| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrDefaultGeoProcFactory.h" | |
| #include "GrDrawState.h" | |
| #include "GrInvariantOutput.h" | |
| #include "gl/GrGLGeometryProcessor.h" | |
| #include "gl/builders/GrGLProgramBuilder.h" | |
| /* | |
| * The default Geometry Processor simply takes position and multiplies it by the uniform view | |
| * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or | |
| * local coords. | |
| */ | |
| typedef GrDefaultGeoProcFactory Flag; | |
| class DefaultGeoProc : public GrGeometryProcessor { | |
| public: | |
| static GrGeometryProcessor* Create(uint32_t gpTypeFlags, | |
| GrColor color, | |
| const SkMatrix& viewMatrix, | |
| const SkMatrix& localMatrix, | |
| bool opaqueVertexColors, | |
| uint8_t coverage) { | |
| return SkNEW_ARGS(DefaultGeoProc, (gpTypeFlags, | |
| color, | |
| viewMatrix, | |
| localMatrix, | |
| opaqueVertexColors, | |
| coverage)); | |
| } | |
| virtual const char* name() const SK_OVERRIDE { return "DefaultGeometryProcessor"; } | |
| const GrAttribute* inPosition() const { return fInPosition; } | |
| const GrAttribute* inColor() const { return fInColor; } | |
| const GrAttribute* inLocalCoords() const { return fInLocalCoords; } | |
| const GrAttribute* inCoverage() const { return fInCoverage; } | |
| uint8_t coverage() const { return fCoverage; } | |
| void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE { | |
| BatchTracker* local = bt->cast<BatchTracker>(); | |
| local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, | |
| SkToBool(fInColor)); | |
| bool hasVertexCoverage = SkToBool(fInCoverage) && !init.fCoverageIgnored; | |
| bool covIsSolidWhite = !hasVertexCoverage && 0xff == this->coverage(); | |
| if (covIsSolidWhite) { | |
| local->fInputCoverageType = kAllOnes_GrGPInput; | |
| } else if (!hasVertexCoverage) { | |
| local->fInputCoverageType = kUniform_GrGPInput; | |
| local->fCoverage = this->coverage(); | |
| } else if (hasVertexCoverage) { | |
| SkASSERT(fInCoverage); | |
| local->fInputCoverageType = kAttribute_GrGPInput; | |
| } else { | |
| local->fInputCoverageType = kIgnored_GrGPInput; | |
| } | |
| local->fUsesLocalCoords = init.fUsesLocalCoords; | |
| } | |
| bool onCanMakeEqual(const GrBatchTracker& m, | |
| const GrGeometryProcessor& that, | |
| const GrBatchTracker& t) const SK_OVERRIDE { | |
| const BatchTracker& mine = m.cast<BatchTracker>(); | |
| const BatchTracker& theirs = t.cast<BatchTracker>(); | |
| return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords, | |
| that, theirs.fUsesLocalCoords) && | |
| CanCombineOutput(mine.fInputColorType, mine.fColor, | |
| theirs.fInputColorType, theirs.fColor) && | |
| CanCombineOutput(mine.fInputCoverageType, mine.fCoverage, | |
| theirs.fInputCoverageType, theirs.fCoverage); | |
| } | |
| class GLProcessor : public GrGLGeometryProcessor { | |
| public: | |
| GLProcessor(const GrGeometryProcessor& gp, const GrBatchTracker&) | |
| : fColor(GrColor_ILLEGAL), fCoverage(0xff) {} | |
| virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | |
| const DefaultGeoProc& gp = args.fGP.cast<DefaultGeoProc>(); | |
| GrGLGPBuilder* pb = args.fPB; | |
| GrGLVertexBuilder* vs = pb->getVertexShaderBuilder(); | |
| GrGLGPFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); | |
