| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/effects/GrYUVtoRGBEffect.h" | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkYUVAInfo.h" | |
| #include "include/private/SkSLSampleUsage.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkTo.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/core/SkSLTypeShared.h" | |
| #include "src/core/SkYUVAInfoLocation.h" | |
| #include "src/core/SkYUVMath.h" | |
| #include "src/gpu/KeyBuilder.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyView.h" | |
| #include "src/gpu/ganesh/GrYUVATextureProxies.h" | |
| #include "src/gpu/ganesh/effects/GrMatrixEffect.h" | |
| #include "src/gpu/ganesh/effects/GrTextureEffect.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLProgramDataManager.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLUniformHandler.h" | |
| #include <algorithm> | |
| #include <array> | |
| #include <cmath> | |
| #include <cstdint> | |
| #include <string> | |
| #include <utility> | |
| struct GrShaderCaps; | |
| static void border_colors(const GrYUVATextureProxies& yuvaProxies, float planeBorders[4][4]) { | |
| float m[20]; | |
| SkColorMatrix_RGB2YUV(yuvaProxies.yuvaInfo().yuvColorSpace(), m); | |
| for (int i = 0; i < SkYUVAInfo::kYUVAChannelCount; ++i) { | |
| auto [plane, channel] = yuvaProxies.yuvaLocations()[i]; | |
| if (plane == -1) { | |
| return; | |
| } | |
| auto c = static_cast<int>(channel); | |
| planeBorders[plane][c] = m[i*5 + 4]; | |
| } | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrYUVtoRGBEffect::Make(const GrYUVATextureProxies& yuvaProxies, | |
| GrSamplerState samplerState, | |
| const GrCaps& caps, | |
| const SkMatrix& localMatrix, | |
| const SkRect* subset, | |
| const SkRect* domain) { | |
| SkASSERT(!subset || SkRect::Make(yuvaProxies.yuvaInfo().dimensions()).contains(*subset)); | |
| int numPlanes = yuvaProxies.yuvaInfo().numPlanes(); | |
| if (!yuvaProxies.isValid()) { | |
| return nullptr; | |
| } | |
| bool usesBorder = samplerState.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder || | |
| samplerState.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder; | |
| float planeBorders[4][4] = {}; | |
| if (usesBorder) { | |
| border_colors(yuvaProxies, planeBorders); | |
| } | |
| bool snap[2] = {false, false}; | |
| std::unique_ptr<GrFragmentProcessor> planeFPs[SkYUVAInfo::kMaxPlanes]; | |
| for (int i = 0; i < numPlanes; ++i) { | |
| bool useSubset = SkToBool(subset); | |
| GrSurfaceProxyView view = yuvaProxies.makeView(i); | |
| SkMatrix planeMatrix = yuvaProxies.yuvaInfo().originMatrix(); | |
| // The returned matrix is a view matrix but we need a local matrix. | |
| planeMatrix = planeMatrix.invert().value_or(SkMatrix()); | |
| SkRect planeSubset; | |
| SkRect planeDomain; | |
| bool makeLinearWithSnap = false; | |
| auto [ssx, ssy] = yuvaProxies.yuvaInfo().planeSubsamplingFactors(i); | |
| SkASSERT(ssx > 0 && ssx <= 4); | |
| SkASSERT(ssy > 0 && ssy <= 2); | |
| float scaleX = 1.f; | |
| float scaleY = 1.f; | |
| if (ssx > 1 || ssy > 1) { | |
| scaleX = 1.f/ssx; | |
| scaleY = 1.f/ssy; | |
| // We would want to add a translation to this matrix to handle other sitings. | |
| SkASSERT(yuvaProxies.yuvaInfo().sitingX() == SkYUVAInfo::Siting::kCentered); | |
| SkASSERT(yuvaProxies.yuvaInfo().sitingY() == SkYUVAInfo::Siting::kCentered); | |
| planeMatrix.postConcat(SkMatrix::Scale(scaleX, scaleY)); | |
| if (subset) { | |
| planeSubset = {subset->fLeft *scaleX, | |
| subset->fTop *scaleY, | |
| subset->fRight *scaleX, | |
| subset->fBottom*scaleY}; | |
| } else { | |
| planeSubset = SkRect::Make(view.dimensions()); | |
