| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkLineParameters.h" | |
| #include "SkPathOpsCubic.h" | |
| #include "SkPathOpsLine.h" | |
| #include "SkPathOpsQuad.h" | |
| #include "SkPathOpsRect.h" | |
| #include "SkTSort.h" | |
| const int SkDCubic::gPrecisionUnit = 256; // FIXME: test different values in test framework | |
| // give up when changing t no longer moves point | |
| // also, copy point rather than recompute it when it does change | |
| double SkDCubic::binarySearch(double min, double max, double axisIntercept, | |
| SearchAxis xAxis) const { | |
| double t = (min + max) / 2; | |
| double step = (t - min) / 2; | |
| SkDPoint cubicAtT = ptAtT(t); | |
| double calcPos = (&cubicAtT.fX)[xAxis]; | |
| double calcDist = calcPos - axisIntercept; | |
| do { | |
| double priorT = t - step; | |
| SkASSERT(priorT >= min); | |
| SkDPoint lessPt = ptAtT(priorT); | |
| if (approximately_equal(lessPt.fX, cubicAtT.fX) | |
| && approximately_equal(lessPt.fY, cubicAtT.fY)) { | |
| return -1; // binary search found no point at this axis intercept | |
| } | |
| double lessDist = (&lessPt.fX)[xAxis] - axisIntercept; | |
| #if DEBUG_CUBIC_BINARY_SEARCH | |
| SkDebugf("t=%1.9g calc=%1.9g dist=%1.9g step=%1.9g less=%1.9g\n", t, calcPos, calcDist, | |
| step, lessDist); | |
| #endif | |
| double lastStep = step; | |
| step /= 2; | |
| if (calcDist > 0 ? calcDist > lessDist : calcDist < lessDist) { | |
| t = priorT; | |
| } else { | |
| double nextT = t + lastStep; | |
| SkASSERT(nextT <= max); | |
| SkDPoint morePt = ptAtT(nextT); | |
| if (approximately_equal(morePt.fX, cubicAtT.fX) | |
| && approximately_equal(morePt.fY, cubicAtT.fY)) { | |
| return -1; // binary search found no point at this axis intercept | |
| } | |
| double moreDist = (&morePt.fX)[xAxis] - axisIntercept; | |
| if (calcDist > 0 ? calcDist <= moreDist : calcDist >= moreDist) { | |
| continue; | |
| } | |
| t = nextT; | |
| } | |
| SkDPoint testAtT = ptAtT(t); | |
| cubicAtT = testAtT; | |
| calcPos = (&cubicAtT.fX)[xAxis]; | |
| calcDist = calcPos - axisIntercept; | |
| } while (!approximately_equal(calcPos, axisIntercept)); | |
| return t; | |
| } | |
| // FIXME: cache keep the bounds and/or precision with the caller? | |
| double SkDCubic::calcPrecision() const { | |
| SkDRect dRect; | |
| dRect.setBounds(*this); // OPTIMIZATION: just use setRawBounds ? | |
| double width = dRect.fRight - dRect.fLeft; | |
| double height = dRect.fBottom - dRect.fTop; | |
| return (width > height ? width : height) / gPrecisionUnit; | |
| } | |
| bool SkDCubic::clockwise() const { | |
| double sum = (fPts[0].fX - fPts[3].fX) * (fPts[0].fY + fPts[3].fY); | |
| for (int idx = 0; idx < 3; ++idx) { | |
| sum += (fPts[idx + 1].fX - fPts[idx].fX) * (fPts[idx + 1].fY + fPts[idx].fY); | |
| } | |
| return sum <= 0; | |
| } | |
| void SkDCubic::Coefficients(const double* src, double* A, double* B, double* C, double* D) { | |
| *A = src[6]; // d | |
