| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/ops/SoftwarePathRenderer.h" | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkStrokeRec.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/gpu/ganesh/GrBackendSurface.h" | |
| #include "include/gpu/ganesh/GrDirectContext.h" | |
| #include "include/gpu/ganesh/GrRecordingContext.h" | |
| #include "include/gpu/ganesh/GrTypes.h" | |
| #include "include/private/SkIDChangeListener.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkFixed.h" | |
| #include "include/private/base/SkMath.h" | |
| #include "include/private/base/SkPoint_impl.h" | |
| #include "include/private/base/SkTo.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/base/SkFloatBits.h" | |
| #include "src/core/SkTaskGroup.h" | |
| #include "src/core/SkTraceEvent.h" | |
| #include "src/gpu/ResourceKey.h" | |
| #include "src/gpu/SkBackingFit.h" | |
| #include "src/gpu/Swizzle.h" | |
| #include "src/gpu/ganesh/GrAuditTrail.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrClip.h" | |
| #include "src/gpu/ganesh/GrDeferredProxyUploader.h" | |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" | |
| #include "src/gpu/ganesh/GrPaint.h" | |
| #include "src/gpu/ganesh/GrProxyProvider.h" | |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" | |
| #include "src/gpu/ganesh/GrSWMaskHelper.h" | |
| #include "src/gpu/ganesh/GrSamplerState.h" | |
| #include "src/gpu/ganesh/GrStyle.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxy.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyView.h" | |
| #include "src/gpu/ganesh/GrTextureProxy.h" | |
| #include "src/gpu/ganesh/GrTextureProxyPriv.h" | |
| #include "src/gpu/ganesh/GrUtil.h" | |
| #include "src/gpu/ganesh/SkGr.h" | |
| #include "src/gpu/ganesh/SurfaceDrawContext.h" | |
| #include "src/gpu/ganesh/effects/GrTextureEffect.h" | |
| #include "src/gpu/ganesh/geometry/GrStyledShape.h" | |
| #include <cstdint> | |
| #include <functional> | |
| #include <memory> | |
| #include <utility> | |
| struct GrUserStencilSettings; | |
| namespace { | |
| /** | |
| * Payload class for use with GrTDeferredProxyUploader. The software path renderer only draws | |
| * a single path into the mask texture. This stores all of the information needed by the worker | |
| * thread's call to drawShape (see below, in onDrawPath). | |
| */ | |
| class SoftwarePathData { | |
| public: | |
| SoftwarePathData(const SkIRect& maskBounds, const SkMatrix& viewMatrix, | |
| const GrStyledShape& shape, GrAA aa) | |
| : fMaskBounds(maskBounds) | |
| , fViewMatrix(viewMatrix) | |
| , fShape(shape) | |
| , fAA(aa) {} | |
| const SkIRect& getMaskBounds() const { return fMaskBounds; } | |
| const SkMatrix* getViewMatrix() const { return &fViewMatrix; } | |
| const GrStyledShape& getShape() const { return fShape; } | |
| GrAA getAA() const { return fAA; } | |
| private: | |
| SkIRect fMaskBounds; | |
| SkMatrix fViewMatrix; | |
| GrStyledShape fShape; | |
| GrAA fAA; | |
| }; | |
| bool get_unclipped_shape_dev_bounds(const GrStyledShape& shape, const SkMatrix& matrix, | |
| SkIRect* devBounds) { | |
| SkRect shapeBounds = shape.styledBounds(); | |
| if (shapeBounds.isEmpty()) { | |
| return false; | |
| } | |
| SkRect shapeDevBounds; | |
| matrix.mapRect(&shapeDevBounds, shapeBounds); | |
| // Even though these are "unclipped" bounds we still clip to the int32_t range. | |
| // This is the largest int32_t that is representable exactly as a float. The next 63 larger ints | |
| // would round down to this value when cast to a float, but who really cares. | |
