| /* | |
| * Copyright 2020 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrThreadSafeCache_DEFINED | |
| #define GrThreadSafeCache_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/base/SkMalloc.h" | |
| #include "include/private/base/SkThreadAnnotations.h" | |
| #include "src/base/SkArenaAlloc.h" | |
| #include "src/base/SkSpinlock.h" | |
| #include "src/base/SkTInternalLList.h" | |
| #include "src/core/SkTDynamicHash.h" | |
| #include "src/gpu/GpuTypesPriv.h" | |
| #include "src/gpu/ResourceKey.h" | |
| #include "src/gpu/ganesh/GrGpuBuffer.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxy.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyView.h" | |
| #include "src/gpu/ganesh/GrTextureProxy.h" | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <tuple> | |
| #include <utility> | |
| class GrDirectContext; | |
| class GrResourceCache; | |
| class SkData; | |
| enum GrSurfaceOrigin : int; | |
| enum class GrColorType; | |
| enum class SkBackingFit; | |
| struct SkISize; | |
| // Ganesh creates a lot of utility textures (e.g., blurred-rrect masks) that need to be shared | |
| // between the direct context and all the DDL recording contexts. This thread-safe cache | |
| // allows this sharing. | |
| // | |
| // In operation, each thread will first check if the threaded cache possesses the required texture. | |
| // | |
| // If a DDL thread doesn't find a needed texture it will go off and create it on the cpu and then | |
| // attempt to add it to the cache. If another thread had added it in the interim, the losing thread | |
| // will discard its work and use the texture the winning thread had created. | |
| // | |
| // If the thread in possession of the direct context doesn't find the needed texture it should | |
| // add a place holder view and then queue up the draw calls to complete it. In this way the | |
| // gpu-thread has precedence over the recording threads. | |
| // | |
| // The invariants for this cache differ a bit from those of the proxy and resource caches. | |
| // For this cache: | |
| // | |
| // only this cache knows the unique key - neither the proxy nor backing resource should | |
| // be discoverable in any other cache by the unique key | |
| // if a backing resource resides in the resource cache then there should be an entry in this | |
| // cache | |
| // an entry in this cache, however, doesn't guarantee that there is a corresponding entry in | |
| // the resource cache - although the entry here should be able to generate that entry | |
| // (i.e., be a lazy proxy) | |
| // | |
| // Wrt interactions w/ GrContext/GrResourceCache purging, we have: | |
| // | |
| // Both GrContext::abandonContext and GrContext::releaseResourcesAndAbandonContext will cause | |
| // all the refs held in this cache to be dropped prior to clearing out the resource cache. | |
| // | |
| // For the size_t-variant of GrContext::purgeUnlockedResources, after an initial attempt | |
| // to purge the requested amount of resources fails, uniquely held resources in this cache | |
| // will be dropped in LRU to MRU order until the cache is under budget. Note that this | |
| // prioritizes the survival of resources in this cache over those just in the resource cache. | |
| // | |