| *B = src[4] * 3; // 3*c | |
| *C = src[2] * 3; // 3*b | |
| *D = src[0]; // a | |
| *A -= *D - *C + *B; // A = -a + 3*b - 3*c + d | |
| *B += 3 * *D - 2 * *C; // B = 3*a - 6*b + 3*c | |
| *C -= 3 * *D; // C = -3*a + 3*b | |
| } | |
| bool SkDCubic::controlsContainedByEnds() const { | |
| SkDVector startTan = fPts[1] - fPts[0]; | |
| if (startTan.fX == 0 && startTan.fY == 0) { | |
| startTan = fPts[2] - fPts[0]; | |
| } | |
| SkDVector endTan = fPts[2] - fPts[3]; | |
| if (endTan.fX == 0 && endTan.fY == 0) { | |
| endTan = fPts[1] - fPts[3]; | |
| } | |
| if (startTan.dot(endTan) >= 0) { | |
| return false; | |
| } | |
| SkDLine startEdge = {{fPts[0], fPts[0]}}; | |
| startEdge[1].fX -= startTan.fY; | |
| startEdge[1].fY += startTan.fX; | |
| SkDLine endEdge = {{fPts[3], fPts[3]}}; | |
| endEdge[1].fX -= endTan.fY; | |
| endEdge[1].fY += endTan.fX; | |
| double leftStart1 = startEdge.isLeft(fPts[1]); | |
| if (leftStart1 * startEdge.isLeft(fPts[2]) < 0) { | |
| return false; | |
| } | |
| double leftEnd1 = endEdge.isLeft(fPts[1]); | |
| if (leftEnd1 * endEdge.isLeft(fPts[2]) < 0) { | |
| return false; | |
| } | |
| return leftStart1 * leftEnd1 >= 0; | |
| } | |
| bool SkDCubic::endsAreExtremaInXOrY() const { | |
| return (between(fPts[0].fX, fPts[1].fX, fPts[3].fX) | |
| && between(fPts[0].fX, fPts[2].fX, fPts[3].fX)) | |
| || (between(fPts[0].fY, fPts[1].fY, fPts[3].fY) | |
| && between(fPts[0].fY, fPts[2].fY, fPts[3].fY)); | |
| } | |
| bool SkDCubic::isLinear(int startIndex, int endIndex) const { | |
| SkLineParameters lineParameters; | |
| lineParameters.cubicEndPoints(*this, startIndex, endIndex); | |
| // FIXME: maybe it's possible to avoid this and compare non-normalized | |
| lineParameters.normalize(); | |
| double distance = lineParameters.controlPtDistance(*this, 1); | |
| if (!approximately_zero(distance)) { | |
| return false; | |
| } | |
| distance = lineParameters.controlPtDistance(*this, 2); | |
| return approximately_zero(distance); | |
| } | |
| bool SkDCubic::monotonicInY() const { | |
| return between(fPts[0].fY, fPts[1].fY, fPts[3].fY) | |
| && between(fPts[0].fY, fPts[2].fY, fPts[3].fY); | |
| } | |
| int SkDCubic::searchRoots(double extremeTs[6], int extrema, double axisIntercept, | |
| SearchAxis xAxis, double* validRoots) const { | |
| extrema += findInflections(&extremeTs[extrema]); | |
| extremeTs[extrema++] = 0; | |
| extremeTs[extrema] = 1; | |
| SkTQSort(extremeTs, extremeTs + extrema); | |
| int validCount = 0; | |
| for (int index = 0; index < extrema; ) { | |
| double min = extremeTs[index]; | |
| double max = extremeTs[++index]; | |
| if (min == max) { | |
| continue; | |
| } | |
| double newT = binarySearch(min, max, axisIntercept, xAxis); | |
| if (newT >= 0) { | |
| validRoots[validCount++] = newT; | |
| } | |
| } | |
| return validCount; | |
| } | |
| bool SkDCubic::serpentine() const { | |
| #if 0 // FIXME: enabling this fixes cubicOp114 but breaks cubicOp58d and cubicOp53d | |
