| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/ops/StrokeRectOp.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkStrokeRec.h" | |
| #include "include/gpu/ganesh/GrRecordingContext.h" | |
| #include "include/private/base/SkAlignedStorage.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/base/SkOnce.h" | |
| #include "include/private/base/SkPoint_impl.h" | |
| #include "include/private/base/SkTArray.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/base/SkRandom.h" | |
| #include "src/core/SkColorData.h" | |
| #include "src/core/SkMatrixPriv.h" | |
| #include "src/gpu/BufferWriter.h" | |
| #include "src/gpu/ResourceKey.h" | |
| #include "src/gpu/ganesh/GrAppliedClip.h" | |
| #include "src/gpu/ganesh/GrBuffer.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrDefaultGeoProcFactory.h" | |
| #include "src/gpu/ganesh/GrDrawOpTest.h" | |
| #include "src/gpu/ganesh/GrGeometryProcessor.h" | |
| #include "src/gpu/ganesh/GrMeshDrawTarget.h" | |
| #include "src/gpu/ganesh/GrOpFlushState.h" | |
| #include "src/gpu/ganesh/GrPaint.h" | |
| #include "src/gpu/ganesh/GrProcessorAnalysis.h" | |
| #include "src/gpu/ganesh/GrProcessorSet.h" | |
| #include "src/gpu/ganesh/GrProgramInfo.h" | |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" | |
| #include "src/gpu/ganesh/GrResourceProvider.h" | |
| #include "src/gpu/ganesh/GrSimpleMesh.h" | |
| #include "src/gpu/ganesh/GrTestUtils.h" | |
| #include "src/gpu/ganesh/geometry/GrQuad.h" | |
| #include "src/gpu/ganesh/ops/FillRectOp.h" | |
| #include "src/gpu/ganesh/ops/GrMeshDrawOp.h" | |
| #include "src/gpu/ganesh/ops/GrSimpleMeshDrawOpHelper.h" | |
| #include <algorithm> | |
| #include <array> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <utility> | |
| class GrDstProxyView; | |
| class GrGpuBuffer; | |
| class GrSurfaceProxyView; | |
| class SkArenaAlloc; | |
| enum class GrXferBarrierFlags; | |
| namespace skgpu::ganesh { | |
| class SurfaceDrawContext; | |
| } | |
| using namespace skia_private; | |
| namespace skgpu::ganesh::StrokeRectOp { | |
| namespace { | |
| // This emits line primitives for hairlines, so only support hairlines if allowed by caps. Otherwise | |
| // we support all hairlines, bevels, and miters, but not round joins. Also, check whether the miter | |
| // limit makes a miter join effectively beveled. If the miter is effectively beveled, it is only | |
| // supported when using an AA stroke. | |
| inline bool allowed_stroke(const GrCaps* caps, const SkStrokeRec& stroke, GrAA aa, bool* isMiter) { | |
| SkASSERT(stroke.getStyle() == SkStrokeRec::kStroke_Style || | |
| stroke.getStyle() == SkStrokeRec::kHairline_Style); | |
| if (caps->avoidLineDraws() && stroke.isHairlineStyle()) { | |
| return false; | |
| } | |
| // For hairlines, make bevel and round joins appear the same as mitered ones. | |
| if (!stroke.getWidth()) { | |
| *isMiter = true; | |
| return true; | |
| } | |
| if (stroke.getJoin() == SkPaint::kBevel_Join) { | |
| *isMiter = false; | |
| return aa == GrAA::kYes; // bevel only supported with AA | |
| } | |
| if (stroke.getJoin() == SkPaint::kMiter_Join) { | |
| *isMiter = stroke.getMiter() >= SK_ScalarSqrt2; | |
| // Supported under non-AA only if it remains mitered | |
| return aa == GrAA::kYes || *isMiter; | |
| } | |
| return false; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // Non-AA Stroking | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| /* create a triangle strip that strokes the specified rect. There are 8 | |
| unique vertices, but we repeat the last 2 to close up. Alternatively we | |
| could use an indices array, and then only send 8 verts, but not sure that | |
| would be faster. | |
| */ | |
| void init_nonaa_stroke_rect_strip(SkPoint verts[10], const SkRect& rect, SkScalar width) { | |
| const SkScalar rad = SkScalarHalf(width); | |
| verts[0].set(rect.fLeft + rad, rect.fTop + rad); | |
| verts[1].set(rect.fLeft - rad, rect.fTop - rad); | |
| verts[2].set(rect.fRight - rad, rect.fTop + rad); | |
| verts[3].set(rect.fRight + rad, rect.fTop - rad); | |
| verts[4].set(rect.fRight - rad, rect.fBottom - rad); | |
| verts[5].set(rect.fRight + rad, rect.fBottom + rad); | |
| verts[6].set(rect.fLeft + rad, rect.fBottom - rad); | |
| verts[7].set(rect.fLeft - rad, rect.fBottom + rad); | |
| verts[8] = verts[0]; | |
| verts[9] = verts[1]; | |
| // TODO: we should be catching this higher up the call stack and just draw a single | |
| // non-AA rect | |
| if (2*rad >= rect.width()) { | |
| verts[0].fX = verts[2].fX = verts[4].fX = verts[6].fX = verts[8].fX = rect.centerX(); | |
| } | |
| if (2*rad >= rect.height()) { | |
| verts[0].fY = verts[2].fY = verts[4].fY = verts[6].fY = verts[8].fY = rect.centerY(); | |
| } | |
| } | |
| class NonAAStrokeRectOp final : public GrMeshDrawOp { | |
| private: | |
| using Helper = GrSimpleMeshDrawOpHelper; | |
| public: | |
| DEFINE_OP_CLASS_ID | |
| const char* name() const override { return "NonAAStrokeRectOp"; } | |
