| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrSurface_DEFINED | |
| #define GrSurface_DEFINED | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/gpu/RefCntedCallback.h" | |
| #include "src/gpu/ganesh/GrGpuResource.h" | |
| #include "src/gpu/ganesh/GrGpuResourceCacheAccess.h" | |
| #include "src/gpu/ganesh/GrGpuResourcePriv.h" | |
| #include <cstddef> | |
| #include <string_view> | |
| class GrBackendFormat; | |
| class GrDirectContext; | |
| class GrGpu; | |
| class GrRenderTarget; | |
| class GrTexture; | |
| class GrSurface : public GrGpuResource { | |
| public: | |
| /** | |
| * Retrieves the dimensions of the surface. | |
| */ | |
| SkISize dimensions() const { return fDimensions; } | |
| /** | |
| * Retrieves the width of the surface. | |
| */ | |
| int width() const { return fDimensions.width(); } | |
| /** | |
| * Retrieves the height of the surface. | |
| */ | |
| int height() const { return fDimensions.height(); } | |
| /** | |
| * Helper that gets the width and height of the surface as a bounding rectangle. | |
| */ | |
| SkRect getBoundsRect() const { return SkRect::Make(this->dimensions()); } | |
| virtual GrBackendFormat backendFormat() const = 0; | |
| void setRelease(sk_sp<skgpu::RefCntedCallback> releaseHelper); | |
| // These match the definitions in SkImage, from whence they came. | |
| // TODO: Remove Chrome's need to call this on a GrTexture | |
| typedef void* ReleaseCtx; | |
| typedef void (*ReleaseProc)(ReleaseCtx); | |
| void setRelease(ReleaseProc proc, ReleaseCtx ctx) { | |
| this->setRelease(skgpu::RefCntedCallback::Make(proc, ctx)); | |
| } | |
| /** | |
| * @return the texture associated with the surface, may be null. | |
| */ | |
| virtual GrTexture* asTexture() { return nullptr; } | |
| virtual const GrTexture* asTexture() const { return nullptr; } | |
| /** | |
| * @return the render target underlying this surface, may be null. | |
| */ | |
| virtual GrRenderTarget* asRenderTarget() { return nullptr; } | |
| virtual const GrRenderTarget* asRenderTarget() const { return nullptr; } | |
| GrInternalSurfaceFlags flags() const { return fSurfaceFlags; } | |
| static size_t ComputeSize(const GrBackendFormat&, | |
| SkISize dimensions, | |
| int colorSamplesPerPixel, | |
| skgpu::Mipmapped, | |
| bool binSize = false); | |
| /** | |
| * The pixel values of this surface cannot be modified (e.g. doesn't support write pixels or | |
| * MIP map level regen). | |
| */ | |
| bool readOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kReadOnly; } | |
| bool framebufferOnly() const { | |
| return fSurfaceFlags & GrInternalSurfaceFlags::kFramebufferOnly; | |
| } | |
| // Returns true if we are working with protected content. | |
| bool isProtected() const { return fIsProtected == skgpu::Protected::kYes; } | |
| void setFramebufferOnly() { | |
| SkASSERT(this->asRenderTarget()); | |
| fSurfaceFlags |= GrInternalSurfaceFlags::kFramebufferOnly; | |
| } | |
| class RefCntedReleaseProc : public SkNVRefCnt<RefCntedReleaseProc> { | |
| public: | |
| RefCntedReleaseProc(sk_sp<skgpu::RefCntedCallback> callback, | |
| sk_sp<GrDirectContext> directContext); | |
| ~RefCntedReleaseProc(); | |
| private: | |
| sk_sp<skgpu::RefCntedCallback> fCallback; | |
| sk_sp<GrDirectContext> fDirectContext; | |
| }; | |
| #if defined(GPU_TEST_UTILS) | |
| const GrSurface* asSurface() const override { return this; } | |
| #endif | |
| protected: | |
| void setGLRTFBOIDIs0() { | |
| SkASSERT(!this->requiresManualMSAAResolve()); | |
| SkASSERT(!this->asTexture()); | |
| SkASSERT(this->asRenderTarget()); | |
| fSurfaceFlags |= GrInternalSurfaceFlags::kGLRTFBOIDIs0; | |
| } | |
| bool glRTFBOIDis0() const { | |
| return fSurfaceFlags & GrInternalSurfaceFlags::kGLRTFBOIDIs0; | |
| } | |
| void setRequiresManualMSAAResolve() { | |
| SkASSERT(!this->glRTFBOIDis0()); | |
| SkASSERT(this->asRenderTarget()); | |
| fSurfaceFlags |= GrInternalSurfaceFlags::kRequiresManualMSAAResolve; | |
| } | |
| bool requiresManualMSAAResolve() const { | |
| return fSurfaceFlags & GrInternalSurfaceFlags::kRequiresManualMSAAResolve; | |
| } | |
| void setReadOnly() { | |
| SkASSERT(!this->asRenderTarget()); | |
| fSurfaceFlags |= GrInternalSurfaceFlags::kReadOnly; | |
| } | |
| void setVkRTSupportsInputAttachment() { | |
| SkASSERT(this->asRenderTarget()); | |
| fSurfaceFlags |= GrInternalSurfaceFlags::kVkRTSupportsInputAttachment; | |
| } | |
| GrSurface(GrGpu* gpu, | |
| const SkISize& dimensions, | |
| skgpu::Protected isProtected, | |
| std::string_view label) | |
| : INHERITED(gpu, label) | |
| , fDimensions(dimensions) | |
| , fSurfaceFlags(GrInternalSurfaceFlags::kNone) | |
| , fIsProtected(isProtected) {} | |
| ~GrSurface() override { | |
| // check that invokeReleaseProc has been called (if needed) | |
| SkASSERT(!fReleaseHelper); | |
| } | |
| void onRelease() override; | |
| void onAbandon() override; | |
| private: | |
| const char* getResourceType() const override { return "Surface"; } | |
| // Unmanaged backends (e.g. Vulkan) may want to specially handle the release proc in order to | |
| // ensure it isn't called until GPU work related to the resource is completed. | |
| // NOLINTNEXTLINE(performance-unnecessary-value-param) | |
| virtual void onSetRelease(sk_sp<RefCntedReleaseProc>) {} | |
| void invokeReleaseProc() { | |
| // Depending on the ref count of fReleaseHelper this may or may not actually trigger the | |
| // ReleaseProc to be called. | |
| fReleaseHelper.reset(); | |
| } | |
| SkISize fDimensions; | |
| GrInternalSurfaceFlags fSurfaceFlags; | |
| skgpu::Protected fIsProtected; | |
| sk_sp<RefCntedReleaseProc> fReleaseHelper; | |
| using INHERITED = GrGpuResource; | |
| }; | |
| #endif |