| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrProgramElement_DEFINED | |
| #define GrProgramElement_DEFINED | |
| #include "SkRefCnt.h" | |
| #include "SkTArray.h" | |
| class GrGpuResourceRef; | |
| /** | |
| * Base class for GrProcessor. GrDrawState uses this to manage | |
| * transitioning a GrProcessor from being owned by a client to being scheduled for execution. It | |
| * converts resources owned by the effect from being ref'ed to having pending reads/writes. | |
| * | |
| * All GrGpuResource objects owned by a GrProgramElement or derived classes (either directly or | |
| * indirectly) must be wrapped in a GrGpuResourceRef and registered with the GrProgramElement using | |
| * addGpuResource(). This allows the regular refs to be converted to pending IO events | |
| * when the program element is scheduled for deferred execution. | |
| */ | |
| class GrProgramElement : public SkNoncopyable { | |
| public: | |
| SK_DECLARE_INST_COUNT_ROOT(GrProgramElement) | |
| virtual ~GrProgramElement() { | |
| // fRefCnt can be one when an effect is created statically using GR_CREATE_STATIC_EFFECT | |
| SkASSERT((0 == fRefCnt || 1 == fRefCnt) && 0 == fPendingExecutions); | |
| // Set to invalid values. | |
| SkDEBUGCODE(fRefCnt = fPendingExecutions = -10;) | |
| } | |
| void ref() const { | |
| this->validate(); | |
| // Once the ref cnt reaches zero it should never be ref'ed again. | |
| SkASSERT(fRefCnt > 0); | |
| ++fRefCnt; | |
| this->validate(); | |
| } | |
| void unref() const { | |
| this->validate(); | |
| --fRefCnt; | |
| if (0 == fRefCnt) { | |
| if (0 == fPendingExecutions) { | |
| SkDELETE(this); | |
| return; | |
| } else { | |
| this->removeRefs(); | |
| } | |
| } | |
| this->validate(); | |
| } | |
| /** | |
| * Gets an id that is unique for this GrProgramElement object. This will never return 0. | |
| */ | |
| uint32_t getUniqueID() const { return fUniqueID; } | |
| void validate() const { | |
| #ifdef SK_DEBUG | |
| SkASSERT(fRefCnt >= 0); | |
| SkASSERT(fPendingExecutions >= 0); | |
| SkASSERT(fRefCnt + fPendingExecutions > 0); | |
| #endif | |
| } | |
| protected: | |
| GrProgramElement() : fRefCnt(1), fPendingExecutions(0), fUniqueID(CreateUniqueID()) {} | |
| /** Subclasses registers their resources using this function. It is assumed the GrProgramResouce | |
| is and will remain owned by the subclass and this function will retain a raw ptr. Once a | |
| GrGpuResourceRef is registered its setResource must not be called. | |
| */ | |
| void addGpuResource(const GrGpuResourceRef* res) { | |
| fGpuResources.push_back(res); | |
| } | |
| private: | |
| static uint32_t CreateUniqueID(); | |
| void addPendingExecution() const { | |
| this->validate(); | |
| SkASSERT(fRefCnt > 0); | |
| if (0 == fPendingExecutions) { | |
| this->addPendingIOs(); | |
| } | |
| ++fPendingExecutions; | |
| this->validate(); | |
| } | |
| void completedExecution() const { | |
| this->validate(); | |
| --fPendingExecutions; | |
| if (0 == fPendingExecutions) { | |
| if (0 == fRefCnt) { | |
| SkDELETE(this); | |
| return; | |
| } else { | |
| this->pendingIOComplete(); | |
| } | |
| } | |
| this->validate(); | |
| } | |
| void removeRefs() const; | |
| void addPendingIOs() const; | |
| void pendingIOComplete() const; | |
| mutable int32_t fRefCnt; | |
| // Count of deferred executions not yet issued to the 3D API. | |
| mutable int32_t fPendingExecutions; | |
| uint32_t fUniqueID; | |
| SkSTArray<4, const GrGpuResourceRef*, true> fGpuResources; | |
| // Only this class can access addPendingExecution() and completedExecution(). | |
| template <typename T> friend class GrPendingProgramElement; | |
| typedef SkNoncopyable INHERITED; | |
| }; | |
| #endif |