| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkPathOps_DEFINED | |
| #define SkPathOps_DEFINED | |
| #include "../private/SkTArray.h" | |
| #include "../private/SkTDArray.h" | |
| #include "SkPreConfig.h" | |
| class SkPath; | |
| struct SkRect; | |
| // FIXME: move everything below into the SkPath class | |
| /** | |
| * The logical operations that can be performed when combining two paths. | |
| */ | |
| enum SkPathOp { | |
| kDifference_SkPathOp, //!< subtract the op path from the first path | |
| kIntersect_SkPathOp, //!< intersect the two paths | |
| kUnion_SkPathOp, //!< union (inclusive-or) the two paths | |
| kXOR_SkPathOp, //!< exclusive-or the two paths | |
| kReverseDifference_SkPathOp, //!< subtract the first path from the op path | |
| }; | |
| /** Set this path to the result of applying the Op to this path and the | |
| specified path: this = (this op operand). | |
| The resulting path will be constructed from non-overlapping contours. | |
| The curve order is reduced where possible so that cubics may be turned | |
| into quadratics, and quadratics maybe turned into lines. | |
| Returns true if operation was able to produce a result; | |
| otherwise, result is unmodified. | |
| @param one The first operand (for difference, the minuend) | |
| @param two The second operand (for difference, the subtrahend) | |
| @param op The operator to apply. | |
| @param result The product of the operands. The result may be one of the | |
| inputs. | |
| @return True if the operation succeeded. | |
| */ | |
| bool SK_API Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result); | |
| /** Set this path to a set of non-overlapping contours that describe the | |
| same area as the original path. | |
| The curve order is reduced where possible so that cubics may | |
| be turned into quadratics, and quadratics maybe turned into lines. | |
| Returns true if operation was able to produce a result; | |
| otherwise, result is unmodified. | |
| @param path The path to simplify. | |
| @param result The simplified path. The result may be the input. | |
| @return True if simplification succeeded. | |
| */ | |
| bool SK_API Simplify(const SkPath& path, SkPath* result); | |
| /** Set the resulting rectangle to the tight bounds of the path. | |
| @param path The path measured. | |
| @param result The tight bounds of the path. | |
| @return True if the bounds could be computed. | |
| */ | |
| bool SK_API TightBounds(const SkPath& path, SkRect* result); | |
| /** Set the result with fill type winding to area equivalent to path. | |
| Returns true if successful. Does not detect if path contains contours which | |
| contain self-crossings or cross other contours; in these cases, may return | |
| true even though result does not fill same area as path. | |
| Returns true if operation was able to produce a result; | |
| otherwise, result is unmodified. The result may be the input. | |
| @param path The path typically with fill type set to even odd. | |
| @param result The equivalent path with fill type set to winding. | |
| @return True if winding path was set. | |
| */ | |
| bool SK_API AsWinding(const SkPath& path, SkPath* result); | |
| /** Perform a series of path operations, optimized for unioning many paths together. | |
| */ | |
| class SK_API SkOpBuilder { | |
| public: | |
| /** Add one or more paths and their operand. The builder is empty before the first | |
| path is added, so the result of a single add is (emptyPath OP path). | |
| @param path The second operand. | |
| @param _operator The operator to apply to the existing and supplied paths. | |
| */ | |
| void add(const SkPath& path, SkPathOp _operator); | |
| /** Computes the sum of all paths and operands, and resets the builder to its | |
| initial state. | |
| @param result The product of the operands. | |
| @return True if the operation succeeded. | |
| */ | |
| bool resolve(SkPath* result); | |
| private: | |
| SkTArray<SkPath> fPathRefs; | |
| SkTDArray<SkPathOp> fOps; | |
| static bool FixWinding(SkPath* path); | |
| static void ReversePath(SkPath* path); | |
| void reset(); | |
| }; | |
| #endif |