| } | |
| if (domain) { | |
| planeDomain = {domain->fLeft *scaleX, | |
| domain->fTop *scaleY, | |
| domain->fRight *scaleX, | |
| domain->fBottom*scaleY}; | |
| } | |
| // If the image is not a multiple of the subsampling then the subsampled plane needs to | |
| // be tiled at less than its full width/height. This only matters when the mode is not | |
| // clamp. | |
| if (samplerState.wrapModeX() != GrSamplerState::WrapMode::kClamp) { | |
| int dx = (ssx*view.width() - yuvaProxies.yuvaInfo().width()); | |
| float maxRight = view.width() - dx*scaleX; | |
| if (planeSubset.fRight > maxRight) { | |
| planeSubset.fRight = maxRight; | |
| useSubset = true; | |
| } | |
| } | |
| if (samplerState.wrapModeY() != GrSamplerState::WrapMode::kClamp) { | |
| int dy = (ssy*view.height() - yuvaProxies.yuvaInfo().height()); | |
| float maxBottom = view.height() - dy*scaleY; | |
| if (planeSubset.fBottom > maxBottom) { | |
| planeSubset.fBottom = maxBottom; | |
| useSubset = true; | |
| } | |
| } | |
| // This promotion of nearest to linear filtering for UV planes exists to mimic | |
| // libjpeg[-turbo]'s do_fancy_upsampling option. We will filter the subsampled plane, | |
| // however we want to filter at a fixed point for each logical image pixel to simulate | |
| // nearest neighbor. | |
| if (samplerState.filter() == GrSamplerState::Filter::kNearest) { | |
| bool snapX = (ssx != 1), | |
| snapY = (ssy != 1); | |
| makeLinearWithSnap = snapX || snapY; | |
| snap[0] |= snapX; | |
| snap[1] |= snapY; | |
| if (domain) { | |
| // The outer YUVToRGB effect will ensure sampling happens at pixel centers | |
| // within this plane. | |
| planeDomain = {std::floor(planeDomain.fLeft) + 0.5f, | |
| std::floor(planeDomain.fTop) + 0.5f, | |
| std::floor(planeDomain.fRight) + 0.5f, | |
| std::floor(planeDomain.fBottom) + 0.5f}; | |
| } | |
| } | |
| } else { | |
| if (subset) { | |
| planeSubset = *subset; | |
| } | |
| if (domain) { | |
| planeDomain = *domain; | |
| } | |
| } | |
| if (useSubset) { | |
| if (makeLinearWithSnap) { | |
| // The plane is subsampled and we have an overall subset on the image. We're | |
| // emulating do_fancy_upsampling using linear filtering but snapping look ups to the | |
| // y-plane pixel centers. Consider a logical image pixel at the edge of the subset. | |
| // When computing the logical pixel color value we should use a 50/50 blend of two | |
| // values from the subsampled plane. Depending on where the subset edge falls in | |
| // actual subsampled plane, one of those values may come from outside the subset. | |
| // Hence, we use this custom inset factory which applies the wrap mode to | |
| // planeSubset but allows linear filtering to read pixels from the plane that are | |
| // just outside planeSubset. | |
| SkRect* domainRect = domain ? &planeDomain : nullptr; | |
| planeFPs[i] = GrTextureEffect::MakeCustomLinearFilterInset(std::move(view), | |
| kUnknown_SkAlphaType, | |
| planeMatrix, | |
| samplerState.wrapModeX(), | |
| samplerState.wrapModeY(), | |
| planeSubset, | |
| domainRect, | |
| {scaleX/2.f, scaleY/2.f}, | |
| caps, | |
| planeBorders[i]); | |
| } else if (domain) { | |
| planeFPs[i] = GrTextureEffect::MakeSubset(std::move(view), | |
| kUnknown_SkAlphaType, | |
| planeMatrix, | |
| samplerState, | |
| planeSubset, | |
| planeDomain, | |
| caps, | |
| planeBorders[i]); | |
| } else { | |
| planeFPs[i] = GrTextureEffect::MakeSubset(std::move(view), | |
| kUnknown_SkAlphaType, | |
| planeMatrix, | |
| samplerState, | |
| planeSubset, | |
| caps, | |
| planeBorders[i]); | |
| } | |