| // For the 'scratchResourcesOnly' variant of GrContext::purgeUnlockedResources, this cache | |
| // won't be modified in the scratch-only case unless the resource cache is over budget (in | |
| // which case it will purge uniquely-held resources in LRU to MRU order to get | |
| // back under budget). In the non-scratch-only case, all uniquely held resources in this cache | |
| // will be released prior to the resource cache being cleared out. | |
| // | |
| // For GrContext::setResourceCacheLimit, if an initial pass through the resource cache doesn't | |
| // reach the budget, uniquely held resources in this cache will be released in LRU to MRU order. | |
| // | |
| // For GrContext::performDeferredCleanup, any uniquely held resources that haven't been accessed | |
| // w/in 'msNotUsed' will be released from this cache prior to the resource cache being cleaned. | |
| class GrThreadSafeCache { | |
| public: | |
| GrThreadSafeCache(); | |
| ~GrThreadSafeCache(); | |
| #if defined(GPU_TEST_UTILS) | |
| int numEntries() const SK_EXCLUDES(fSpinLock); | |
| size_t approxBytesUsedForHash() const SK_EXCLUDES(fSpinLock); | |
| #endif | |
| void dropAllRefs() SK_EXCLUDES(fSpinLock); | |
| // Drop uniquely held refs until under the resource cache's budget. | |
| // A null parameter means drop all uniquely held refs. | |
| void dropUniqueRefs(GrResourceCache* resourceCache) SK_EXCLUDES(fSpinLock); | |
| // Drop uniquely held refs that were last accessed before 'purgeTime' | |
| void dropUniqueRefsOlderThan( | |
| skgpu::StdSteadyClock::time_point purgeTime) SK_EXCLUDES(fSpinLock); | |
| SkDEBUGCODE(bool has(const skgpu::UniqueKey&) SK_EXCLUDES(fSpinLock);) | |
| GrSurfaceProxyView find(const skgpu::UniqueKey&) SK_EXCLUDES(fSpinLock); | |
| std::tuple<GrSurfaceProxyView, sk_sp<SkData>> findWithData( | |
| const skgpu::UniqueKey&) SK_EXCLUDES(fSpinLock); | |
| GrSurfaceProxyView add( | |
| const skgpu::UniqueKey&, const GrSurfaceProxyView&) SK_EXCLUDES(fSpinLock); | |
| std::tuple<GrSurfaceProxyView, sk_sp<SkData>> addWithData( | |
| const skgpu::UniqueKey&, const GrSurfaceProxyView&) SK_EXCLUDES(fSpinLock); | |
| GrSurfaceProxyView findOrAdd(const skgpu::UniqueKey&, | |
| const GrSurfaceProxyView&) SK_EXCLUDES(fSpinLock); | |
| std::tuple<GrSurfaceProxyView, sk_sp<SkData>> findOrAddWithData( | |
| const skgpu::UniqueKey&, const GrSurfaceProxyView&) SK_EXCLUDES(fSpinLock); | |
| // To hold vertex data in the cache and have it transparently transition from cpu-side to | |
| // gpu-side while being shared between all the threads we need a ref counted object that | |
| // keeps hold of the cpu-side data but allows deferred filling in of the mirroring gpu buffer. | |
| class VertexData : public SkNVRefCnt<VertexData> { | |
| public: | |
| ~VertexData(); | |
| const void* vertices() const { return fVertices; } | |
| size_t size() const { return fNumVertices * fVertexSize; } | |
| int numVertices() const { return fNumVertices; } | |
| size_t vertexSize() const { return fVertexSize; } | |
| // TODO: make these return const GrGpuBuffers? | |
| GrGpuBuffer* gpuBuffer() { return fGpuBuffer.get(); } | |
| sk_sp<GrGpuBuffer> refGpuBuffer() { return fGpuBuffer; } | |
| void setGpuBuffer(sk_sp<GrGpuBuffer> gpuBuffer) { | |