| // INT32_MIN is exactly representable. | |
| static constexpr int32_t kMaxInt = 2147483520; | |
| if (!shapeDevBounds.intersect(SkRect::MakeLTRB(INT32_MIN, INT32_MIN, kMaxInt, kMaxInt))) { | |
| return false; | |
| } | |
| // Make sure that the resulting SkIRect can have representable width and height | |
| if (SkScalarRoundToInt(shapeDevBounds.width()) > kMaxInt || | |
| SkScalarRoundToInt(shapeDevBounds.height()) > kMaxInt) { | |
| return false; | |
| } | |
| shapeDevBounds.roundOut(devBounds); | |
| return true; | |
| } | |
| GrSurfaceProxyView make_deferred_mask_texture_view(GrRecordingContext* rContext, | |
| SkBackingFit fit, | |
| SkISize dimensions) { | |
| GrProxyProvider* proxyProvider = rContext->priv().proxyProvider(); | |
| const GrCaps* caps = rContext->priv().caps(); | |
| const GrBackendFormat format = caps->getDefaultBackendFormat(GrColorType::kAlpha_8, | |
| GrRenderable::kNo); | |
| skgpu::Swizzle swizzle = caps->getReadSwizzle(format, GrColorType::kAlpha_8); | |
| auto proxy = proxyProvider->createProxy(format, | |
| dimensions, | |
| GrRenderable::kNo, | |
| 1, | |
| skgpu::Mipmapped::kNo, | |
| fit, | |
| skgpu::Budgeted::kYes, | |
| GrProtected::kNo, | |
| /*label=*/"MakeDeferredMaskTextureView"); | |
| return {std::move(proxy), kTopLeft_GrSurfaceOrigin, swizzle}; | |
| } | |
| } // anonymous namespace | |
| namespace skgpu::ganesh { | |
| //////////////////////////////////////////////////////////////////////////////// | |
| PathRenderer::CanDrawPath SoftwarePathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const { | |
| // Pass on any style that applies. The caller will apply the style if a suitable renderer is | |
| // not found and try again with the new GrStyledShape. | |
| if (!args.fShape->style().applies() && SkToBool(fProxyProvider) && | |
| (args.fAAType == GrAAType::kCoverage || args.fAAType == GrAAType::kNone)) { | |
| // This is the fallback renderer for when a path is too complicated for the GPU ones. | |
| return CanDrawPath::kAsBackup; | |
| } | |
| return CanDrawPath::kNo; | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Gets the shape bounds, the clip bounds, and the intersection (if any). Returns false if there | |
| // is no intersection. | |
| bool SoftwarePathRenderer::GetShapeAndClipBounds(SurfaceDrawContext* sdc, | |
| const GrClip* clip, | |
| const GrStyledShape& shape, | |
| const SkMatrix& matrix, | |
| SkIRect* unclippedDevShapeBounds, | |
| SkIRect* clippedDevShapeBounds, | |
| SkIRect* devClipBounds) { | |
| // compute bounds as intersection of rt size, clip, and path | |
| *devClipBounds = clip ? clip->getConservativeBounds() | |
| : SkIRect::MakeWH(sdc->width(), sdc->height()); | |
| if (!get_unclipped_shape_dev_bounds(shape, matrix, unclippedDevShapeBounds)) { | |
| *unclippedDevShapeBounds = SkIRect::MakeEmpty(); | |
| *clippedDevShapeBounds = SkIRect::MakeEmpty(); | |
| return false; | |
| } | |
| if (!clippedDevShapeBounds->intersect(*devClipBounds, *unclippedDevShapeBounds)) { | |
| *clippedDevShapeBounds = SkIRect::MakeEmpty(); | |
| return false; | |
| } | |
| return true; | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| void SoftwarePathRenderer::DrawNonAARect(SurfaceDrawContext* sdc, | |
| GrPaint&& paint, | |
| const GrUserStencilSettings& userStencilSettings, | |
| const GrClip* clip, | |
| const SkMatrix& viewMatrix, | |
| const SkRect& rect, | |
| const SkMatrix& localMatrix) { | |
| sdc->stencilRect(clip, &userStencilSettings, std::move(paint), GrAA::kNo, | |