| const BatchTracker& local = args.fBT.cast<BatchTracker>(); | |
| vs->codeAppendf("%s = %s;", vs->positionCoords(), gp.inPosition()->fName); | |
| // Setup pass through color | |
| this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, gp.inColor(), | |
| &fColorUniform); | |
| // Setup local coords if needed | |
| if (gp.inLocalCoords()) { | |
| vs->codeAppendf("%s = %s;", vs->localCoords(), gp.inLocalCoords()->fName); | |
| } else { | |
| vs->codeAppendf("%s = %s;", vs->localCoords(), gp.inPosition()->fName); | |
| } | |
| // setup uniform viewMatrix | |
| this->addUniformViewMatrix(pb); | |
| // setup position varying | |
| vs->codeAppendf("%s = %s * vec3(%s, 1);", vs->glPosition(), this->uViewM(), | |
| gp.inPosition()->fName); | |
| // Setup coverage as pass through | |
| if (kUniform_GrGPInput == local.fInputCoverageType) { | |
| const char* fragCoverage; | |
| fCoverageUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility, | |
| kFloat_GrSLType, | |
| kDefault_GrSLPrecision, | |
| "Coverage", | |
| &fragCoverage); | |
| fs->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, fragCoverage); | |
| } else if (kAttribute_GrGPInput == local.fInputCoverageType) { | |
| SkASSERT(gp.inCoverage()); | |
| fs->codeAppendf("float alpha = 1.0;"); | |
| args.fPB->addPassThroughAttribute(gp.inCoverage(), "alpha"); | |
| fs->codeAppendf("%s = vec4(alpha);", args.fOutputCoverage); | |
| } else if (kAllOnes_GrGPInput == local.fInputCoverageType) { | |
| fs->codeAppendf("%s = vec4(1);", args.fOutputCoverage); | |
| } | |
| } | |
| static inline void GenKey(const GrGeometryProcessor& gp, | |
| const GrBatchTracker& bt, | |
| const GrGLCaps&, | |
| GrProcessorKeyBuilder* b) { | |
| const DefaultGeoProc& def = gp.cast<DefaultGeoProc>(); | |
| const BatchTracker& local = bt.cast<BatchTracker>(); | |
| uint32_t key = def.fFlags; | |
| key |= local.fInputColorType << 8 | local.fInputCoverageType << 16; | |
| key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ? 0x1 << 24 : 0x0; | |
| b->add32(key); | |
| } | |
| virtual void setData(const GrGLProgramDataManager& pdman, | |
| const GrPrimitiveProcessor& gp, | |
| const GrBatchTracker& bt) SK_OVERRIDE { | |
| this->setUniformViewMatrix(pdman, gp.viewMatrix()); | |
| const BatchTracker& local = bt.cast<BatchTracker>(); | |
| if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) { | |
| GrGLfloat c[4]; | |
| GrColorToRGBAFloat(local.fColor, c); | |
| pdman.set4fv(fColorUniform, 1, c); | |
| fColor = local.fColor; | |
| } | |
| if (kUniform_GrGPInput == local.fInputCoverageType && local.fCoverage != fCoverage) { | |
| pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(local.fCoverage)); | |
| fCoverage = local.fCoverage; | |
| } | |
| } | |
| private: | |
| GrColor fColor; | |
| uint8_t fCoverage; | |
| UniformHandle fColorUniform; | |
| UniformHandle fCoverageUniform; | |
| typedef GrGLGeometryProcessor INHERITED; | |
| }; | |
| virtual void getGLProcessorKey(const GrBatchTracker& bt, | |
| const GrGLCaps& caps, | |
| GrProcessorKeyBuilder* b) const SK_OVERRIDE { | |
| GLProcessor::GenKey(*this, bt, caps, b); | |
| } | |
| virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_OVERRIDE { | |
| return SkNEW_ARGS(GLProcessor, (*this, bt)); | |
| } | |
| private: | |
| DefaultGeoProc(uint32_t gpTypeFlags, | |
