| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrTest.h" | |
| #include "GrInOrderDrawBuffer.h" | |
| #include "GrResourceCache2.h" | |
| void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target) { | |
| SkASSERT(!fContext); | |
| fContext.reset(SkRef(ctx)); | |
| fDrawTarget.reset(SkRef(target)); | |
| SkNEW_IN_TLAZY(&fACR, GrDrawTarget::AutoClipRestore, (target)); | |
| SkNEW_IN_TLAZY(&fAGP, GrDrawTarget::AutoGeometryPush, (target)); | |
| } | |
| void GrContext::getTestTarget(GrTestTarget* tar) { | |
| this->flush(); | |
| // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and | |
| // then disconnects. This would help prevent test writers from mixing using the returned | |
| // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods | |
| // until ~GrTestTarget(). | |
| tar->init(this, fDrawBuffer); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void GrContext::setMaxTextureSizeOverride(int maxTextureSizeOverride) { | |
| fMaxTextureSizeOverride = maxTextureSizeOverride; | |
| } | |
| void GrContext::purgeAllUnlockedResources() { | |
| fResourceCache2->purgeAllUnlocked(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // Code for the mock context. It's built on a mock GrGpu class that does nothing. | |
| //// | |
| #include "GrBufferAllocPool.h" | |
| #include "GrInOrderDrawBuffer.h" | |
| #include "GrGpu.h" | |
| class GrOptDrawState; | |
| class MockGpu : public GrGpu { | |
| public: | |
| MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawTargetCaps)); } | |
| ~MockGpu() SK_OVERRIDE {} | |
| bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const SK_OVERRIDE { | |
| return true; | |
| } | |
| bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget, | |
| int left, int top, | |
| int width, int height, | |
| GrPixelConfig config, | |
| size_t rowBytes) const SK_OVERRIDE { return false; } | |
| void buildProgramDesc(const GrOptDrawState&, | |
| const GrProgramDesc::DescInfo&, | |
| GrGpu::DrawType, | |
| GrProgramDesc* desc) SK_OVERRIDE {} | |
| void discard(GrRenderTarget*) SK_OVERRIDE {} | |
| bool canCopySurface(const GrSurface* dst, | |
| const GrSurface* src, | |
| const SkIRect& srcRect, | |
| const SkIPoint& dstPoint) SK_OVERRIDE { return false; }; | |
| bool copySurface(GrSurface* dst, | |
| GrSurface* src, | |
| const SkIRect& srcRect, | |
| const SkIPoint& dstPoint) SK_OVERRIDE { return false; }; | |
| bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) SK_OVERRIDE { | |
| return false; | |
| } | |
| private: | |
| void onResetContext(uint32_t resetBits) SK_OVERRIDE {} | |
| GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData, | |
| size_t rowBytes) SK_OVERRIDE { | |
| return NULL; | |
| } | |
| GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgeted, | |
| const void* srcData) SK_OVERRIDE { | |
| return NULL; | |
| } | |
| GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE { return NULL; } | |
| GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE { | |
| return NULL; | |
| } | |
| GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE { return NULL; } | |
| GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE { return NULL; } | |
| void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, | |
| bool canIgnoreRect) SK_OVERRIDE {} | |
| void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) SK_OVERRIDE {} | |
| void onDraw(const GrOptDrawState&, const GrDrawTarget::DrawInfo&) SK_OVERRIDE {} | |
| void onStencilPath(const GrPath* path, const StencilPathState& state) SK_OVERRIDE {} | |
| void onDrawPath(const GrOptDrawState&, const GrPath*, const GrStencilSettings&) SK_OVERRIDE {} | |
| void onDrawPaths(const GrOptDrawState&, | |
| const GrPathRange*, | |
| const void* indices, | |
| GrDrawTarget::PathIndexType, | |
| const float transformValues[], | |
| GrDrawTarget::PathTransformType, | |
| int count, | |
| const GrStencilSettings&) SK_OVERRIDE {} | |
| bool onReadPixels(GrRenderTarget* target, | |
| int left, int top, int width, int height, | |
| GrPixelConfig, | |
| void* buffer, | |
| size_t rowBytes) SK_OVERRIDE { | |
| return false; | |
| } | |
| bool onWriteTexturePixels(GrTexture* texture, | |
| int left, int top, int width, int height, | |
| GrPixelConfig config, const void* buffer, | |
| size_t rowBytes) SK_OVERRIDE { | |
| return false; | |
| } | |
| void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE { return; } | |
| bool createStencilBufferForRenderTarget(GrRenderTarget*, int width, int height) SK_OVERRIDE { | |
| return false; | |
| } | |
| bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTarget*) SK_OVERRIDE { | |
| return false; | |
| } | |
| void clearStencil(GrRenderTarget* target) SK_OVERRIDE {} | |
| void didAddGpuTraceMarker() SK_OVERRIDE {} | |
| void didRemoveGpuTraceMarker() SK_OVERRIDE {} | |
| typedef GrGpu INHERITED; | |
| }; | |
| GrContext* GrContext::CreateMockContext() { | |
| GrContext* context = SkNEW_ARGS(GrContext, (Options())); | |
| context->initMockContext(); | |
| return context; | |
| } | |
| void GrContext::initMockContext() { | |
| SkASSERT(NULL == fGpu); | |
| fGpu = SkNEW_ARGS(MockGpu, (this)); | |
| SkASSERT(fGpu); | |
| this->initCommon(); | |
| // We delete these because we want to test the cache starting with zero resources. Also, none of | |
| // these objects are required for any of tests that use this context. TODO: make stop allocating | |
| // resources in the buffer pools. | |
| SkDELETE(fDrawBuffer); | |
| SkDELETE(fDrawBufferVBAllocPool); | |
| SkDELETE(fDrawBufferIBAllocPool); | |
| fDrawBuffer = NULL; | |
| fDrawBufferVBAllocPool = NULL; | |
| fDrawBufferIBAllocPool = NULL; | |
| } |