| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/ops/TextureOp.h" | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/gpu/ganesh/GrBackendSurface.h" | |
| #include "include/gpu/ganesh/GrRecordingContext.h" | |
| #include "include/gpu/ganesh/GrTypes.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/base/SkTo.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/base/SkArenaAlloc.h" | |
| #include "src/base/SkVx.h" | |
| #include "src/core/SkRectPriv.h" | |
| #include "src/core/SkTraceEvent.h" | |
| #include "src/gpu/SkBackingFit.h" | |
| #include "src/gpu/Swizzle.h" | |
| #include "src/gpu/ganesh/GrAppliedClip.h" | |
| #include "src/gpu/ganesh/GrBuffer.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrColorSpaceXform.h" | |
| #include "src/gpu/ganesh/GrDrawOpTest.h" | |
| #include "src/gpu/ganesh/GrFragmentProcessor.h" | |
| #include "src/gpu/ganesh/GrGeometryProcessor.h" | |
| #include "src/gpu/ganesh/GrMeshDrawTarget.h" | |
| #include "src/gpu/ganesh/GrOpFlushState.h" | |
| #include "src/gpu/ganesh/GrOpsTypes.h" | |
| #include "src/gpu/ganesh/GrPaint.h" | |
| #include "src/gpu/ganesh/GrPipeline.h" | |
| #include "src/gpu/ganesh/GrProcessorSet.h" | |
| #include "src/gpu/ganesh/GrProgramInfo.h" | |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" | |
| #include "src/gpu/ganesh/GrResourceProvider.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxy.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyView.h" | |
| #include "src/gpu/ganesh/GrTextureProxy.h" | |
| #include "src/gpu/ganesh/GrXferProcessor.h" | |
| #include "src/gpu/ganesh/SkGr.h" | |
| #include "src/gpu/ganesh/SurfaceDrawContext.h" | |
| #include "src/gpu/ganesh/effects/GrBlendFragmentProcessor.h" | |
| #include "src/gpu/ganesh/effects/GrTextureEffect.h" | |
| #include "src/gpu/ganesh/geometry/GrQuad.h" | |
| #include "src/gpu/ganesh/geometry/GrQuadBuffer.h" | |
| #include "src/gpu/ganesh/geometry/GrQuadUtils.h" | |
| #include "src/gpu/ganesh/geometry/GrRect.h" | |
| #include "src/gpu/ganesh/ops/FillRectOp.h" | |
| #include "src/gpu/ganesh/ops/GrMeshDrawOp.h" | |
| #include "src/gpu/ganesh/ops/GrSimpleMeshDrawOpHelper.h" | |
| #include "src/gpu/ganesh/ops/QuadPerEdgeAA.h" | |
| #if defined(GPU_TEST_UTILS) | |
| #include "src/base/SkRandom.h" | |
| #include "src/gpu/ganesh/GrProxyProvider.h" | |
| #include "src/gpu/ganesh/GrTestUtils.h" | |
| #endif | |
| #include <algorithm> | |
| #include <cmath> | |
| #include <cstring> | |
| #include <limits> | |
| #include <memory> | |
| #include <new> | |
| #include <utility> | |
| class GrDstProxyView; | |
| using namespace skgpu::ganesh; | |
| namespace { | |
| using Subset = skgpu::ganesh::QuadPerEdgeAA::Subset; | |
| using VertexSpec = skgpu::ganesh::QuadPerEdgeAA::VertexSpec; | |
| using ColorType = skgpu::ganesh::QuadPerEdgeAA::ColorType; | |
| // Extracts lengths of vertical and horizontal edges of axis-aligned quad. "width" is the edge | |
| // between v0 and v2 (or v1 and v3), "height" is the edge between v0 and v1 (or v2 and v3). | |
| SkSize axis_aligned_quad_size(const GrQuad& quad) { | |
| SkASSERT(quad.quadType() == GrQuad::Type::kAxisAligned); | |
| // Simplification of regular edge length equation, since it's axis aligned and can avoid sqrt | |
| float dw = std::fabs(quad.x(2) - quad.x(0)) + std::fabs(quad.y(2) - quad.y(0)); | |
| float dh = std::fabs(quad.x(1) - quad.x(0)) + std::fabs(quad.y(1) - quad.y(0)); | |
| return {dw, dh}; | |
| } | |
| // Describes function for normalizing src coords: [x * iw, y * ih + yOffset] can represent | |
| // regular and rectangular textures, w/ or w/o origin correction. | |
| struct NormalizationParams { | |
| float fIW; // 1 / width of texture, or 1.0 for texture rectangles | |
| float fInvH; // 1 / height of texture, or 1.0 for tex rects, X -1 if bottom-left origin | |
| float fYOffset; // 0 for top-left origin, height of [normalized] tex if bottom-left | |
| }; | |
| NormalizationParams proxy_normalization_params(const GrSurfaceProxy* proxy, | |
| GrSurfaceOrigin origin) { | |
| // Whether or not the proxy is instantiated, this is the size its texture will be, so we can | |
| // normalize the src coordinates up front. | |
| SkISize dimensions = proxy->backingStoreDimensions(); | |
| float iw, ih, h; | |
| if (proxy->backendFormat().textureType() == GrTextureType::kRectangle) { | |
| iw = ih = 1.f; | |
| h = dimensions.height(); | |
| } else { | |
| iw = 1.f / dimensions.width(); | |
| ih = 1.f / dimensions.height(); | |
| h = 1.f; | |
| } | |
| if (origin == kBottomLeft_GrSurfaceOrigin) { | |
| return {iw, -ih, h}; | |
| } else { | |
| return {iw, ih, 0.0f}; | |
| } | |
| } | |
| // Normalize the subset. If 'subsetRect' is null, it is assumed no subset constraint is desired, | |
| // so a sufficiently large rect is returned even if the quad ends up batched with an op that uses | |
| // subsets overall. When there is a subset it will be inset based on the filter mode. Normalization | |
| // and y-flipping are applied as indicated by NormalizationParams. | |
| SkRect normalize_and_inset_subset(GrSamplerState::Filter filter, | |
| const NormalizationParams& params, | |
| const SkRect* subsetRect) { | |
| static constexpr SkRect kLargeRect = {-100000, -100000, 1000000, 1000000}; | |
| if (!subsetRect) { | |
| // Either the quad has no subset constraint and is batched with a subset constrained op | |
| // (in which case we want a subset that doesn't restrict normalized tex coords), or the | |
| // entire op doesn't use the subset, in which case the returned value is ignored. | |
| return kLargeRect; | |
| } | |
| auto ltrb = skvx::Vec<4, float>::Load(subsetRect); | |
| auto flipHi = skvx::Vec<4, float>({1.f, 1.f, -1.f, -1.f}); | |
| if (filter == GrSamplerState::Filter::kNearest) { | |
| // Make sure our insetting puts us at pixel centers. | |
| ltrb = skvx::floor(ltrb*flipHi)*flipHi; | |
| } | |
| // Inset with pin to the rect center. | |
| ltrb += skvx::Vec<4, float>({ GrTextureEffect::kLinearInset, GrTextureEffect::kLinearInset, | |
| -GrTextureEffect::kLinearInset, -GrTextureEffect::kLinearInset}); | |
| auto mid = (skvx::shuffle<2, 3, 0, 1>(ltrb) + ltrb)*0.5f; | |
| ltrb = skvx::min(ltrb*flipHi, mid*flipHi)*flipHi; | |
| // Normalize and offset | |
| ltrb = ltrb * skvx::Vec<4, float>{params.fIW, params.fInvH, params.fIW, params.fInvH} + | |
| skvx::Vec<4, float>{0.f, params.fYOffset, 0.f, params.fYOffset}; | |
| if (params.fInvH < 0.f) { | |
| // Flip top and bottom to keep the rect sorted when loaded back to SkRect. | |
| ltrb = skvx::shuffle<0, 3, 2, 1>(ltrb); | |
| } | |
| SkRect out; | |
| ltrb.store(&out); | |
| return out; | |
| } | |
| // Normalizes logical src coords and corrects for origin | |
| void normalize_src_quad(const NormalizationParams& params, | |
| GrQuad* srcQuad) { | |
| // The src quad should not have any perspective | |
| SkASSERT(!srcQuad->hasPerspective()); | |
| skvx::Vec<4, float> xs = srcQuad->x4f() * params.fIW; | |
| skvx::Vec<4, float> ys = srcQuad->y4f() * params.fInvH + params.fYOffset; | |
| xs.store(srcQuad->xs()); | |
| ys.store(srcQuad->ys()); | |
| } | |
| // Count the number of proxy runs in the entry set. This usually is already computed by | |
| // SkGpuDevice, but when the BatchLengthLimiter chops the set up it must determine a new proxy count | |
| // for each split. | |
| int proxy_run_count(const GrTextureSetEntry set[], int count) { | |
| int actualProxyRunCount = 0; | |
| const GrSurfaceProxy* lastProxy = nullptr; | |
| for (int i = 0; i < count; ++i) { | |
| if (set[i].fProxyView.proxy() != lastProxy) { | |