| GrColor color, | |
| const SkMatrix& viewMatrix, | |
| const SkMatrix& localMatrix, | |
| bool opaqueVertexColors, | |
| uint8_t coverage) | |
| : INHERITED(color, viewMatrix, localMatrix, opaqueVertexColors) | |
| , fInPosition(NULL) | |
| , fInColor(NULL) | |
| , fInLocalCoords(NULL) | |
| , fInCoverage(NULL) | |
| , fCoverage(coverage) | |
| , fFlags(gpTypeFlags) { | |
| this->initClassID<DefaultGeoProc>(); | |
| bool hasColor = SkToBool(gpTypeFlags & GrDefaultGeoProcFactory::kColor_GPType); | |
| bool hasLocalCoord = SkToBool(gpTypeFlags & GrDefaultGeoProcFactory::kLocalCoord_GPType); | |
| bool hasCoverage = SkToBool(gpTypeFlags & GrDefaultGeoProcFactory::kCoverage_GPType); | |
| fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVertexAttribType)); | |
| if (hasColor) { | |
| fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVertexAttribType)); | |
| this->setHasVertexColor(); | |
| } | |
| if (hasLocalCoord) { | |
| fInLocalCoords = &this->addVertexAttrib(GrAttribute("inLocalCoord", | |
| kVec2f_GrVertexAttribType)); | |
| this->setHasLocalCoords(); | |
| } | |
| if (hasCoverage) { | |
| fInCoverage = &this->addVertexAttrib(GrAttribute("inCoverage", | |
| kFloat_GrVertexAttribType)); | |
| } | |
| } | |
| virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | |
| const DefaultGeoProc& gp = other.cast<DefaultGeoProc>(); | |
| return gp.fFlags == this->fFlags; | |
| } | |
| virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | |
| if (fInCoverage) { | |
| out->setUnknownSingleComponent(); | |
| } else { | |
| // uniform coverage | |
| out->setKnownSingleComponent(this->coverage()); | |
| } | |
| } | |
| struct BatchTracker { | |
| GrGPInput fInputColorType; | |
| GrGPInput fInputCoverageType; | |
| GrColor fColor; | |
| GrColor fCoverage; | |
| bool fUsesLocalCoords; | |
| }; | |
| const GrAttribute* fInPosition; | |
| const GrAttribute* fInColor; | |
| const GrAttribute* fInLocalCoords; | |
| const GrAttribute* fInCoverage; | |
| uint8_t fCoverage; | |
| uint32_t fFlags; | |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | |
| typedef GrGeometryProcessor INHERITED; | |
| }; | |
| GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc); | |
| GrGeometryProcessor* DefaultGeoProc::TestCreate(SkRandom* random, | |
| GrContext*, | |
| const GrDrawTargetCaps& caps, | |
| GrTexture*[]) { | |
| uint32_t flags = 0; | |
| if (random->nextBool()) { | |
| flags |= GrDefaultGeoProcFactory::kColor_GPType; | |
| } | |
| if (random->nextBool()) { | |
| flags |= GrDefaultGeoProcFactory::kCoverage_GPType; | |
| } | |
| if (random->nextBool()) { | |
| flags |= GrDefaultGeoProcFactory::kLocalCoord_GPType; | |
| } | |
| return DefaultGeoProc::Create(flags, | |
| GrRandomColor(random), | |
| GrProcessorUnitTest::TestMatrix(random), | |
| GrProcessorUnitTest::TestMatrix(random), | |
| random->nextBool(), | |
| GrRandomCoverage(random)); | |
| } | |
| const GrGeometryProcessor* GrDefaultGeoProcFactory::Create(uint32_t gpTypeFlags, | |
| GrColor color, | |
| const SkMatrix& viewMatrix, | |
| const SkMatrix& localMatrix, | |
| bool opaqueVertexColors, | |
| uint8_t coverage) { | |
| return DefaultGeoProc::Create(gpTypeFlags, | |
| color, | |
| viewMatrix, | |
| localMatrix, | |
| opaqueVertexColors, | |
| coverage); | |
| } |