| double tValues[2]; | |
| // OPTIMIZATION : another case where caching the present of cubic inflections would be useful | |
| return findInflections(tValues) > 1; | |
| #endif | |
| if (!controlsContainedByEnds()) { | |
| return false; | |
| } | |
| double wiggle = (fPts[0].fX - fPts[2].fX) * (fPts[0].fY + fPts[2].fY); | |
| for (int idx = 0; idx < 2; ++idx) { | |
| wiggle += (fPts[idx + 1].fX - fPts[idx].fX) * (fPts[idx + 1].fY + fPts[idx].fY); | |
| } | |
| double waggle = (fPts[1].fX - fPts[3].fX) * (fPts[1].fY + fPts[3].fY); | |
| for (int idx = 1; idx < 3; ++idx) { | |
| waggle += (fPts[idx + 1].fX - fPts[idx].fX) * (fPts[idx + 1].fY + fPts[idx].fY); | |
| } | |
| return wiggle * waggle < 0; | |
| } | |
| // cubic roots | |
| static const double PI = 3.141592653589793; | |
| // from SkGeometry.cpp (and Numeric Solutions, 5.6) | |
| int SkDCubic::RootsValidT(double A, double B, double C, double D, double t[3]) { | |
| double s[3]; | |
| int realRoots = RootsReal(A, B, C, D, s); | |
| int foundRoots = SkDQuad::AddValidTs(s, realRoots, t); | |
| return foundRoots; | |
| } | |
| int SkDCubic::RootsReal(double A, double B, double C, double D, double s[3]) { | |
| #ifdef SK_DEBUG | |
| // create a string mathematica understands | |
| // GDB set print repe 15 # if repeated digits is a bother | |
| // set print elements 400 # if line doesn't fit | |
| char str[1024]; | |
| sk_bzero(str, sizeof(str)); | |
| SK_SNPRINTF(str, sizeof(str), "Solve[%1.19g x^3 + %1.19g x^2 + %1.19g x + %1.19g == 0, x]", | |
| A, B, C, D); | |
| SkPathOpsDebug::MathematicaIze(str, sizeof(str)); | |
| #if ONE_OFF_DEBUG && ONE_OFF_DEBUG_MATHEMATICA | |
| SkDebugf("%s\n", str); | |
| #endif | |
| #endif | |
| if (approximately_zero(A) | |
| && approximately_zero_when_compared_to(A, B) | |
| && approximately_zero_when_compared_to(A, C) | |
| && approximately_zero_when_compared_to(A, D)) { // we're just a quadratic | |
| return SkDQuad::RootsReal(B, C, D, s); | |
| } | |
| if (approximately_zero_when_compared_to(D, A) | |
| && approximately_zero_when_compared_to(D, B) | |
| && approximately_zero_when_compared_to(D, C)) { // 0 is one root | |
| int num = SkDQuad::RootsReal(A, B, C, s); | |
| for (int i = 0; i < num; ++i) { | |
| if (approximately_zero(s[i])) { | |
| return num; | |
| } | |
| } | |
| s[num++] = 0; | |
| return num; | |
| } | |
| if (approximately_zero(A + B + C + D)) { // 1 is one root | |
| int num = SkDQuad::RootsReal(A, A + B, -D, s); | |
| for (int i = 0; i < num; ++i) { | |
| if (AlmostDequalUlps(s[i], 1)) { | |
| return num; | |
| } | |
| } | |
| s[num++] = 1; | |
| return num; | |
| } | |
| double a, b, c; | |
| { | |
| double invA = 1 / A; | |
| a = B * invA; | |
| b = C * invA; | |
| c = D * invA; | |
| } | |
| double a2 = a * a; | |
| double Q = (a2 - b * 3) / 9; | |
| double R = (2 * a2 * a - 9 * a * b + 27 * c) / 54; | |
| double R2 = R * R; | |
| double Q3 = Q * Q * Q; | |
