| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_MtlSharedContext_DEFINED | |
| #define skgpu_graphite_MtlSharedContext_DEFINED | |
| #include "src/gpu/graphite/SharedContext.h" | |
| #include "include/ports/SkCFObject.h" | |
| #include "include/gpu/graphite/mtl/MtlBackendContext.h" | |
| #include "src/gpu/graphite/ThreadSafeResourceProvider.h" | |
| #include "src/gpu/graphite/mtl/MtlCaps.h" | |
| #import <Metal/Metal.h> | |
| namespace skgpu { | |
| class MtlMemoryAllocator; | |
| } | |
| namespace skgpu::graphite { | |
| struct ContextOptions; | |
| class MtlGraphicsPipeline; | |
| class MtlThreadSafeResourceProvider final : public ThreadSafeResourceProvider { | |
| public: | |
| MtlThreadSafeResourceProvider(std::unique_ptr<ResourceProvider>); | |
| }; | |
| class MtlSharedContext final : public SharedContext { | |
| public: | |
| static sk_sp<SharedContext> Make(const MtlBackendContext&, const ContextOptions&); | |
| ~MtlSharedContext() override; | |
| skgpu::MtlMemoryAllocator* memoryAllocator() const { return fMemoryAllocator.get(); } | |
| id<MTLDevice> device() const { return fDevice.get(); } | |
| const MtlCaps& mtlCaps() const { return static_cast<const MtlCaps&>(*this->caps()); } | |
| MtlThreadSafeResourceProvider* threadSafeResourceProvider() const; | |
| std::unique_ptr<ResourceProvider> makeResourceProvider(SingleOwner*, | |
| uint32_t recorderID, | |
| size_t resourceBudget) override; | |
| sk_cfp<id<MTLDepthStencilState>> getCompatibleDepthStencilState( | |
| const DepthStencilSettings&) const; | |
| private: | |
| MtlSharedContext(sk_cfp<id<MTLDevice>>, | |
| sk_sp<skgpu::MtlMemoryAllocator>, | |
| std::unique_ptr<const MtlCaps>, | |
| SkExecutor*, | |
| SkSpan<sk_sp<SkRuntimeEffect>> userDefinedKnownRuntimeEffects); | |
| void createCompatibleDepthStencilState(const DepthStencilSettings&); | |
| sk_sp<GraphicsPipeline> createGraphicsPipeline( | |
| const RuntimeEffectDictionary*, | |
| const UniqueKey&, | |
| const GraphicsPipelineDesc&, | |
| const RenderPassDesc&, | |
| SkEnumBitMask<PipelineCreationFlags>, | |
| uint32_t compilationID) override; | |
| sk_sp<skgpu::MtlMemoryAllocator> fMemoryAllocator; | |
| sk_cfp<id<MTLDevice>> fDevice; | |
| // In the current Graphite class structure 'fDepthStencilStates' would more appropriately | |
| // go in a new MtlGlobalCache class. However, GlobalCache may go away as a concept, in | |
| // which case, this would be a reasonable place for this cache. | |
| // TODO(robertphillips): Come up with a scheme to map from DepthStencilSettings to tightly | |
| // packed ints and switch this to be a std::array. | |
| skia_private::THashMap<DepthStencilSettings, sk_cfp<id<MTLDepthStencilState>>> | |
| fDepthStencilStates; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_MtlSharedContext_DEFINED |