| void visitProxies(const GrVisitProxyFunc& func) const override { | |
| if (fProgramInfo) { | |
| fProgramInfo->visitFPProxies(func); | |
| } else { | |
| fHelper.visitProxies(func); | |
| } | |
| } | |
| static GrOp::Owner Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const SkStrokeRec& stroke, | |
| GrAAType aaType) { | |
| bool isMiter; | |
| if (!allowed_stroke(context->priv().caps(), stroke, GrAA::kNo, &isMiter)) { | |
| return nullptr; | |
| } | |
| Helper::InputFlags inputFlags = Helper::InputFlags::kNone; | |
| // Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of | |
| // hairline rects. We jam all the vertices to pixel centers to avoid this, but not | |
| // when MSAA is enabled because it can cause ugly artifacts. | |
| if (stroke.getStyle() == SkStrokeRec::kHairline_Style && aaType != GrAAType::kMSAA) { | |
| inputFlags |= Helper::InputFlags::kSnapVerticesToPixelCenters; | |
| } | |
| return Helper::FactoryHelper<NonAAStrokeRectOp>(context, std::move(paint), inputFlags, | |
| viewMatrix, rect, | |
| stroke, aaType); | |
| } | |
| NonAAStrokeRectOp(GrProcessorSet* processorSet, const SkPMColor4f& color, | |
| Helper::InputFlags inputFlags, const SkMatrix& viewMatrix, const SkRect& rect, | |
| const SkStrokeRec& stroke, GrAAType aaType) | |
| : INHERITED(ClassID()) | |
| , fHelper(processorSet, aaType, inputFlags) { | |
| fColor = color; | |
| fViewMatrix = viewMatrix; | |
| fRect = rect; | |
| // Sort the rect for hairlines | |
| fRect.sort(); | |
| fStrokeWidth = stroke.getWidth(); | |
| SkScalar rad = SkScalarHalf(fStrokeWidth); | |
| SkRect bounds = rect; | |
| bounds.outset(rad, rad); | |
| // If our caller snaps to pixel centers then we have to round out the bounds | |
| if (inputFlags & Helper::InputFlags::kSnapVerticesToPixelCenters) { | |
| SkASSERT(!fStrokeWidth || aaType == GrAAType::kNone); | |
| viewMatrix.mapRect(&bounds); | |
| // We want to be consistent with how we snap non-aa lines. To match what we do in | |
| // GrGLSLVertexShaderBuilder, we first floor all the vertex values and then add half a | |
| // pixel to force us to pixel centers. | |
| bounds.setLTRB(SkScalarFloorToScalar(bounds.fLeft), | |
| SkScalarFloorToScalar(bounds.fTop), | |
| SkScalarFloorToScalar(bounds.fRight), | |
| SkScalarFloorToScalar(bounds.fBottom)); | |
| bounds.offset(0.5f, 0.5f); | |
| this->setBounds(bounds, HasAABloat::kNo, IsHairline::kNo); | |
| } else { | |
| HasAABloat aaBloat = (aaType == GrAAType::kNone) ? HasAABloat ::kNo : HasAABloat::kYes; | |
| this->setTransformedBounds(bounds, fViewMatrix, aaBloat, | |
| fStrokeWidth ? IsHairline::kNo : IsHairline::kYes); | |
| } | |
| } | |
| FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | |
| GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | |
| GrClampType clampType) override { | |
| // This Op uses uniform (not vertex) color, so doesn't need to track wide color. | |
| return fHelper.finalizeProcessors(caps, clip, clampType, GrProcessorAnalysisCoverage::kNone, | |
| &fColor, nullptr); | |
| } | |
| private: | |
| GrProgramInfo* programInfo() override { return fProgramInfo; } | |
| void onCreateProgramInfo(const GrCaps* caps, | |
| SkArenaAlloc* arena, | |
| const GrSurfaceProxyView& writeView, | |
| bool usesMSAASurface, | |
| GrAppliedClip&& clip, | |
| const GrDstProxyView& dstProxyView, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) override { | |
| GrGeometryProcessor* gp; | |
| { | |
| using namespace GrDefaultGeoProcFactory; | |
| Color color(fColor); | |
| LocalCoords::Type localCoordsType = fHelper.usesLocalCoords() | |
| ? LocalCoords::kUsePosition_Type | |
| : LocalCoords::kUnused_Type; | |
| gp = GrDefaultGeoProcFactory::Make(arena, color, Coverage::kSolid_Type, localCoordsType, | |
| fViewMatrix); | |
| } | |
| GrPrimitiveType primType = (fStrokeWidth > 0) ? GrPrimitiveType::kTriangleStrip | |
| : GrPrimitiveType::kLineStrip; | |
| fProgramInfo = fHelper.createProgramInfo(caps, arena, writeView, usesMSAASurface, | |
| std::move(clip), dstProxyView, gp, primType, | |
| renderPassXferBarriers, colorLoadOp); | |
| } | |
| void onPrepareDraws(GrMeshDrawTarget* target) override { | |
| if (!fProgramInfo) { | |
| this->createProgramInfo(target); | |
| } | |
| size_t kVertexStride = fProgramInfo->geomProc().vertexStride(); | |
| int vertexCount = kVertsPerHairlineRect; | |
| if (fStrokeWidth > 0) { | |
| vertexCount = kVertsPerStrokeRect; | |
| } | |
| sk_sp<const GrBuffer> vertexBuffer; | |
| int firstVertex; | |
| void* verts = | |
| target->makeVertexSpace(kVertexStride, vertexCount, &vertexBuffer, &firstVertex); | |
| if (!verts) { | |
| SkDebugf("Could not allocate vertices\n"); | |
| return; | |
| } | |
| SkPoint* vertex = reinterpret_cast<SkPoint*>(verts); | |
| if (fStrokeWidth > 0) { | |
| init_nonaa_stroke_rect_strip(vertex, fRect, fStrokeWidth); | |
| } else { | |
| // hairline | |
| vertex[0].set(fRect.fLeft, fRect.fTop); | |
