| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/utils/SkCanvasStateUtils.h" | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPixmap.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/private/base/SkMalloc.h" | |
| #include "src/core/SkDevice.h" | |
| #include "src/core/SkWriter32.h" | |
| #include "src/utils/SkCanvasStack.h" | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <utility> | |
| /* | |
| * WARNING: The structs below are part of a stable ABI and as such we explicitly | |
| * use unambigious primitives (e.g. int32_t instead of an enum). | |
| * | |
| * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN A NEW | |
| * NEW SUBCLASS OF SkCanvasState. SUCH CHANGES SHOULD ONLY BE MADE IF ABSOLUTELY | |
| * NECESSARY! | |
| * | |
| * In order to test changes, run the CanvasState tests. gyp/canvas_state_lib.gyp | |
| * describes how to create a library to pass to the CanvasState tests. The tests | |
| * should succeed when building the library with your changes and passing that to | |
| * the tests running in the unchanged Skia. | |
| */ | |
| enum RasterConfigs { | |
| kUnknown_RasterConfig = 0, | |
| kRGB_565_RasterConfig = 1, | |
| kARGB_8888_RasterConfig = 2 | |
| }; | |
| typedef int32_t RasterConfig; | |
| enum CanvasBackends { | |
| kUnknown_CanvasBackend = 0, | |
| kRaster_CanvasBackend = 1, | |
| kGPU_CanvasBackend = 2, | |
| kPDF_CanvasBackend = 3 | |
| }; | |
| typedef int32_t CanvasBackend; | |
| struct ClipRect { | |
| int32_t left, top, right, bottom; | |
| }; | |
| struct SkMCState { | |
| float matrix[9]; | |
| // NOTE: this only works for non-antialiased clips | |
| int32_t clipRectCount; | |
| ClipRect* clipRects; | |
| }; | |
| // NOTE: If you add more members, create a new subclass of SkCanvasState with a | |
| // new CanvasState::version. | |
| struct SkCanvasLayerState { | |
| CanvasBackend type; | |
| int32_t x, y; | |
| int32_t width; | |
| int32_t height; | |
| SkMCState mcState; | |
| union { | |
| struct { | |
| RasterConfig config; // pixel format: a value from RasterConfigs. | |
| uint64_t rowBytes; // Number of bytes from start of one line to next. | |
| void* pixels; // The pixels, all (height * rowBytes) of them. | |
| } raster; | |
| struct { | |
| int32_t textureID; | |
| } gpu; | |
| }; | |
| }; | |
| class SkCanvasState { | |
| public: | |
| SkCanvasState(int32_t version, SkCanvas* canvas) { | |
| SkASSERT(canvas); | |
| this->version = version; | |
| width = canvas->getBaseLayerSize().width(); | |
| height = canvas->getBaseLayerSize().height(); | |
| } | |
| /** | |
| * The version this struct was built with. This field must always appear | |
| * first in the struct so that when the versions don't match (and the | |
| * remaining contents and size are potentially different) we can still | |
| * compare the version numbers. | |
| */ | |
| int32_t version; | |
| int32_t width; | |
| int32_t height; | |
| int32_t alignmentPadding; | |
| }; | |
| class SkCanvasState_v1 : public SkCanvasState { | |
| public: | |
| static const int32_t kVersion = 1; | |
| SkCanvasState_v1(SkCanvas* canvas) : INHERITED(kVersion, canvas) { | |
| layerCount = 0; | |
| layers = nullptr; | |
| mcState.clipRectCount = 0; | |
| mcState.clipRects = nullptr; | |
| originalCanvas = canvas; | |
| } | |
| ~SkCanvasState_v1() { | |
| // loop through the layers and free the data allocated to the clipRects. | |
| // See setup_MC_state, clipRects is only allocated when the clip isn't empty; and empty | |
| // is implicitly represented as clipRectCount == 0. | |
| for (int i = 0; i < layerCount; ++i) { | |
