| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED | |
| #define skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED | |
| #include "src/core/SkVx.h" | |
| #include "src/gpu/graphite/Renderer.h" | |
| #include "src/gpu/graphite/ResourceTypes.h" | |
| #include <string> | |
| #include <utility> | |
| namespace skgpu::graphite { | |
| class DrawParams; | |
| class DrawWriter; | |
| class PipelineDataGatherer; | |
| class StaticBufferManager; | |
| struct DepthStencilSettings; | |
| class TessellateWedgesRenderStep final : public RenderStep { | |
| public: | |
| // 'vertexBuffer' and 'indexBuffer' must have been returned by CreateVertexTemplate(), but they | |
| // can be shared by all instances of TessellateWedgesRenderStep. | |
| TessellateWedgesRenderStep(Layout, RenderStepID, bool infinitySupport, DepthStencilSettings, | |
| StaticBufferManager*); | |
| ~TessellateWedgesRenderStep() override; | |
| static std::pair<BindBufferInfo, BindBufferInfo> CreateVertexTemplate(StaticBufferManager*); | |
| std::string vertexSkSL() const override; | |
| void writeVertices(DrawWriter*, const DrawParams&, uint32_t ssboIndex) const override; | |
| void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; | |
| private: | |
| // Points to the static buffers holding the fixed indexed vertex template for drawing instances. | |
| BindBufferInfo fVertexBuffer; | |
| BindBufferInfo fIndexBuffer; | |
| bool fInfinitySupport; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED |