| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrRenderTarget_DEFINED | |
| #define GrRenderTarget_DEFINED | |
| #include "GrSurface.h" | |
| #include "SkRect.h" | |
| class GrStencilBuffer; | |
| /** | |
| * GrRenderTarget represents a 2D buffer of pixels that can be rendered to. | |
| * A context's render target is set by setRenderTarget(). Render targets are | |
| * created by a createTexture with the kRenderTarget_SurfaceFlag flag. | |
| * Additionally, GrContext provides methods for creating GrRenderTargets | |
| * that wrap externally created render targets. | |
| */ | |
| class GrRenderTarget : virtual public GrSurface { | |
| public: | |
| SK_DECLARE_INST_COUNT(GrRenderTarget) | |
| // GrSurface overrides | |
| virtual GrRenderTarget* asRenderTarget() SK_OVERRIDE { return this; } | |
| virtual const GrRenderTarget* asRenderTarget() const SK_OVERRIDE { return this; } | |
| // GrRenderTarget | |
| /** | |
| * If this RT is multisampled, this is the multisample buffer | |
| * @return the 3D API's handle to this object (e.g. FBO ID in OpenGL) | |
| */ | |
| virtual GrBackendObject getRenderTargetHandle() const = 0; | |
| /** | |
| * If this RT is multisampled, this is the buffer it is resolved to. | |
| * Otherwise, same as getRenderTargetHandle(). | |
| * (In GL a separate FBO ID is used for the MSAA and resolved buffers) | |
| * @return the 3D API's handle to this object (e.g. FBO ID in OpenGL) | |
| */ | |
| virtual GrBackendObject getRenderTargetResolvedHandle() const = 0; | |
| /** | |
| * @return true if the surface is multisampled, false otherwise | |
| */ | |
| bool isMultisampled() const { return 0 != fDesc.fSampleCnt; } | |
| /** | |
| * @return the number of samples-per-pixel or zero if non-MSAA. | |
| */ | |
| int numSamples() const { return fDesc.fSampleCnt; } | |
| /** | |
| * Call to indicate the multisample contents were modified such that the | |
| * render target needs to be resolved before it can be used as texture. Gr | |
| * tracks this for its own drawing and thus this only needs to be called | |
| * when the render target has been modified outside of Gr. This has no | |
| * effect on wrapped backend render targets. | |
| * | |
| * @param rect a rect bounding the area needing resolve. NULL indicates | |
| * the whole RT needs resolving. | |
| */ | |
| void flagAsNeedingResolve(const SkIRect* rect = NULL); | |
| /** | |
| * Call to override the region that needs to be resolved. | |
| */ | |
| void overrideResolveRect(const SkIRect rect); | |
| /** | |
| * Call to indicate that GrRenderTarget was externally resolved. This may | |
| * allow Gr to skip a redundant resolve step. | |
| */ | |
| void flagAsResolved() { fResolveRect.setLargestInverted(); } | |
| /** | |
| * @return true if the GrRenderTarget requires MSAA resolving | |
| */ | |
| bool needsResolve() const { return !fResolveRect.isEmpty(); } | |
| /** | |
| * Returns a rect bounding the region needing resolving. | |
| */ | |
| const SkIRect& getResolveRect() const { return fResolveRect; } | |
| /** | |
| * Provide a performance hint that the render target's contents are allowed | |
| * to become undefined. | |
| */ | |
| void discard(); | |
| // a MSAA RT may require explicit resolving , it may auto-resolve (e.g. FBO | |
| // 0 in GL), or be unresolvable because the client didn't give us the | |
| // resolve destination. | |
| enum ResolveType { | |
| kCanResolve_ResolveType, | |
| kAutoResolves_ResolveType, | |
| kCantResolve_ResolveType, | |
| }; | |
| virtual ResolveType getResolveType() const = 0; | |
| /** | |
| * GrStencilBuffer is not part of the public API. | |
| */ | |
| GrStencilBuffer* getStencilBuffer() const { return fStencilBuffer; } | |
| void setStencilBuffer(GrStencilBuffer* stencilBuffer); | |
| protected: | |
| GrRenderTarget(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc) | |
| : INHERITED(gpu, lifeCycle, desc) | |
| , fStencilBuffer(NULL) { | |
| fResolveRect.setLargestInverted(); | |
| } | |
| // override of GrResource | |
| virtual void onAbandon() SK_OVERRIDE; | |
| virtual void onRelease() SK_OVERRIDE; | |
| private: | |
| GrStencilBuffer* fStencilBuffer; | |
| SkIRect fResolveRect; | |
| typedef GrSurface INHERITED; | |
| }; | |
| #endif |