| } else { | |
| GrSamplerState planeSampler = samplerState; | |
| if (makeLinearWithSnap) { | |
| planeSampler = GrSamplerState(samplerState.wrapModeX(), | |
| samplerState.wrapModeY(), | |
| GrSamplerState::Filter::kLinear, | |
| samplerState.mipmapMode()); | |
| } | |
| planeFPs[i] = GrTextureEffect::Make(std::move(view), | |
| kUnknown_SkAlphaType, | |
| planeMatrix, | |
| planeSampler, | |
| caps, | |
| planeBorders[i]); | |
| } | |
| } | |
| std::unique_ptr<GrFragmentProcessor> fp( | |
| new GrYUVtoRGBEffect(planeFPs, | |
| numPlanes, | |
| yuvaProxies.yuvaLocations(), | |
| snap, | |
| yuvaProxies.yuvaInfo().yuvColorSpace())); | |
| return GrMatrixEffect::Make(localMatrix, std::move(fp)); | |
| } | |
| static SkAlphaType alpha_type(const SkYUVAInfo::YUVALocations locations) { | |
| return locations[SkYUVAInfo::YUVAChannels::kA].fPlane >= 0 ? kPremul_SkAlphaType | |
| : kOpaque_SkAlphaType; | |
| } | |
| GrYUVtoRGBEffect::GrYUVtoRGBEffect(std::unique_ptr<GrFragmentProcessor> planeFPs[4], | |
| int numPlanes, | |
| const SkYUVAInfo::YUVALocations& locations, | |
| const bool snap[2], | |
| SkYUVColorSpace yuvColorSpace) | |
| : GrFragmentProcessor(kGrYUVtoRGBEffect_ClassID, | |
| ModulateForClampedSamplerOptFlags(alpha_type(locations))) | |
| , fLocations(locations) | |
| , fYUVColorSpace(yuvColorSpace) { | |
| std::copy_n(snap, 2, fSnap); | |
| if (fSnap[0] || fSnap[1]) { | |
| // Need this so that we can access coords in SKSL to perform snapping. | |
| this->setUsesSampleCoordsDirectly(); | |
| for (int i = 0; i < numPlanes; ++i) { | |
| this->registerChild(std::move(planeFPs[i]), SkSL::SampleUsage::Explicit()); | |
| } | |
| } else { | |
| for (int i = 0; i < numPlanes; ++i) { | |
| this->registerChild(std::move(planeFPs[i])); | |
| } | |
| } | |
| } | |
| #if defined(GPU_TEST_UTILS) | |
| SkString GrYUVtoRGBEffect::onDumpInfo() const { | |
| SkString str("("); | |
| for (int i = 0; i < SkYUVAInfo::kYUVAChannelCount; ++i) { | |
| str.appendf("Locations[%d]=%d %d, ", | |
| i, fLocations[i].fPlane, static_cast<int>(fLocations[i].fChannel)); | |
| } | |
| str.appendf("YUVColorSpace=%d, snap=(%d, %d))", | |
| static_cast<int>(fYUVColorSpace), fSnap[0], fSnap[1]); | |
| return str; | |
| } | |
| #endif | |
| std::unique_ptr<GrFragmentProcessor::ProgramImpl> GrYUVtoRGBEffect::onMakeProgramImpl() const { | |
| class Impl : public ProgramImpl { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrYUVtoRGBEffect& yuvEffect = args.fFp.cast<GrYUVtoRGBEffect>(); | |
| int numPlanes = yuvEffect.numChildProcessors(); | |
| const char* sampleCoords = ""; | |
| if (yuvEffect.fSnap[0] || yuvEffect.fSnap[1]) { | |
| fragBuilder->codeAppendf("float2 snappedCoords = %s;", args.fSampleCoord); | |
| if (yuvEffect.fSnap[0]) { | |
| fragBuilder->codeAppend("snappedCoords.x = floor(snappedCoords.x) + 0.5;"); | |
| } | |
| if (yuvEffect.fSnap[1]) { | |
| fragBuilder->codeAppend("snappedCoords.y = floor(snappedCoords.y) + 0.5;"); | |
| } | |
| sampleCoords = "snappedCoords"; | |
| } | |
| fragBuilder->codeAppendf("half4 color;"); | |
| const bool hasAlpha = yuvEffect.fLocations[SkYUVAInfo::YUVAChannels::kA].fPlane >= 0; | |
| for (int planeIdx = 0; planeIdx < numPlanes; ++planeIdx) { | |
| std::string colorChannel; | |
| std::string planeChannel; | |
| for (int locIdx = 0; locIdx < (hasAlpha ? 4 : 3); ++locIdx) { | |
| auto [yuvPlane, yuvChannel] = yuvEffect.fLocations[locIdx]; | |
| if (yuvPlane == planeIdx) { | |
| colorChannel.push_back("rgba"[locIdx]); | |
| planeChannel.push_back("rgba"[static_cast<int>(yuvChannel)]); | |
| } | |
| } | |