| vertex[1].set(fRect.fRight, fRect.fTop); | |
| vertex[2].set(fRect.fRight, fRect.fBottom); | |
| vertex[3].set(fRect.fLeft, fRect.fBottom); | |
| vertex[4].set(fRect.fLeft, fRect.fTop); | |
| } | |
| fMesh = target->allocMesh(); | |
| fMesh->set(std::move(vertexBuffer), vertexCount, firstVertex); | |
| } | |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | |
| if (!fMesh) { | |
| return; | |
| } | |
| flushState->bindPipelineAndScissorClip(*fProgramInfo, chainBounds); | |
| flushState->bindTextures(fProgramInfo->geomProc(), nullptr, fProgramInfo->pipeline()); | |
| flushState->drawMesh(*fMesh); | |
| } | |
| #if defined(GPU_TEST_UTILS) | |
| SkString onDumpInfo() const override { | |
| return SkStringPrintf("Color: 0x%08x, Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " | |
| "StrokeWidth: %.2f\n%s", | |
| fColor.toBytes_RGBA(), fRect.fLeft, fRect.fTop, fRect.fRight, | |
| fRect.fBottom, fStrokeWidth, fHelper.dumpInfo().c_str()); | |
| } | |
| #endif | |
| // TODO: override onCombineIfPossible | |
| Helper fHelper; | |
| SkPMColor4f fColor; | |
| SkMatrix fViewMatrix; | |
| SkRect fRect; | |
| SkScalar fStrokeWidth; | |
| GrSimpleMesh* fMesh = nullptr; | |
| GrProgramInfo* fProgramInfo = nullptr; | |
| const static int kVertsPerHairlineRect = 5; | |
| const static int kVertsPerStrokeRect = 10; | |
| using INHERITED = GrMeshDrawOp; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // AA Stroking | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SKGPU_DECLARE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey); | |
| SKGPU_DECLARE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey); | |
| bool stroke_dev_half_size_supported(SkVector devHalfStrokeSize) { | |
| // Since the horizontal and vertical strokes share internal corners, the coverage value at that | |
| // corner needs to be equal for the horizontal and vertical strokes both. | |
| // | |
| // The inner coverage values will be equal if the horizontal and vertical stroke widths are | |
| // equal (in which case innerCoverage is same for all sides of the rects) or if the horizontal | |
| // and vertical stroke widths are both greater than 1 (in which case innerCoverage will always | |
| // be 1). In actuality we allow them to be nearly-equal since differing by < 1/1000 will not be | |
| // visually detectable when the shape is already less than 1px in thickness. | |
| return SkScalarNearlyEqual(devHalfStrokeSize.fX, devHalfStrokeSize.fY) || | |
| std::min(devHalfStrokeSize.fX, devHalfStrokeSize.fY) >= .5f; | |
| } | |
| bool compute_aa_rects(const GrCaps& caps, | |
| SkRect* devOutside, | |
| SkRect* devOutsideAssist, | |
| SkRect* devInside, | |
| bool* isDegenerate, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| SkScalar strokeWidth, | |
| bool miterStroke, | |
| SkVector* devHalfStrokeSize) { | |
| SkVector devStrokeSize; | |
| if (strokeWidth > 0) { | |
| devStrokeSize = viewMatrix.mapVector({strokeWidth, strokeWidth}); | |
| devStrokeSize.setAbs(devStrokeSize); | |
| } else { | |
| devStrokeSize.set(SK_Scalar1, SK_Scalar1); | |
| } | |
| const SkScalar dx = devStrokeSize.fX; | |
| const SkScalar dy = devStrokeSize.fY; | |
| const SkScalar rx = SkScalarHalf(dx); | |
| const SkScalar ry = SkScalarHalf(dy); | |
| devHalfStrokeSize->fX = rx; | |
| devHalfStrokeSize->fY = ry; | |
| SkRect devRect; | |
| viewMatrix.mapRect(&devRect, rect); | |
| // Clip our draw rect 1 full stroke width plus bloat outside the viewport. This avoids | |
| // interpolation precision issues with very large coordinates. | |
| const float m = caps.maxRenderTargetSize(); | |
| const SkRect visibilityBounds = SkRect::MakeWH(m, m).makeOutset(dx + 1, dy + 1); | |
| if (!devRect.intersect(visibilityBounds)) { | |
| return false; | |
| } | |
| *devOutside = devRect; | |
| *devOutsideAssist = devRect; | |
| *devInside = devRect; | |
| devOutside->outset(rx, ry); | |
| devInside->inset(rx, ry); | |
| // If we have a degenerate stroking rect(ie the stroke is larger than inner rect) then we | |
| // make a degenerate inside rect to avoid double hitting. We will also jam all of the points | |
| // together when we render these rects. | |
| SkScalar spare; | |
| { | |
| SkScalar w = devRect.width() - dx; | |
| SkScalar h = devRect.height() - dy; | |
| spare = std::min(w, h); | |
| } | |
| *isDegenerate = spare <= 0; | |
| if (*isDegenerate) { | |
| devInside->fLeft = devInside->fRight = devRect.centerX(); | |
| devInside->fTop = devInside->fBottom = devRect.centerY(); | |
| } | |
| // For bevel-stroke, use 2 SkRect instances(devOutside and devOutsideAssist) | |
| // to draw the outside of the octagon. Because there are 8 vertices on the outer | |
| // edge, while vertex number of inner edge is 4, the same as miter-stroke. | |
| if (!miterStroke) { | |
| devOutside->inset(0, ry); | |
| devOutsideAssist->outset(0, ry); | |
| } | |
| return true; | |
| } | |
