| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkIntersections.h" | |
| void SkIntersections::append(const SkIntersections& i) { | |
| for (int index = 0; index < i.fUsed; ++index) { | |
| insert(i[0][index], i[1][index], i.pt(index)); | |
| } | |
| } | |
| int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = { | |
| NULL, | |
| &SkIntersections::verticalLine, | |
| &SkIntersections::verticalQuad, | |
| &SkIntersections::verticalCubic | |
| }; | |
| int ( SkIntersections::* const CurveRay[])(const SkPoint[], const SkDLine&) = { | |
| NULL, | |
| &SkIntersections::lineRay, | |
| &SkIntersections::quadRay, | |
| &SkIntersections::cubicRay | |
| }; | |
| int SkIntersections::coincidentUsed() const { | |
| if (!fIsCoincident[0]) { | |
| SkASSERT(!fIsCoincident[1]); | |
| return 0; | |
| } | |
| int count = 0; | |
| SkDEBUGCODE(int count2 = 0;) | |
| for (int index = 0; index < fUsed; ++index) { | |
| if (fIsCoincident[0] & (1 << index)) { | |
| ++count; | |
| } | |
| #ifdef SK_DEBUG | |
| if (fIsCoincident[1] & (1 << index)) { | |
| ++count2; | |
| } | |
| #endif | |
| } | |
| SkASSERT(count == count2); | |
| return count; | |
| } | |
| int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) { | |
| SkDCubic cubic; | |
| cubic.set(pts); | |
| fMax = 3; | |
| return intersectRay(cubic, line); | |
| } | |
| void SkIntersections::flip() { | |
| for (int index = 0; index < fUsed; ++index) { | |
| fT[1][index] = 1 - fT[1][index]; | |
| } | |
| } | |
| int SkIntersections::insert(double one, double two, const SkDPoint& pt) { | |
| if (fIsCoincident[0] == 3 && between(fT[0][0], one, fT[0][1])) { | |
| // For now, don't allow a mix of coincident and non-coincident intersections | |
| return -1; | |
| } | |
| SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]); | |
| int index; | |
| for (index = 0; index < fUsed; ++index) { | |
| double oldOne = fT[0][index]; | |
| double oldTwo = fT[1][index]; | |
| if (one == oldOne && two == oldTwo) { | |
| return -1; | |
| } | |
| if (more_roughly_equal(oldOne, one) && more_roughly_equal(oldTwo, two)) { | |
| if ((precisely_zero(one) && !precisely_zero(oldOne)) | |
| || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1)) | |
| || (precisely_zero(two) && !precisely_zero(oldTwo)) | |
| || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) { | |
| SkASSERT(one >= 0 && one <= 1); | |
| SkASSERT(two >= 0 && two <= 1); | |
| fT[0][index] = one; | |
| fT[1][index] = two; | |
| fPt[index] = pt; | |
| } | |
| return -1; | |
| } | |
| #if ONE_OFF_DEBUG | |
| if (pt.roughlyEqual(fPt[index])) { | |
| SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one); | |
| } | |
| #endif | |
| if (fT[0][index] > one) { | |
| break; | |
| } | |
| } | |
| if (fUsed >= fMax) { | |
| SkASSERT(0); // FIXME : this error, if it is to be handled at runtime in release, must | |
| // be propagated all the way back down to the caller, and return failure. | |
| fUsed = 0; | |
| return 0; | |
| } | |
| int remaining = fUsed - index; | |
| if (remaining > 0) { | |
| memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining); | |
| memmove(&fPt2[index + 1], &fPt2[index], sizeof(fPt2[0]) * remaining); | |
| memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining); | |
| memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining); | |
| int clearMask = ~((1 << index) - 1); | |
| fIsCoincident[0] += fIsCoincident[0] & clearMask; | |
| fIsCoincident[1] += fIsCoincident[1] & clearMask; | |
| } | |
| fPt[index] = pt; | |
| SkASSERT(one >= 0 && one <= 1); | |
| SkASSERT(two >= 0 && two <= 1); | |
| fT[0][index] = one; | |
| fT[1][index] = two; | |
| ++fUsed; | |
| return index; | |
| } | |
| void SkIntersections::insertNear(double one, double two, const SkDPoint& pt1, const SkDPoint& pt2) { | |
| SkASSERT(one == 0 || one == 1); | |
| SkASSERT(two == 0 || two == 1); | |
| SkASSERT(pt1 != pt2); | |
| SkASSERT(fNearlySame[(int) one]); | |
| (void) insert(one, two, pt1); | |
| fPt2[one ? fUsed - 1 : 0] = pt2; | |
| } | |
| void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) { | |
| int index = insertSwap(one, two, pt); | |
| int bit = 1 << index; | |
| fIsCoincident[0] |= bit; | |
| fIsCoincident[1] |= bit; | |
| } | |
| int SkIntersections::lineRay(const SkPoint pts[2], const SkDLine& line) { | |
| SkDLine l; | |
| l.set(pts); | |
| fMax = 2; | |
| return intersectRay(l, line); | |
| } | |
| void SkIntersections::offset(int base, double start, double end) { | |
| for (int index = base; index < fUsed; ++index) { | |
| double val = fT[fSwap][index]; | |
| val *= end - start; | |
| val += start; | |
| fT[fSwap][index] = val; | |
| } | |
| } | |
| int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) { | |
| SkDQuad quad; | |
| quad.set(pts); | |
| fMax = 2; | |
| return intersectRay(quad, line); | |
| } | |
| void SkIntersections::quickRemoveOne(int index, int replace) { | |
| if (index < replace) { | |
| fT[0][index] = fT[0][replace]; | |
| } | |
| } | |
| void SkIntersections::removeOne(int index) { | |
| int remaining = --fUsed - index; | |
| if (remaining <= 0) { | |
| return; | |
| } | |
| memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining); | |
| memmove(&fPt2[index], &fPt2[index + 1], sizeof(fPt2[0]) * remaining); | |
| memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining); | |
| memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining); | |
| // SkASSERT(fIsCoincident[0] == 0); | |
| int coBit = fIsCoincident[0] & (1 << index); | |
| fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit; | |
| SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index)))); | |
| fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit; | |
| } | |
| void SkIntersections::swapPts() { | |
| int index; | |
| for (index = 0; index < fUsed; ++index) { | |
| SkTSwap(fT[0][index], fT[1][index]); | |
| } | |
| } | |
| int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, | |
| SkScalar x, bool flipped) { | |
| SkDLine line; | |
| line.set(a); | |
| return vertical(line, top, bottom, x, flipped); | |
| } | |
| int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, | |
| SkScalar x, bool flipped) { | |
| SkDQuad quad; | |
| quad.set(a); | |
| return vertical(quad, top, bottom, x, flipped); | |
| } | |
| int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, | |
| SkScalar x, bool flipped) { | |
| SkDCubic cubic; | |
| cubic.set(a); | |
| return vertical(cubic, top, bottom, x, flipped); | |
| } |