| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkPathOpsCubic_DEFINED | |
| #define SkPathOpsCubic_DEFINED | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/base/SkMalloc.h" | |
| #include "src/base/SkArenaAlloc.h" | |
| #include "src/pathops/SkPathOpsDebug.h" | |
| #include "src/pathops/SkPathOpsPoint.h" | |
| #include "src/pathops/SkPathOpsTCurve.h" | |
| class SkIntersections; | |
| class SkOpGlobalState; | |
| struct SkDConic; | |
| struct SkDCubicPair; | |
| struct SkDLine; | |
| struct SkDQuad; | |
| struct SkDRect; | |
| struct SkDCubic { | |
| static const int kPointCount = 4; | |
| static const int kPointLast = kPointCount - 1; | |
| static const int kMaxIntersections = 9; | |
| enum SearchAxis { | |
| kXAxis, | |
| kYAxis | |
| }; | |
| bool collapsed() const { | |
| return fPts[0].approximatelyEqual(fPts[1]) && fPts[0].approximatelyEqual(fPts[2]) | |
| && fPts[0].approximatelyEqual(fPts[3]); | |
| } | |
| bool controlsInside() const { | |
| SkDVector v01 = fPts[0] - fPts[1]; | |
| SkDVector v02 = fPts[0] - fPts[2]; | |
| SkDVector v03 = fPts[0] - fPts[3]; | |
| SkDVector v13 = fPts[1] - fPts[3]; | |
| SkDVector v23 = fPts[2] - fPts[3]; | |
| return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; | |
| } | |
| static bool IsConic() { return false; } | |
| const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; } | |
| SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; } | |
| void align(int endIndex, int ctrlIndex, SkDPoint* dstPt) const; | |
| double binarySearch(double min, double max, double axisIntercept, SearchAxis xAxis) const; | |
| double calcPrecision() const; | |
| SkDCubicPair chopAt(double t) const; | |
| static void Coefficients(const double* cubic, double* A, double* B, double* C, double* D); | |
| static int ComplexBreak(const SkPoint pts[4], SkScalar* t); | |
| int convexHull(char order[kPointCount]) const; | |
| void debugInit() { | |
| sk_bzero(fPts, sizeof(fPts)); | |
| } | |
| void debugSet(const SkDPoint* pts); | |
| void dump() const; // callable from the debugger when the implementation code is linked in | |
| void dumpID(int id) const; | |
| void dumpInner() const; | |
| SkDVector dxdyAtT(double t) const; | |
| bool endsAreExtremaInXOrY() const; | |
| static int FindExtrema(const double src[], double tValue[2]); | |
| int findInflections(double tValues[2]) const; | |
| static int FindInflections(const SkPoint a[kPointCount], double tValues[2]) { | |
| SkDCubic cubic; | |
| return cubic.set(a).findInflections(tValues); | |
| } | |
| int findMaxCurvature(double tValues[]) const; | |
| #ifdef SK_DEBUG | |
| SkOpGlobalState* globalState() const { return fDebugGlobalState; } | |
| #endif | |
| bool hullIntersects(const SkDCubic& c2, bool* isLinear) const; | |
| bool hullIntersects(const SkDConic& c, bool* isLinear) const; | |
| bool hullIntersects(const SkDQuad& c2, bool* isLinear) const; | |
| bool hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const; | |
| bool isLinear(int startIndex, int endIndex) const; | |
| static int maxIntersections() { return kMaxIntersections; } | |
| bool monotonicInX() const; | |
| bool monotonicInY() const; | |
| void otherPts(int index, const SkDPoint* o1Pts[kPointCount - 1]) const; | |
| static int pointCount() { return kPointCount; } | |
| static int pointLast() { return kPointLast; } | |
| SkDPoint ptAtT(double t) const; | |
| static int RootsReal(double A, double B, double C, double D, double t[3]); | |
| static int RootsValidT(const double A, const double B, const double C, double D, double s[3]); | |
| int searchRoots(double extremes[6], int extrema, double axisIntercept, | |
| SearchAxis xAxis, double* validRoots) const; | |
| bool toFloatPoints(SkPoint* ) const; | |
| /** | |
| * Return the number of valid roots (0 < root < 1) for this cubic intersecting the | |
| * specified horizontal line. | |
| */ | |
| int horizontalIntersect(double yIntercept, double roots[3]) const; | |
| /** | |
| * Return the number of valid roots (0 < root < 1) for this cubic intersecting the | |
| * specified vertical line. | |
| */ | |
| int verticalIntersect(double xIntercept, double roots[3]) const; | |
| // add debug only global pointer so asserts can be skipped by fuzzers | |
| const SkDCubic& set(const SkPoint pts[kPointCount] | |
| SkDEBUGPARAMS(SkOpGlobalState* state = nullptr)) { | |