| // TODO: once we add the gpuBuffer we could free 'fVertices'. Deinstantiable | |
| // DDLs could throw a monkey wrench into that plan though. | |
| SkASSERT(!fGpuBuffer); | |
| fGpuBuffer = std::move(gpuBuffer); | |
| } | |
| void reset() { | |
| sk_free(const_cast<void*>(fVertices)); | |
| fVertices = nullptr; | |
| fNumVertices = 0; | |
| fVertexSize = 0; | |
| fGpuBuffer.reset(); | |
| } | |
| private: | |
| friend class GrThreadSafeCache; // for access to ctor | |
| VertexData(const void* vertices, int numVertices, size_t vertexSize) | |
| : fVertices(vertices) | |
| , fNumVertices(numVertices) | |
| , fVertexSize(vertexSize) { | |
| } | |
| VertexData(sk_sp<GrGpuBuffer> gpuBuffer, int numVertices, size_t vertexSize) | |
| : fVertices(nullptr) | |
| , fNumVertices(numVertices) | |
| , fVertexSize(vertexSize) | |
| , fGpuBuffer(std::move(gpuBuffer)) { | |
| } | |
| const void* fVertices; | |
| int fNumVertices; | |
| size_t fVertexSize; | |
| sk_sp<GrGpuBuffer> fGpuBuffer; | |
| }; | |
| // The returned VertexData object takes ownership of 'vertices' which had better have been | |
| // allocated with malloc! | |
| static sk_sp<VertexData> MakeVertexData(const void* vertices, | |
| int vertexCount, | |
| size_t vertexSize); | |
| static sk_sp<VertexData> MakeVertexData(sk_sp<GrGpuBuffer> buffer, | |
| int vertexCount, | |
| size_t vertexSize); | |
| std::tuple<sk_sp<VertexData>, sk_sp<SkData>> findVertsWithData( | |
| const skgpu::UniqueKey&) SK_EXCLUDES(fSpinLock); | |
| typedef bool (*IsNewerBetter)(SkData* incumbent, SkData* challenger); | |
| std::tuple<sk_sp<VertexData>, sk_sp<SkData>> addVertsWithData( | |
| const skgpu::UniqueKey&, | |
| sk_sp<VertexData>, | |
| IsNewerBetter) SK_EXCLUDES(fSpinLock); | |
| void remove(const skgpu::UniqueKey&) SK_EXCLUDES(fSpinLock); | |
| // To allow gpu-created resources to have priority, we pre-emptively place a lazy proxy | |
| // in the thread-safe cache (with findOrAdd). The Trampoline object allows that lazy proxy to | |
| // be instantiated with some later generated rendering result. | |
| class Trampoline : public SkRefCnt { | |
| public: | |
| sk_sp<GrTextureProxy> fProxy; | |
| }; | |
| static std::tuple<GrSurfaceProxyView, sk_sp<Trampoline>> CreateLazyView(GrDirectContext*, | |
| GrColorType, | |
| SkISize dimensions, | |
| GrSurfaceOrigin, | |
| SkBackingFit); | |
| private: | |
| struct Entry { | |
| Entry(const skgpu::UniqueKey& key, const GrSurfaceProxyView& view) | |
| : fKey(key), fView(view), fTag(Entry::Tag::kView) {} | |
| Entry(const skgpu::UniqueKey& key, sk_sp<VertexData> vertData) | |
| : fKey(key), fVertData(std::move(vertData)), fTag(Entry::Tag::kVertData) {} | |
| ~Entry() { | |
| this->makeEmpty(); | |
| } | |
| bool uniquelyHeld() const { | |
| SkASSERT(fTag != Tag::kEmpty); | |
| if (fTag == Tag::kView && fView.proxy()->unique()) { | |
| return true; | |
| } else if (fTag == Tag::kVertData && fVertData->unique()) { | |
| return true; | |
| } | |
| return false; | |
| } | |
| const skgpu::UniqueKey& key() const { | |
| SkASSERT(fTag != Tag::kEmpty); | |
| return fKey; | |
| } | |
| SkData* getCustomData() const { | |
| SkASSERT(fTag != Tag::kEmpty); | |
| return fKey.getCustomData(); | |
| } | |
