| /* | |
| * Copyright 2021 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/ops/AtlasRenderTask.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/gpu/ganesh/GrRecordingContext.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/base/SkPoint_impl.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/core/SkIPoint16.h" | |
| #include "src/gpu/ganesh/GrGpu.h" | |
| #include "src/gpu/ganesh/GrNativeRect.h" | |
| #include "src/gpu/ganesh/GrOpFlushState.h" | |
| #include "src/gpu/ganesh/GrPaint.h" | |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" | |
| #include "src/gpu/ganesh/GrRenderTargetProxy.h" | |
| #include "src/gpu/ganesh/GrRenderTask.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxy.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyPriv.h" | |
| #include "src/gpu/ganesh/GrUserStencilSettings.h" | |
| #include "src/gpu/ganesh/GrXferProcessor.h" | |
| #include "src/gpu/ganesh/geometry/GrQuad.h" | |
| #include "src/gpu/ganesh/ops/FillPathFlags.h" | |
| #include "src/gpu/ganesh/ops/FillRectOp.h" | |
| #include "src/gpu/ganesh/ops/GrDrawOp.h" | |
| #include "src/gpu/ganesh/ops/PathStencilCoverOp.h" | |
| #include <initializer_list> | |
| namespace skgpu::ganesh { | |
| AtlasRenderTask::AtlasRenderTask(GrRecordingContext* rContext, | |
| sk_sp<GrArenas> arenas, | |
| std::unique_ptr<GrDynamicAtlas> dynamicAtlas) | |
| : OpsTask(rContext->priv().drawingManager(), | |
| dynamicAtlas->writeView(*rContext->priv().caps()), | |
| rContext->priv().auditTrail(), | |
| std::move(arenas)) | |
| , fDynamicAtlas(std::move(dynamicAtlas)) { | |
| } | |
| bool AtlasRenderTask::addPath(const SkMatrix& viewMatrix, const SkPath& path, | |
| SkIPoint pathDevTopLeft, int widthInAtlas, int heightInAtlas, | |
| bool transposedInAtlas, SkIPoint16* locationInAtlas) { | |
| SkASSERT(!this->isClosed()); | |
| SkASSERT(this->isEmpty()); | |
| SkASSERT(!fDynamicAtlas->isInstantiated()); // Paths can't be added after instantiate(). | |
| if (!fDynamicAtlas->addRect(widthInAtlas, heightInAtlas, locationInAtlas)) { | |
| return false; | |
| } | |
| SkMatrix pathToAtlasMatrix = viewMatrix; | |
| if (transposedInAtlas) { | |
| std::swap(pathToAtlasMatrix[0], pathToAtlasMatrix[3]); | |
| std::swap(pathToAtlasMatrix[1], pathToAtlasMatrix[4]); | |
| float tx=pathToAtlasMatrix.getTranslateX(), ty=pathToAtlasMatrix.getTranslateY(); | |
| pathToAtlasMatrix.setTranslateX(ty - pathDevTopLeft.y() + locationInAtlas->x()); | |
| pathToAtlasMatrix.setTranslateY(tx - pathDevTopLeft.x() + locationInAtlas->y()); | |
| } else { | |
| pathToAtlasMatrix.postTranslate(locationInAtlas->x() - pathDevTopLeft.x(), | |
| locationInAtlas->y() - pathDevTopLeft.y()); | |
| } | |
| if (GrFillRuleForSkPath(path) == GrFillRule::kNonzero) { | |
| fWindingPathList.add(&fPathDrawAllocator, pathToAtlasMatrix, path); | |
| } else { | |
| fEvenOddPathList.add(&fPathDrawAllocator, pathToAtlasMatrix, path); | |
| } | |
| return true; | |
| } | |
| GrRenderTask::ExpectedOutcome AtlasRenderTask::onMakeClosed(GrRecordingContext* rContext, | |
| SkIRect* targetUpdateBounds) { | |
| // We don't add our ops until now, at which point we know the atlas is done being built. | |
| SkASSERT(this->isEmpty()); | |
| SkASSERT(!fDynamicAtlas->isInstantiated()); // Instantiation happens after makeClosed(). | |
| const GrCaps& caps = *rContext->priv().caps(); | |
| // Set our dimensions now. OpsTask will need them when we add our ops. | |
| this->target(0)->priv().setLazyDimensions(fDynamicAtlas->drawBounds()); | |
| this->target(0)->asRenderTargetProxy()->setNeedsStencil(); | |
| SkRect drawRect = target(0)->getBoundsRect(); | |
| // Clear the atlas. | |
| if (caps.performColorClearsAsDraws() || caps.performStencilClearsAsDraws()) { | |
| this->setColorLoadOp(GrLoadOp::kDiscard); | |
| this->setInitialStencilContent(StencilContent::kDontCare); | |
| constexpr static GrUserStencilSettings kClearStencil( | |
| GrUserStencilSettings::StaticInit< | |
| 0x0000, | |
| GrUserStencilTest::kAlways, | |
| 0xffff, | |
| GrUserStencilOp::kReplace, | |
| GrUserStencilOp::kReplace, | |
| 0xffff>()); | |