| GrGeometryProcessor* create_aa_stroke_rect_gp(SkArenaAlloc* arena, | |
| bool usesMSAASurface, | |
| bool tweakAlphaForCoverage, | |
| const SkMatrix& viewMatrix, | |
| bool usesLocalCoords, | |
| bool wideColor) { | |
| using namespace GrDefaultGeoProcFactory; | |
| // When MSAA is enabled, we have to extend our AA bloats and interpolate coverage values outside | |
| // 0..1. We tell the gp in this case that coverage is an unclamped attribute so it will call | |
| // saturate(coverage) in the fragment shader. | |
| Coverage::Type coverageType = usesMSAASurface ? Coverage::kAttributeUnclamped_Type | |
| : (!tweakAlphaForCoverage ? Coverage::kAttribute_Type | |
| : Coverage::kSolid_Type); | |
| LocalCoords::Type localCoordsType = | |
| usesLocalCoords ? LocalCoords::kUsePosition_Type : LocalCoords::kUnused_Type; | |
| Color::Type colorType = | |
| wideColor ? Color::kPremulWideColorAttribute_Type: Color::kPremulGrColorAttribute_Type; | |
| return MakeForDeviceSpace(arena, colorType, coverageType, localCoordsType, viewMatrix); | |
| } | |
| class AAStrokeRectOp final : public GrMeshDrawOp { | |
| private: | |
| using Helper = GrSimpleMeshDrawOpHelper; | |
| public: | |
| DEFINE_OP_CLASS_ID | |
| // TODO support AA rotated stroke rects by copying around view matrices | |
| struct RectInfo { | |
| SkPMColor4f fColor; | |
| SkRect fDevOutside; | |
| SkRect fDevOutsideAssist; | |
| SkRect fDevInside; | |
| SkVector fDevHalfStrokeSize; | |
| bool fDegenerate; | |
| }; | |
| static GrOp::Owner Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& devOutside, | |
| const SkRect& devInside, | |
| const SkVector& devHalfStrokeSize) { | |
| if (!viewMatrix.rectStaysRect()) { | |
| // The AA op only supports axis-aligned rectangles | |
| return nullptr; | |
| } | |
| if (!stroke_dev_half_size_supported(devHalfStrokeSize)) { | |
| return nullptr; | |
| } | |
| return Helper::FactoryHelper<AAStrokeRectOp>(context, std::move(paint), viewMatrix, | |
| devOutside, devInside, devHalfStrokeSize); | |
| } | |
| AAStrokeRectOp(GrProcessorSet* processorSet, const SkPMColor4f& color, | |
| const SkMatrix& viewMatrix, const SkRect& devOutside, const SkRect& devInside, | |
| const SkVector& devHalfStrokeSize) | |
| : INHERITED(ClassID()) | |
| , fHelper(processorSet, GrAAType::kCoverage) | |
| , fViewMatrix(viewMatrix) { | |
| SkASSERT(!devOutside.isEmpty()); | |
| SkASSERT(!devInside.isEmpty()); | |
| fRects.emplace_back(RectInfo{color, devOutside, devOutside, devInside, devHalfStrokeSize, false}); | |
| this->setBounds(devOutside, HasAABloat::kYes, IsHairline::kNo); | |
| fMiterStroke = true; | |
| } | |
| static GrOp::Owner Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const SkStrokeRec& stroke) { | |
| if (!viewMatrix.rectStaysRect()) { | |
| // The AA op only supports axis-aligned rectangles | |
| return nullptr; | |
| } | |
| bool isMiter; | |
| if (!allowed_stroke(context->priv().caps(), stroke, GrAA::kYes, &isMiter)) { | |
| return nullptr; | |
| } | |
| RectInfo info; | |
| if (!compute_aa_rects(*context->priv().caps(), | |
| &info.fDevOutside, | |
| &info.fDevOutsideAssist, | |
| &info.fDevInside, | |
| &info.fDegenerate, | |
| viewMatrix, | |
| rect, | |
| stroke.getWidth(), | |
| isMiter, | |
| &info.fDevHalfStrokeSize)) { | |
| return nullptr; | |
| } | |
| if (!stroke_dev_half_size_supported(info.fDevHalfStrokeSize)) { | |
| return nullptr; | |
| } | |
| return Helper::FactoryHelper<AAStrokeRectOp>(context, std::move(paint), viewMatrix, info, | |
| isMiter); | |
| } | |
| AAStrokeRectOp(GrProcessorSet* processorSet, const SkPMColor4f& color, | |
| const SkMatrix& viewMatrix, const RectInfo& infoExceptColor, bool isMiter) | |
| : INHERITED(ClassID()) | |
| , fHelper(processorSet, GrAAType::kCoverage) | |
| , fViewMatrix(viewMatrix) { | |
| fMiterStroke = isMiter; | |
| RectInfo& info = fRects.push_back(infoExceptColor); | |
| info.fColor = color; | |
| if (isMiter) { | |
| this->setBounds(info.fDevOutside, HasAABloat::kYes, IsHairline::kNo); | |
| } else { | |
| // The outer polygon of the bevel stroke is an octagon specified by the points of a | |
| // pair of overlapping rectangles where one is wide and the other is narrow. | |
| SkRect bounds = info.fDevOutside; | |
| bounds.joinPossiblyEmptyRect(info.fDevOutsideAssist); | |
| this->setBounds(bounds, HasAABloat::kYes, IsHairline::kNo); | |
| } | |
| } | |
| const char* name() const override { return "AAStrokeRect"; } | |
| void visitProxies(const GrVisitProxyFunc& func) const override { | |
| if (fProgramInfo) { | |
| fProgramInfo->visitFPProxies(func); | |
| } else { | |
| fHelper.visitProxies(func); | |
| } | |
| } | |
| FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); } | |
| GrProcessorSet::Analysis finalize(const GrCaps& caps, const GrAppliedClip* clip, | |
| GrClampType clampType) override { | |
| return fHelper.finalizeProcessors(caps, clip, clampType, | |
| GrProcessorAnalysisCoverage::kSingleChannel, | |
