| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrPathRenderer_DEFINED | |
| #define GrPathRenderer_DEFINED | |
| #include "GrDrawTarget.h" | |
| #include "GrPathRendererChain.h" | |
| #include "GrStencil.h" | |
| #include "SkDrawProcs.h" | |
| #include "SkStrokeRec.h" | |
| #include "SkTArray.h" | |
| class SkPath; | |
| struct GrPoint; | |
| /** | |
| * Base class for drawing paths into a GrDrawTarget. | |
| * | |
| * Derived classes can use stages GrPaint::kTotalStages through GrDrawState::kNumStages-1. The | |
| * stages before GrPaint::kTotalStages are reserved for setting up the draw (i.e., textures and | |
| * filter masks). | |
| */ | |
| class SK_API GrPathRenderer : public SkRefCnt { | |
| public: | |
| SK_DECLARE_INST_COUNT(GrPathRenderer) | |
| /** | |
| * This is called to install custom path renderers in every GrContext at create time. The | |
| * default implementation in GrCreatePathRenderer_none.cpp does not add any additional | |
| * renderers. Link against another implementation to install your own. The first added is the | |
| * most preferred path renderer, second is second most preferred, etc. | |
| * | |
| * @param context the context that will use the path renderer | |
| * @param prChain the chain to add path renderers to. | |
| */ | |
| static void AddPathRenderers(GrContext* context, GrPathRendererChain* prChain); | |
| GrPathRenderer(); | |
| /** | |
| * A caller may wish to use a path renderer to draw a path into the stencil buffer. However, | |
| * the path renderer itself may require use of the stencil buffer. Also a path renderer may | |
| * use a GrProcessor coverage stage that sets coverage to zero to eliminate pixels that are | |
| * covered by bounding geometry but outside the path. These exterior pixels would still be | |
| * rendered into the stencil. | |
| * | |
| * A GrPathRenderer can provide three levels of support for stenciling paths: | |
| * 1) kNoRestriction: This is the most general. The caller sets up the GrDrawState on the target | |
| * and calls drawPath(). The path is rendered exactly as the draw state | |
| * indicates including support for simultaneous color and stenciling with | |
| * arbitrary stenciling rules. Pixels partially covered by AA paths are | |
| * affected by the stencil settings. | |
| * 2) kStencilOnly: The path renderer cannot apply arbitrary stencil rules nor shade and stencil | |
| * simultaneously. The path renderer does support the stencilPath() function | |
| * which performs no color writes and writes a non-zero stencil value to pixels | |
| * covered by the path. | |
| * 3) kNoSupport: This path renderer cannot be used to stencil the path. | |
| */ | |
| typedef GrPathRendererChain::StencilSupport StencilSupport; | |
| static const StencilSupport kNoSupport_StencilSupport = | |
| GrPathRendererChain::kNoSupport_StencilSupport; | |
| static const StencilSupport kStencilOnly_StencilSupport = | |
| GrPathRendererChain::kStencilOnly_StencilSupport; | |
| static const StencilSupport kNoRestriction_StencilSupport = | |
| GrPathRendererChain::kNoRestriction_StencilSupport; | |
| /** | |
| * This function is to get the stencil support for a particular path. The path's fill must | |
| * not be an inverse type. | |
| * | |
| * @param target target that the path will be rendered to | |
| * @param path the path that will be drawn | |
| * @param stroke the stroke information (width, join, cap). | |
| */ | |
| StencilSupport getStencilSupport(const GrDrawTarget* target, | |
| const GrDrawState* drawState, | |
| const SkPath& path, | |
| const SkStrokeRec& stroke) const { | |
| SkASSERT(!path.isInverseFillType()); | |
| return this->onGetStencilSupport(target, drawState, path, stroke); | |
| } | |
| /** | |
| * Returns true if this path renderer is able to render the path. Returning false allows the | |
| * caller to fallback to another path renderer This function is called when searching for a path | |
| * renderer capable of rendering a path. | |
| * | |
| * @param target The target that the path will be rendered to | |
| * @param drawState The drawState | |
| * @param viewMatrix The viewMatrix | |
| * @param path The path to draw | |
| * @param stroke The stroke information (width, join, cap) | |
| * @param antiAlias True if anti-aliasing is required. | |
| * | |
| * @return true if the path can be drawn by this object, false otherwise. | |
| */ | |
| virtual bool canDrawPath(const GrDrawTarget* target, | |
| const GrDrawState* drawState, | |
