| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrStencilAndCoverPathRenderer.h" | |
| #include "GrContext.h" | |
| #include "GrDrawTargetCaps.h" | |
| #include "GrGpu.h" | |
| #include "GrPath.h" | |
| #include "SkStrokeRec.h" | |
| /* | |
| * For now paths only natively support winding and even odd fill types | |
| */ | |
| static GrPathRendering::FillType convert_skpath_filltype(SkPath::FillType fill) { | |
| switch (fill) { | |
| default: | |
| SkFAIL("Incomplete Switch\n"); | |
| case SkPath::kWinding_FillType: | |
| case SkPath::kInverseWinding_FillType: | |
| return GrPathRendering::kWinding_FillType; | |
| case SkPath::kEvenOdd_FillType: | |
| case SkPath::kInverseEvenOdd_FillType: | |
| return GrPathRendering::kEvenOdd_FillType; | |
| } | |
| } | |
| GrPathRenderer* GrStencilAndCoverPathRenderer::Create(GrContext* context) { | |
| SkASSERT(context); | |
| SkASSERT(context->getGpu()); | |
| if (context->getGpu()->caps()->pathRenderingSupport()) { | |
| return SkNEW_ARGS(GrStencilAndCoverPathRenderer, (context->getGpu())); | |
| } else { | |
| return NULL; | |
| } | |
| } | |
| GrStencilAndCoverPathRenderer::GrStencilAndCoverPathRenderer(GrGpu* gpu) { | |
| SkASSERT(gpu->caps()->pathRenderingSupport()); | |
| fGpu = gpu; | |
| gpu->ref(); | |
| } | |
| GrStencilAndCoverPathRenderer::~GrStencilAndCoverPathRenderer() { | |
| fGpu->unref(); | |
| } | |
| bool GrStencilAndCoverPathRenderer::canDrawPath(const GrDrawTarget* target, | |
| const GrDrawState* drawState, | |
| const SkMatrix& viewMatrix, | |
| const SkPath& path, | |
| const SkStrokeRec& stroke, | |
| bool antiAlias) const { | |
| return !stroke.isHairlineStyle() && | |
| !antiAlias && // doesn't do per-path AA, relies on the target having MSAA | |
| drawState->getRenderTarget()->getStencilBuffer() && | |
| drawState->getStencil().isDisabled(); | |
| } | |
| GrPathRenderer::StencilSupport | |
| GrStencilAndCoverPathRenderer::onGetStencilSupport(const GrDrawTarget*, | |
| const GrDrawState*, | |
| const SkPath&, | |
| const SkStrokeRec&) const { | |
| return GrPathRenderer::kStencilOnly_StencilSupport; | |
| } | |
| static GrPath* get_gr_path(GrGpu* gpu, const SkPath& skPath, const SkStrokeRec& stroke) { | |
| GrContext* ctx = gpu->getContext(); | |
| GrResourceKey resourceKey = GrPath::ComputeKey(skPath, stroke); | |
| SkAutoTUnref<GrPath> path(static_cast<GrPath*>(ctx->findAndRefCachedResource(resourceKey))); | |
| if (NULL == path || !path->isEqualTo(skPath, stroke)) { | |
| path.reset(gpu->pathRendering()->createPath(skPath, stroke)); | |
| ctx->addResourceToCache(resourceKey, path); | |
| } | |
| return path.detach(); | |
| } | |
| void GrStencilAndCoverPathRenderer::onStencilPath(GrDrawTarget* target, | |
| GrDrawState* drawState, | |
| const SkMatrix& viewMatrix, | |
| const SkPath& path, | |
| const SkStrokeRec& stroke) { | |
| SkASSERT(!path.isInverseFillType()); | |
| SkAutoTUnref<GrPathProcessor> pp(GrPathProcessor::Create(GrColor_WHITE, viewMatrix)); | |
| SkAutoTUnref<GrPath> p(get_gr_path(fGpu, path, stroke)); | |
| target->stencilPath(drawState, pp, p, convert_skpath_filltype(path.getFillType())); | |
| } | |
| bool GrStencilAndCoverPathRenderer::onDrawPath(GrDrawTarget* target, | |
| GrDrawState* drawState, | |
| GrColor color, | |
| const SkMatrix& viewMatrix, | |
| const SkPath& path, | |
| const SkStrokeRec& stroke, | |
| bool antiAlias) { | |
| SkASSERT(!antiAlias); | |
| SkASSERT(!stroke.isHairlineStyle()); | |
| SkASSERT(drawState->getStencil().isDisabled()); | |
| SkAutoTUnref<GrPath> p(get_gr_path(fGpu, path, stroke)); | |
| if (path.isInverseFillType()) { | |
| GR_STATIC_CONST_SAME_STENCIL(kInvertedStencilPass, | |
| kZero_StencilOp, | |
| kZero_StencilOp, | |
| // We know our rect will hit pixels outside the clip and the user bits will be 0 | |
| // outside the clip. So we can't just fill where the user bits are 0. We also need to | |
| // check that the clip bit is set. | |
| kEqualIfInClip_StencilFunc, | |
| 0xffff, | |
| 0x0000, | |
| 0xffff); | |
| drawState->setStencil(kInvertedStencilPass); | |
| // fake inverse with a stencil and cover | |
| SkAutoTUnref<GrPathProcessor> pp(GrPathProcessor::Create(GrColor_WHITE, viewMatrix)); | |
| target->stencilPath(drawState, pp, p, convert_skpath_filltype(path.getFillType())); | |
| SkMatrix invert = SkMatrix::I(); | |
| SkRect bounds = SkRect::MakeLTRB(0, 0, | |
| SkIntToScalar(drawState->getRenderTarget()->width()), | |
| SkIntToScalar(drawState->getRenderTarget()->height())); | |
| SkMatrix vmi; | |
| // mapRect through persp matrix may not be correct | |
| if (!viewMatrix.hasPerspective() && viewMatrix.invert(&vmi)) { | |
| vmi.mapRect(&bounds); | |
| // theoretically could set bloat = 0, instead leave it because of matrix inversion | |
| // precision. | |
| SkScalar bloat = viewMatrix.getMaxScale() * SK_ScalarHalf; | |
| bounds.outset(bloat, bloat); | |
| } else { | |
| if (!viewMatrix.invert(&invert)) { | |
| return false; | |
| } | |
| } | |
| const SkMatrix& viewM = viewMatrix.hasPerspective() ? SkMatrix::I() : viewMatrix; | |
| target->drawRect(drawState, color, viewM, bounds, NULL, &invert); | |
| } else { | |
| GR_STATIC_CONST_SAME_STENCIL(kStencilPass, | |
| kZero_StencilOp, | |
| kZero_StencilOp, | |
| kNotEqual_StencilFunc, | |
| 0xffff, | |
| 0x0000, | |
| 0xffff); | |
| drawState->setStencil(kStencilPass); | |
| SkAutoTUnref<GrPathProcessor> pp(GrPathProcessor::Create(color, viewMatrix)); | |
| target->drawPath(drawState, pp, p, convert_skpath_filltype(path.getFillType())); | |
| } | |
| drawState->stencil()->setDisabled(); | |
| return true; | |
| } |