| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPathBuilder.h" | |
| #include "include/core/SkPathTypes.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkStream.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/utils/SkParse.h" | |
| #include "include/utils/SkParsePath.h" | |
| #include "src/core/SkGeometry.h" | |
| #include <cstdio> | |
| static inline bool is_between(int c, int min, int max) { | |
| return (unsigned)(c - min) <= (unsigned)(max - min); | |
| } | |
| static inline bool is_ws(int c) { | |
| return is_between(c, 1, 32); | |
| } | |
| static inline bool is_digit(int c) { | |
| return is_between(c, '0', '9'); | |
| } | |
| static inline bool is_sep(int c) { | |
| return is_ws(c) || c == ','; | |
| } | |
| static inline bool is_lower(int c) { | |
| return is_between(c, 'a', 'z'); | |
| } | |
| static inline int to_upper(int c) { | |
| return c - 'a' + 'A'; | |
| } | |
| static const char* skip_ws(const char str[]) { | |
| SkASSERT(str); | |
| while (is_ws(*str)) | |
| str++; | |
| return str; | |
| } | |
| static const char* skip_sep(const char str[]) { | |
| if (!str) { | |
| return nullptr; | |
| } | |
| while (is_sep(*str)) | |
| str++; | |
| return str; | |
| } | |
| // If unable to read count points from str into value, this will return nullptr | |
| // to signal the failure. Otherwise, it will return the next offset to read from. | |
| static const char* find_points(const char str[], SkPoint value[], int count, | |
| bool isRelative, SkPoint* relative) { | |
| str = SkParse::FindScalars(str, &value[0].fX, count * 2); | |
| if (isRelative) { | |
| for (int index = 0; index < count; index++) { | |
| value[index].fX += relative->fX; | |
| value[index].fY += relative->fY; | |
| } | |
| } | |
| return str; | |
| } | |
| // If unable to read a scalar from str into value, this will return nullptr | |
| // to signal the failure. Otherwise, it will return the next offset to read from. | |
| static const char* find_scalar(const char str[], SkScalar* value, | |
| bool isRelative, SkScalar relative) { | |
| str = SkParse::FindScalar(str, value); | |
| if (!str) { | |
| return nullptr; | |
| } | |
| if (isRelative) { | |
| *value += relative; | |
| } | |
| str = skip_sep(str); | |
| return str; | |
| } | |
| // https://www.w3.org/TR/SVG11/paths.html#PathDataBNF | |
| // | |
| // flag: | |
| // "0" | "1" | |
| static const char* find_flag(const char str[], bool* value) { | |
| if (!str) { | |
| return nullptr; | |
| } | |
| if (str[0] != '1' && str[0] != '0') { | |
| return nullptr; | |
| } | |
| *value = str[0] != '0'; | |
| str = skip_sep(str + 1); | |
| return str; | |
| } | |
| std::optional<SkPath> SkParsePath::FromSVGString(const char data[]) { | |
| // We will write all data to this local path and only write it | |
| // to result if the whole parsing succeeds. | |
| SkPathBuilder builder; | |
| SkPoint first = {0, 0}; | |
| SkPoint c = {0, 0}; | |
| SkPoint lastc = {0, 0}; | |
| // We will use find_points and find_scalar to read into these. | |
| // There might not be enough data to fill them, so to avoid | |
| // MSAN warnings about using uninitialized bytes, we initialize | |
| // them there. | |
| SkPoint points[3] = {}; | |
| SkScalar scratch = 0; | |
| char op = '\0'; | |
| char previousOp = '\0'; | |
| bool relative = false; | |
| for (;;) { | |
| if (!data) { | |
| // Truncated data | |
| return {}; | |
| } | |
| data = skip_ws(data); | |
| if (data[0] == '\0') { | |
| break; | |
| } | |
| char ch = data[0]; | |
| if (is_digit(ch) || ch == '-' || ch == '+' || ch == '.') { | |
| if (op == '\0' || op == 'Z') { | |
| return {}; | |
| } | |
| } else if (is_sep(ch)) { | |
| data = skip_sep(data); | |
| } else { | |
| op = ch; | |
| relative = false; | |
| if (is_lower(op)) { | |
| op = (char) to_upper(op); | |
| relative = true; | |
| } | |
| data++; | |
| data = skip_sep(data); | |
| } | |
| switch (op) { | |
| case 'M': // Move | |
| data = find_points(data, points, 1, relative, &c); | |
| // find_points might have failed, so this might be the | |
| // previous point. However, data will be set to nullptr | |
| // if it failed, so we will check this at the top of the loop. | |
| builder.moveTo(points[0]); | |
| previousOp = '\0'; | |
| op = 'L'; | |
| c = points[0]; | |
| break; | |
| case 'L': // Line | |
| data = find_points(data, points, 1, relative, &c); | |
| builder.lineTo(points[0]); | |
| c = points[0]; | |
| break; | |