| fPts[0] = pts[0]; | |
| fPts[1] = pts[1]; | |
| fPts[2] = pts[2]; | |
| fPts[3] = pts[3]; | |
| SkDEBUGCODE(fDebugGlobalState = state); | |
| return *this; | |
| } | |
| SkDCubic subDivide(double t1, double t2) const; | |
| void subDivide(double t1, double t2, SkDCubic* c) const { *c = this->subDivide(t1, t2); } | |
| static SkDCubic SubDivide(const SkPoint a[kPointCount], double t1, double t2) { | |
| SkDCubic cubic; | |
| return cubic.set(a).subDivide(t1, t2); | |
| } | |
| void subDivide(const SkDPoint& a, const SkDPoint& d, double t1, double t2, SkDPoint p[2]) const; | |
| static void SubDivide(const SkPoint pts[kPointCount], const SkDPoint& a, const SkDPoint& d, double t1, | |
| double t2, SkDPoint p[2]) { | |
| SkDCubic cubic; | |
| cubic.set(pts).subDivide(a, d, t1, t2, p); | |
| } | |
| double top(const SkDCubic& dCurve, double startT, double endT, SkDPoint*topPt) const; | |
| SkDQuad toQuad() const; | |
| static const int gPrecisionUnit; | |
| SkDPoint fPts[kPointCount]; | |
| SkDEBUGCODE(SkOpGlobalState* fDebugGlobalState;) | |
| }; | |
| /* Given the set [0, 1, 2, 3], and two of the four members, compute an XOR mask | |
| that computes the other two. Note that: | |
| one ^ two == 3 for (0, 3), (1, 2) | |
| one ^ two < 3 for (0, 1), (0, 2), (1, 3), (2, 3) | |
| 3 - (one ^ two) is either 0, 1, or 2 | |
| 1 >> (3 - (one ^ two)) is either 0 or 1 | |
| thus: | |
| returned == 2 for (0, 3), (1, 2) | |
| returned == 3 for (0, 1), (0, 2), (1, 3), (2, 3) | |
| given that: | |
| (0, 3) ^ 2 -> (2, 1) (1, 2) ^ 2 -> (3, 0) | |
| (0, 1) ^ 3 -> (3, 2) (0, 2) ^ 3 -> (3, 1) (1, 3) ^ 3 -> (2, 0) (2, 3) ^ 3 -> (1, 0) | |
| */ | |
| inline int other_two(int one, int two) { | |
| return 1 >> (3 - (one ^ two)) ^ 3; | |
| } | |
| struct SkDCubicPair { | |
| SkDCubic first() const { | |
| #ifdef SK_DEBUG | |
| SkDCubic result; | |
| result.debugSet(&pts[0]); | |
| return result; | |
| #else | |
| return (const SkDCubic&) pts[0]; | |
| #endif | |
| } | |
| SkDCubic second() const { | |
| #ifdef SK_DEBUG | |
| SkDCubic result; | |
| result.debugSet(&pts[3]); | |
| return result; | |
| #else | |
| return (const SkDCubic&) pts[3]; | |
| #endif | |
| } | |
| SkDPoint pts[7]; | |
| }; | |
| class SkTCubic : public SkTCurve { | |
| public: | |
| SkDCubic fCubic; | |
| SkTCubic() {} | |
| SkTCubic(const SkDCubic& c) | |
| : fCubic(c) { | |
| } | |
| ~SkTCubic() override {} | |
| const SkDPoint& operator[](int n) const override { return fCubic[n]; } | |
| SkDPoint& operator[](int n) override { return fCubic[n]; } | |
| bool collapsed() const override { return fCubic.collapsed(); } | |
| bool controlsInside() const override { return fCubic.controlsInside(); } | |
| void debugInit() override { return fCubic.debugInit(); } | |
| #if DEBUG_T_SECT | |
| void dumpID(int id) const override { return fCubic.dumpID(id); } | |
| #endif | |
| SkDVector dxdyAtT(double t) const override { return fCubic.dxdyAtT(t); } | |
| #ifdef SK_DEBUG | |
| SkOpGlobalState* globalState() const override { return fCubic.globalState(); } | |
| #endif | |
| bool hullIntersects(const SkDQuad& quad, bool* isLinear) const override; | |
| bool hullIntersects(const SkDConic& conic, bool* isLinear) const override; | |
| bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const override { | |
| return cubic.hullIntersects(fCubic, isLinear); | |
| } | |
| bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { | |
| return curve.hullIntersects(fCubic, isLinear); | |
| } | |
| int intersectRay(SkIntersections* i, const SkDLine& line) const override; | |
| bool IsConic() const override { return false; } | |
| SkTCurve* make(SkArenaAlloc& heap) const override { return heap.make<SkTCubic>(); } | |
| int maxIntersections() const override { return SkDCubic::kMaxIntersections; } | |
| void otherPts(int oddMan, const SkDPoint* endPt[2]) const override { | |
| fCubic.otherPts(oddMan, endPt); | |
| } | |
| int pointCount() const override { return SkDCubic::kPointCount; } | |
| int pointLast() const override { return SkDCubic::kPointLast; } | |
| SkDPoint ptAtT(double t) const override { return fCubic.ptAtT(t); } | |
| void setBounds(SkDRect* ) const override; | |
| void subDivide(double t1, double t2, SkTCurve* curve) const override { | |
| ((SkTCubic*) curve)->fCubic = fCubic.subDivide(t1, t2); | |
| } | |
| }; | |
| #endif |