| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrTextureProxy_DEFINED | |
| #define GrTextureProxy_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/gpu/ResourceKey.h" | |
| #include "src/gpu/ganesh/GrSurface.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxy.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyPriv.h" | |
| #include <cstddef> | |
| #include <memory> | |
| #include <string_view> | |
| class GrBackendFormat; | |
| class GrDeferredProxyUploader; | |
| class GrProxyProvider; | |
| class GrResourceProvider; | |
| class GrTextureProxyPriv; | |
| enum class SkBackingFit; | |
| struct SkISize; | |
| // This class delays the acquisition of textures until they are actually required | |
| class GrTextureProxy : virtual public GrSurfaceProxy { | |
| public: | |
| GrTextureProxy* asTextureProxy() override { return this; } | |
| const GrTextureProxy* asTextureProxy() const override { return this; } | |
| // Actually instantiate the backing texture, if necessary | |
| bool instantiate(GrResourceProvider*) override; | |
| // If we are instantiated and have a target, return the mip state of that target. Otherwise | |
| // returns the proxy's mip state from creation time. This is useful for lazy proxies which may | |
| // claim to not need mips at creation time, but the instantiation happens to give us a mipped | |
| // target. In that case we should use that for our benefit to avoid possible copies/mip | |
| // generation later. | |
| skgpu::Mipmapped mipmapped() const; | |
| bool mipmapsAreDirty() const { | |
| SkASSERT((skgpu::Mipmapped::kNo == fMipmapped) == | |
| (GrMipmapStatus::kNotAllocated == fMipmapStatus)); | |
| return skgpu::Mipmapped::kYes == fMipmapped && GrMipmapStatus::kValid != fMipmapStatus; | |
| } | |
| void markMipmapsDirty() { | |
| SkASSERT(skgpu::Mipmapped::kYes == fMipmapped); | |
| fMipmapStatus = GrMipmapStatus::kDirty; | |
| } | |
| void markMipmapsClean() { | |
| SkASSERT(skgpu::Mipmapped::kYes == fMipmapped); | |
| fMipmapStatus = GrMipmapStatus::kValid; | |
| } | |
| // Returns the skgpu::Mipmapped value of the proxy from creation time regardless of whether it has | |
| // been instantiated or not. | |
| skgpu::Mipmapped proxyMipmapped() const { return fMipmapped; } | |
| GrTextureType textureType() const; | |
| /** If true then the texture does not support MIP maps and only supports clamp wrap mode. */ | |
| bool hasRestrictedSampling() const { | |
| return GrTextureTypeHasRestrictedSampling(this->textureType()); | |
| } | |
| // Returns true if the passed in proxies can be used as dynamic state together when flushing | |
| // draws to the gpu. This accepts GrSurfaceProxy since the information needed is defined on | |
| // that type, but this function exists in GrTextureProxy because it's only relevant when the | |
| // proxies are being used as textures. | |
| static bool ProxiesAreCompatibleAsDynamicState(const GrSurfaceProxy* first, | |
| const GrSurfaceProxy* second); | |
| /** | |
| * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one. | |
| */ | |
| const skgpu::UniqueKey& getUniqueKey() const override { | |
| #ifdef SK_DEBUG | |
| if (this->isInstantiated() && fUniqueKey.isValid() && fSyncTargetKey && | |
| fCreatingProvider == GrDDLProvider::kNo) { | |
| GrSurface* surface = this->peekSurface(); | |
| SkASSERT(surface); | |
| SkASSERT(surface->getUniqueKey().isValid()); | |
| // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to | |
| // it. This just means that a future user of the resource will be filling it with unique | |
| // data. However, if the proxy has a unique key its attached resource should also | |
| // have that key. | |
| SkASSERT(fUniqueKey == surface->getUniqueKey()); | |
| } | |
| #endif | |
| return fUniqueKey; | |
| } | |
| /** | |
| * Internal-only helper class used for manipulations of the resource by the cache. | |
| */ | |
| class CacheAccess; | |
| inline CacheAccess cacheAccess(); | |
| inline const CacheAccess cacheAccess() const; // NOLINT(readability-const-return-type) | |
| // Provides access to special purpose functions. | |
| GrTextureProxyPriv texPriv(); | |
| const GrTextureProxyPriv texPriv() const; // NOLINT(readability-const-return-type) | |
| SkDEBUGCODE(GrDDLProvider creatingProvider() const { return fCreatingProvider; }) | |
| protected: | |
| // DDL TODO: rm the GrSurfaceProxy friending | |
| friend class GrSurfaceProxy; // for ctors | |
| friend class GrProxyProvider; // for ctors | |
| friend class GrTextureProxyPriv; | |
| friend class GrSurfaceProxyPriv; // ability to change key sync state after lazy instantiation. | |