| &fRects.back().fColor, &fWideColor); | |
| } | |
| private: | |
| GrProgramInfo* programInfo() override { return fProgramInfo; } | |
| bool compatibleWithCoverageAsAlpha(bool usesMSAASurface) const { | |
| // When MSAA is enabled, we have to extend our AA bloats and interpolate coverage values | |
| // outside 0..1. This makes us incompatible with coverage as alpha. | |
| return !usesMSAASurface && fHelper.compatibleWithCoverageAsAlpha(); | |
| } | |
| void onCreateProgramInfo(const GrCaps*, | |
| SkArenaAlloc*, | |
| const GrSurfaceProxyView& writeView, | |
| bool usesMSAASurface, | |
| GrAppliedClip&&, | |
| const GrDstProxyView&, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) override; | |
| void onPrepareDraws(GrMeshDrawTarget*) override; | |
| void onExecute(GrOpFlushState*, const SkRect& chainBounds) override; | |
| #if defined(GPU_TEST_UTILS) | |
| SkString onDumpInfo() const override { | |
| SkString string; | |
| for (const auto& info : fRects) { | |
| string.appendf( | |
| "Color: 0x%08x, ORect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " | |
| "AssistORect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], " | |
| "IRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Degen: %d", | |
| info.fColor.toBytes_RGBA(), info.fDevOutside.fLeft, info.fDevOutside.fTop, | |
| info.fDevOutside.fRight, info.fDevOutside.fBottom, info.fDevOutsideAssist.fLeft, | |
| info.fDevOutsideAssist.fTop, info.fDevOutsideAssist.fRight, | |
| info.fDevOutsideAssist.fBottom, info.fDevInside.fLeft, info.fDevInside.fTop, | |
| info.fDevInside.fRight, info.fDevInside.fBottom, info.fDegenerate); | |
| } | |
| string += fHelper.dumpInfo(); | |
| return string; | |
| } | |
| #endif | |
| static const int kMiterIndexCnt = 3 * 24; | |
| static const int kMiterVertexCnt = 16; | |
| static const int kNumMiterRectsInIndexBuffer = 256; | |
| static const int kBevelIndexCnt = 48 + 36 + 24; | |
| static const int kBevelVertexCnt = 24; | |
| static const int kNumBevelRectsInIndexBuffer = 256; | |
| static sk_sp<const GrGpuBuffer> GetIndexBuffer(GrResourceProvider*, bool miterStroke); | |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } | |
| bool miterStroke() const { return fMiterStroke; } | |
| CombineResult onCombineIfPossible(GrOp* t, SkArenaAlloc*, const GrCaps&) override; | |
| void generateAAStrokeRectGeometry(VertexWriter& vertices, | |
| const SkPMColor4f& color, | |
| bool wideColor, | |
| const SkRect& devOutside, | |
| const SkRect& devOutsideAssist, | |
| const SkRect& devInside, | |
| bool miterStroke, | |
| bool degenerate, | |
| const SkVector& devHalfStrokeSize, | |
| bool usesMSAASurface) const; | |
| Helper fHelper; | |
| STArray<1, RectInfo, true> fRects; | |
| SkMatrix fViewMatrix; | |
| GrSimpleMesh* fMesh = nullptr; | |
| GrProgramInfo* fProgramInfo = nullptr; | |
| bool fMiterStroke; | |
| bool fWideColor; | |
| using INHERITED = GrMeshDrawOp; | |
| }; | |
| void AAStrokeRectOp::onCreateProgramInfo(const GrCaps* caps, | |
| SkArenaAlloc* arena, | |
| const GrSurfaceProxyView& writeView, | |
| bool usesMSAASurface, | |
| GrAppliedClip&& appliedClip, | |
| const GrDstProxyView& dstProxyView, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) { | |
| GrGeometryProcessor* gp = create_aa_stroke_rect_gp( | |
| arena, | |
| usesMSAASurface, | |
| this->compatibleWithCoverageAsAlpha(usesMSAASurface), | |
| this->viewMatrix(), | |
| fHelper.usesLocalCoords(), | |
| fWideColor); | |
| if (!gp) { | |
| SkDebugf("Couldn't create GrGeometryProcessor\n"); | |
| return; | |
| } | |
| fProgramInfo = fHelper.createProgramInfo(caps, | |
| arena, | |
| writeView, | |
| usesMSAASurface, | |
| std::move(appliedClip), | |
| dstProxyView, | |
| gp, | |
| GrPrimitiveType::kTriangles, | |
| renderPassXferBarriers, | |
| colorLoadOp); | |
| } | |
| void AAStrokeRectOp::onPrepareDraws(GrMeshDrawTarget* target) { | |
| if (!fProgramInfo) { | |
| this->createProgramInfo(target); | |
| if (!fProgramInfo) { | |
| return; | |
| } | |
| } | |
| int innerVertexNum = 4; | |
| int outerVertexNum = this->miterStroke() ? 4 : 8; | |
| int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2; | |
| int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt; | |
| int instanceCount = fRects.size(); | |
| int maxQuads = this->miterStroke() ? kNumMiterRectsInIndexBuffer : kNumBevelRectsInIndexBuffer; | |
| sk_sp<const GrGpuBuffer> indexBuffer = | |
| GetIndexBuffer(target->resourceProvider(), this->miterStroke()); | |
| if (!indexBuffer) { | |
| SkDebugf("Could not allocate indices\n"); | |
| return; | |
| } | |
| PatternHelper helper(target, GrPrimitiveType::kTriangles, | |
| fProgramInfo->geomProc().vertexStride(), std::move(indexBuffer), | |
| verticesPerInstance, indicesPerInstance, instanceCount, maxQuads); | |
| VertexWriter vertices{ helper.vertices() }; | |
| if (!vertices) { | |
| SkDebugf("Could not allocate vertices\n"); | |
| return; | |
| } | |