| viewMatrix, rect, &localMatrix); | |
| } | |
| void SoftwarePathRenderer::DrawAroundInvPath(SurfaceDrawContext* sdc, | |
| GrPaint&& paint, | |
| const GrUserStencilSettings& userStencilSettings, | |
| const GrClip* clip, | |
| const SkMatrix& viewMatrix, | |
| const SkIRect& devClipBounds, | |
| const SkIRect& devPathBounds) { | |
| SkMatrix invert; | |
| if (!viewMatrix.invert(&invert)) { | |
| return; | |
| } | |
| SkRect rect; | |
| if (devClipBounds.fTop < devPathBounds.fTop) { | |
| rect.setLTRB(SkIntToScalar(devClipBounds.fLeft), SkIntToScalar(devClipBounds.fTop), | |
| SkIntToScalar(devClipBounds.fRight), SkIntToScalar(devPathBounds.fTop)); | |
| DrawNonAARect(sdc, GrPaint::Clone(paint), userStencilSettings, clip, | |
| SkMatrix::I(), rect, invert); | |
| } | |
| if (devClipBounds.fLeft < devPathBounds.fLeft) { | |
| rect.setLTRB(SkIntToScalar(devClipBounds.fLeft), SkIntToScalar(devPathBounds.fTop), | |
| SkIntToScalar(devPathBounds.fLeft), SkIntToScalar(devPathBounds.fBottom)); | |
| DrawNonAARect(sdc, GrPaint::Clone(paint), userStencilSettings, clip, | |
| SkMatrix::I(), rect, invert); | |
| } | |
| if (devClipBounds.fRight > devPathBounds.fRight) { | |
| rect.setLTRB(SkIntToScalar(devPathBounds.fRight), SkIntToScalar(devPathBounds.fTop), | |
| SkIntToScalar(devClipBounds.fRight), SkIntToScalar(devPathBounds.fBottom)); | |
| DrawNonAARect(sdc, GrPaint::Clone(paint), userStencilSettings, clip, | |
| SkMatrix::I(), rect, invert); | |
| } | |
| if (devClipBounds.fBottom > devPathBounds.fBottom) { | |
| rect.setLTRB(SkIntToScalar(devClipBounds.fLeft), SkIntToScalar(devPathBounds.fBottom), | |
| SkIntToScalar(devClipBounds.fRight), SkIntToScalar(devClipBounds.fBottom)); | |
| DrawNonAARect(sdc, std::move(paint), userStencilSettings, clip, | |
| SkMatrix::I(), rect, invert); | |
| } | |
| } | |
| void SoftwarePathRenderer::DrawToTargetWithShapeMask( | |
| GrSurfaceProxyView view, | |
| SurfaceDrawContext* sdc, | |
| GrPaint&& paint, | |
| const GrUserStencilSettings& userStencilSettings, | |
| const GrClip* clip, | |
| const SkMatrix& viewMatrix, | |
| const SkIPoint& textureOriginInDeviceSpace, | |
| const SkIRect& deviceSpaceRectToDraw) { | |
| SkMatrix invert; | |
| if (!viewMatrix.invert(&invert)) { | |
| return; | |
| } | |
| view.concatSwizzle(skgpu::Swizzle("aaaa")); | |
| SkRect dstRect = SkRect::Make(deviceSpaceRectToDraw); | |
| // We use device coords to compute the texture coordinates. We take the device coords and apply | |
| // a translation so that the top-left of the device bounds maps to 0,0, and then a scaling | |
| // matrix to normalized coords. | |
| SkMatrix maskMatrix = SkMatrix::Translate(SkIntToScalar(-textureOriginInDeviceSpace.fX), | |
| SkIntToScalar(-textureOriginInDeviceSpace.fY)); | |
| maskMatrix.preConcat(viewMatrix); | |
| paint.setCoverageFragmentProcessor(GrTextureEffect::Make( | |
| std::move(view), kPremul_SkAlphaType, maskMatrix, GrSamplerState::Filter::kNearest)); | |
| DrawNonAARect(sdc, std::move(paint), userStencilSettings, clip, SkMatrix::I(), | |
| dstRect, invert); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // return true on success; false on failure | |
| bool SoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) { | |
| GR_AUDIT_TRAIL_AUTO_FRAME(args.fContext->priv().auditTrail(), | |
| "SoftwarePathRenderer::onDrawPath"); | |
| if (!fProxyProvider) { | |
| return false; | |
| } | |
| SkASSERT(!args.fShape->style().applies()); | |
| // We really need to know if the shape will be inverse filled or not | |
