| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/GrXferProcessor.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkString.h" | |
| #include "include/gpu/ganesh/GrTypes.h" | |
| #include "src/gpu/KeyBuilder.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrShaderCaps.h" | |
| #include "src/gpu/ganesh/effects/GrCustomXfermode.h" | |
| #include "src/gpu/ganesh/effects/GrPorterDuffXferProcessor.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include <cstdint> | |
| enum class GrClampType; | |
| GrXferProcessor::GrXferProcessor(ClassID classID) | |
| : INHERITED(classID) | |
| , fWillReadDstColor(false) | |
| , fIsLCD(false) {} | |
| GrXferProcessor::GrXferProcessor(ClassID classID, bool willReadDstColor, | |
| GrProcessorAnalysisCoverage coverage) | |
| : INHERITED(classID) | |
| , fWillReadDstColor(willReadDstColor) | |
| , fIsLCD(GrProcessorAnalysisCoverage::kLCD == coverage) {} | |
| bool GrXferProcessor::hasSecondaryOutput() const { | |
| if (!this->willReadDstColor()) { | |
| return this->onHasSecondaryOutput(); | |
| } | |
| return false; | |
| } | |
| void GrXferProcessor::addToKey(const GrShaderCaps& caps, | |
| skgpu::KeyBuilder* b) const { | |
| b->addBool(this->willReadDstColor(), "willReadDstColor"); | |
| b->addBool(fIsLCD, "isLCD"); | |
| this->onAddToKey(caps, b); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GrXPFactory::AnalysisProperties GrXPFactory::GetAnalysisProperties( | |
| const GrXPFactory* factory, | |
| const GrProcessorAnalysisColor& color, | |
| const GrProcessorAnalysisCoverage& coverage, | |
| const GrCaps& caps, | |
| GrClampType clampType) { | |
| AnalysisProperties result; | |
| if (factory) { | |
| result = factory->analysisProperties(color, coverage, caps, clampType); | |
| } else { | |
| result = GrPorterDuffXPFactory::SrcOverAnalysisProperties(color, coverage, caps, clampType); | |
| } | |
| if (coverage == GrProcessorAnalysisCoverage::kNone) { | |
| result |= AnalysisProperties::kCompatibleWithCoverageAsAlpha; | |
| } | |
| SkASSERT(!(result & AnalysisProperties::kRequiresDstTexture)); | |
| if ((result & AnalysisProperties::kReadsDstInShader) && | |
| !caps.shaderCaps()->fDstReadInShaderSupport) { | |
| result |= AnalysisProperties::kRequiresDstTexture | | |
| AnalysisProperties::kRequiresNonOverlappingDraws; | |
| } | |
| return result; | |
| } | |
| sk_sp<const GrXferProcessor> GrXPFactory::MakeXferProcessor(const GrXPFactory* factory, | |
| const GrProcessorAnalysisColor& color, | |
| GrProcessorAnalysisCoverage coverage, | |
| const GrCaps& caps, | |
| GrClampType clampType) { | |
| if (factory) { | |
| return factory->makeXferProcessor(color, coverage, caps, clampType); | |
| } else { | |
| return GrPorterDuffXPFactory::MakeSrcOverXferProcessor(color, coverage, caps); | |
| } | |
| } | |
| const GrXPFactory* GrXPFactory::FromBlendMode(SkBlendMode mode) { | |
| if (SkBlendMode_AsCoeff(mode, nullptr, nullptr)) { | |
| const GrXPFactory* result = GrPorterDuffXPFactory::Get(mode); | |
| SkASSERT(result); | |
| return result; | |
| } | |
| SkASSERT(GrCustomXfermode::IsSupportedMode(mode)); | |
| return GrCustomXfermode::Get(mode); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| using ProgramImpl = GrXferProcessor::ProgramImpl; | |
| // This is only called for cases where we are doing LCD coverage and not using in shader blending. | |
| // For these cases we assume the the src alpha is 1, thus we can just use the max for the alpha | |
| // coverage since src alpha will always be greater than or equal to dst alpha. | |
| static void adjust_for_lcd_coverage(GrGLSLXPFragmentBuilder* fragBuilder, | |
| const char* srcCoverage, | |
| const GrXferProcessor& proc) { | |