| double R2MinusQ3 = R2 - Q3; | |
| double adiv3 = a / 3; | |
| double r; | |
| double* roots = s; | |
| if (R2MinusQ3 < 0) { // we have 3 real roots | |
| double theta = acos(R / sqrt(Q3)); | |
| double neg2RootQ = -2 * sqrt(Q); | |
| r = neg2RootQ * cos(theta / 3) - adiv3; | |
| *roots++ = r; | |
| r = neg2RootQ * cos((theta + 2 * PI) / 3) - adiv3; | |
| if (!AlmostDequalUlps(s[0], r)) { | |
| *roots++ = r; | |
| } | |
| r = neg2RootQ * cos((theta - 2 * PI) / 3) - adiv3; | |
| if (!AlmostDequalUlps(s[0], r) && (roots - s == 1 || !AlmostDequalUlps(s[1], r))) { | |
| *roots++ = r; | |
| } | |
| } else { // we have 1 real root | |
| double sqrtR2MinusQ3 = sqrt(R2MinusQ3); | |
| double A = fabs(R) + sqrtR2MinusQ3; | |
| A = SkDCubeRoot(A); | |
| if (R > 0) { | |
| A = -A; | |
| } | |
| if (A != 0) { | |
| A += Q / A; | |
| } | |
| r = A - adiv3; | |
| *roots++ = r; | |
| if (AlmostDequalUlps((double) R2, (double) Q3)) { | |
| r = -A / 2 - adiv3; | |
| if (!AlmostDequalUlps(s[0], r)) { | |
| *roots++ = r; | |
| } | |
| } | |
| } | |
| return static_cast<int>(roots - s); | |
| } | |
| // from http://www.cs.sunysb.edu/~qin/courses/geometry/4.pdf | |
| // c(t) = a(1-t)^3 + 3bt(1-t)^2 + 3c(1-t)t^2 + dt^3 | |
| // c'(t) = -3a(1-t)^2 + 3b((1-t)^2 - 2t(1-t)) + 3c(2t(1-t) - t^2) + 3dt^2 | |
| // = 3(b-a)(1-t)^2 + 6(c-b)t(1-t) + 3(d-c)t^2 | |
| static double derivative_at_t(const double* src, double t) { | |
| double one_t = 1 - t; | |
| double a = src[0]; | |
| double b = src[2]; | |
| double c = src[4]; | |
| double d = src[6]; | |
| return 3 * ((b - a) * one_t * one_t + 2 * (c - b) * t * one_t + (d - c) * t * t); | |
| } | |
| // OPTIMIZE? compute t^2, t(1-t), and (1-t)^2 and pass them to another version of derivative at t? | |
| SkDVector SkDCubic::dxdyAtT(double t) const { | |
| SkDVector result = { derivative_at_t(&fPts[0].fX, t), derivative_at_t(&fPts[0].fY, t) }; | |
| return result; | |
| } | |
| // OPTIMIZE? share code with formulate_F1DotF2 | |
| int SkDCubic::findInflections(double tValues[]) const { | |
| double Ax = fPts[1].fX - fPts[0].fX; | |
| double Ay = fPts[1].fY - fPts[0].fY; | |
| double Bx = fPts[2].fX - 2 * fPts[1].fX + fPts[0].fX; | |
| double By = fPts[2].fY - 2 * fPts[1].fY + fPts[0].fY; | |
| double Cx = fPts[3].fX + 3 * (fPts[1].fX - fPts[2].fX) - fPts[0].fX; | |
| double Cy = fPts[3].fY + 3 * (fPts[1].fY - fPts[2].fY) - fPts[0].fY; | |
| return SkDQuad::RootsValidT(Bx * Cy - By * Cx, Ax * Cy - Ay * Cx, Ax * By - Ay * Bx, tValues); | |
| } | |
| static void formulate_F1DotF2(const double src[], double coeff[4]) { | |
| double a = src[2] - src[0]; | |
| double b = src[4] - 2 * src[2] + src[0]; | |
| double c = src[6] + 3 * (src[2] - src[4]) - src[0]; | |
| coeff[0] = c * c; | |
| coeff[1] = 3 * b * c; | |
| coeff[2] = 2 * b * b + c * a; | |
| coeff[3] = a * b; | |
| } | |
| /** SkDCubic'(t) = At^2 + Bt + C, where | |
| A = 3(-a + 3(b - c) + d) | |
| B = 6(a - 2b + c) | |
| C = 3(b - a) | |