| actualProxyRunCount++; | |
| lastProxy = set[i].fProxyView.proxy(); | |
| } | |
| } | |
| return actualProxyRunCount; | |
| } | |
| bool safe_to_ignore_subset_rect(GrAAType aaType, GrSamplerState::Filter filter, | |
| const DrawQuad& quad, const SkRect& subsetRect) { | |
| // If both the device and local quad are both axis-aligned, and filtering is off, the local quad | |
| // can push all the way up to the edges of the the subset rect and the sampler shouldn't | |
| // overshoot. Unfortunately, antialiasing adds enough jitter that we can only rely on this in | |
| // the non-antialiased case. | |
| SkRect localBounds = quad.fLocal.bounds(); | |
| if (aaType == GrAAType::kNone && | |
| filter == GrSamplerState::Filter::kNearest && | |
| quad.fDevice.quadType() == GrQuad::Type::kAxisAligned && | |
| quad.fLocal.quadType() == GrQuad::Type::kAxisAligned && | |
| subsetRect.contains(localBounds)) { | |
| return true; | |
| } | |
| // If the local quad is inset by at least 0.5 pixels into the subset rect's bounds, the | |
| // sampler shouldn't overshoot, even when antialiasing and filtering is taken into account. | |
| if (subsetRect.makeInset(GrTextureEffect::kLinearInset, | |
| GrTextureEffect::kLinearInset) | |
| .contains(localBounds)) { | |
| return true; | |
| } | |
| // The subset rect cannot be ignored safely. | |
| return false; | |
| } | |
| /** | |
| * Op that implements TextureOp::Make. It draws textured quads. Each quad can modulate against a | |
| * the texture by color. The blend with the destination is always src-over. The edges are non-AA. | |
| */ | |
| class TextureOpImpl final : public GrMeshDrawOp { | |
| public: | |
| using Saturate = TextureOp::Saturate; | |
| static GrOp::Owner Make(GrRecordingContext* context, | |
| GrSurfaceProxyView proxyView, | |
| sk_sp<GrColorSpaceXform> textureXform, | |
| GrSamplerState::Filter filter, | |
| GrSamplerState::MipmapMode mm, | |
| const SkPMColor4f& color, | |
| Saturate saturate, | |
| GrAAType aaType, | |
| DrawQuad* quad, | |
| const SkRect* subset) { | |
| return GrOp::Make<TextureOpImpl>(context, std::move(proxyView), std::move(textureXform), | |
| filter, mm, color, saturate, aaType, quad, subset); | |
| } | |
| static GrOp::Owner Make(GrRecordingContext* context, | |
| GrTextureSetEntry set[], | |
| int cnt, | |
| int proxyRunCnt, | |
| GrSamplerState::Filter filter, | |
| GrSamplerState::MipmapMode mm, | |
| Saturate saturate, | |
| GrAAType aaType, | |
| SkCanvas::SrcRectConstraint constraint, | |
| const SkMatrix& viewMatrix, | |
| sk_sp<GrColorSpaceXform> textureColorSpaceXform) { | |
| // Allocate size based on proxyRunCnt, since that determines number of ViewCountPairs. | |
| SkASSERT(proxyRunCnt <= cnt); | |
| return GrOp::MakeWithExtraMemory<TextureOpImpl>( | |
| context, sizeof(ViewCountPair) * (proxyRunCnt - 1), | |
| set, cnt, proxyRunCnt, filter, mm, saturate, aaType, constraint, | |
| viewMatrix, std::move(textureColorSpaceXform)); | |
| } | |
| ~TextureOpImpl() override { | |
| for (unsigned p = 1; p < fMetadata.fProxyCount; ++p) { | |
| fViewCountPairs[p].~ViewCountPair(); | |
| } | |
| } | |
| const char* name() const override { return "TextureOp"; } | |
| void visitProxies(const GrVisitProxyFunc& func) const override { | |
| bool mipped = (fMetadata.mipmapMode() != GrSamplerState::MipmapMode::kNone); | |
| for (unsigned p = 0; p < fMetadata.fProxyCount; ++p) { | |
| func(fViewCountPairs[p].fProxy.get(), skgpu::Mipmapped(mipped)); | |
| } | |
| if (fDesc && fDesc->fProgramInfo) { | |
| fDesc->fProgramInfo->visitFPProxies(func); | |
| } | |
| } | |
| #ifdef SK_DEBUG | |
| static void ValidateResourceLimits() { | |
| // The op implementation has an upper bound on the number of quads that it can represent. | |
| // However, the resource manager imposes its own limit on the number of quads, which should | |
| // always be lower than the numerical limit this op can hold. | |
| using CountStorage = decltype(Metadata::fTotalQuadCount); | |
| CountStorage maxQuadCount = std::numeric_limits<CountStorage>::max(); | |
| // GrResourceProvider::Max...() is typed as int, so don't compare across signed/unsigned. | |
| int resourceLimit = SkTo<int>(maxQuadCount); | |
| SkASSERT(GrResourceProvider::MaxNumAAQuads() <= resourceLimit && | |
| GrResourceProvider::MaxNumNonAAQuads() <= resourceLimit); | |
| } | |
| #endif | |
| GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip*, | |
| GrClampType clampType) override { | |
| SkASSERT(fMetadata.colorType() == ColorType::kNone); | |
| auto iter = fQuads.metadata(); | |
| while(iter.next()) { | |
| auto colorType = skgpu::ganesh::QuadPerEdgeAA::MinColorType(iter->fColor); | |
| colorType = std::max(static_cast<ColorType>(fMetadata.fColorType), | |
| colorType); | |
| if (caps.reducedShaderMode()) { | |
| colorType = std::max(colorType, ColorType::kByte); | |
| } | |
| fMetadata.fColorType = static_cast<uint16_t>(colorType); | |
| } | |
| return GrProcessorSet::EmptySetAnalysis(); | |
| } | |
| FixedFunctionFlags fixedFunctionFlags() const override { | |
| return fMetadata.aaType() == GrAAType::kMSAA ? FixedFunctionFlags::kUsesHWAA | |
| : FixedFunctionFlags::kNone; | |
| } | |
| DEFINE_OP_CLASS_ID | |
| private: | |
| friend class ::GrOp; | |
| struct ColorSubsetAndAA { | |
| ColorSubsetAndAA(const SkPMColor4f& color, const SkRect& subsetRect, GrQuadAAFlags aaFlags) | |
| : fColor(color) | |
| , fSubsetRect(subsetRect) | |
| , fAAFlags(static_cast<uint16_t>(aaFlags)) { | |
| SkASSERT(fAAFlags == static_cast<uint16_t>(aaFlags)); | |
| } | |
| SkPMColor4f fColor; | |
| // If the op doesn't use subsets, this is ignored. If the op uses subsets and the specific | |
| // entry does not, this rect will equal kLargeRect, so it automatically has no effect. | |
| SkRect fSubsetRect; | |
| unsigned fAAFlags : 4; | |
| GrQuadAAFlags aaFlags() const { return static_cast<GrQuadAAFlags>(fAAFlags); } | |
| }; | |
| struct ViewCountPair { | |
| // Normally this would be a GrSurfaceProxyView, but TextureOp applies the GrOrigin right | |
| // away so it doesn't need to be stored, and all ViewCountPairs in an op have the same | |
| // swizzle so that is stored in the op metadata. | |
| sk_sp<GrSurfaceProxy> fProxy; | |
| int fQuadCnt; | |
| }; | |
| // TextureOp and ViewCountPair are 8 byte aligned. This is packed into 8 bytes to minimally | |
| // increase the size of the op; increasing the op size can have a surprising impact on | |
| // performance (since texture ops are one of the most commonly used in an app). | |
| struct Metadata { | |
| // AAType must be filled after initialization; ColorType is determined in finalize() | |
| Metadata(const skgpu::Swizzle& swizzle, | |
| GrSamplerState::Filter filter, | |
| GrSamplerState::MipmapMode mm, | |
| Subset subset, | |
| Saturate saturate) | |
| : fSwizzle(swizzle) | |
| , fProxyCount(1) | |
| , fTotalQuadCount(1) | |
| , fFilter(static_cast<uint16_t>(filter)) | |
| , fMipmapMode(static_cast<uint16_t>(mm)) | |
| , fAAType(static_cast<uint16_t>(GrAAType::kNone)) | |
| , fColorType(static_cast<uint16_t>(ColorType::kNone)) | |
| , fSubset(static_cast<uint16_t>(subset)) | |
| , fSaturate(static_cast<uint16_t>(saturate)) {} | |
| skgpu::Swizzle fSwizzle; // sizeof(skgpu::Swizzle) == uint16_t | |
| uint16_t fProxyCount; | |
| // This will be >= fProxyCount, since a proxy may be drawn multiple times | |
| uint16_t fTotalQuadCount; | |
| // These must be based on uint16_t to help MSVC's pack bitfields optimally | |
| uint16_t fFilter : 2; // GrSamplerState::Filter | |