| if (srcCoverage && proc.isLCD()) { | |
| fragBuilder->codeAppendf("%s.a = max(max(%s.r, %s.g), %s.b);", | |
| srcCoverage, | |
| srcCoverage, | |
| srcCoverage, | |
| srcCoverage); | |
| } | |
| } | |
| void ProgramImpl::emitCode(const EmitArgs& args) { | |
| if (!args.fXP.willReadDstColor()) { | |
| adjust_for_lcd_coverage(args.fXPFragBuilder, args.fInputCoverage, args.fXP); | |
| this->emitOutputsForBlendState(args); | |
| } else { | |
| GrGLSLXPFragmentBuilder* fragBuilder = args.fXPFragBuilder; | |
| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | |
| const char* dstColor = fragBuilder->dstColor(); | |
| bool needsLocalOutColor = false; | |
| if (args.fDstTextureSamplerHandle.isValid()) { | |
| if (args.fInputCoverage) { | |
| // We don't think any shaders actually output negative coverage, but just as a | |
| // safety check for floating point precision errors, we compare with <= here. We | |
| // just check the RGB values of the coverage, since the alpha may not have been set | |
| // when using LCD. If we are using single-channel coverage, alpha will be equal to | |
| // RGB anyway. | |
| // | |
| // The discard here also helps for batching text-draws together, which need to read | |
| // from a dst copy for blends. However, this only helps the case where the outer | |
| // bounding boxes of each letter overlap and not two actually parts of the text. | |
| fragBuilder->codeAppendf("if (all(lessThanEqual(%s.rgb, half3(0)))) {" | |
| " discard;" | |
| "}", | |
| args.fInputCoverage); | |
| } | |
| } else { | |
| needsLocalOutColor = args.fShaderCaps->fRequiresLocalOutputColorForFBFetch; | |
| } | |
| const char* outColor = "_localColorOut"; | |
| if (!needsLocalOutColor) { | |
| outColor = args.fOutputPrimary; | |
| } else { | |
| fragBuilder->codeAppendf("half4 %s;", outColor); | |
| } | |
| this->emitBlendCodeForDstRead(fragBuilder, | |
| uniformHandler, | |
| args.fInputColor, | |
| args.fInputCoverage, | |
| dstColor, | |
| outColor, | |
| args.fOutputSecondary, | |
| args.fXP); | |
| if (needsLocalOutColor) { | |
| fragBuilder->codeAppendf("%s = %s;", args.fOutputPrimary, outColor); | |
| } | |
| } | |
| // Swizzle the fragment shader outputs if necessary. | |
| this->emitWriteSwizzle(args.fXPFragBuilder, | |
| args.fWriteSwizzle, | |
| args.fOutputPrimary, | |
| args.fOutputSecondary); | |
| } | |
| void ProgramImpl::emitWriteSwizzle(GrGLSLXPFragmentBuilder* x, | |
| const skgpu::Swizzle& swizzle, | |
| const char* outColor, | |
| const char* outColorSecondary) const { | |
| if (skgpu::Swizzle::RGBA() != swizzle) { | |
| x->codeAppendf("%s = %s.%s;", outColor, outColor, swizzle.asString().c_str()); | |
| if (outColorSecondary) { | |
| x->codeAppendf("%s = %s.%s;", | |
| outColorSecondary, | |
| outColorSecondary, | |
| swizzle.asString().c_str()); | |
| } | |
| } | |
| } | |
| void ProgramImpl::setData(const GrGLSLProgramDataManager& pdm, const GrXferProcessor& xp) { | |
| this->onSetData(pdm, xp); | |
| } | |
| void ProgramImpl::DefaultCoverageModulation(GrGLSLXPFragmentBuilder* fragBuilder, | |
| const char* srcCoverage, | |
| const char* dstColor, | |
| const char* outColor, | |
| const char* outColorSecondary, | |
| const GrXferProcessor& proc) { | |
| if (srcCoverage) { | |
| if (proc.isLCD()) { | |
| fragBuilder->codeAppendf("half3 lerpRGB = mix(%s.aaa, %s.aaa, %s.rgb);", | |
| dstColor, | |
| outColor, | |
| srcCoverage); | |
| } | |
| fragBuilder->codeAppendf("%s = %s * %s + (half4(1.0) - %s) * %s;", | |
| outColor, | |
| srcCoverage, | |
| outColor, | |
| srcCoverage, | |
| dstColor); | |
| if (proc.isLCD()) { | |
| fragBuilder->codeAppendf("%s.a = max(max(lerpRGB.r, lerpRGB.b), lerpRGB.g);", outColor); | |
| } | |
| } | |
| } |