| Solve for t, keeping only those that fit between 0 < t < 1 | |
| */ | |
| int SkDCubic::FindExtrema(double a, double b, double c, double d, double tValues[2]) { | |
| // we divide A,B,C by 3 to simplify | |
| double A = d - a + 3*(b - c); | |
| double B = 2*(a - b - b + c); | |
| double C = b - a; | |
| return SkDQuad::RootsValidT(A, B, C, tValues); | |
| } | |
| /* from SkGeometry.cpp | |
| Looking for F' dot F'' == 0 | |
| A = b - a | |
| B = c - 2b + a | |
| C = d - 3c + 3b - a | |
| F' = 3Ct^2 + 6Bt + 3A | |
| F'' = 6Ct + 6B | |
| F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB | |
| */ | |
| int SkDCubic::findMaxCurvature(double tValues[]) const { | |
| double coeffX[4], coeffY[4]; | |
| int i; | |
| formulate_F1DotF2(&fPts[0].fX, coeffX); | |
| formulate_F1DotF2(&fPts[0].fY, coeffY); | |
| for (i = 0; i < 4; i++) { | |
| coeffX[i] = coeffX[i] + coeffY[i]; | |
| } | |
| return RootsValidT(coeffX[0], coeffX[1], coeffX[2], coeffX[3], tValues); | |
| } | |
| SkDPoint SkDCubic::top(double startT, double endT) const { | |
| SkDCubic sub = subDivide(startT, endT); | |
| SkDPoint topPt = sub[0]; | |
| if (topPt.fY > sub[3].fY || (topPt.fY == sub[3].fY && topPt.fX > sub[3].fX)) { | |
| topPt = sub[3]; | |
| } | |
| double extremeTs[2]; | |
| if (!sub.monotonicInY()) { | |
| int roots = FindExtrema(sub[0].fY, sub[1].fY, sub[2].fY, sub[3].fY, extremeTs); | |
| for (int index = 0; index < roots; ++index) { | |
| double t = startT + (endT - startT) * extremeTs[index]; | |
| SkDPoint mid = ptAtT(t); | |
| if (topPt.fY > mid.fY || (topPt.fY == mid.fY && topPt.fX > mid.fX)) { | |
| topPt = mid; | |
| } | |
| } | |
| } | |
| return topPt; | |
| } | |
| SkDPoint SkDCubic::ptAtT(double t) const { | |
| if (0 == t) { | |
| return fPts[0]; | |
| } | |
| if (1 == t) { | |
| return fPts[3]; | |
| } | |
| double one_t = 1 - t; | |
| double one_t2 = one_t * one_t; | |
| double a = one_t2 * one_t; | |
| double b = 3 * one_t2 * t; | |
| double t2 = t * t; | |
| double c = 3 * one_t * t2; | |
| double d = t2 * t; | |
| SkDPoint result = {a * fPts[0].fX + b * fPts[1].fX + c * fPts[2].fX + d * fPts[3].fX, | |
| a * fPts[0].fY + b * fPts[1].fY + c * fPts[2].fY + d * fPts[3].fY}; | |
| return result; | |
| } | |
| /* | |
| Given a cubic c, t1, and t2, find a small cubic segment. | |
| The new cubic is defined as points A, B, C, and D, where | |
| s1 = 1 - t1 | |
| s2 = 1 - t2 | |
| A = c[0]*s1*s1*s1 + 3*c[1]*s1*s1*t1 + 3*c[2]*s1*t1*t1 + c[3]*t1*t1*t1 | |
| D = c[0]*s2*s2*s2 + 3*c[1]*s2*s2*t2 + 3*c[2]*s2*t2*t2 + c[3]*t2*t2*t2 | |
| We don't have B or C. So We define two equations to isolate them. | |
| First, compute two reference T values 1/3 and 2/3 from t1 to t2: | |
| c(at (2*t1 + t2)/3) == E | |
| c(at (t1 + 2*t2)/3) == F | |
| Next, compute where those values must be if we know the values of B and C: | |
| _12 = A*2/3 + B*1/3 | |
| 12_ = A*1/3 + B*2/3 | |
| _23 = B*2/3 + C*1/3 | |
| 23_ = B*1/3 + C*2/3 | |
