| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrGLTexture_DEFINED | |
| #define GrGLTexture_DEFINED | |
| #include "GrGpu.h" | |
| #include "GrTexture.h" | |
| #include "GrGLUtil.h" | |
| class GrGLTexture : public GrTexture { | |
| public: | |
| struct TexParams { | |
| GrGLenum fMinFilter; | |
| GrGLenum fMagFilter; | |
| GrGLenum fWrapS; | |
| GrGLenum fWrapT; | |
| GrGLenum fSwizzleRGBA[4]; | |
| void invalidate() { memset(this, 0xff, sizeof(TexParams)); } | |
| }; | |
| struct IDDesc { | |
| GrGLuint fTextureID; | |
| GrGpuResource::LifeCycle fLifeCycle; | |
| }; | |
| GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); | |
| virtual GrBackendObject getTextureHandle() const SK_OVERRIDE; | |
| virtual void textureParamsModified() SK_OVERRIDE { fTexParams.invalidate(); } | |
| // These functions are used to track the texture parameters associated with the texture. | |
| const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { | |
| *timestamp = fTexParamsTimestamp; | |
| return fTexParams; | |
| } | |
| void setCachedTexParams(const TexParams& texParams, | |
| GrGpu::ResetTimestamp timestamp) { | |
| fTexParams = texParams; | |
| fTexParamsTimestamp = timestamp; | |
| } | |
| GrGLuint textureID() const { return fTextureID; } | |
| protected: | |
| // The public constructor registers this object with the cache. However, only the most derived | |
| // class should register with the cache. This constructor does not do the registration and | |
| // rather moves that burden onto the derived class. | |
| enum Derived { kDerived }; | |
| GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); | |
| void init(const GrSurfaceDesc&, const IDDesc&); | |
| virtual void onAbandon() SK_OVERRIDE; | |
| virtual void onRelease() SK_OVERRIDE; | |
| private: | |
| TexParams fTexParams; | |
| GrGpu::ResetTimestamp fTexParamsTimestamp; | |
| GrGLuint fTextureID; | |
| // We track this separately from GrGpuResource because this may be both a texture and a render | |
| // target, and the texture may be wrapped while the render target is not. | |
| bool fIsWrapped; | |
| typedef GrTexture INHERITED; | |
| }; | |
| #endif |