| uint16_t fMipmapMode : 2; // GrSamplerState::MipmapMode | |
| uint16_t fAAType : 2; // GrAAType | |
| uint16_t fColorType : 2; // GrQuadPerEdgeAA::ColorType | |
| uint16_t fSubset : 1; // bool | |
| uint16_t fSaturate : 1; // bool | |
| uint16_t fUnused : 6; // # of bits left before Metadata exceeds 8 bytes | |
| GrSamplerState::Filter filter() const { | |
| return static_cast<GrSamplerState::Filter>(fFilter); | |
| } | |
| GrSamplerState::MipmapMode mipmapMode() const { | |
| return static_cast<GrSamplerState::MipmapMode>(fMipmapMode); | |
| } | |
| GrAAType aaType() const { return static_cast<GrAAType>(fAAType); } | |
| ColorType colorType() const { return static_cast<ColorType>(fColorType); } | |
| Subset subset() const { return static_cast<Subset>(fSubset); } | |
| Saturate saturate() const { return static_cast<Saturate>(fSaturate); } | |
| static_assert(GrSamplerState::kFilterCount <= 4); | |
| static_assert(kGrAATypeCount <= 4); | |
| static_assert(skgpu::ganesh::QuadPerEdgeAA::kColorTypeCount <= 4); | |
| }; | |
| static_assert(sizeof(Metadata) == 8); | |
| // This descriptor is used to store the draw info we decide on during on(Pre)PrepareDraws. We | |
| // store the data in a separate struct in order to minimize the size of the TextureOp. | |
| // Historically, increasing the TextureOp's size has caused surprising perf regressions, but we | |
| // may want to re-evaluate whether this is still necessary. | |
| // | |
| // In the onPrePrepareDraws case it is allocated in the creation-time opData arena, and | |
| // allocatePrePreparedVertices is also called. | |
| // | |
| // In the onPrepareDraws case this descriptor is allocated in the flush-time arena (i.e., as | |
| // part of the flushState). | |
| struct Desc { | |
| VertexSpec fVertexSpec; | |
| int fNumProxies = 0; | |
| int fNumTotalQuads = 0; | |
| // This member variable is only used by 'onPrePrepareDraws'. | |
| char* fPrePreparedVertices = nullptr; | |
| GrProgramInfo* fProgramInfo = nullptr; | |
| sk_sp<const GrBuffer> fIndexBuffer; | |
| sk_sp<const GrBuffer> fVertexBuffer; | |
| int fBaseVertex; | |
| // How big should 'fVertices' be to hold all the vertex data? | |
| size_t totalSizeInBytes() const { | |
| return this->totalNumVertices() * fVertexSpec.vertexSize(); | |
| } | |
| int totalNumVertices() const { | |
| return fNumTotalQuads * fVertexSpec.verticesPerQuad(); | |
| } | |
| void allocatePrePreparedVertices(SkArenaAlloc* arena) { | |
| fPrePreparedVertices = arena->makeArrayDefault<char>(this->totalSizeInBytes()); | |
| } | |
| }; | |
| // If subsetRect is not null it will be used to apply a strict src rect-style constraint. | |
| TextureOpImpl(GrSurfaceProxyView proxyView, | |
| sk_sp<GrColorSpaceXform> textureColorSpaceXform, | |
| GrSamplerState::Filter filter, | |
| GrSamplerState::MipmapMode mm, | |
| const SkPMColor4f& color, | |
| Saturate saturate, | |
| GrAAType aaType, | |
| DrawQuad* quad, | |
| const SkRect* subsetRect) | |
| : INHERITED(ClassID()) | |
| , fQuads(1, true /* includes locals */) | |
| , fTextureColorSpaceXform(std::move(textureColorSpaceXform)) | |
| , fDesc(nullptr) | |
| , fMetadata(proxyView.swizzle(), filter, mm, Subset(!!subsetRect), saturate) { | |
| // Clean up disparities between the overall aa type and edge configuration and apply | |
| // optimizations based on the rect and matrix when appropriate | |
| GrQuadUtils::ResolveAAType(aaType, quad->fEdgeFlags, quad->fDevice, | |
| &aaType, &quad->fEdgeFlags); | |
| fMetadata.fAAType = static_cast<uint16_t>(aaType); | |
| // We expect our caller to have already caught this optimization. | |
| SkASSERT(!subsetRect || | |
| !subsetRect->contains(proxyView.proxy()->backingStoreBoundsRect())); | |
| // We may have had a strict constraint with nearest filter solely due to possible AA bloat. | |
| // Try to identify cases where the subsetting isn't actually necessary, and skip it. | |
| if (subsetRect) { | |
| if (safe_to_ignore_subset_rect(aaType, filter, *quad, *subsetRect)) { | |
| subsetRect = nullptr; | |
| fMetadata.fSubset = static_cast<uint16_t>(Subset::kNo); | |
| } | |
| } | |
| // Normalize src coordinates and the subset (if set) | |
| NormalizationParams params = proxy_normalization_params(proxyView.proxy(), | |
| proxyView.origin()); | |
| normalize_src_quad(params, &quad->fLocal); | |
| SkRect subset = normalize_and_inset_subset(filter, params, subsetRect); | |
| // Set bounds before clipping so we don't have to worry about unioning the bounds of | |
| // the two potential quads (GrQuad::bounds() is perspective-safe). | |
| bool hairline = GrQuadUtils::WillUseHairline(quad->fDevice, aaType, quad->fEdgeFlags); | |
| this->setBounds(quad->fDevice.bounds(), HasAABloat(aaType == GrAAType::kCoverage), | |
| hairline ? IsHairline::kYes : IsHairline::kNo); | |
| int quadCount = this->appendQuad(quad, color, subset); | |
| fViewCountPairs[0] = {proxyView.detachProxy(), quadCount}; | |
| } | |
| TextureOpImpl(GrTextureSetEntry set[], | |
| int cnt, | |
| int proxyRunCnt, | |
| const GrSamplerState::Filter filter, | |
| const GrSamplerState::MipmapMode mm, | |
| const Saturate saturate, | |
| const GrAAType aaType, | |
| const SkCanvas::SrcRectConstraint constraint, | |
| const SkMatrix& viewMatrix, | |
| sk_sp<GrColorSpaceXform> textureColorSpaceXform) | |
| : INHERITED(ClassID()) | |
| , fQuads(cnt, true /* includes locals */) | |
| , fTextureColorSpaceXform(std::move(textureColorSpaceXform)) | |
| , fDesc(nullptr) | |
| , fMetadata(set[0].fProxyView.swizzle(), | |
| GrSamplerState::Filter::kNearest, | |
| GrSamplerState::MipmapMode::kNone, | |
| Subset::kNo, | |
| saturate) { | |
| // Update counts to reflect the batch op | |
| fMetadata.fProxyCount = SkToUInt(proxyRunCnt); | |
| fMetadata.fTotalQuadCount = SkToUInt(cnt); | |
| SkRect bounds = SkRectPriv::MakeLargestInverted(); | |
| GrAAType netAAType = GrAAType::kNone; // aa type maximally compatible with all dst rects | |
| Subset netSubset = Subset::kNo; | |
| GrSamplerState::Filter netFilter = GrSamplerState::Filter::kNearest; | |
| GrSamplerState::MipmapMode netMM = GrSamplerState::MipmapMode::kNone; | |
| bool hasSubpixel = false; | |
| const GrSurfaceProxy* curProxy = nullptr; | |
| // 'q' is the index in 'set' and fQuadBuffer; 'p' is the index in fViewCountPairs and only | |
| // increases when set[q]'s proxy changes. | |
| int p = 0; | |
| for (int q = 0; q < cnt; ++q) { | |
| SkASSERT(mm == GrSamplerState::MipmapMode::kNone || | |
| (set[0].fProxyView.proxy()->asTextureProxy()->mipmapped() == | |
| skgpu::Mipmapped::kYes)); | |
| if (q == 0) { | |
| // We do not placement new the first ViewCountPair since that one is allocated and | |
| // initialized as part of the TextureOp creation. | |
| fViewCountPairs[0].fProxy = set[0].fProxyView.detachProxy(); | |
| fViewCountPairs[0].fQuadCnt = 0; | |
| curProxy = fViewCountPairs[0].fProxy.get(); | |
| } else if (set[q].fProxyView.proxy() != curProxy) { | |
| // We must placement new the ViewCountPairs here so that the sk_sps in the | |
| // GrSurfaceProxyView get initialized properly. | |
| new(&fViewCountPairs[++p])ViewCountPair({set[q].fProxyView.detachProxy(), 0}); | |
| curProxy = fViewCountPairs[p].fProxy.get(); | |
| SkASSERT(GrTextureProxy::ProxiesAreCompatibleAsDynamicState( | |
| curProxy, fViewCountPairs[0].fProxy.get())); | |
| SkASSERT(fMetadata.fSwizzle == set[q].fProxyView.swizzle()); | |
| } // else another quad referencing the same proxy | |
| SkMatrix ctm = viewMatrix; | |
| if (set[q].fPreViewMatrix) { | |