| if (layers[i].mcState.clipRectCount > 0) { | |
| sk_free(layers[i].mcState.clipRects); | |
| } | |
| } | |
| if (mcState.clipRectCount > 0) { | |
| sk_free(mcState.clipRects); | |
| } | |
| // layers is always allocated, even if it's with sk_malloc(0), so this is safe. | |
| sk_free(layers); | |
| } | |
| SkMCState mcState; | |
| int32_t layerCount; | |
| SkCanvasLayerState* layers; | |
| private: | |
| SkCanvas* originalCanvas; | |
| using INHERITED = SkCanvasState; | |
| }; | |
| //////////////////////////////////////////////////////////////////////////////// | |
| static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkIRect& clip) { | |
| // initialize the struct | |
| state->clipRectCount = 0; | |
| // capture the matrix | |
| for (int i = 0; i < 9; i++) { | |
| state->matrix[i] = matrix.get(i); | |
| } | |
| /* | |
| * We only support a single clipRect, so we take the clip's bounds. Clients have long made | |
| * this assumption anyway, so this restriction is fine. | |
| */ | |
| SkSWriter32<sizeof(ClipRect)> clipWriter; | |
| if (!clip.isEmpty()) { | |
| state->clipRectCount = 1; | |
| state->clipRects = (ClipRect*)sk_malloc_throw(sizeof(ClipRect)); | |
| state->clipRects->left = clip.fLeft; | |
| state->clipRects->top = clip.fTop; | |
| state->clipRects->right = clip.fRight; | |
| state->clipRects->bottom = clip.fBottom; | |
| } | |
| } | |
| SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) { | |
| SkASSERT(canvas); | |
| // Check the clip can be decomposed into rectangles (i.e. no soft clips). | |
| if (canvas->androidFramework_isClipAA()) { | |
| return nullptr; | |
| } | |
| std::unique_ptr<SkCanvasState_v1> canvasState(new SkCanvasState_v1(canvas)); | |
| setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getDeviceClipBounds()); | |
| // Historically, the canvas state could report multiple top-level layers because SkCanvas | |
| // supported unclipped layers. With that feature removed, all required information is contained | |
| // by the canvas' top-most device. | |
| SkDevice* device = canvas->topDevice(); | |
| SkASSERT(device); | |
| SkSWriter32<sizeof(SkCanvasLayerState)> layerWriter; | |
| // we currently only work for bitmap backed devices | |
| SkPixmap pmap; | |
| if (!device->accessPixels(&pmap) || 0 == pmap.width() || 0 == pmap.height()) { | |
| return nullptr; | |
| } | |
| // and for axis-aligned devices (so not transformed for an image filter) | |
| if (!device->isPixelAlignedToGlobal()) { | |
| return nullptr; | |
| } | |
| SkIPoint origin = device->getOrigin(); // safe since it's pixel aligned | |
| SkCanvasLayerState* layerState = | |
| (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState)); | |
| layerState->type = kRaster_CanvasBackend; | |
| layerState->x = origin.x(); | |
| layerState->y = origin.y(); | |
| layerState->width = pmap.width(); | |
| layerState->height = pmap.height(); | |
| switch (pmap.colorType()) { | |
| case kN32_SkColorType: | |
| layerState->raster.config = kARGB_8888_RasterConfig; | |
| break; | |
| case kRGB_565_SkColorType: | |
| layerState->raster.config = kRGB_565_RasterConfig; | |
| break; | |
| default: | |
| return nullptr; | |
| } | |
| layerState->raster.rowBytes = pmap.rowBytes(); | |
| layerState->raster.pixels = pmap.writable_addr(); | |
| setup_MC_state(&layerState->mcState, device->localToDevice(), device->devClipBounds()); | |
| // allocate memory for the layers and then and copy them to the struct | |
| SkASSERT(layerWriter.bytesWritten() == sizeof(SkCanvasLayerState)); | |
| canvasState->layerCount = 1; | |
| canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()); | |
| layerWriter.flatten(canvasState->layers); | |
| return canvasState.release(); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) { | |
| // reconstruct the matrix | |
| SkMatrix matrix; | |
| for (int i = 0; i < 9; i++) { | |
| matrix.set(i, state.matrix[i]); | |
| } | |
| // only realy support 1 rect, so if the caller (legacy?) sent us more, we just take the bounds | |
| // of what they sent. | |
| SkIRect bounds = SkIRect::MakeEmpty(); | |
| if (state.clipRectCount > 0) { | |
| bounds.setLTRB(state.clipRects[0].left, | |
| state.clipRects[0].top, | |
| state.clipRects[0].right, | |
| state.clipRects[0].bottom); | |
| for (int i = 1; i < state.clipRectCount; ++i) { | |
| bounds.join({state.clipRects[i].left, | |
| state.clipRects[i].top, | |
| state.clipRects[i].right, | |
| state.clipRects[i].bottom}); | |
| } | |
| } | |
| canvas->clipRect(SkRect::Make(bounds)); | |
| canvas->concat(matrix); | |
| } | |
| static std::unique_ptr<SkCanvas> | |
| make_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) { | |
| SkASSERT(kRaster_CanvasBackend == layerState.type); | |
| SkBitmap bitmap; | |
| SkColorType colorType = | |
| layerState.raster.config == kARGB_8888_RasterConfig ? kN32_SkColorType : | |
| layerState.raster.config == kRGB_565_RasterConfig ? kRGB_565_SkColorType : | |
| kUnknown_SkColorType; | |
| if (colorType == kUnknown_SkColorType) { | |
| return nullptr; | |
| } | |
| bitmap.installPixels(SkImageInfo::Make(layerState.width, layerState.height, | |
| colorType, kPremul_SkAlphaType), | |
| layerState.raster.pixels, (size_t) layerState.raster.rowBytes); | |
| SkASSERT(!bitmap.empty()); | |
| SkASSERT(!bitmap.isNull()); | |
| std::unique_ptr<SkCanvas> canvas(new SkCanvas(bitmap)); | |
| // setup the matrix and clip | |
| setup_canvas_from_MC_state(layerState.mcState, canvas.get()); | |
| return canvas; | |
| } | |
| std::unique_ptr<SkCanvas> SkCanvasStateUtils::MakeFromCanvasState(const SkCanvasState* state) { | |
| SkASSERT(state); | |
| // Currently there is only one possible version. | |
| SkASSERT(SkCanvasState_v1::kVersion == state->version); | |
| const SkCanvasState_v1* state_v1 = static_cast<const SkCanvasState_v1*>(state); | |
| if (state_v1->layerCount < 1) { | |
| return nullptr; | |
| } | |
| std::unique_ptr<SkCanvasStack> canvas(new SkCanvasStack(state->width, state->height)); | |
| // setup the matrix and clip on the n-way canvas | |
| setup_canvas_from_MC_state(state_v1->mcState, canvas.get()); | |
| // Iterate over the layers and add them to the n-way canvas. New clients will only send one | |
| // layer since unclipped layers are no longer supported, but old canvas clients may still | |
| // create them. | |
| for (int i = state_v1->layerCount - 1; i >= 0; --i) { | |
| std::unique_ptr<SkCanvas> canvasLayer = make_canvas_from_canvas_layer(state_v1->layers[i]); | |
| if (!canvasLayer) { | |
| return nullptr; | |
| } | |
| canvas->pushCanvas(std::move(canvasLayer), SkIPoint::Make(state_v1->layers[i].x, | |
| state_v1->layers[i].y)); | |
| } | |
| return canvas; | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { | |
| SkASSERT(!state || SkCanvasState_v1::kVersion == state->version); | |
| // Upcast to the correct version of SkCanvasState. This avoids having a virtual destructor on | |
| // SkCanvasState. That would be strange since SkCanvasState has no other virtual functions, and | |
| // instead uses the field "version" to determine how to behave. | |
| delete static_cast<SkCanvasState_v1*>(state); | |
| } |