| // If the path is hairline, ignore inverse fill. | |
| bool inverseFilled = args.fShape->inverseFilled() && | |
| !GrIsStrokeHairlineOrEquivalent(args.fShape->style(), | |
| *args.fViewMatrix, nullptr); | |
| SkIRect unclippedDevShapeBounds, clippedDevShapeBounds, devClipBounds; | |
| // To prevent overloading the cache with entries during animations we limit the cache of masks | |
| // to cases where the matrix preserves axis alignment. | |
| bool useCache = fAllowCaching && !inverseFilled && args.fViewMatrix->preservesAxisAlignment() && | |
| args.fShape->hasUnstyledKey() && (GrAAType::kCoverage == args.fAAType); | |
| if (!GetShapeAndClipBounds(args.fSurfaceDrawContext, | |
| args.fClip, *args.fShape, | |
| *args.fViewMatrix, &unclippedDevShapeBounds, | |
| &clippedDevShapeBounds, | |
| &devClipBounds)) { | |
| if (inverseFilled) { | |
| DrawAroundInvPath(args.fSurfaceDrawContext, std::move(args.fPaint), | |
| *args.fUserStencilSettings, args.fClip, *args.fViewMatrix, | |
| devClipBounds, unclippedDevShapeBounds); | |
| } | |
| return true; | |
| } | |
| const SkIRect* boundsForMask = &clippedDevShapeBounds; | |
| if (useCache) { | |
| // Use the cache only if >50% of the path is visible. | |
| int unclippedWidth = unclippedDevShapeBounds.width(); | |
| int unclippedHeight = unclippedDevShapeBounds.height(); | |
| int64_t unclippedArea = sk_64_mul(unclippedWidth, unclippedHeight); | |
| int64_t clippedArea = sk_64_mul(clippedDevShapeBounds.width(), | |
| clippedDevShapeBounds.height()); | |
| int maxTextureSize = args.fSurfaceDrawContext->caps()->maxTextureSize(); | |
| if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize || | |
| unclippedHeight > maxTextureSize) { | |
| useCache = false; | |
| } else { | |
| boundsForMask = &unclippedDevShapeBounds; | |
| } | |
| } | |
| skgpu::UniqueKey maskKey; | |
| if (useCache) { | |
| // We require the upper left 2x2 of the matrix to match exactly for a cache hit. | |
| SkScalar sx = args.fViewMatrix->get(SkMatrix::kMScaleX); | |
| SkScalar sy = args.fViewMatrix->get(SkMatrix::kMScaleY); | |
| SkScalar kx = args.fViewMatrix->get(SkMatrix::kMSkewX); | |
| SkScalar ky = args.fViewMatrix->get(SkMatrix::kMSkewY); | |
| static const skgpu::UniqueKey::Domain kDomain = skgpu::UniqueKey::GenerateDomain(); | |
| skgpu::UniqueKey::Builder builder(&maskKey, kDomain, 7 + args.fShape->unstyledKeySize(), | |
| "SW Path Mask"); | |
| builder[0] = boundsForMask->width(); | |
| builder[1] = boundsForMask->height(); | |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| // Fractional translate does not affect caching on Android. This is done for better cache | |
| // hit ratio and speed, but it is matching HWUI behavior, which doesn't consider the matrix | |
| // at all when caching paths. | |
| SkFixed fracX = 0; | |
| SkFixed fracY = 0; | |
| #else | |
| SkScalar tx = args.fViewMatrix->get(SkMatrix::kMTransX); | |
| SkScalar ty = args.fViewMatrix->get(SkMatrix::kMTransY); | |
| // Allow 8 bits each in x and y of subpixel positioning. | |
| SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00; | |
| SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00; | |
| #endif | |
| builder[2] = SkFloat2Bits(sx); | |
| builder[3] = SkFloat2Bits(sy); | |
| builder[4] = SkFloat2Bits(kx); | |
| builder[5] = SkFloat2Bits(ky); | |
| // Distinguish between hairline and filled paths. For hairlines, we also need to include | |
| // the cap. (SW grows hairlines by 0.5 pixel with round and square caps). Note that | |