| ctm.preConcat(*set[q].fPreViewMatrix); | |
| } | |
| // Use dstRect/srcRect unless dstClip is provided, in which case derive new source | |
| // coordinates by mapping dstClipQuad by the dstRect to srcRect transform. | |
| DrawQuad quad; | |
| if (set[q].fDstClipQuad) { | |
| quad.fDevice = GrQuad::MakeFromSkQuad(set[q].fDstClipQuad, ctm); | |
| SkPoint srcPts[4]; | |
| GrMapRectPoints(set[q].fDstRect, set[q].fSrcRect, set[q].fDstClipQuad, srcPts, 4); | |
| quad.fLocal = GrQuad::MakeFromSkQuad(srcPts, SkMatrix::I()); | |
| } else { | |
| quad.fDevice = GrQuad::MakeFromRect(set[q].fDstRect, ctm); | |
| quad.fLocal = GrQuad(set[q].fSrcRect); | |
| } | |
| // This may be reduced per-quad from the requested aggregate filtering level, and used | |
| // to determine if the subset is needed for the entry as well. | |
| GrSamplerState::Filter filterForQuad = filter; | |
| if (netFilter != filter || netMM != mm) { | |
| // The only way netFilter != filter is if linear is requested and we haven't yet | |
| // found a quad that requires linear (so net is still nearest). Similar for mip | |
| // mapping. | |
| SkASSERT(filter == netFilter || | |
| (netFilter == GrSamplerState::Filter::kNearest && filter > netFilter)); | |
| SkASSERT(mm == netMM || | |
| (netMM == GrSamplerState::MipmapMode::kNone && mm > netMM)); | |
| auto [mustFilter, mustMM] = FilterAndMipmapHaveNoEffect(quad.fLocal, quad.fDevice); | |
| if (filter != GrSamplerState::Filter::kNearest) { | |
| if (mustFilter) { | |
| netFilter = filter; // upgrade batch to higher filter level | |
| } else { | |
| filterForQuad = GrSamplerState::Filter::kNearest; // downgrade entry | |
| } | |
| } | |
| if (mustMM && mm != GrSamplerState::MipmapMode::kNone) { | |
| netMM = mm; | |
| } | |
| } | |
| // Determine the AA type for the quad, then merge with net AA type | |
| GrAAType aaForQuad; | |
| GrQuadUtils::ResolveAAType(aaType, set[q].fAAFlags, quad.fDevice, | |
| &aaForQuad, &quad.fEdgeFlags); | |
| // Update overall bounds of the op as the union of all quads | |
| bounds.joinPossiblyEmptyRect(quad.fDevice.bounds()); | |
| hasSubpixel |= GrQuadUtils::WillUseHairline(quad.fDevice, aaForQuad, quad.fEdgeFlags); | |
| // Resolve sets aaForQuad to aaType or None, there is never a change between aa methods | |
| SkASSERT(aaForQuad == GrAAType::kNone || aaForQuad == aaType); | |
| if (netAAType == GrAAType::kNone && aaForQuad != GrAAType::kNone) { | |
| netAAType = aaType; | |
| } | |
| // Calculate metadata for the entry | |
| const SkRect* subsetForQuad = nullptr; | |
| if (constraint == SkCanvas::kStrict_SrcRectConstraint) { | |
| // Check (briefly) if the subset rect is actually needed for this set entry. | |
| SkRect* subsetRect = &set[q].fSrcRect; | |
| if (!subsetRect->contains(curProxy->backingStoreBoundsRect())) { | |
| if (!safe_to_ignore_subset_rect(aaForQuad, filterForQuad, quad, *subsetRect)) { | |
| netSubset = Subset::kYes; | |
| subsetForQuad = subsetRect; | |
| } | |
| } | |
| } | |
| // Normalize the src quads and apply origin | |
| NormalizationParams proxyParams = proxy_normalization_params( | |
| curProxy, set[q].fProxyView.origin()); | |
| normalize_src_quad(proxyParams, &quad.fLocal); | |
| // This subset may represent a no-op, otherwise it will have the origin and dimensions | |
| // of the texture applied to it. | |
| SkRect subset = normalize_and_inset_subset(filter, proxyParams, subsetForQuad); | |
| // Always append a quad (or 2 if perspective clipped), it just may refer back to a prior | |
| // ViewCountPair (this frequently happens when Chrome draws 9-patches). | |
| fViewCountPairs[p].fQuadCnt += this->appendQuad(&quad, set[q].fColor, subset); | |
| } | |
| // The # of proxy switches should match what was provided (+1 because we incremented p | |
| // when a new proxy was encountered). | |
| SkASSERT((p + 1) == fMetadata.fProxyCount); | |
| SkASSERT(fQuads.count() == fMetadata.fTotalQuadCount); | |
| fMetadata.fAAType = static_cast<uint16_t>(netAAType); | |
| fMetadata.fFilter = static_cast<uint16_t>(netFilter); | |
| fMetadata.fSubset = static_cast<uint16_t>(netSubset); | |
| this->setBounds(bounds, HasAABloat(netAAType == GrAAType::kCoverage), | |
| hasSubpixel ? IsHairline::kYes : IsHairline::kNo); | |
| } | |
| int appendQuad(DrawQuad* quad, const SkPMColor4f& color, const SkRect& subset) { | |
| DrawQuad extra; | |
| // Always clip to W0 to stay consistent with GrQuad::bounds | |
| int quadCount = GrQuadUtils::ClipToW0(quad, &extra); | |
| if (quadCount == 0) { | |
| // We can't discard the op at this point, but disable AA flags so it won't go through | |
| // inset/outset processing | |
| quad->fEdgeFlags = GrQuadAAFlags::kNone; | |
| quadCount = 1; | |
| } | |
| fQuads.append(quad->fDevice, {color, subset, quad->fEdgeFlags}, &quad->fLocal); | |
| if (quadCount > 1) { | |
| fQuads.append(extra.fDevice, {color, subset, extra.fEdgeFlags}, &extra.fLocal); | |
| fMetadata.fTotalQuadCount++; | |
| } | |
| return quadCount; | |
| } | |
| GrProgramInfo* programInfo() override { | |
| // Although this Op implements its own onPrePrepareDraws it calls GrMeshDrawOps' version so | |
| // this entry point will be called. | |
| return (fDesc) ? fDesc->fProgramInfo : nullptr; | |
| } | |
| void onCreateProgramInfo(const GrCaps* caps, | |
| SkArenaAlloc* arena, | |
| const GrSurfaceProxyView& writeView, | |
| bool usesMSAASurface, | |
| GrAppliedClip&& appliedClip, | |
| const GrDstProxyView& dstProxyView, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) override { | |
| SkASSERT(fDesc); | |
| GrGeometryProcessor* gp; | |
| { | |
| const GrBackendFormat& backendFormat = | |
| fViewCountPairs[0].fProxy->backendFormat(); | |
| GrSamplerState samplerState = GrSamplerState(GrSamplerState::WrapMode::kClamp, | |
| fMetadata.filter()); | |
| gp = skgpu::ganesh::QuadPerEdgeAA::MakeTexturedProcessor( | |
| arena, | |
| fDesc->fVertexSpec, | |
| *caps->shaderCaps(), | |
| backendFormat, | |
| samplerState, | |
| fMetadata.fSwizzle, | |
| std::move(fTextureColorSpaceXform), | |
| fMetadata.saturate()); | |
| SkASSERT(fDesc->fVertexSpec.vertexSize() == gp->vertexStride()); | |
| } | |
| fDesc->fProgramInfo = GrSimpleMeshDrawOpHelper::CreateProgramInfo( | |
| caps, arena, writeView, usesMSAASurface, std::move(appliedClip), dstProxyView, gp, | |
| GrProcessorSet::MakeEmptySet(), fDesc->fVertexSpec.primitiveType(), | |
| renderPassXferBarriers, colorLoadOp, GrPipeline::InputFlags::kNone); | |
| } | |
| void onPrePrepareDraws(GrRecordingContext* context, | |
| const GrSurfaceProxyView& writeView, | |
| GrAppliedClip* clip, | |
| const GrDstProxyView& dstProxyView, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) override { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| SkDEBUGCODE(this->validate();) | |
| SkASSERT(!fDesc); | |
| SkArenaAlloc* arena = context->priv().recordTimeAllocator(); | |
| fDesc = arena->make<Desc>(); | |
| this->characterize(fDesc); | |
| fDesc->allocatePrePreparedVertices(arena); | |
| FillInVertices(*context->priv().caps(), this, fDesc, fDesc->fPrePreparedVertices); | |
| // This will call onCreateProgramInfo and register the created program with the DDL. | |
| this->INHERITED::onPrePrepareDraws(context, writeView, clip, dstProxyView, | |
| renderPassXferBarriers, colorLoadOp); | |
| } | |
| static void FillInVertices(const GrCaps& caps, | |
| TextureOpImpl* texOp, | |
| Desc* desc, | |
| char* vertexData) { | |
| SkASSERT(vertexData); | |
| SkDEBUGCODE(int totQuadsSeen = 0;) SkDEBUGCODE(int totVerticesSeen = 0;) | |