| sk_sp<SkData> refCustomData() const { | |
| SkASSERT(fTag != Tag::kEmpty); | |
| return fKey.refCustomData(); | |
| } | |
| GrSurfaceProxyView view() { | |
| SkASSERT(fTag == Tag::kView); | |
| return fView; | |
| } | |
| sk_sp<VertexData> vertexData() { | |
| SkASSERT(fTag == Tag::kVertData); | |
| return fVertData; | |
| } | |
| void set(const skgpu::UniqueKey& key, const GrSurfaceProxyView& view) { | |
| SkASSERT(fTag == Tag::kEmpty); | |
| fKey = key; | |
| fView = view; | |
| fTag = Tag::kView; | |
| } | |
| void makeEmpty() { | |
| fKey.reset(); | |
| if (fTag == Tag::kView) { | |
| fView.reset(); | |
| } else if (fTag == Tag::kVertData) { | |
| fVertData.reset(); | |
| } | |
| fTag = Tag::kEmpty; | |
| } | |
| void set(const skgpu::UniqueKey& key, sk_sp<VertexData> vertData) { | |
| SkASSERT(fTag == Tag::kEmpty || fTag == Tag::kVertData); | |
| fKey = key; | |
| fVertData = std::move(vertData); | |
| fTag = Tag::kVertData; | |
| } | |
| // The thread-safe cache gets to directly manipulate the llist and last-access members | |
| skgpu::StdSteadyClock::time_point fLastAccess; | |
| SK_DECLARE_INTERNAL_LLIST_INTERFACE(Entry); | |
| // for SkTDynamicHash | |
| static const skgpu::UniqueKey& GetKey(const Entry& e) { | |
| SkASSERT(e.fTag != Tag::kEmpty); | |
| return e.fKey; | |
| } | |
| static uint32_t Hash(const skgpu::UniqueKey& key) { return key.hash(); } | |
| private: | |
| // Note: the unique key is stored here bc it is never attached to a proxy or a GrTexture | |
| skgpu::UniqueKey fKey; | |
| union { | |
| GrSurfaceProxyView fView; | |
| sk_sp<VertexData> fVertData; | |
| }; | |
| enum class Tag { | |
| kEmpty, | |
| kView, | |
| kVertData, | |
| }; | |
| Tag fTag{Tag::kEmpty}; | |
| }; | |
| void makeExistingEntryMRU(Entry*) SK_REQUIRES(fSpinLock); | |
| Entry* makeNewEntryMRU(Entry*) SK_REQUIRES(fSpinLock); | |
| Entry* getEntry(const skgpu::UniqueKey&, const GrSurfaceProxyView&) SK_REQUIRES(fSpinLock); | |
| Entry* getEntry(const skgpu::UniqueKey&, sk_sp<VertexData>) SK_REQUIRES(fSpinLock); | |
| void recycleEntry(Entry*) SK_REQUIRES(fSpinLock); | |
| std::tuple<GrSurfaceProxyView, sk_sp<SkData>> internalFind( | |
| const skgpu::UniqueKey&) SK_REQUIRES(fSpinLock); | |
| std::tuple<GrSurfaceProxyView, sk_sp<SkData>> internalAdd( | |
| const skgpu::UniqueKey&, const GrSurfaceProxyView&) SK_REQUIRES(fSpinLock); | |
| std::tuple<sk_sp<VertexData>, sk_sp<SkData>> internalFindVerts( | |
| const skgpu::UniqueKey&) SK_REQUIRES(fSpinLock); | |
| std::tuple<sk_sp<VertexData>, sk_sp<SkData>> internalAddVerts( | |
| const skgpu::UniqueKey&, sk_sp<VertexData>, IsNewerBetter) SK_REQUIRES(fSpinLock); | |
| mutable SkSpinlock fSpinLock; | |
| SkTDynamicHash<Entry, skgpu::UniqueKey> fUniquelyKeyedEntryMap SK_GUARDED_BY(fSpinLock); | |
| // The head of this list is the MRU | |
| SkTInternalLList<Entry> fUniquelyKeyedEntryList SK_GUARDED_BY(fSpinLock); | |
| // TODO: empirically determine this from the skps | |
| static const int kInitialArenaSize = 64 * sizeof(Entry); | |
| char fStorage[kInitialArenaSize]; | |
| SkArenaAlloc fEntryAllocator{fStorage, kInitialArenaSize, kInitialArenaSize}; | |
| Entry* fFreeEntryList SK_GUARDED_BY(fSpinLock); | |
| }; | |
| #endif // GrThreadSafeCache_DEFINED |