| in float k1; | |
| in float k2; | |
| in float k3; | |
| in float k4; | |
| layout(key) in bool enforcePMColor; | |
| in fragmentProcessor child; | |
| uniform float4 k; | |
| void main() { | |
| half4 dst = process(child); | |
| sk_OutColor = clamp(k.x * sk_InColor * dst + k.y * sk_InColor + k.z * dst + k.w, 0, 1); | |
| if (enforcePMColor) { | |
| sk_OutColor.rgb = min(sk_OutColor.rgb, sk_OutColor.a); | |
| } | |
| } | |
| @setData(pdman) { | |
| pdman.set4f(k, k1, k2, k3, k4); | |
| } |