| for (int i = 0; i < instanceCount; i++) { | |
| const RectInfo& info = fRects[i]; | |
| this->generateAAStrokeRectGeometry(vertices, | |
| info.fColor, | |
| fWideColor, | |
| info.fDevOutside, | |
| info.fDevOutsideAssist, | |
| info.fDevInside, | |
| fMiterStroke, | |
| info.fDegenerate, | |
| info.fDevHalfStrokeSize, | |
| target->usesMSAASurface()); | |
| } | |
| fMesh = helper.mesh(); | |
| } | |
| void AAStrokeRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) { | |
| if (!fProgramInfo || !fMesh) { | |
| return; | |
| } | |
| flushState->bindPipelineAndScissorClip(*fProgramInfo, chainBounds); | |
| flushState->bindTextures(fProgramInfo->geomProc(), nullptr, fProgramInfo->pipeline()); | |
| flushState->drawMesh(*fMesh); | |
| } | |
| sk_sp<const GrGpuBuffer> AAStrokeRectOp::GetIndexBuffer(GrResourceProvider* resourceProvider, | |
| bool miterStroke) { | |
| if (miterStroke) { | |
| // clang-format off | |
| static const uint16_t gMiterIndices[] = { | |
| 0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0, | |
| 1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0, | |
| 2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0, | |
| 3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0, | |
| 0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4, | |
| 1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4, | |
| 2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4, | |
| 3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4, | |
| 0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8, | |
| 1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8, | |
| 2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8, | |
| 3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8, | |
| }; | |
| // clang-format on | |
| static_assert(std::size(gMiterIndices) == kMiterIndexCnt); | |
| SKGPU_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey); | |
| return resourceProvider->findOrCreatePatternedIndexBuffer( | |
| gMiterIndices, kMiterIndexCnt, kNumMiterRectsInIndexBuffer, kMiterVertexCnt, | |
| gMiterIndexBufferKey); | |
| } else { | |
| /** | |
| * As in miter-stroke, index = a + b, and a is the current index, b is the shift | |
| * from the first index. The index layout: | |
| * outer AA line: 0~3, 4~7 | |
| * outer edge: 8~11, 12~15 | |
| * inner edge: 16~19 | |
| * inner AA line: 20~23 | |
| * Following comes a bevel-stroke rect and its indices: | |
| * | |
| * 4 7 | |
| * ********************************* | |
| * * ______________________________ * | |
| * * / 12 15 \ * | |
| * * / \ * | |
| * 0 * |8 16_____________________19 11 | * 3 | |
| * * | | | | * | |
| * * | | **************** | | * | |
| * * | | * 20 23 * | | * | |
| * * | | * * | | * | |
| * * | | * 21 22 * | | * | |
| * * | | **************** | | * | |
| * * | |____________________| | * | |
| * 1 * |9 17 18 10| * 2 | |
| * * \ / * | |
| * * \13 __________________________14/ * | |
| * * * | |
| * ********************************** | |
| * 5 6 | |
| */ | |
| // clang-format off | |
| static const uint16_t gBevelIndices[] = { | |
| // Draw outer AA, from outer AA line to outer edge, shift is 0. | |
| 0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0, | |
| 1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0, | |
| 5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0, | |
| 6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0, | |
| 2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0, | |
| 3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0, | |
| 7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0, | |
| 4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0, | |
| // Draw the stroke, from outer edge to inner edge, shift is 8. | |
| 0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8, | |
| 1 + 8, 5 + 8, 9 + 8, | |
| 5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8, | |
| 6 + 8, 2 + 8, 10 + 8, | |
| 2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8, | |
| 3 + 8, 7 + 8, 11 + 8, | |
| 7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8, | |
| 4 + 8, 0 + 8, 8 + 8, | |
| // Draw the inner AA, from inner edge to inner AA line, shift is 16. | |
| 0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16, | |
| 1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16, | |
| 2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16, | |
| 3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16, | |
| }; | |
| // clang-format on | |
| static_assert(std::size(gBevelIndices) == kBevelIndexCnt); | |
| SKGPU_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey); | |
| return resourceProvider->findOrCreatePatternedIndexBuffer( | |
| gBevelIndices, kBevelIndexCnt, kNumBevelRectsInIndexBuffer, kBevelVertexCnt, | |
| gBevelIndexBufferKey); | |
| } | |
| } | |
| GrOp::CombineResult AAStrokeRectOp::onCombineIfPossible(GrOp* t, SkArenaAlloc*, const GrCaps& caps) | |
| { | |
| AAStrokeRectOp* that = t->cast<AAStrokeRectOp>(); | |