| SkDEBUGCODE(const size_t vertexSize = desc->fVertexSpec.vertexSize();) | |
| SkDEBUGCODE(auto startMark{vertexData};) | |
| skgpu::ganesh::QuadPerEdgeAA::Tessellator tessellator( | |
| desc->fVertexSpec, vertexData); | |
| for (const auto& op : ChainRange<TextureOpImpl>(texOp)) { | |
| auto iter = op.fQuads.iterator(); | |
| for (unsigned p = 0; p < op.fMetadata.fProxyCount; ++p) { | |
| const int quadCnt = op.fViewCountPairs[p].fQuadCnt; | |
| SkDEBUGCODE(int meshVertexCnt = quadCnt * desc->fVertexSpec.verticesPerQuad()); | |
| for (int i = 0; i < quadCnt && iter.next(); ++i) { | |
| SkASSERT(iter.isLocalValid()); | |
| const ColorSubsetAndAA& info = iter.metadata(); | |
| tessellator.append(iter.deviceQuad(), iter.localQuad(), info.fColor, | |
| info.fSubsetRect, info.aaFlags()); | |
| } | |
| SkASSERT((totVerticesSeen + meshVertexCnt) * vertexSize | |
| == (size_t)(tessellator.vertexMark() - startMark)); | |
| SkDEBUGCODE(totQuadsSeen += quadCnt;) | |
| SkDEBUGCODE(totVerticesSeen += meshVertexCnt); | |
| SkASSERT(totQuadsSeen * desc->fVertexSpec.verticesPerQuad() == totVerticesSeen); | |
| } | |
| // If quad counts per proxy were calculated correctly, the entire iterator | |
| // should have been consumed. | |
| SkASSERT(!iter.next()); | |
| } | |
| SkASSERT(desc->totalSizeInBytes() == (size_t)(tessellator.vertexMark() - startMark)); | |
| SkASSERT(totQuadsSeen == desc->fNumTotalQuads); | |
| SkASSERT(totVerticesSeen == desc->totalNumVertices()); | |
| } | |
| #ifdef SK_DEBUG | |
| static int validate_op(GrTextureType textureType, | |
| GrAAType aaType, | |
| skgpu::Swizzle swizzle, | |
| const TextureOpImpl* op) { | |
| SkASSERT(op->fMetadata.fSwizzle == swizzle); | |
| int quadCount = 0; | |
| for (unsigned p = 0; p < op->fMetadata.fProxyCount; ++p) { | |
| auto* proxy = op->fViewCountPairs[p].fProxy->asTextureProxy(); | |
| quadCount += op->fViewCountPairs[p].fQuadCnt; | |
| SkASSERT(proxy); | |
| SkASSERT(proxy->textureType() == textureType); | |
| } | |
| SkASSERT(aaType == op->fMetadata.aaType()); | |
| return quadCount; | |
| } | |
| void validate() const override { | |
| // NOTE: Since this is debug-only code, we use the virtual asTextureProxy() | |
| auto textureType = fViewCountPairs[0].fProxy->asTextureProxy()->textureType(); | |
| GrAAType aaType = fMetadata.aaType(); | |
| skgpu::Swizzle swizzle = fMetadata.fSwizzle; | |
| int quadCount = validate_op(textureType, aaType, swizzle, this); | |
| for (const GrOp* tmp = this->prevInChain(); tmp; tmp = tmp->prevInChain()) { | |
| quadCount += validate_op(textureType, aaType, swizzle, | |
| static_cast<const TextureOpImpl*>(tmp)); | |
| } | |
| for (const GrOp* tmp = this->nextInChain(); tmp; tmp = tmp->nextInChain()) { | |
| quadCount += validate_op(textureType, aaType, swizzle, | |
| static_cast<const TextureOpImpl*>(tmp)); | |
| } | |
| SkASSERT(quadCount == this->numChainedQuads()); | |
| } | |
| #endif | |
| #if defined(GPU_TEST_UTILS) | |
| int numQuads() const final { return this->totNumQuads(); } | |
| #endif | |
| void characterize(Desc* desc) const { | |
| SkDEBUGCODE(this->validate();) | |
| GrQuad::Type quadType = GrQuad::Type::kAxisAligned; | |
| ColorType colorType = ColorType::kNone; | |
| GrQuad::Type srcQuadType = GrQuad::Type::kAxisAligned; | |
| Subset subset = Subset::kNo; | |
| GrAAType overallAAType = fMetadata.aaType(); | |
| desc->fNumProxies = 0; | |
| desc->fNumTotalQuads = 0; | |
| int maxQuadsPerMesh = 0; | |
| for (const auto& op : ChainRange<TextureOpImpl>(this)) { | |
| if (op.fQuads.deviceQuadType() > quadType) { | |
| quadType = op.fQuads.deviceQuadType(); | |
| } | |
| if (op.fQuads.localQuadType() > srcQuadType) { | |
| srcQuadType = op.fQuads.localQuadType(); | |
| } | |
| if (op.fMetadata.subset() == Subset::kYes) { | |
| subset = Subset::kYes; | |
| } | |
| colorType = std::max(colorType, op.fMetadata.colorType()); | |
| desc->fNumProxies += op.fMetadata.fProxyCount; | |
| for (unsigned p = 0; p < op.fMetadata.fProxyCount; ++p) { | |
| maxQuadsPerMesh = std::max(op.fViewCountPairs[p].fQuadCnt, maxQuadsPerMesh); | |
| } | |
| desc->fNumTotalQuads += op.totNumQuads(); | |
| if (op.fMetadata.aaType() == GrAAType::kCoverage) { | |
| overallAAType = GrAAType::kCoverage; | |
| } | |
| } | |
| SkASSERT(desc->fNumTotalQuads == this->numChainedQuads()); | |
| SkASSERT(!CombinedQuadCountWillOverflow(overallAAType, false, desc->fNumTotalQuads)); | |
| auto indexBufferOption = | |
| skgpu::ganesh::QuadPerEdgeAA::CalcIndexBufferOption(overallAAType, maxQuadsPerMesh); | |
| desc->fVertexSpec = VertexSpec(quadType, colorType, srcQuadType, /* hasLocal */ true, | |
| subset, overallAAType, /* alpha as coverage */ true, | |
| indexBufferOption); | |
| SkASSERT(desc->fNumTotalQuads <= | |
| skgpu::ganesh::QuadPerEdgeAA::QuadLimit(indexBufferOption)); | |
| } | |
| int totNumQuads() const { | |
| #ifdef SK_DEBUG | |
| int tmp = 0; | |
| for (unsigned p = 0; p < fMetadata.fProxyCount; ++p) { | |
| tmp += fViewCountPairs[p].fQuadCnt; | |
| } | |
| SkASSERT(tmp == fMetadata.fTotalQuadCount); | |
| #endif | |
| return fMetadata.fTotalQuadCount; | |
| } | |
| int numChainedQuads() const { | |
| int numChainedQuads = this->totNumQuads(); | |
| for (const GrOp* tmp = this->prevInChain(); tmp; tmp = tmp->prevInChain()) { | |
| numChainedQuads += ((const TextureOpImpl*)tmp)->totNumQuads(); | |
| } | |
| for (const GrOp* tmp = this->nextInChain(); tmp; tmp = tmp->nextInChain()) { | |
| numChainedQuads += ((const TextureOpImpl*)tmp)->totNumQuads(); | |
| } | |
| return numChainedQuads; | |
| } | |
| // onPrePrepareDraws may or may not have been called at this point | |
| void onPrepareDraws(GrMeshDrawTarget* target) override { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| SkDEBUGCODE(this->validate();) | |
| SkASSERT(!fDesc || fDesc->fPrePreparedVertices); | |
| if (!fDesc) { | |
| SkArenaAlloc* arena = target->allocator(); | |
| fDesc = arena->make<Desc>(); | |
| this->characterize(fDesc); | |
| SkASSERT(!fDesc->fPrePreparedVertices); | |
| } | |
| size_t vertexSize = fDesc->fVertexSpec.vertexSize(); | |
| void* vdata = target->makeVertexSpace(vertexSize, fDesc->totalNumVertices(), | |
| &fDesc->fVertexBuffer, &fDesc->fBaseVertex); | |
| if (!vdata) { | |
| SkDebugf("Could not allocate vertices\n"); | |
| return; | |
| } | |
| if (fDesc->fVertexSpec.needsIndexBuffer()) { | |
| fDesc->fIndexBuffer = skgpu::ganesh::QuadPerEdgeAA::GetIndexBuffer( | |
| target, fDesc->fVertexSpec.indexBufferOption()); | |
| if (!fDesc->fIndexBuffer) { | |
| SkDebugf("Could not allocate indices\n"); | |
| return; | |
| } | |
| } | |
| if (fDesc->fPrePreparedVertices) { | |
| memcpy(vdata, fDesc->fPrePreparedVertices, fDesc->totalSizeInBytes()); | |
| } else { | |
| FillInVertices(target->caps(), this, fDesc, (char*) vdata); | |
| } | |
| } | |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | |
| if (!fDesc->fVertexBuffer) { | |
| return; | |
| } | |
| if (fDesc->fVertexSpec.needsIndexBuffer() && !fDesc->fIndexBuffer) { | |
| return; | |
| } | |
| if (!fDesc->fProgramInfo) { | |
| this->createProgramInfo(flushState); | |
| SkASSERT(fDesc->fProgramInfo); | |
| } | |
| flushState->bindPipelineAndScissorClip(*fDesc->fProgramInfo, chainBounds); | |
| flushState->bindBuffers(std::move(fDesc->fIndexBuffer), nullptr, | |
| std::move(fDesc->fVertexBuffer)); | |
| int totQuadsSeen = 0; | |
| SkDEBUGCODE(int numDraws = 0;) | |
| for (const auto& op : ChainRange<TextureOpImpl>(this)) { | |
| for (unsigned p = 0; p < op.fMetadata.fProxyCount; ++p) { | |
| const int quadCnt = op.fViewCountPairs[p].fQuadCnt; | |