| // Deferred version - no data. | |
| GrTextureProxy(const GrBackendFormat&, | |
| SkISize, | |
| skgpu::Mipmapped, | |
| GrMipmapStatus, | |
| SkBackingFit, | |
| skgpu::Budgeted, | |
| skgpu::Protected, | |
| GrInternalSurfaceFlags, | |
| UseAllocator, | |
| GrDDLProvider creatingProvider, | |
| std::string_view label); | |
| // Lazy-callback version | |
| // There are two main use cases for lazily-instantiated proxies: | |
| // basic knowledge - width, height, config, origin are known | |
| // minimal knowledge - only config is known. | |
| // | |
| // The basic knowledge version is used for DDL where we know the type of proxy we are going to | |
| // use, but we don't have access to the GPU yet to instantiate it. | |
| // | |
| // The minimal knowledge version is used for when we are generating an atlas but we do not know | |
| // the final size until we have finished adding to it. | |
| GrTextureProxy(LazyInstantiateCallback&&, | |
| const GrBackendFormat&, | |
| SkISize, | |
| skgpu::Mipmapped, | |
| GrMipmapStatus, | |
| SkBackingFit, | |
| skgpu::Budgeted, | |
| skgpu::Protected, | |
| GrInternalSurfaceFlags, | |
| UseAllocator, | |
| GrDDLProvider creatingProvider, | |
| std::string_view label); | |
| // Wrapped version | |
| GrTextureProxy(sk_sp<GrSurface>, | |
| UseAllocator, | |
| GrDDLProvider creatingProvider); | |
| ~GrTextureProxy() override; | |
| sk_sp<GrSurface> createSurface(GrResourceProvider*) const override; | |
| // By default uniqueKeys are propagated from a textureProxy to its backing GrTexture. | |
| // Setting syncTargetKey to false disables this behavior and only keeps the unique key | |
| // on the proxy. | |
| void setTargetKeySync(bool sync) { fSyncTargetKey = sync; } | |
| private: | |
| // WARNING: Be careful when adding or removing fields here. ASAN is likely to trigger warnings | |
| // when instantiating GrTextureRenderTargetProxy. The std::function in GrSurfaceProxy makes | |
| // each class in the diamond require 16 byte alignment. Clang appears to layout the fields for | |
| // each class to achieve the necessary alignment. However, ASAN checks the alignment of 'this' | |
| // in the constructors, and always looks for the full 16 byte alignment, even if the fields in | |
| // that particular class don't require it. Changing the size of this object can move the start | |
| // address of other types, leading to this problem. | |
| skgpu::Mipmapped fMipmapped; | |
| // This tracks the mipmap status at the proxy level and is thus somewhat distinct from the | |
| // backing GrTexture's mipmap status. In particular, this status is used to determine when | |
| // mipmap levels need to be explicitly regenerated during the execution of a DAG of opsTasks. | |
| GrMipmapStatus fMipmapStatus; | |
| // TEMPORARY: We are in the process of moving GrMipmapStatus from the texture to the proxy. | |
| // We track the fInitialMipmapStatus here so we can assert that the proxy did indeed expect | |
| // the correct mipmap status immediately after instantiation. | |
| // | |
| // NOTE: fMipmapStatus may no longer be equal to fInitialMipmapStatus by the time the texture | |
| // is instantiated, since it tracks mipmaps in the time frame in which the DAG is being built. | |
| SkDEBUGCODE(const GrMipmapStatus fInitialMipmapStatus;) | |
| bool fSyncTargetKey = true; // Should target's unique key be sync'ed with ours. | |
| // For GrTextureProxies created in a DDL recording thread it is possible for the uniqueKey | |
| // to be cleared on the backing GrTexture while the uniqueKey remains on the proxy. | |
| // A fCreatingProvider of DDLProvider::kYes loosens up asserts that the key of an instantiated | |
| // uniquely-keyed textureProxy is also always set on the backing GrTexture. | |
| GrDDLProvider fCreatingProvider = GrDDLProvider::kNo; | |
| skgpu::UniqueKey fUniqueKey; | |
| GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid | |
| LazySurfaceDesc callbackDesc() const override; | |
| // Only used for proxies whose contents are being prepared on a worker thread. This object | |
| // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that | |
| // point, the proxy is instantiated, and this data is used to perform an ASAP upload. | |
| std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader; | |
| size_t onUninstantiatedGpuMemorySize() const override; | |
| // Methods made available via GrTextureProxy::CacheAccess | |
| void setUniqueKey(GrProxyProvider*, const skgpu::UniqueKey&); | |
| void clearUniqueKey(); | |
| SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;) | |
| using INHERITED = GrSurfaceProxy; | |
| }; | |
| #endif |