| if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| // TODO combine across miterstroke changes | |
| if (this->miterStroke() != that->miterStroke()) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses | |
| // local coords then we won't be able to combine. TODO: Upload local coords as an attribute. | |
| if (fHelper.usesLocalCoords() && | |
| !SkMatrixPriv::CheapEqual(this->viewMatrix(), that->viewMatrix())) | |
| { | |
| return CombineResult::kCannotCombine; | |
| } | |
| fRects.push_back_n(that->fRects.size(), that->fRects.begin()); | |
| fWideColor |= that->fWideColor; | |
| return CombineResult::kMerged; | |
| } | |
| void AAStrokeRectOp::generateAAStrokeRectGeometry(VertexWriter& vertices, | |
| const SkPMColor4f& color, | |
| bool wideColor, | |
| const SkRect& devOutside, | |
| const SkRect& devOutsideAssist, | |
| const SkRect& devInside, | |
| bool miterStroke, | |
| bool degenerate, | |
| const SkVector& devHalfStrokeSize, | |
| bool usesMSAASurface) const { | |
| // We create vertices for four nested rectangles. There are two ramps from 0 to full | |
| // coverage, one on the exterior of the stroke and the other on the interior. | |
| // The following code only works if either devStrokeSize's fX and fY are | |
| // equal (in which case innerCoverage is same for all sides of the rects) or | |
| // if devStrokeSize's fX and fY are both greater than 1.0 (in which case | |
| // innerCoverage will always be 1). | |
| SkASSERT(stroke_dev_half_size_supported(devHalfStrokeSize)); | |
| auto inset_fan = [](const SkRect& r, SkScalar dx, SkScalar dy) { | |
| return VertexWriter::TriFanFromRect(r.makeInset(dx, dy)); | |
| }; | |
| bool tweakAlphaForCoverage = this->compatibleWithCoverageAsAlpha(usesMSAASurface); | |
| auto maybe_coverage = [tweakAlphaForCoverage](float coverage) { | |
| return VertexWriter::If(!tweakAlphaForCoverage, coverage); | |
| }; | |
| // How much do we inset toward the inside of the strokes? | |
| float inset = std::min(0.5f, std::min(devHalfStrokeSize.fX, devHalfStrokeSize.fY)); | |
| float innerCoverage = 1; | |
| if (inset < 0.5f) { | |
| // Stroke is subpixel, so reduce the coverage to simulate the narrower strokes. | |
| innerCoverage = 2 * inset / (inset + .5f); | |
| } | |
| // How much do we outset away from the outside of the strokes? | |
| // We always want to keep the AA picture frame one pixel wide. | |
| float outset = 1 - inset; | |
| float outerCoverage = 0; | |
| // How much do we outset away from the interior side of the stroke (toward the center)? | |
| float interiorOutset = outset; | |
| float interiorCoverage = outerCoverage; | |
| if (usesMSAASurface) { | |
| // Since we're using MSAA, extend our outsets to ensure any pixel with partial coverage has | |
| // a full sample mask. | |
| constexpr float msaaExtraBloat = SK_ScalarSqrt2 - .5f; | |
| outset += msaaExtraBloat; | |
| outerCoverage -= msaaExtraBloat; | |
| float insetExtraBloat = | |
| std::min(inset + msaaExtraBloat, | |
| std::min(devHalfStrokeSize.fX, devHalfStrokeSize.fY)) - inset; | |
| inset += insetExtraBloat; | |
| innerCoverage += insetExtraBloat; | |
| float interiorExtraBloat = | |
| std::min(interiorOutset + msaaExtraBloat, | |
| std::min(devInside.width(), devInside.height()) / 2) - interiorOutset; | |
| interiorOutset += interiorExtraBloat; | |
| interiorCoverage -= interiorExtraBloat; | |
| } | |
| VertexColor innerColor(tweakAlphaForCoverage ? color * innerCoverage : color, wideColor); | |
| VertexColor outerColor(tweakAlphaForCoverage ? SK_PMColor4fTRANSPARENT : color, wideColor); | |
| // Exterior outset rect (away from stroke). | |
| vertices.writeQuad(inset_fan(devOutside, -outset, -outset), | |
| outerColor, | |
| maybe_coverage(outerCoverage)); | |
| if (!miterStroke) { | |
| // Second exterior outset. | |
| vertices.writeQuad(inset_fan(devOutsideAssist, -outset, -outset), | |
| outerColor, | |
| maybe_coverage(outerCoverage)); | |
| } | |
| // Exterior inset rect (toward stroke). | |
| vertices.writeQuad(inset_fan(devOutside, inset, inset), | |
| innerColor, | |
| maybe_coverage(innerCoverage)); | |
| if (!miterStroke) { | |
| // Second exterior inset. | |
| vertices.writeQuad(inset_fan(devOutsideAssist, inset, inset), | |
| innerColor, | |
| maybe_coverage(innerCoverage)); | |
| } | |
| if (!degenerate) { | |
| // Interior inset rect (toward stroke). | |
| vertices.writeQuad(inset_fan(devInside, -inset, -inset), | |
| innerColor, | |
| maybe_coverage(innerCoverage)); | |
| // Interior outset rect (away from stroke, toward center of rect). | |
| SkRect interiorAABoundary = devInside.makeInset(interiorOutset, interiorOutset); | |
| float coverageBackset = 0; // Adds back coverage when the interior AA edges cross. | |
| if (interiorAABoundary.fLeft > interiorAABoundary.fRight) { | |
| coverageBackset = | |
| (interiorAABoundary.fLeft - interiorAABoundary.fRight) / (interiorOutset * 2); | |