| _34 = C*2/3 + D*1/3 | |
| 34_ = C*1/3 + D*2/3 | |
| _123 = (A*2/3 + B*1/3)*2/3 + (B*2/3 + C*1/3)*1/3 = A*4/9 + B*4/9 + C*1/9 | |
| 123_ = (A*1/3 + B*2/3)*1/3 + (B*1/3 + C*2/3)*2/3 = A*1/9 + B*4/9 + C*4/9 | |
| _234 = (B*2/3 + C*1/3)*2/3 + (C*2/3 + D*1/3)*1/3 = B*4/9 + C*4/9 + D*1/9 | |
| 234_ = (B*1/3 + C*2/3)*1/3 + (C*1/3 + D*2/3)*2/3 = B*1/9 + C*4/9 + D*4/9 | |
| _1234 = (A*4/9 + B*4/9 + C*1/9)*2/3 + (B*4/9 + C*4/9 + D*1/9)*1/3 | |
| = A*8/27 + B*12/27 + C*6/27 + D*1/27 | |
| = E | |
| 1234_ = (A*1/9 + B*4/9 + C*4/9)*1/3 + (B*1/9 + C*4/9 + D*4/9)*2/3 | |
| = A*1/27 + B*6/27 + C*12/27 + D*8/27 | |
| = F | |
| E*27 = A*8 + B*12 + C*6 + D | |
| F*27 = A + B*6 + C*12 + D*8 | |
| Group the known values on one side: | |
| M = E*27 - A*8 - D = B*12 + C* 6 | |
| N = F*27 - A - D*8 = B* 6 + C*12 | |
| M*2 - N = B*18 | |
| N*2 - M = C*18 | |
| B = (M*2 - N)/18 | |
| C = (N*2 - M)/18 | |
| */ | |
| static double interp_cubic_coords(const double* src, double t) { | |
| double ab = SkDInterp(src[0], src[2], t); | |
| double bc = SkDInterp(src[2], src[4], t); | |
| double cd = SkDInterp(src[4], src[6], t); | |
| double abc = SkDInterp(ab, bc, t); | |
| double bcd = SkDInterp(bc, cd, t); | |
| double abcd = SkDInterp(abc, bcd, t); | |
| return abcd; | |
| } | |
| SkDCubic SkDCubic::subDivide(double t1, double t2) const { | |
| if (t1 == 0 || t2 == 1) { | |
| if (t1 == 0 && t2 == 1) { | |
| return *this; | |
| } | |
| SkDCubicPair pair = chopAt(t1 == 0 ? t2 : t1); | |
| SkDCubic dst = t1 == 0 ? pair.first() : pair.second(); | |
| return dst; | |
| } | |
| SkDCubic dst; | |
| double ax = dst[0].fX = interp_cubic_coords(&fPts[0].fX, t1); | |
| double ay = dst[0].fY = interp_cubic_coords(&fPts[0].fY, t1); | |
| double ex = interp_cubic_coords(&fPts[0].fX, (t1*2+t2)/3); | |
| double ey = interp_cubic_coords(&fPts[0].fY, (t1*2+t2)/3); | |
| double fx = interp_cubic_coords(&fPts[0].fX, (t1+t2*2)/3); | |
| double fy = interp_cubic_coords(&fPts[0].fY, (t1+t2*2)/3); | |
| double dx = dst[3].fX = interp_cubic_coords(&fPts[0].fX, t2); | |
| double dy = dst[3].fY = interp_cubic_coords(&fPts[0].fY, t2); | |
| double mx = ex * 27 - ax * 8 - dx; | |
| double my = ey * 27 - ay * 8 - dy; | |
| double nx = fx * 27 - ax - dx * 8; | |
| double ny = fy * 27 - ay - dy * 8; | |
| /* bx = */ dst[1].fX = (mx * 2 - nx) / 18; | |
| /* by = */ dst[1].fY = (my * 2 - ny) / 18; | |
| /* cx = */ dst[2].fX = (nx * 2 - mx) / 18; | |
| /* cy = */ dst[2].fY = (ny * 2 - my) / 18; | |
| // FIXME: call align() ? | |
| return dst; | |
| } | |
| void SkDCubic::align(int endIndex, int ctrlIndex, SkDPoint* dstPt) const { | |
| if (fPts[endIndex].fX == fPts[ctrlIndex].fX) { | |
| dstPt->fX = fPts[endIndex].fX; | |
| } | |
| if (fPts[endIndex].fY == fPts[ctrlIndex].fY) { | |
| dstPt->fY = fPts[endIndex].fY; | |
| } | |
| } | |
| void SkDCubic::subDivide(const SkDPoint& a, const SkDPoint& d, | |
| double t1, double t2, SkDPoint dst[2]) const { | |
