| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkShadowUtils_DEFINED | |
| #define SkShadowUtils_DEFINED | |
| #include "SkColor.h" | |
| #include "SkPoint3.h" | |
| #include "SkScalar.h" | |
| #include "../private/SkShadowFlags.h" | |
| class SkCanvas; | |
| class SkPath; | |
| class SkResourceCache; | |
| class SK_API SkShadowUtils { | |
| public: | |
| /** | |
| * Draw an offset spot shadow and outlining ambient shadow for the given path using a disc | |
| * light. The shadow may be cached, depending on the path type and canvas matrix. If the | |
| * matrix is perspective or the path is volatile, it will not be cached. | |
| * | |
| * @param canvas The canvas on which to draw the shadows. | |
| * @param path The occluder used to generate the shadows. | |
| * @param zPlaneParams Values for the plane function which returns the Z offset of the | |
| * occluder from the canvas based on local x and y values (the current matrix is not applied). | |
| * @param lightPos The 3D position of the light relative to the canvas plane. This is | |
| * independent of the canvas's current matrix. | |
| * @param lightRadius The radius of the disc light. | |
| * @param ambientColor The color of the ambient shadow. | |
| * @param spotColor The color of the spot shadow. | |
| * @param flags Options controlling opaque occluder optimizations and shadow appearance. See | |
| * SkShadowFlags. | |
| */ | |
| static void DrawShadow(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams, | |
| const SkPoint3& lightPos, SkScalar lightRadius, | |
| SkColor ambientColor, SkColor spotColor, | |
| uint32_t flags = SkShadowFlags::kNone_ShadowFlag); | |
| /** | |
| * Helper routine to compute color values for one-pass tonal alpha. | |
| * | |
| * @param inAmbientColor Original ambient color | |
| * @param inSpotColor Original spot color | |
| * @param outAmbientColor Modified ambient color | |
| * @param outSpotColor Modified spot color | |
| */ | |
| static void ComputeTonalColors(SkColor inAmbientColor, SkColor inSpotColor, | |
| SkColor* outAmbientColor, SkColor* outSpotColor); | |
| }; | |
| #endif |