| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrGLRenderTarget.h" | |
| #include "GrGLGpu.h" | |
| #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) | |
| #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | |
| // Because this class is virtually derived from GrSurface we must explicitly call its constructor. | |
| GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) | |
| : GrSurface(gpu, idDesc.fLifeCycle, desc) | |
| , INHERITED(gpu, idDesc.fLifeCycle, desc) { | |
| this->init(desc, idDesc); | |
| this->registerWithCache(); | |
| } | |
| GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, | |
| Derived) | |
| : GrSurface(gpu, idDesc.fLifeCycle, desc) | |
| , INHERITED(gpu, idDesc.fLifeCycle, desc) { | |
| this->init(desc, idDesc); | |
| } | |
| void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { | |
| fRTFBOID = idDesc.fRTFBOID; | |
| fTexFBOID = idDesc.fTexFBOID; | |
| fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; | |
| fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle; | |
| fViewport.fLeft = 0; | |
| fViewport.fBottom = 0; | |
| fViewport.fWidth = desc.fWidth; | |
| fViewport.fHeight = desc.fHeight; | |
| // We own one color value for each MSAA sample. | |
| fColorValuesPerPixel = SkTMax(1, fDesc.fSampleCnt); | |
| if (fTexFBOID != fRTFBOID) { | |
| // If we own the resolve buffer then that is one more sample per pixel. | |
| fColorValuesPerPixel += 1; | |
| } | |
| } | |
| size_t GrGLRenderTarget::onGpuMemorySize() const { | |
| SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig); | |
| SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig)); | |
| size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); | |
| SkASSERT(colorBytes > 0); | |
| return fColorValuesPerPixel * fDesc.fWidth * fDesc.fHeight * colorBytes; | |
| } | |
| void GrGLRenderTarget::onRelease() { | |
| if (!fIsWrapped) { | |
| if (fTexFBOID) { | |
| GL_CALL(DeleteFramebuffers(1, &fTexFBOID)); | |
| } | |
| if (fRTFBOID && fRTFBOID != fTexFBOID) { | |
| GL_CALL(DeleteFramebuffers(1, &fRTFBOID)); | |
| } | |
| if (fMSColorRenderbufferID) { | |
| GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID)); | |
| } | |
| } | |
| fRTFBOID = 0; | |
| fTexFBOID = 0; | |
| fMSColorRenderbufferID = 0; | |
| fIsWrapped = false; | |
| INHERITED::onRelease(); | |
| } | |
| void GrGLRenderTarget::onAbandon() { | |
| fRTFBOID = 0; | |
| fTexFBOID = 0; | |
| fMSColorRenderbufferID = 0; | |
| fIsWrapped = false; | |
| INHERITED::onAbandon(); | |
| } |