| SkASSERT(t1 != t2); | |
| #if 0 | |
| double ex = interp_cubic_coords(&fPts[0].fX, (t1 * 2 + t2) / 3); | |
| double ey = interp_cubic_coords(&fPts[0].fY, (t1 * 2 + t2) / 3); | |
| double fx = interp_cubic_coords(&fPts[0].fX, (t1 + t2 * 2) / 3); | |
| double fy = interp_cubic_coords(&fPts[0].fY, (t1 + t2 * 2) / 3); | |
| double mx = ex * 27 - a.fX * 8 - d.fX; | |
| double my = ey * 27 - a.fY * 8 - d.fY; | |
| double nx = fx * 27 - a.fX - d.fX * 8; | |
| double ny = fy * 27 - a.fY - d.fY * 8; | |
| /* bx = */ dst[0].fX = (mx * 2 - nx) / 18; | |
| /* by = */ dst[0].fY = (my * 2 - ny) / 18; | |
| /* cx = */ dst[1].fX = (nx * 2 - mx) / 18; | |
| /* cy = */ dst[1].fY = (ny * 2 - my) / 18; | |
| #else | |
| // this approach assumes that the control points computed directly are accurate enough | |
| SkDCubic sub = subDivide(t1, t2); | |
| dst[0] = sub[1] + (a - sub[0]); | |
| dst[1] = sub[2] + (d - sub[3]); | |
| #endif | |
| if (t1 == 0 || t2 == 0) { | |
| align(0, 1, t1 == 0 ? &dst[0] : &dst[1]); | |
| } | |
| if (t1 == 1 || t2 == 1) { | |
| align(3, 2, t1 == 1 ? &dst[0] : &dst[1]); | |
| } | |
| if (AlmostBequalUlps(dst[0].fX, a.fX)) { | |
| dst[0].fX = a.fX; | |
| } | |
| if (AlmostBequalUlps(dst[0].fY, a.fY)) { | |
| dst[0].fY = a.fY; | |
| } | |
| if (AlmostBequalUlps(dst[1].fX, d.fX)) { | |
| dst[1].fX = d.fX; | |
| } | |
| if (AlmostBequalUlps(dst[1].fY, d.fY)) { | |
| dst[1].fY = d.fY; | |
| } | |
| } | |
| /* classic one t subdivision */ | |
| static void interp_cubic_coords(const double* src, double* dst, double t) { | |
| double ab = SkDInterp(src[0], src[2], t); | |
| double bc = SkDInterp(src[2], src[4], t); | |
| double cd = SkDInterp(src[4], src[6], t); | |
| double abc = SkDInterp(ab, bc, t); | |
| double bcd = SkDInterp(bc, cd, t); | |
| double abcd = SkDInterp(abc, bcd, t); | |
| dst[0] = src[0]; | |
| dst[2] = ab; | |
| dst[4] = abc; | |
| dst[6] = abcd; | |
| dst[8] = bcd; | |
| dst[10] = cd; | |
| dst[12] = src[6]; | |
| } | |
| SkDCubicPair SkDCubic::chopAt(double t) const { | |
| SkDCubicPair dst; | |
| if (t == 0.5) { | |
| dst.pts[0] = fPts[0]; | |
| dst.pts[1].fX = (fPts[0].fX + fPts[1].fX) / 2; | |
| dst.pts[1].fY = (fPts[0].fY + fPts[1].fY) / 2; | |
| dst.pts[2].fX = (fPts[0].fX + 2 * fPts[1].fX + fPts[2].fX) / 4; | |
| dst.pts[2].fY = (fPts[0].fY + 2 * fPts[1].fY + fPts[2].fY) / 4; | |
| dst.pts[3].fX = (fPts[0].fX + 3 * (fPts[1].fX + fPts[2].fX) + fPts[3].fX) / 8; | |
| dst.pts[3].fY = (fPts[0].fY + 3 * (fPts[1].fY + fPts[2].fY) + fPts[3].fY) / 8; | |
| dst.pts[4].fX = (fPts[1].fX + 2 * fPts[2].fX + fPts[3].fX) / 4; | |
| dst.pts[4].fY = (fPts[1].fY + 2 * fPts[2].fY + fPts[3].fY) / 4; | |
| dst.pts[5].fX = (fPts[2].fX + fPts[3].fX) / 2; | |
| dst.pts[5].fY = (fPts[2].fY + fPts[3].fY) / 2; | |
| dst.pts[6] = fPts[3]; | |
| return dst; | |
| } | |
| interp_cubic_coords(&fPts[0].fX, &dst.pts[0].fX, t); | |
| interp_cubic_coords(&fPts[0].fY, &dst.pts[0].fY, t); | |
| return dst; | |
| } |