| SkASSERT(numDraws < fDesc->fNumProxies); | |
| flushState->bindTextures(fDesc->fProgramInfo->geomProc(), | |
| *op.fViewCountPairs[p].fProxy, | |
| fDesc->fProgramInfo->pipeline()); | |
| skgpu::ganesh::QuadPerEdgeAA::IssueDraw(flushState->caps(), | |
| flushState->opsRenderPass(), | |
| fDesc->fVertexSpec, | |
| totQuadsSeen, | |
| quadCnt, | |
| fDesc->totalNumVertices(), | |
| fDesc->fBaseVertex); | |
| totQuadsSeen += quadCnt; | |
| SkDEBUGCODE(++numDraws;) | |
| } | |
| } | |
| SkASSERT(totQuadsSeen == fDesc->fNumTotalQuads); | |
| SkASSERT(numDraws == fDesc->fNumProxies); | |
| } | |
| void propagateCoverageAAThroughoutChain() { | |
| fMetadata.fAAType = static_cast<uint16_t>(GrAAType::kCoverage); | |
| for (GrOp* tmp = this->prevInChain(); tmp; tmp = tmp->prevInChain()) { | |
| auto tex = static_cast<TextureOpImpl*>(tmp); | |
| SkASSERT(tex->fMetadata.aaType() == GrAAType::kCoverage || | |
| tex->fMetadata.aaType() == GrAAType::kNone); | |
| tex->fMetadata.fAAType = static_cast<uint16_t>(GrAAType::kCoverage); | |
| } | |
| for (GrOp* tmp = this->nextInChain(); tmp; tmp = tmp->nextInChain()) { | |
| auto tex = static_cast<TextureOpImpl*>(tmp); | |
| SkASSERT(tex->fMetadata.aaType() == GrAAType::kCoverage || | |
| tex->fMetadata.aaType() == GrAAType::kNone); | |
| tex->fMetadata.fAAType = static_cast<uint16_t>(GrAAType::kCoverage); | |
| } | |
| } | |
| CombineResult onCombineIfPossible(GrOp* t, SkArenaAlloc*, const GrCaps& caps) override { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| auto that = t->cast<TextureOpImpl>(); | |
| SkDEBUGCODE(this->validate();) | |
| SkDEBUGCODE(that->validate();) | |
| if (fDesc || that->fDesc) { | |
| // This should never happen (since only DDL recorded ops should be prePrepared) | |
| // but, in any case, we should never combine ops that that been prePrepared | |
| return CombineResult::kCannotCombine; | |
| } | |
| if (fMetadata.subset() != that->fMetadata.subset()) { | |
| // It is technically possible to combine operations across subset modes, but performance | |
| // testing suggests it's better to make more draw calls where some take advantage of | |
| // the more optimal shader path without coordinate clamping. | |
| return CombineResult::kCannotCombine; | |
| } | |
| if (!GrColorSpaceXform::Equals(fTextureColorSpaceXform.get(), | |
| that->fTextureColorSpaceXform.get())) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| bool upgradeToCoverageAAOnMerge = false; | |
| if (fMetadata.aaType() != that->fMetadata.aaType()) { | |
| if (!CanUpgradeAAOnMerge(fMetadata.aaType(), that->fMetadata.aaType())) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| upgradeToCoverageAAOnMerge = true; | |
| } | |
| if (CombinedQuadCountWillOverflow(fMetadata.aaType(), upgradeToCoverageAAOnMerge, | |
| this->numChainedQuads() + that->numChainedQuads())) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| if (fMetadata.saturate() != that->fMetadata.saturate()) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| if (fMetadata.filter() != that->fMetadata.filter()) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| if (fMetadata.mipmapMode() != that->fMetadata.mipmapMode()) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| if (fMetadata.fSwizzle != that->fMetadata.fSwizzle) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| const auto* thisProxy = fViewCountPairs[0].fProxy.get(); | |
| const auto* thatProxy = that->fViewCountPairs[0].fProxy.get(); | |
| if (fMetadata.fProxyCount > 1 || that->fMetadata.fProxyCount > 1 || | |
| thisProxy != thatProxy) { | |
| // We can't merge across different proxies. Check if 'this' can be chained with 'that'. | |
| if (GrTextureProxy::ProxiesAreCompatibleAsDynamicState(thisProxy, thatProxy) && | |
| caps.dynamicStateArrayGeometryProcessorTextureSupport() && | |
| fMetadata.aaType() == that->fMetadata.aaType()) { | |
| // We only allow chaining when the aaTypes match bc otherwise the AA type | |
| // reported by the chain can be inconsistent. That is, since chaining doesn't | |
| // propagate revised AA information throughout the chain, the head of the chain | |
| // could have an AA setting of kNone while the chain as a whole could have a | |
| // setting of kCoverage. This inconsistency would then interfere with the validity | |
| // of the CombinedQuadCountWillOverflow calls. | |
| // This problem doesn't occur w/ merging bc we do propagate the AA information | |
| // (in propagateCoverageAAThroughoutChain) below. | |
| return CombineResult::kMayChain; | |
| } | |
| return CombineResult::kCannotCombine; | |
| } | |
| fMetadata.fSubset |= that->fMetadata.fSubset; | |
| fMetadata.fColorType = std::max(fMetadata.fColorType, that->fMetadata.fColorType); | |
| // Concatenate quad lists together | |
| fQuads.concat(that->fQuads); | |
| fViewCountPairs[0].fQuadCnt += that->fQuads.count(); | |
| fMetadata.fTotalQuadCount += that->fQuads.count(); | |
| if (upgradeToCoverageAAOnMerge) { | |
| // This merger may be the start of a concatenation of two chains. When one | |
| // of the chains mutates its AA the other must follow suit or else the above AA | |
| // check may prevent later ops from chaining together. A specific example of this is | |
| // when chain2 is prepended onto chain1: | |
| // chain1 (that): opA (non-AA/mergeable) opB (non-AA/non-mergeable) | |
| // chain2 (this): opC (cov-AA/non-mergeable) opD (cov-AA/mergeable) | |
| // W/o this propagation, after opD & opA merge, opB and opC would say they couldn't | |
| // chain - which would stop the concatenation process. | |
| this->propagateCoverageAAThroughoutChain(); | |
| that->propagateCoverageAAThroughoutChain(); | |
| } | |
| SkDEBUGCODE(this->validate();) | |
| return CombineResult::kMerged; | |
| } | |
| #if defined(GPU_TEST_UTILS) | |
| SkString onDumpInfo() const override { | |
| SkString str = SkStringPrintf("# draws: %d\n", fQuads.count()); | |
| auto iter = fQuads.iterator(); | |
| for (unsigned p = 0; p < fMetadata.fProxyCount; ++p) { | |
| SkString proxyStr = fViewCountPairs[p].fProxy->dump(); | |
| str.append(proxyStr); | |
| str.appendf(", Filter: %d, MM: %d\n", | |
| static_cast<int>(fMetadata.fFilter), | |
| static_cast<int>(fMetadata.fMipmapMode)); | |
| for (int i = 0; i < fViewCountPairs[p].fQuadCnt && iter.next(); ++i) { | |
| const GrQuad* quad = iter.deviceQuad(); | |
| GrQuad uv = iter.isLocalValid() ? *(iter.localQuad()) : GrQuad(); | |
| const ColorSubsetAndAA& info = iter.metadata(); | |
| str.appendf( | |
| "%d: Color: 0x%08x, Subset(%d): [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n" | |
| " UVs [(%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n" | |
| " Quad [(%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n", | |
| i, info.fColor.toBytes_RGBA(), fMetadata.fSubset, info.fSubsetRect.fLeft, | |
| info.fSubsetRect.fTop, info.fSubsetRect.fRight, info.fSubsetRect.fBottom, | |
| quad->point(0).fX, quad->point(0).fY, quad->point(1).fX, quad->point(1).fY, | |
| quad->point(2).fX, quad->point(2).fY, quad->point(3).fX, quad->point(3).fY, | |
| uv.point(0).fX, uv.point(0).fY, uv.point(1).fX, uv.point(1).fY, | |
| uv.point(2).fX, uv.point(2).fY, uv.point(3).fX, uv.point(3).fY); | |
| } | |
| } | |
| return str; | |
| } | |
| #endif | |
| GrQuadBuffer<ColorSubsetAndAA> fQuads; | |
| sk_sp<GrColorSpaceXform> fTextureColorSpaceXform; | |
| // Most state of TextureOp is packed into these two field to minimize the op's size. | |
| // Historically, increasing the size of TextureOp has caused surprising perf regressions, so | |
