| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/text/gpu/StrikeCache.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/chromium/SkChromeRemoteGlyphCache.h" | |
| #include "src/base/SkArenaAlloc.h" | |
| #include "src/core/SkGlyph.h" | |
| #include "src/core/SkReadBuffer.h" | |
| #include "src/core/SkStrikeCache.h" | |
| #include "src/core/SkStrikeSpec.h" | |
| #include "src/core/SkTraceEvent.h" | |
| #include "src/text/StrikeForGPU.h" | |
| #include "src/text/gpu/Glyph.h" | |
| #include <algorithm> | |
| #include <optional> | |
| #include <utility> | |
| class SkStrike; | |
| namespace sktext::gpu { | |
| StrikeCache::~StrikeCache() { | |
| this->freeAll(); | |
| } | |
| void StrikeCache::freeAll() { | |
| this->internalPurge(fTotalMemoryUsed); | |
| } | |
| sk_sp<TextStrike> StrikeCache::findOrCreateStrike(const SkStrikeSpec& strikeSpec) { | |
| if (sk_sp<TextStrike>* cached = fCache.find(strikeSpec.descriptor())) { | |
| return *cached; | |
| } | |
| sk_sp<TextStrike> strike = this->generateStrike(strikeSpec); | |
| this->internalPurge(); | |
| return strike; | |
| } | |
| sk_sp<TextStrike> StrikeCache::internalFindStrikeOrNull(const SkDescriptor& desc) { | |
| // Check head because it is likely the strike we are looking for. | |
| if (fHead != nullptr && fHead->getDescriptor() == desc) { return sk_ref_sp(fHead); } | |
| // Do the heavy search looking for the strike. | |
| sk_sp<TextStrike>* strikeHandle = fCache.find(desc); | |
| if (strikeHandle == nullptr) { return nullptr; } | |
| TextStrike* strikePtr = strikeHandle->get(); | |
| SkASSERT(strikePtr != nullptr); | |
| if (fHead != strikePtr) { | |
| // Make most recently used | |
| strikePtr->fPrev->fNext = strikePtr->fNext; | |
| if (strikePtr->fNext != nullptr) { | |
| strikePtr->fNext->fPrev = strikePtr->fPrev; | |
| } else { | |
| fTail = strikePtr->fPrev; | |
| } | |
| fHead->fPrev = strikePtr; | |
| strikePtr->fNext = fHead; | |
| strikePtr->fPrev = nullptr; | |
| fHead = strikePtr; | |
| } | |
| return sk_ref_sp(strikePtr); | |
| } | |
| sk_sp<TextStrike> StrikeCache::generateStrike(const SkStrikeSpec& strikeSpec) { | |
| sk_sp<TextStrike> strike = sk_make_sp<TextStrike>(this, strikeSpec); | |
| this->internalAttachToHead(strike); | |
| return strike; | |
| } | |
| size_t StrikeCache::internalPurge(size_t minBytesNeeded) { | |
| size_t bytesNeeded = 0; | |
| if (fTotalMemoryUsed > fCacheSizeLimit) { | |
| bytesNeeded = fTotalMemoryUsed - fCacheSizeLimit; | |
| } | |
| bytesNeeded = std::max(bytesNeeded, minBytesNeeded); | |
| if (bytesNeeded) { | |
| // no small purges! | |
| bytesNeeded = std::max(bytesNeeded, fTotalMemoryUsed >> 2); | |
| } | |
| int countNeeded = 0; | |
| if (fCacheCount > fCacheCountLimit) { | |
| countNeeded = fCacheCount - fCacheCountLimit; | |
| // no small purges! | |
| countNeeded = std::max(countNeeded, fCacheCount >> 2); | |
| } | |
| // early exit | |
| if (!countNeeded && !bytesNeeded) { | |
| return 0; | |
| } | |
| TRACE_EVENT2_ALWAYS("skia.gpu.cache", "StrikeCache::internalPurge", | |
| "totalMemoryUsed", fTotalMemoryUsed, "cacheCount", fCacheCount); | |
| size_t bytesFreed = 0; | |
| int countFreed = 0; | |
| // Start at the tail and proceed backwards deleting; the list is in LRU | |
| // order, with unimportant entries at the tail. | |
| TextStrike* strike = fTail; | |
| while (strike != nullptr && (bytesFreed < bytesNeeded || countFreed < countNeeded)) { | |
| TextStrike* prev = strike->fPrev; | |
| bytesFreed += strike->fMemoryUsed; | |
| countFreed += 1; | |
| this->internalRemoveStrike(strike); | |
| strike = prev; | |
| } | |
| this->validate(); | |
| #ifdef SPEW_PURGE_STATUS | |
| if (countFreed) { | |
| SkDebugf("purging %dK from font cache [%d entries]\n", | |
| (int)(bytesFreed >> 10), countFreed); | |
| } | |
| #endif | |
| return bytesFreed; | |
| } | |
| void StrikeCache::internalAttachToHead(sk_sp<TextStrike> strike) { | |