| case 'H': // Horizontal Line | |
| data = find_scalar(data, &scratch, relative, c.fX); | |
| // Similarly, if there wasn't a scalar to read, data will | |
| // be set to nullptr and this lineTo is bogus but will | |
| // be ultimately ignored when the next time through the loop | |
| // detects that and bails out. | |
| builder.lineTo(scratch, c.fY); | |
| c.fX = scratch; | |
| break; | |
| case 'V': // Vertical Line | |
| data = find_scalar(data, &scratch, relative, c.fY); | |
| builder.lineTo(c.fX, scratch); | |
| c.fY = scratch; | |
| break; | |
| case 'C': // Cubic Bezier Curve | |
| data = find_points(data, points, 3, relative, &c); | |
| goto cubicCommon; | |
| case 'S': // Continued "Smooth" Cubic Bezier Curve | |
| data = find_points(data, &points[1], 2, relative, &c); | |
| points[0] = c; | |
| if (previousOp == 'C' || previousOp == 'S') { | |
| points[0].fX -= lastc.fX - c.fX; | |
| points[0].fY -= lastc.fY - c.fY; | |
| } | |
| cubicCommon: | |
| builder.cubicTo(points[0], points[1], points[2]); | |
| lastc = points[1]; | |
| c = points[2]; | |
| break; | |
| case 'Q': // Quadratic Bezier Curve | |
| data = find_points(data, points, 2, relative, &c); | |
| goto quadraticCommon; | |
| case 'T': // Continued Quadratic Bezier Curve | |
| data = find_points(data, &points[1], 1, relative, &c); | |
| points[0] = c; | |
| if (previousOp == 'Q' || previousOp == 'T') { | |
| points[0].fX -= lastc.fX - c.fX; | |
| points[0].fY -= lastc.fY - c.fY; | |
| } | |
| quadraticCommon: | |
| builder.quadTo(points[0], points[1]); | |
| lastc = points[0]; | |
| c = points[1]; | |
| break; | |
| case 'A': { // Arc (Elliptical) | |
| SkPoint radii; | |
| SkScalar angle; | |
| bool largeArc, sweep; | |
| if ((data = find_points(data, &radii, 1, false, nullptr)) | |
| && (data = skip_sep(data)) | |
| && (data = find_scalar(data, &angle, false, 0)) | |
| && (data = skip_sep(data)) | |
| && (data = find_flag(data, &largeArc)) | |
| && (data = skip_sep(data)) | |
| && (data = find_flag(data, &sweep)) | |
| && (data = skip_sep(data)) | |
| && (data = find_points(data, &points[0], 1, relative, &c))) { | |
| builder.arcTo(radii, angle, (SkPathBuilder::ArcSize) largeArc, | |
| (SkPathDirection) !sweep, points[0]); | |
| c = builder.points().back(); | |
| } | |
| } break; | |
| case 'Z': // Close Path | |
| builder.close(); | |
| c = first; | |
| break; | |
| default: | |
| return {}; | |
| } | |
| if (previousOp == 0) { | |
| first = c; | |
| } | |
| previousOp = op; | |
| } | |
| return builder.detach(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkString SkParsePath::ToSVGString(const SkPath& path, PathEncoding encoding) { | |
| SkDynamicMemoryWStream stream; | |
| SkPoint current_point{0,0}; | |
| const auto rel_selector = encoding == PathEncoding::Relative; | |
| const auto append_command = [&](char cmd, const SkPoint pts[], size_t count) { | |
| // Use lower case cmds for relative encoding. | |
| cmd += 32 * rel_selector; | |
| stream.write(&cmd, 1); | |
| for (size_t i = 0; i < count; ++i) { | |
| const auto pt = pts[i] - current_point; | |
| if (i > 0) { | |
| stream.write(" ", 1); | |
| } | |
| stream.writeScalarAsText(pt.fX); | |
| stream.write(" ", 1); | |
| stream.writeScalarAsText(pt.fY); | |
| } | |
| SkASSERT(count > 0); | |
| // For relative encoding, track the current point (otherwise == origin). | |
| current_point = pts[count - 1] * rel_selector; | |
| }; | |
| SkPath::Iter iter(path, false); | |
| while (auto rec = iter.next()) { | |
| SkSpan<const SkPoint> pts = rec->fPoints; | |
| switch (rec->fVerb) { | |
| case SkPathVerb::kConic: { | |
| const SkScalar tol = SK_Scalar1 / 1024; // how close to a quad | |
| SkAutoConicToQuads quadder; | |
| const SkPoint* quadPts = quadder.computeQuads(pts.data(), rec->conicWeight(), tol); | |
| for (int i = 0; i < quadder.countQuads(); ++i) { | |
| append_command('Q', &quadPts[i*2 + 1], 2); | |
| } | |
| } break; | |
| case SkPathVerb::kMove: | |
| append_command('M', &pts[0], 1); | |
| break; | |
| case SkPathVerb::kLine: | |
| append_command('L', &pts[1], 1); | |
| break; | |
| case SkPathVerb::kQuad: | |
| append_command('Q', &pts[1], 2); | |
| break; | |
| case SkPathVerb::kCubic: | |
| append_command('C', &pts[1], 3); | |
| break; | |
| case SkPathVerb::kClose: | |
| stream.write("Z", 1); | |
| break; | |
| } | |
| } | |
| SkString str; | |
| str.resize(stream.bytesWritten()); | |
| stream.copyTo(str.data()); | |
| return str; | |
| } |