| // consider/measure changes with care. | |
| Desc* fDesc; | |
| Metadata fMetadata; | |
| // This field must go last. When allocating this op, we will allocate extra space to hold | |
| // additional ViewCountPairs immediately after the op's allocation so we can treat this | |
| // as an fProxyCnt-length array. | |
| ViewCountPair fViewCountPairs[1]; | |
| using INHERITED = GrMeshDrawOp; | |
| }; | |
| } // anonymous namespace | |
| namespace skgpu::ganesh { | |
| #if defined(GPU_TEST_UTILS) | |
| uint32_t TextureOp::ClassID() { | |
| return TextureOpImpl::ClassID(); | |
| } | |
| #endif | |
| std::tuple<bool /* filter */, bool /* mipmap */> FilterAndMipmapHaveNoEffect( | |
| const GrQuad& srcQuad, const GrQuad& dstQuad) { | |
| // If not axis-aligned in src or dst, then always say it has an effect | |
| if (srcQuad.quadType() != GrQuad::Type::kAxisAligned || | |
| dstQuad.quadType() != GrQuad::Type::kAxisAligned) { | |
| return {true, true}; | |
| } | |
| SkRect srcRect; | |
| SkRect dstRect; | |
| if (srcQuad.asRect(&srcRect) && dstQuad.asRect(&dstRect)) { | |
| // Disable filtering when there is no scaling (width and height are the same), and the | |
| // top-left corners have the same fraction (so src and dst snap to the pixel grid | |
| // identically). | |
| SkASSERT(srcRect.isSorted()); | |
| bool filter = srcRect.width() != dstRect.width() || srcRect.height() != dstRect.height() || | |
| SkScalarFraction(srcRect.fLeft) != SkScalarFraction(dstRect.fLeft) || | |
| SkScalarFraction(srcRect.fTop) != SkScalarFraction(dstRect.fTop); | |
| bool mm = srcRect.width() > dstRect.width() || srcRect.height() > dstRect.height(); | |
| return {filter, mm}; | |
| } | |
| // Extract edge lengths | |
| SkSize srcSize = axis_aligned_quad_size(srcQuad); | |
| SkSize dstSize = axis_aligned_quad_size(dstQuad); | |
| // Although the quads are axis-aligned, the local coordinate system is transformed such | |
| // that fractionally-aligned sample centers will not align with the device coordinate system | |
| // So disable filtering when edges are the same length and both srcQuad and dstQuad | |
| // 0th vertex is integer aligned. | |
| bool filter = srcSize != dstSize || !SkScalarIsInt(srcQuad.x(0)) || | |
| !SkScalarIsInt(srcQuad.y(0)) || !SkScalarIsInt(dstQuad.x(0)) || | |
| !SkScalarIsInt(dstQuad.y(0)); | |
| bool mm = srcSize.fWidth > dstSize.fWidth || srcSize.fHeight > dstSize.fHeight; | |
| return {filter, mm}; | |
| } | |
| GrOp::Owner TextureOp::Make(GrRecordingContext* context, | |
| GrSurfaceProxyView proxyView, | |
| SkAlphaType alphaType, | |
| sk_sp<GrColorSpaceXform> textureXform, | |
| GrSamplerState::Filter filter, | |
| GrSamplerState::MipmapMode mm, | |
| const SkPMColor4f& color, | |
| Saturate saturate, | |
| SkBlendMode blendMode, | |
| GrAAType aaType, | |
| DrawQuad* quad, | |
| const SkRect* subset) { | |
| // Apply optimizations that are valid whether or not using TextureOp or FillRectOp | |
| if (subset && subset->contains(proxyView.proxy()->backingStoreBoundsRect())) { | |
| // No need for a shader-based subset if hardware clamping achieves the same effect | |
| subset = nullptr; | |
| } | |
| if (filter != GrSamplerState::Filter::kNearest || mm != GrSamplerState::MipmapMode::kNone) { | |
| auto [mustFilter, mustMM] = FilterAndMipmapHaveNoEffect(quad->fLocal, quad->fDevice); | |
| if (!mustFilter) { | |
| filter = GrSamplerState::Filter::kNearest; | |
| } | |
| if (!mustMM) { | |
| mm = GrSamplerState::MipmapMode::kNone; | |
| } | |
| } | |
| if (blendMode == SkBlendMode::kSrcOver) { | |
| return TextureOpImpl::Make(context, std::move(proxyView), std::move(textureXform), filter, | |
| mm, color, saturate, aaType, std::move(quad), subset); | |
| } else { | |
| // Emulate complex blending using FillRectOp | |
| GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, filter, mm); | |
| GrPaint paint; | |
| paint.setColor4f(color); | |
| paint.setXPFactory(GrXPFactory::FromBlendMode(blendMode)); | |
| std::unique_ptr<GrFragmentProcessor> fp; | |
| const auto& caps = *context->priv().caps(); | |
| if (subset) { | |
| SkRect localRect; | |
| if (quad->fLocal.asRect(&localRect)) { | |
| fp = GrTextureEffect::MakeSubset(std::move(proxyView), alphaType, SkMatrix::I(), | |
| samplerState, *subset, localRect, caps); | |
| } else { | |
| fp = GrTextureEffect::MakeSubset(std::move(proxyView), alphaType, SkMatrix::I(), | |
| samplerState, *subset, caps); | |
| } | |
| } else { | |
| fp = GrTextureEffect::Make(std::move(proxyView), alphaType, SkMatrix::I(), samplerState, | |
| caps); | |
| } | |
| fp = GrColorSpaceXformEffect::Make(std::move(fp), std::move(textureXform)); | |
| fp = GrBlendFragmentProcessor::Make<SkBlendMode::kModulate>(std::move(fp), nullptr); | |
| if (saturate == Saturate::kYes) { | |
| fp = GrFragmentProcessor::ClampOutput(std::move(fp)); | |
| } | |
| paint.setColorFragmentProcessor(std::move(fp)); | |
| return ganesh::FillRectOp::Make(context, std::move(paint), aaType, quad); | |
| } | |
| } | |
| // A helper class that assists in breaking up bulk API quad draws into manageable chunks. | |
| class TextureOp::BatchSizeLimiter { | |
| public: | |
| BatchSizeLimiter(ganesh::SurfaceDrawContext* sdc, | |
| const GrClip* clip, | |
| GrRecordingContext* rContext, | |
| int numEntries, | |
| GrSamplerState::Filter filter, | |
| GrSamplerState::MipmapMode mm, | |
| Saturate saturate, | |
| SkCanvas::SrcRectConstraint constraint, | |
| const SkMatrix& viewMatrix, | |
| sk_sp<GrColorSpaceXform> textureColorSpaceXform) | |
| : fSDC(sdc) | |
| , fClip(clip) | |
| , fContext(rContext) | |
| , fFilter(filter) | |
| , fMipmapMode(mm) | |
| , fSaturate(saturate) | |
| , fConstraint(constraint) | |
| , fViewMatrix(viewMatrix) | |
| , fTextureColorSpaceXform(textureColorSpaceXform) | |
| , fNumLeft(numEntries) {} | |
| void createOp(GrTextureSetEntry set[], int clumpSize, GrAAType aaType) { | |
| int clumpProxyCount = proxy_run_count(&set[fNumClumped], clumpSize); | |
| GrOp::Owner op = TextureOpImpl::Make(fContext, | |
| &set[fNumClumped], | |
| clumpSize, | |
| clumpProxyCount, | |
| fFilter, | |
| fMipmapMode, | |
| fSaturate, | |
| aaType, | |
| fConstraint, | |
| fViewMatrix, | |
| fTextureColorSpaceXform); | |
| fSDC->addDrawOp(fClip, std::move(op)); | |
| fNumLeft -= clumpSize; | |
| fNumClumped += clumpSize; | |
| } | |
| int numLeft() const { return fNumLeft; } | |
| int baseIndex() const { return fNumClumped; } | |
| private: | |
| ganesh::SurfaceDrawContext* fSDC; | |
| const GrClip* fClip; | |
| GrRecordingContext* fContext; | |
| GrSamplerState::Filter fFilter; | |
| GrSamplerState::MipmapMode fMipmapMode; | |
| Saturate fSaturate; | |
| SkCanvas::SrcRectConstraint fConstraint; | |
| const SkMatrix& fViewMatrix; | |
| sk_sp<GrColorSpaceXform> fTextureColorSpaceXform; | |
| int fNumLeft; | |
| int fNumClumped = 0; // also the offset for the start of the next clump | |
| }; | |
| // Greedily clump quad draws together until the index buffer limit is exceeded. | |
| void TextureOp::AddTextureSetOps(ganesh::SurfaceDrawContext* sdc, | |
| const GrClip* clip, | |
| GrRecordingContext* context, | |
| GrTextureSetEntry set[], | |
| int cnt, | |
| int proxyRunCnt, | |
| GrSamplerState::Filter filter, | |
| GrSamplerState::MipmapMode mm, | |
| Saturate saturate, | |
| SkBlendMode blendMode, | |
| GrAAType aaType, | |
| SkCanvas::SrcRectConstraint constraint, | |
| const SkMatrix& viewMatrix, | |
| sk_sp<GrColorSpaceXform> textureColorSpaceXform) { | |
| // Ensure that the index buffer limits are lower than the proxy and quad count limits of | |