| SkASSERT(fCache.find(strike->getDescriptor()) == nullptr); | |
| TextStrike* strikePtr = strike.get(); | |
| fCache.set(std::move(strike)); | |
| SkASSERT(nullptr == strikePtr->fPrev && nullptr == strikePtr->fNext); | |
| fCacheCount += 1; | |
| fTotalMemoryUsed += strikePtr->fMemoryUsed; | |
| if (fHead != nullptr) { | |
| fHead->fPrev = strikePtr; | |
| strikePtr->fNext = fHead; | |
| } | |
| if (fTail == nullptr) { | |
| fTail = strikePtr; | |
| } | |
| fHead = strikePtr; // Transfer ownership of strike to the cache list. | |
| } | |
| void StrikeCache::internalRemoveStrike(TextStrike* strike) { | |
| SkASSERT(fCacheCount > 0); | |
| fCacheCount -= 1; | |
| fTotalMemoryUsed -= strike->fMemoryUsed; | |
| if (strike->fPrev) { | |
| strike->fPrev->fNext = strike->fNext; | |
| } else { | |
| fHead = strike->fNext; | |
| } | |
| if (strike->fNext) { | |
| strike->fNext->fPrev = strike->fPrev; | |
| } else { | |
| fTail = strike->fPrev; | |
| } | |
| strike->fPrev = strike->fNext = nullptr; | |
| strike->fRemoved = true; | |
| fCache.remove(strike->getDescriptor()); | |
| } | |
| void StrikeCache::validate() const { | |
| #ifdef SK_DEBUG | |
| size_t computedBytes = 0; | |
| int computedCount = 0; | |
| const TextStrike* strike = fHead; | |
| while (strike != nullptr) { | |
| computedBytes += strike->fMemoryUsed; | |
| computedCount += 1; | |
| SkASSERT(fCache.findOrNull(strike->getDescriptor()) != nullptr); | |
| strike = strike->fNext; | |
| } | |
| if (fCacheCount != computedCount) { | |
| SkDebugf("fCacheCount: %d, computedCount: %d", fCacheCount, computedCount); | |
| SK_ABORT("fCacheCount != computedCount"); | |
| } | |
| if (fTotalMemoryUsed != computedBytes) { | |
| SkDebugf("fTotalMemoryUsed: %zu, computedBytes: %zu", fTotalMemoryUsed, computedBytes); | |
| SK_ABORT("fTotalMemoryUsed == computedBytes"); | |
| } | |
| #endif | |
| } | |
| const SkDescriptor& StrikeCache::HashTraits::GetKey(const sk_sp<TextStrike>& strike) { | |
| return strike->fStrikeSpec.descriptor(); | |
| } | |
| uint32_t StrikeCache::HashTraits::Hash(const SkDescriptor& descriptor) { | |
| return descriptor.getChecksum(); | |
| } | |
| TextStrike::TextStrike(StrikeCache* strikeCache, const SkStrikeSpec& strikeSpec) | |
| : fStrikeCache(strikeCache) | |
| , fStrikeSpec{strikeSpec} {} | |
| Glyph* TextStrike::getGlyph(SkPackedGlyphID packedGlyphID) { | |
| Glyph* glyph = fCache.findOrNull(packedGlyphID); | |
| if (glyph == nullptr) { | |
| glyph = fAlloc.make<Glyph>(packedGlyphID); | |
| fCache.set(glyph); | |
| fMemoryUsed += sizeof(Glyph); | |
| if (!fRemoved) { | |
| fStrikeCache->fTotalMemoryUsed += sizeof(Glyph); | |
| } | |
| } | |
| return glyph; | |
| } | |
| const SkPackedGlyphID& TextStrike::HashTraits::GetKey(const Glyph* glyph) { | |
| return glyph->fPackedID; | |
| } | |
| uint32_t TextStrike::HashTraits::Hash(SkPackedGlyphID key) { | |
| return key.hash(); | |
| } | |
| } // namespace sktext::gpu | |
| namespace sktext { | |
| std::optional<SkStrikePromise> SkStrikePromise::MakeFromBuffer( | |
| SkReadBuffer& buffer, const SkStrikeClient* client, SkStrikeCache* strikeCache) { | |
| std::optional<SkAutoDescriptor> descriptor = SkAutoDescriptor::MakeFromBuffer(buffer); | |
| if (!buffer.validate(descriptor.has_value())) { | |
| return std::nullopt; | |
| } | |
| // If there is a client, then this from a different process. Translate the SkTypefaceID from | |
| // the strike server (Renderer) process to strike client (GPU) process. | |
| if (client != nullptr) { | |
| if (!client->translateTypefaceID(&descriptor.value())) { | |
| return std::nullopt; | |
| } | |
| } | |
| sk_sp<SkStrike> strike = strikeCache->findStrike(*descriptor->getDesc()); | |
| SkASSERT(strike != nullptr); | |
| if (!buffer.validate(strike != nullptr)) { | |
| return std::nullopt; | |
| } | |
| return SkStrikePromise{std::move(strike)}; | |
| } | |
| } // namespace sktext |