| // stroke-and-fill of hairlines is turned into pure fill by SkStrokeRec, so this covers | |
| // all cases we might see. | |
| uint32_t styleBits = args.fShape->style().isSimpleHairline() ? | |
| ((args.fShape->style().strokeRec().getCap() << 1) | 1) : 0; | |
| builder[6] = fracX | (fracY >> 8) | (styleBits << 16); | |
| args.fShape->writeUnstyledKey(&builder[7]); | |
| } | |
| GrSurfaceProxyView view; | |
| if (useCache) { | |
| sk_sp<GrTextureProxy> proxy = fProxyProvider->findOrCreateProxyByUniqueKey(maskKey); | |
| if (proxy) { | |
| skgpu::Swizzle swizzle = args.fSurfaceDrawContext->caps()->getReadSwizzle( | |
| proxy->backendFormat(), GrColorType::kAlpha_8); | |
| view = {std::move(proxy), kTopLeft_GrSurfaceOrigin, swizzle}; | |
| args.fContext->priv().stats()->incNumPathMasksCacheHits(); | |
| } | |
| } | |
| if (!view) { | |
| SkBackingFit fit = useCache ? SkBackingFit::kExact : SkBackingFit::kApprox; | |
| GrAA aa = GrAA(GrAAType::kCoverage == args.fAAType); | |
| SkTaskGroup* taskGroup = nullptr; | |
| if (auto direct = args.fContext->asDirectContext()) { | |
| taskGroup = direct->priv().getTaskGroup(); | |
| } | |
| if (taskGroup) { | |
| view = make_deferred_mask_texture_view(args.fContext, fit, boundsForMask->size()); | |
| if (!view) { | |
| return false; | |
| } | |
| auto uploader = std::make_unique<GrTDeferredProxyUploader<SoftwarePathData>>( | |
| *boundsForMask, *args.fViewMatrix, *args.fShape, aa); | |
| GrTDeferredProxyUploader<SoftwarePathData>* uploaderRaw = uploader.get(); | |
| auto drawAndUploadMask = [uploaderRaw] { | |
| TRACE_EVENT0("skia.gpu", "Threaded SW Mask Render"); | |
| GrSWMaskHelper helper(uploaderRaw->getPixels()); | |
| if (helper.init(uploaderRaw->data().getMaskBounds())) { | |
| helper.drawShape(uploaderRaw->data().getShape(), | |
| *uploaderRaw->data().getViewMatrix(), | |
| uploaderRaw->data().getAA(), 0xFF); | |
| } else { | |
| SkDEBUGFAIL("Unable to allocate SW mask."); | |
| } | |
| uploaderRaw->signalAndFreeData(); | |
| }; | |
| taskGroup->add(std::move(drawAndUploadMask)); | |
| view.asTextureProxy()->texPriv().setDeferredUploader(std::move(uploader)); | |
| } else { | |
| GrSWMaskHelper helper; | |
| if (!helper.init(*boundsForMask)) { | |
| return false; | |
| } | |
| helper.drawShape(*args.fShape, *args.fViewMatrix, aa, 0xFF); | |
| view = helper.toTextureView(args.fContext, fit); | |
| } | |
| if (!view) { | |
| return false; | |
| } | |
| if (useCache) { | |
| SkASSERT(view.origin() == kTopLeft_GrSurfaceOrigin); | |
| // We will add an invalidator to the path so that if the path goes away we will | |
| // delete or recycle the mask texture. | |
| auto listener = GrMakeUniqueKeyInvalidationListener(&maskKey, | |
| args.fContext->priv().contextID()); | |
| fProxyProvider->assignUniqueKeyToProxy(maskKey, view.asTextureProxy()); | |
| args.fShape->addGenIDChangeListener(std::move(listener)); | |
| } | |
| args.fContext->priv().stats()->incNumPathMasksGenerated(); | |
| } | |
| SkASSERT(view); | |
| if (inverseFilled) { | |
| DrawAroundInvPath(args.fSurfaceDrawContext, GrPaint::Clone(args.fPaint), | |
| *args.fUserStencilSettings, args.fClip, *args.fViewMatrix, devClipBounds, | |
| unclippedDevShapeBounds); | |
| } | |
| DrawToTargetWithShapeMask(std::move(view), args.fSurfaceDrawContext, std::move(args.fPaint), | |
| *args.fUserStencilSettings, args.fClip, *args.fViewMatrix, | |
| SkIPoint{boundsForMask->fLeft, boundsForMask->fTop}, *boundsForMask); | |
| return true; | |
| } | |
| } // namespace skgpu::ganesh |