| /* | |
| * Copyright 2008 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkMathPriv.h" | |
| #include "SkFloatBits.h" | |
| #include "SkFloatingPoint.h" | |
| #include "SkScalar.h" | |
| const uint32_t gIEEENotANumber = 0x7FFFFFFF; | |
| const uint32_t gIEEEInfinity = 0x7F800000; | |
| const uint32_t gIEEENegativeInfinity = 0xFF800000; | |
| #define sub_shift(zeros, x, n) \ | |
| zeros -= n; \ | |
| x >>= n | |
| int SkCLZ_portable(uint32_t x) { | |
| if (x == 0) { | |
| return 32; | |
| } | |
| int zeros = 31; | |
| if (x & 0xFFFF0000) { | |
| sub_shift(zeros, x, 16); | |
| } | |
| if (x & 0xFF00) { | |
| sub_shift(zeros, x, 8); | |
| } | |
| if (x & 0xF0) { | |
| sub_shift(zeros, x, 4); | |
| } | |
| if (x & 0xC) { | |
| sub_shift(zeros, x, 2); | |
| } | |
| if (x & 0x2) { | |
| sub_shift(zeros, x, 1); | |
| } | |
| return zeros; | |
| } | |
| SkFixed SkFixedMul_portable(SkFixed a, SkFixed b) { | |
| #if defined(SkLONGLONG) | |
| return static_cast<SkFixed>((int64_t)a * b >> 16); | |
| #else | |
| int sa = SkExtractSign(a); | |
| int sb = SkExtractSign(b); | |
| // now make them positive | |
| a = SkApplySign(a, sa); | |
| b = SkApplySign(b, sb); | |
| uint32_t ah = a >> 16; | |
| uint32_t al = a & 0xFFFF; | |
| uint32_t bh = b >> 16; | |
| uint32_t bl = b & 0xFFFF; | |
| uint32_t R = ah * b + al * bh + (al * bl >> 16); | |
| return SkApplySign(R, sa ^ sb); | |
| #endif | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #define DIVBITS_ITER(n) \ | |
| case n: \ | |
| if ((numer = (numer << 1) - denom) >= 0) \ | |
| result |= 1 << (n - 1); else numer += denom | |
| int32_t SkDivBits(int32_t numer, int32_t denom, int shift_bias) { | |
| SkASSERT(denom != 0); | |
| if (numer == 0) { | |
| return 0; | |
| } | |
| // make numer and denom positive, and sign hold the resulting sign | |
| int32_t sign = SkExtractSign(numer ^ denom); | |
| numer = SkAbs32(numer); | |
| denom = SkAbs32(denom); | |
| int nbits = SkCLZ(numer) - 1; | |
| int dbits = SkCLZ(denom) - 1; | |
| int bits = shift_bias - nbits + dbits; | |
| if (bits < 0) { // answer will underflow | |
| return 0; | |
| } | |
| if (bits > 31) { // answer will overflow | |
| return SkApplySign(SK_MaxS32, sign); | |
| } | |
| denom <<= dbits; | |
| numer <<= nbits; | |
| SkFixed result = 0; | |
| // do the first one | |
| if ((numer -= denom) >= 0) { | |
| result = 1; | |
| } else { | |
| numer += denom; | |
| } | |
| // Now fall into our switch statement if there are more bits to compute | |
| if (bits > 0) { | |
| // make room for the rest of the answer bits | |
| result <<= bits; | |
| switch (bits) { | |
| DIVBITS_ITER(31); DIVBITS_ITER(30); DIVBITS_ITER(29); | |
| DIVBITS_ITER(28); DIVBITS_ITER(27); DIVBITS_ITER(26); | |
| DIVBITS_ITER(25); DIVBITS_ITER(24); DIVBITS_ITER(23); | |
| DIVBITS_ITER(22); DIVBITS_ITER(21); DIVBITS_ITER(20); | |
| DIVBITS_ITER(19); DIVBITS_ITER(18); DIVBITS_ITER(17); | |
| DIVBITS_ITER(16); DIVBITS_ITER(15); DIVBITS_ITER(14); | |
| DIVBITS_ITER(13); DIVBITS_ITER(12); DIVBITS_ITER(11); | |
| DIVBITS_ITER(10); DIVBITS_ITER( 9); DIVBITS_ITER( 8); | |
| DIVBITS_ITER( 7); DIVBITS_ITER( 6); DIVBITS_ITER( 5); | |
| DIVBITS_ITER( 4); DIVBITS_ITER( 3); DIVBITS_ITER( 2); | |
| // we merge these last two together, makes GCC make better ARM | |
| default: | |
| DIVBITS_ITER( 1); | |
| } | |
| } | |
| if (result < 0) { | |
| result = SK_MaxS32; | |
| } | |
| return SkApplySign(result, sign); | |
| } | |
| /* www.worldserver.com/turk/computergraphics/FixedSqrt.pdf | |
| */ | |
| int32_t SkSqrtBits(int32_t x, int count) { | |
| SkASSERT(x >= 0 && count > 0 && (unsigned)count <= 30); | |
| uint32_t root = 0; | |
| uint32_t remHi = 0; | |
| uint32_t remLo = x; | |
| do { | |
| root <<= 1; | |
| remHi = (remHi<<2) | (remLo>>30); | |
| remLo <<= 2; | |
| uint32_t testDiv = (root << 1) + 1; | |
| if (remHi >= testDiv) { | |
| remHi -= testDiv; | |
| root++; | |
| } | |
| } while (--count >= 0); | |
| return root; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| float SkScalarSinCos(float radians, float* cosValue) { | |
| float sinValue = sk_float_sin(radians); | |
| if (cosValue) { | |
| *cosValue = sk_float_cos(radians); | |
| if (SkScalarNearlyZero(*cosValue)) { | |
| *cosValue = 0; | |
| } | |
| } | |
| if (SkScalarNearlyZero(sinValue)) { | |
| sinValue = 0; | |
| } | |
| return sinValue; | |
| } |