| this->stencilAtlasRect(rContext, drawRect, SK_PMColor4fTRANSPARENT, &kClearStencil); | |
| } else { | |
| this->setColorLoadOp(GrLoadOp::kClear); | |
| this->setInitialStencilContent(StencilContent::kUserBitsCleared); | |
| } | |
| // Add ops to stencil the atlas paths. | |
| for (const auto* pathList : {&fWindingPathList, &fEvenOddPathList}) { | |
| if (pathList->pathCount() > 0) { | |
| auto op = GrOp::Make<PathStencilCoverOp>( | |
| rContext, | |
| pathList->pathDrawList(), | |
| pathList->totalCombinedPathVerbCnt(), | |
| pathList->pathCount(), | |
| GrPaint(), | |
| GrAAType::kMSAA, | |
| FillPathFlags::kStencilOnly, | |
| drawRect); | |
| this->addAtlasDrawOp(std::move(op), caps); | |
| } | |
| } | |
| // Finally, draw a fullscreen rect to cover our stencilled paths. | |
| const GrUserStencilSettings* stencil; | |
| if (caps.discardStencilValuesAfterRenderPass()) { | |
| constexpr static GrUserStencilSettings kTestStencil( | |
| GrUserStencilSettings::StaticInit< | |
| 0x0000, | |
| GrUserStencilTest::kNotEqual, | |
| 0xffff, | |
| GrUserStencilOp::kKeep, | |
| GrUserStencilOp::kKeep, | |
| 0xffff>()); | |
| // This is the final op in the task. Since Ganesh is planning to discard the stencil values | |
| // anyway, there is no need to reset the stencil values back to 0. | |
| stencil = &kTestStencil; | |
| } else { | |
| constexpr static GrUserStencilSettings kTestAndResetStencil( | |
| GrUserStencilSettings::StaticInit< | |
| 0x0000, | |
| GrUserStencilTest::kNotEqual, | |
| 0xffff, | |
| GrUserStencilOp::kZero, | |
| GrUserStencilOp::kKeep, | |
| 0xffff>()); | |
| // Outset the cover rect to make extra sure we clear every stencil value touched by the | |
| // atlas. | |
| drawRect.outset(1, 1); | |
| stencil = &kTestAndResetStencil; | |
| } | |
| this->stencilAtlasRect(rContext, drawRect, SK_PMColor4fWHITE, stencil); | |
| this->OpsTask::onMakeClosed(rContext, targetUpdateBounds); | |
| // Don't mark msaa dirty. Since this op defers being closed, the drawing manager's dirty | |
| // tracking doesn't work anyway. We will just resolve msaa manually during onExecute. | |
| return ExpectedOutcome::kTargetUnchanged; | |
| } | |
| void AtlasRenderTask::stencilAtlasRect(GrRecordingContext* rContext, const SkRect& rect, | |
| const SkPMColor4f& color, | |
| const GrUserStencilSettings* stencil) { | |
| GrPaint paint; | |
| paint.setColor4f(color); | |
| paint.setXPFactory(GrXPFactory::FromBlendMode(SkBlendMode::kSrc)); | |
| GrQuad quad(rect); | |
| DrawQuad drawQuad{quad, quad, GrQuadAAFlags::kAll}; | |
| auto op = FillRectOp::Make(rContext, std::move(paint), GrAAType::kMSAA, &drawQuad, stencil); | |
| this->addAtlasDrawOp(std::move(op), *rContext->priv().caps()); | |
| } | |
| void AtlasRenderTask::addAtlasDrawOp(GrOp::Owner op, const GrCaps& caps) { | |
| SkASSERT(!this->isClosed()); | |
| auto drawOp = static_cast<GrDrawOp*>(op.get()); | |
| SkDEBUGCODE(drawOp->fAddDrawOpCalled = true;) | |
| auto processorAnalysis = drawOp->finalize(caps, nullptr, | |
| GrColorTypeClampType(fDynamicAtlas->colorType())); | |
| SkASSERT(!processorAnalysis.requiresDstTexture()); | |
| SkASSERT(!processorAnalysis.usesNonCoherentHWBlending()); | |
| drawOp->setClippedBounds(drawOp->bounds()); | |
| this->recordOp(std::move(op), true/*usesMSAA*/, processorAnalysis, nullptr, nullptr, caps); | |
| } | |
| bool AtlasRenderTask::onExecute(GrOpFlushState* flushState) { | |
| if (!this->OpsTask::onExecute(flushState)) { | |
| return false; | |
| } | |
| if (this->target(0)->requiresManualMSAAResolve()) { | |
| // Since atlases don't get closed until they are done being built, the drawingManager | |
| // doesn't detect that they need an MSAA resolve. Do it here manually. | |
| auto nativeRect = GrNativeRect::MakeIRectRelativeTo( | |
| GrDynamicAtlas::kTextureOrigin, | |
| this->target(0)->backingStoreDimensions().height(), | |
| SkIRect::MakeSize(fDynamicAtlas->drawBounds())); | |
| flushState->gpu()->resolveRenderTarget(this->target(0)->peekRenderTarget(), nativeRect); | |
| } | |
| return true; | |
| } | |
| } // namespace skgpu::ganesh |