| interiorAABoundary.fLeft = interiorAABoundary.fRight = interiorAABoundary.centerX(); | |
| } | |
| if (interiorAABoundary.fTop > interiorAABoundary.fBottom) { | |
| coverageBackset = std::max( | |
| (interiorAABoundary.fTop - interiorAABoundary.fBottom) / (interiorOutset * 2), | |
| coverageBackset); | |
| interiorAABoundary.fTop = interiorAABoundary.fBottom = interiorAABoundary.centerY(); | |
| } | |
| if (coverageBackset > 0) { | |
| // The interior edges crossed. Lerp back toward innerCoverage, which is what this op | |
| // will draw in the degenerate case. This gives a smooth transition into the degenerate | |
| // case. | |
| interiorCoverage += interiorCoverage * (1 - coverageBackset) + | |
| innerCoverage * coverageBackset; | |
| } | |
| VertexColor interiorColor(tweakAlphaForCoverage ? color * interiorCoverage : color, | |
| wideColor); | |
| vertices.writeQuad(VertexWriter::TriFanFromRect(interiorAABoundary), | |
| interiorColor, | |
| maybe_coverage(interiorCoverage)); | |
| } else { | |
| // When the interior rect has become degenerate we smoosh to a single point | |
| SkASSERT(devInside.fLeft == devInside.fRight && devInside.fTop == devInside.fBottom); | |
| vertices.writeQuad(VertexWriter::TriFanFromRect(devInside), | |
| innerColor, | |
| maybe_coverage(innerCoverage)); | |
| // ... unless we are degenerate, in which case we must apply the scaled coverage | |
| vertices.writeQuad(VertexWriter::TriFanFromRect(devInside), | |
| innerColor, | |
| maybe_coverage(innerCoverage)); | |
| } | |
| } | |
| } // anonymous namespace | |
| GrOp::Owner Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const SkStrokeRec& stroke) { | |
| SkASSERT(!context->priv().caps()->reducedShaderMode()); | |
| if (aaType == GrAAType::kCoverage) { | |
| return AAStrokeRectOp::Make(context, std::move(paint), viewMatrix, rect, stroke); | |
| } else { | |
| return NonAAStrokeRectOp::Make(context, std::move(paint), viewMatrix, rect, stroke, aaType); | |
| } | |
| } | |
| GrOp::Owner MakeNested(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| const SkMatrix& viewMatrix, | |
| const SkRect rects[2]) { | |
| SkASSERT(viewMatrix.rectStaysRect()); | |
| SkASSERT(!rects[0].isEmpty() && !rects[1].isEmpty()); | |
| SkRect devOutside = viewMatrix.mapRect(rects[0]); | |
| SkRect devInside = viewMatrix.mapRect(rects[1]); | |
| float dx = devOutside.fRight - devInside.fRight; | |
| float dy = devOutside.fBottom - devInside.fBottom; | |
| // Clips our draw rects 1 full pixel outside the viewport. This avoids interpolation precision | |
| // issues with very large coordinates. | |
| const float m = context->priv().caps()->maxRenderTargetSize(); | |
| const SkRect visibilityBounds = SkRect::MakeWH(m, m).makeOutset(1, 1); | |
| if (!devOutside.intersect(visibilityBounds.makeOutset(dx, dy))) { | |
| return nullptr; | |
| } | |
| if (devInside.isEmpty() || !devInside.intersect(visibilityBounds)) { | |
| if (devOutside.isEmpty()) { | |
| return nullptr; | |
| } | |
| DrawQuad quad{GrQuad::MakeFromRect(rects[0], viewMatrix), GrQuad(rects[0]), | |
| GrQuadAAFlags::kAll}; | |
| return ganesh::FillRectOp::Make(context, std::move(paint), GrAAType::kCoverage, &quad); | |
| } | |
| return AAStrokeRectOp::Make(context, std::move(paint), viewMatrix, devOutside, | |
| devInside, SkVector{dx, dy} * .5f); | |
| } | |
| } // namespace skgpu::ganesh::StrokeRectOp | |
| #if defined(GPU_TEST_UTILS) | |
| GR_DRAW_OP_TEST_DEFINE(NonAAStrokeRectOp) { | |
| SkMatrix viewMatrix = GrTest::TestMatrix(random); | |
| SkRect rect = GrTest::TestRect(random); | |
| SkScalar strokeWidth = random->nextBool() ? 0.0f : 2.0f; | |
| SkPaint strokePaint; | |
| strokePaint.setStrokeWidth(strokeWidth); | |
| strokePaint.setStyle(SkPaint::kStroke_Style); | |
| strokePaint.setStrokeJoin(SkPaint::kMiter_Join); | |
| SkStrokeRec strokeRec(strokePaint); | |
| GrAAType aaType = GrAAType::kNone; | |
| if (numSamples > 1) { | |
| aaType = random->nextBool() ? GrAAType::kMSAA : GrAAType::kNone; | |
| } | |
| return skgpu::ganesh::StrokeRectOp::NonAAStrokeRectOp::Make(context, std::move(paint), | |
| viewMatrix, rect, strokeRec, | |
| aaType); | |
| } | |
| GR_DRAW_OP_TEST_DEFINE(AAStrokeRectOp) { | |
| bool miterStroke = random->nextBool(); | |
| // Create either a empty rect or a non-empty rect. | |
| SkRect rect = | |
| random->nextBool() ? SkRect::MakeXYWH(10, 10, 50, 40) : SkRect::MakeXYWH(6, 7, 0, 0); | |
| SkScalar minDim = std::min(rect.width(), rect.height()); | |
| SkScalar strokeWidth = random->nextUScalar1() * minDim; | |
| SkStrokeRec rec(SkStrokeRec::kFill_InitStyle); | |
| rec.setStrokeStyle(strokeWidth); | |
| rec.setStrokeParams(SkPaint::kButt_Cap, | |
| miterStroke ? SkPaint::kMiter_Join : SkPaint::kBevel_Join, 1.f); | |
| SkMatrix matrix = GrTest::TestMatrixRectStaysRect(random); | |
| return skgpu::ganesh::StrokeRectOp::AAStrokeRectOp::Make(context, std::move(paint), matrix, | |
| rect, rec); | |
| } | |
| #endif |