| SkASSERT(colorChannel.size() == planeChannel.size()); | |
| if (!colorChannel.empty()) { | |
| fragBuilder->codeAppendf( | |
| "color.%s = (%s).%s;", | |
| colorChannel.c_str(), | |
| this->invokeChild(planeIdx, args, sampleCoords).c_str(), | |
| planeChannel.c_str()); | |
| } | |
| } | |
| if (!hasAlpha) { | |
| fragBuilder->codeAppendf("color.a = 1;"); | |
| } | |
| if (kIdentity_SkYUVColorSpace != yuvEffect.fYUVColorSpace) { | |
| fColorSpaceMatrixVar = args.fUniformHandler->addUniform(&yuvEffect, | |
| kFragment_GrShaderFlag, SkSLType::kHalf3x3, "colorSpaceMatrix"); | |
| fColorSpaceTranslateVar = args.fUniformHandler->addUniform(&yuvEffect, | |
| kFragment_GrShaderFlag, SkSLType::kHalf3, "colorSpaceTranslate"); | |
| fragBuilder->codeAppendf( | |
| "color.rgb = saturate(color.rgb * %s + %s);", | |
| args.fUniformHandler->getUniformCStr(fColorSpaceMatrixVar), | |
| args.fUniformHandler->getUniformCStr(fColorSpaceTranslateVar)); | |
| } | |
| if (hasAlpha) { | |
| // premultiply alpha | |
| fragBuilder->codeAppendf("color.rgb *= color.a;"); | |
| } | |
| fragBuilder->codeAppendf("return color;"); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& proc) override { | |
| const GrYUVtoRGBEffect& yuvEffect = proc.cast<GrYUVtoRGBEffect>(); | |
| if (yuvEffect.fYUVColorSpace != kIdentity_SkYUVColorSpace) { | |
| SkASSERT(fColorSpaceMatrixVar.isValid()); | |
| float yuvM[20]; | |
| SkColorMatrix_YUV2RGB(yuvEffect.fYUVColorSpace, yuvM); | |
| // We drop the fourth column entirely since the transformation | |
| // should not depend on alpha. The fifth column is sent as a separate | |
| // vector. The fourth row is also dropped entirely because alpha should | |
| // never be modified. | |
| SkASSERT(yuvM[3] == 0 && yuvM[8] == 0 && yuvM[13] == 0 && yuvM[18] == 1); | |
| SkASSERT(yuvM[15] == 0 && yuvM[16] == 0 && yuvM[17] == 0 && yuvM[19] == 0); | |
| float mtx[9] = { | |
| yuvM[ 0], yuvM[ 1], yuvM[ 2], | |
| yuvM[ 5], yuvM[ 6], yuvM[ 7], | |
| yuvM[10], yuvM[11], yuvM[12], | |
| }; | |
| float v[3] = {yuvM[4], yuvM[9], yuvM[14]}; | |
| pdman.setMatrix3f(fColorSpaceMatrixVar, mtx); | |
| pdman.set3fv(fColorSpaceTranslateVar, 1, v); | |
| } | |
| } | |
| UniformHandle fColorSpaceMatrixVar; | |
| UniformHandle fColorSpaceTranslateVar; | |
| }; | |
| return std::make_unique<Impl>(); | |
| } | |
| void GrYUVtoRGBEffect::onAddToKey(const GrShaderCaps& caps, skgpu::KeyBuilder* b) const { | |
| uint32_t packed = 0; | |
| int i = 0; | |
| for (auto [plane, channel] : fLocations) { | |
| if (plane < 0) { | |
| continue; | |
| } | |
| uint8_t chann = static_cast<int>(channel); | |
| SkASSERT(plane < 4 && chann < 4); | |
| packed |= (plane | (chann << 2)) << (i++ * 4); | |
| } | |
| if (fYUVColorSpace == kIdentity_SkYUVColorSpace) { | |
| packed |= 1 << 16; | |
| } | |
| if (fSnap[0]) { | |
| packed |= 1 << 17; | |
| } | |
| if (fSnap[1]) { | |
| packed |= 1 << 18; | |
| } | |
| b->add32(packed); | |
| } | |
| bool GrYUVtoRGBEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrYUVtoRGBEffect& that = other.cast<GrYUVtoRGBEffect>(); | |
| return fLocations == that.fLocations && | |
| std::equal(fSnap, fSnap + 2, that.fSnap) && | |
| fYUVColorSpace == that.fYUVColorSpace; | |
| } | |
| GrYUVtoRGBEffect::GrYUVtoRGBEffect(const GrYUVtoRGBEffect& src) | |
| : GrFragmentProcessor(src) | |
| , fLocations((src.fLocations)) | |
| , fYUVColorSpace(src.fYUVColorSpace) { | |
| std::copy_n(src.fSnap, 2, fSnap); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrYUVtoRGBEffect::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrYUVtoRGBEffect(*this)); | |
| } |