| const SkMatrix& viewMatrix, | |
| const SkPath& path, | |
| const SkStrokeRec& rec, | |
| bool antiAlias) const = 0; | |
| /** | |
| * Draws the path into the draw target. If getStencilSupport() would return kNoRestriction then | |
| * the subclass must respect the stencil settings of the target's draw state. | |
| * | |
| * @param target The target that the path will be rendered to | |
| * @param drawState The drawState | |
| * @param viewMatrix The viewMatrix | |
| * @param path the path to draw. | |
| * @param stroke the stroke information (width, join, cap) | |
| * @param antiAlias true if anti-aliasing is required. | |
| */ | |
| bool drawPath(GrDrawTarget* target, | |
| GrDrawState* ds, | |
| GrColor color, | |
| const SkMatrix& viewMatrix, | |
| const SkPath& path, | |
| const SkStrokeRec& stroke, | |
| bool antiAlias) { | |
| SkASSERT(!path.isEmpty()); | |
| SkASSERT(this->canDrawPath(target, ds, viewMatrix, path, stroke, antiAlias)); | |
| SkASSERT(ds->getStencil().isDisabled() || | |
| kNoRestriction_StencilSupport == this->getStencilSupport(target, ds, path, | |
| stroke)); | |
| return this->onDrawPath(target, ds, color, viewMatrix, path, stroke, antiAlias); | |
| } | |
| /** | |
| * Draws the path to the stencil buffer. Assume the writable stencil bits are already | |
| * initialized to zero. The pixels inside the path will have non-zero stencil values afterwards. | |
| * | |
| * @param path the path to draw. | |
| * @param stroke the stroke information (width, join, cap) | |
| * @param target target that the path will be rendered to | |
| */ | |
| void stencilPath(GrDrawTarget* target, | |
| GrDrawState* ds, | |
| const SkMatrix& viewMatrix, | |
| const SkPath& path, | |
| const SkStrokeRec& stroke) { | |
| SkASSERT(!path.isEmpty()); | |
| SkASSERT(kNoSupport_StencilSupport != this->getStencilSupport(target, ds, path, stroke)); | |
| this->onStencilPath(target, ds, viewMatrix, path, stroke); | |
| } | |
| // Helper for determining if we can treat a thin stroke as a hairline w/ coverage. | |
| // If we can, we draw lots faster (raster device does this same test). | |
| static bool IsStrokeHairlineOrEquivalent(const SkStrokeRec& stroke, const SkMatrix& matrix, | |
| SkScalar* outCoverage) { | |
| if (stroke.isHairlineStyle()) { | |
| if (outCoverage) { | |
| *outCoverage = SK_Scalar1; | |
| } | |
| return true; | |
| } | |
| return stroke.getStyle() == SkStrokeRec::kStroke_Style && | |
| SkDrawTreatAAStrokeAsHairline(stroke.getWidth(), matrix, outCoverage); | |
| } | |
| protected: | |
| /** | |
| * Subclass overrides if it has any limitations of stenciling support. | |
| */ | |
| virtual StencilSupport onGetStencilSupport(const GrDrawTarget*, | |
| const GrDrawState*, | |
| const SkPath&, | |
| const SkStrokeRec&) const { | |
| return kNoRestriction_StencilSupport; | |
| } | |
| /** | |
| * Subclass implementation of drawPath() | |
| */ | |
| virtual bool onDrawPath(GrDrawTarget*, | |
| GrDrawState*, | |
| GrColor, | |
| const SkMatrix& viewMatrix, | |
| const SkPath&, | |
| const SkStrokeRec&, | |
| bool antiAlias) = 0; | |
| /** | |
| * Subclass implementation of stencilPath(). Subclass must override iff it ever returns | |
| * kStencilOnly in onGetStencilSupport(). | |
| */ | |
| virtual void onStencilPath(GrDrawTarget* target, | |
| GrDrawState* drawState, | |
| const SkMatrix& viewMatrix, | |
| const SkPath& path, | |
| const SkStrokeRec& stroke) { | |
| GR_STATIC_CONST_SAME_STENCIL(kIncrementStencil, | |
| kReplace_StencilOp, | |
| kReplace_StencilOp, | |
| kAlways_StencilFunc, | |
| 0xffff, | |
| 0xffff, | |
| 0xffff); | |
| drawState->setStencil(kIncrementStencil); | |
| drawState->setDisableColorXPFactory(); | |
| this->drawPath(target, drawState, GrColor_WHITE, viewMatrix, path, stroke, false); | |
| } | |
| // Helper for getting the device bounds of a path. Inverse filled paths will have bounds set | |
| // by devSize. Non-inverse path bounds will not necessarily be clipped to devSize. | |
| static void GetPathDevBounds(const SkPath& path, | |
| int devW, | |
| int devH, | |
| const SkMatrix& matrix, | |
| SkRect* bounds); | |
| // Helper version that gets the dev width and height from a GrSurface. | |
| static void GetPathDevBounds(const SkPath& path, | |
| const GrSurface* device, | |
| const SkMatrix& matrix, | |
| SkRect* bounds) { | |
| GetPathDevBounds(path, device->width(), device->height(), matrix, bounds); | |
| } | |
| private: | |
| typedef SkRefCnt INHERITED; | |
| }; | |
| #endif |