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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTexture_DEFINED
#define GrTexture_DEFINED
#include "GrSamplerState.h"
#include "GrSurface.h"
#include "SkPoint.h"
#include "SkRefCnt.h"
class GrTexturePriv;
class GrTexture : virtual public GrSurface {
public:
GrTexture* asTexture() override { return this; }
const GrTexture* asTexture() const override { return this; }
/**
* Return the native ID or handle to the texture, depending on the
* platform. e.g. on OpenGL, return the texture ID.
*/
virtual GrBackendObject getTextureHandle() const = 0;
/**
* This function indicates that the texture parameters (wrap mode, filtering, ...) have been
* changed externally to Skia.
*/
virtual void textureParamsModified() = 0;
#ifdef SK_DEBUG
void validate() const {
this->INHERITED::validate();
}
#endif
// These match the definitions in SkImage, for whence they came
typedef void* ReleaseCtx;
typedef void (*ReleaseProc)(ReleaseCtx);
virtual void setRelease(ReleaseProc proc, ReleaseCtx ctx) = 0;
/** Access methods that are only to be used within Skia code. */
inline GrTexturePriv texturePriv();
inline const GrTexturePriv texturePriv() const;
protected:
// TODO: Once we disable support for mip maps on textures which were not allocated with them at
// creation, we can check the highestFilterMode for mip map to see if mip maps were allocated.
// Until then we need to explicitly pass in the mipsAllocated bool.
GrTexture(GrGpu*, const GrSurfaceDesc&, GrSLType samplerType,
GrSamplerState::Filter highestFilterMode, bool mipsAllocated,
bool wasFullMipMapDataProvided);
private:
void computeScratchKey(GrScratchKey*) const override;
size_t onGpuMemorySize() const override;
void dirtyMipMaps(bool mipMapsDirty);
enum MipMapsStatus {
kNotAllocated_MipMapsStatus, // Mips have not been allocated
kInvalid_MipMapsStatus, // Mips have been allocated but nothing written to base level
kDirty_MipMapsStatus, // Base level has data but the rest of the levels are dirty
kClean_MipMapsStatus // All levels fully allocated and have valid data in them
};
GrSLType fSamplerType;
GrSamplerState::Filter fHighestFilterMode;
MipMapsStatus fMipMapsStatus;
int fMaxMipMapLevel;
SkDestinationSurfaceColorMode fMipColorMode;
friend class GrTexturePriv;
typedef GrSurface INHERITED;
};
#endif