| // the op's metadata so we don't need to worry about overflow. | |
| SkDEBUGCODE(TextureOpImpl::ValidateResourceLimits();) | |
| SkASSERT(proxy_run_count(set, cnt) == proxyRunCnt); | |
| // First check if we can support batches as a single op | |
| if (blendMode != SkBlendMode::kSrcOver || | |
| !context->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { | |
| // Append each entry as its own op; these may still be GrTextureOps if the blend mode is | |
| // src-over but the backend doesn't support dynamic state changes. Otherwise Make() | |
| // automatically creates the appropriate FillRectOp to emulate TextureOp. | |
| SkMatrix ctm; | |
| for (int i = 0; i < cnt; ++i) { | |
| ctm = viewMatrix; | |
| if (set[i].fPreViewMatrix) { | |
| ctm.preConcat(*set[i].fPreViewMatrix); | |
| } | |
| DrawQuad quad; | |
| quad.fEdgeFlags = set[i].fAAFlags; | |
| if (set[i].fDstClipQuad) { | |
| quad.fDevice = GrQuad::MakeFromSkQuad(set[i].fDstClipQuad, ctm); | |
| SkPoint srcPts[4]; | |
| GrMapRectPoints(set[i].fDstRect, set[i].fSrcRect, set[i].fDstClipQuad, srcPts, 4); | |
| quad.fLocal = GrQuad::MakeFromSkQuad(srcPts, SkMatrix::I()); | |
| } else { | |
| quad.fDevice = GrQuad::MakeFromRect(set[i].fDstRect, ctm); | |
| quad.fLocal = GrQuad(set[i].fSrcRect); | |
| } | |
| const SkRect* subset = constraint == SkCanvas::kStrict_SrcRectConstraint | |
| ? &set[i].fSrcRect : nullptr; | |
| auto op = Make(context, set[i].fProxyView, set[i].fSrcAlphaType, textureColorSpaceXform, | |
| filter, mm, set[i].fColor, saturate, blendMode, aaType, &quad, subset); | |
| sdc->addDrawOp(clip, std::move(op)); | |
| } | |
| return; | |
| } | |
| // Second check if we can always just make a single op and avoid the extra iteration | |
| // needed to clump things together. | |
| if (cnt <= std::min(GrResourceProvider::MaxNumNonAAQuads(), | |
| GrResourceProvider::MaxNumAAQuads())) { | |
| auto op = TextureOpImpl::Make(context, set, cnt, proxyRunCnt, filter, mm, saturate, aaType, | |
| constraint, viewMatrix, std::move(textureColorSpaceXform)); | |
| sdc->addDrawOp(clip, std::move(op)); | |
| return; | |
| } | |
| BatchSizeLimiter state(sdc, clip, context, cnt, filter, mm, saturate, constraint, viewMatrix, | |
| std::move(textureColorSpaceXform)); | |
| // kNone and kMSAA never get altered | |
| if (aaType == GrAAType::kNone || aaType == GrAAType::kMSAA) { | |
| // Clump these into series of MaxNumNonAAQuads-sized GrTextureOps | |
| while (state.numLeft() > 0) { | |
| int clumpSize = std::min(state.numLeft(), GrResourceProvider::MaxNumNonAAQuads()); | |
| state.createOp(set, clumpSize, aaType); | |
| } | |
| } else { | |
| // kCoverage can be downgraded to kNone. Note that the following is conservative. kCoverage | |
| // can also get downgraded to kNone if all the quads are on integer coordinates and | |
| // axis-aligned. | |
| SkASSERT(aaType == GrAAType::kCoverage); | |
| while (state.numLeft() > 0) { | |
| GrAAType runningAA = GrAAType::kNone; | |
| bool clumped = false; | |
| for (int i = 0; i < state.numLeft(); ++i) { | |
| int absIndex = state.baseIndex() + i; | |
| if (set[absIndex].fAAFlags != GrQuadAAFlags::kNone || | |
| runningAA == GrAAType::kCoverage) { | |
| if (i >= GrResourceProvider::MaxNumAAQuads()) { | |
| // Here we either need to boost the AA type to kCoverage, but doing so with | |
| // all the accumulated quads would overflow, or we have a set of AA quads | |
| // that has just gotten too large. In either case, calve off the existing | |
| // quads as their own TextureOp. | |
| state.createOp( | |
| set, | |
| runningAA == GrAAType::kNone ? i : GrResourceProvider::MaxNumAAQuads(), | |
| runningAA); // maybe downgrading AA here | |
| clumped = true; | |
| break; | |
| } | |
| runningAA = GrAAType::kCoverage; | |
| } else if (runningAA == GrAAType::kNone) { | |
| if (i >= GrResourceProvider::MaxNumNonAAQuads()) { | |
| // Here we've found a consistent batch of non-AA quads that has gotten too | |
| // large. Calve it off as its own TextureOp. | |
| state.createOp(set, GrResourceProvider::MaxNumNonAAQuads(), | |
| GrAAType::kNone); // definitely downgrading AA here | |
| clumped = true; | |
| break; | |
| } | |
| } | |
| } | |
| if (!clumped) { | |
| // We ran through the above loop w/o hitting a limit. Spit out this last clump of | |
| // quads and call it a day. | |
| state.createOp(set, state.numLeft(), runningAA); // maybe downgrading AA here | |
| } | |
| } | |
| } | |
| } | |
| } // namespace skgpu::ganesh | |
| #if defined(GPU_TEST_UTILS) | |
| GR_DRAW_OP_TEST_DEFINE(TextureOpImpl) { | |
| SkISize dims; | |
| dims.fHeight = random->nextULessThan(90) + 10; | |
| dims.fWidth = random->nextULessThan(90) + 10; | |
| auto origin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; | |
| skgpu::Mipmapped mipmapped = | |
| random->nextBool() ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo; | |
| SkBackingFit fit = SkBackingFit::kExact; | |
| if (mipmapped == skgpu::Mipmapped::kNo) { | |
| fit = random->nextBool() ? SkBackingFit::kApprox : SkBackingFit::kExact; | |
| } | |
| const GrBackendFormat format = | |
| context->priv().caps()->getDefaultBackendFormat(GrColorType::kRGBA_8888, | |
| GrRenderable::kNo); | |
| GrProxyProvider* proxyProvider = context->priv().proxyProvider(); | |
| sk_sp<GrTextureProxy> proxy = proxyProvider->createProxy(format, | |
| dims, | |
| GrRenderable::kNo, | |
| 1, | |
| mipmapped, | |
| fit, | |
| skgpu::Budgeted::kNo, | |
| GrProtected::kNo, | |
| /*label=*/"TextureOp", | |
| GrInternalSurfaceFlags::kNone); | |
| SkRect rect = GrTest::TestRect(random); | |
| SkRect srcRect; | |
| srcRect.fLeft = random->nextRangeScalar(0.f, proxy->width() / 2.f); | |
| srcRect.fRight = random->nextRangeScalar(0.f, proxy->width()) + proxy->width() / 2.f; | |
| srcRect.fTop = random->nextRangeScalar(0.f, proxy->height() / 2.f); | |
| srcRect.fBottom = random->nextRangeScalar(0.f, proxy->height()) + proxy->height() / 2.f; | |
| SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random); | |
| SkPMColor4f color = SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())); | |
| GrSamplerState::Filter filter = (GrSamplerState::Filter)random->nextULessThan( | |
| static_cast<uint32_t>(GrSamplerState::Filter::kLast) + 1); | |
| GrSamplerState::MipmapMode mm = GrSamplerState::MipmapMode::kNone; | |
| if (mipmapped == skgpu::Mipmapped::kYes) { | |
| mm = (GrSamplerState::MipmapMode)random->nextULessThan( | |
| static_cast<uint32_t>(GrSamplerState::MipmapMode::kLast) + 1); | |
| } | |
| auto texXform = GrTest::TestColorXform(random); | |
| GrAAType aaType = GrAAType::kNone; | |
| if (random->nextBool()) { | |
| aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage; | |
| } | |
| GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone; | |
| bool useSubset = random->nextBool(); | |
| auto saturate = random->nextBool() ? TextureOp::Saturate::kYes | |
| : TextureOp::Saturate::kNo; | |
| GrSurfaceProxyView proxyView( | |
| std::move(proxy), origin, | |
| context->priv().caps()->getReadSwizzle(format, GrColorType::kRGBA_8888)); | |
| auto alphaType = static_cast<SkAlphaType>( | |
| random->nextRangeU(kUnknown_SkAlphaType + 1, kLastEnum_SkAlphaType)); | |
| DrawQuad quad = {GrQuad::MakeFromRect(rect, viewMatrix), GrQuad(srcRect), aaFlags}; | |
| return TextureOp::Make(context, std::move(proxyView), alphaType, | |
| std::move(texXform), filter, mm, color, saturate, | |
| SkBlendMode::kSrcOver, aaType, &quad, | |
| useSubset ? &srcRect : nullptr); | |
| } | |
| #endif // defined(GPU_TEST_UTILS) |