| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_task_ClearBuffersTask_DEFINED | |
| #define skgpu_graphite_task_ClearBuffersTask_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/private/base/SkTArray.h" | |
| #include "src/gpu/graphite/ResourceTypes.h" | |
| #include "src/gpu/graphite/task/Task.h" | |
| #include <utility> | |
| namespace skgpu::graphite { | |
| class CommandBuffer; | |
| class Context; | |
| class ResourceProvider; | |
| class RuntimeEffectDictionary; | |
| class ScratchResourceManager; | |
| /** | |
| * Task that clears a region of a list of buffers to 0. | |
| */ | |
| class ClearBuffersTask final : public Task { | |
| public: | |
| static sk_sp<ClearBuffersTask> Make(skia_private::TArray<BindBufferInfo>); | |
| ~ClearBuffersTask() override; | |
| Status prepareResources(ResourceProvider*, | |
| ScratchResourceManager*, | |
| sk_sp<const RuntimeEffectDictionary>) override { | |
| return Status::kSuccess; | |
| } | |
| Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override; | |
| SK_DUMP_TASKS_CODE(const char* getTaskName() const override { return "Clear Buffers Task"; }) | |
| private: | |
| explicit ClearBuffersTask(skia_private::TArray<BindBufferInfo> clearList) | |
| : fClearList(std::move(clearList)) {} | |
| skia_private::TArray<BindBufferInfo> fClearList; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_task_ClearBuffersTask_DEFINED |