| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ganesh/GrEagerVertexAllocator.h" | |
| #include "include/private/base/SkMalloc.h" | |
| #include "src/gpu/ganesh/GrBuffer.h" | |
| #include "src/gpu/ganesh/GrMeshDrawTarget.h" | |
| #include <utility> | |
| //------------------------------------------------------------------------------------------------- | |
| void* GrEagerDynamicVertexAllocator::lock(size_t stride, int eagerCount) { | |
| SkASSERT(!fLockCount); | |
| SkASSERT(eagerCount); | |
| if (void* data = fTarget->makeVertexSpace(stride, eagerCount, fVertexBuffer, fBaseVertex)) { | |
| fLockStride = stride; | |
| fLockCount = eagerCount; | |
| return data; | |
| } | |
| fVertexBuffer->reset(); | |
| *fBaseVertex = 0; | |
| return nullptr; | |
| } | |
| void GrEagerDynamicVertexAllocator::unlock(int actualCount) { | |
| SkASSERT(fLockCount); | |
| SkASSERT(actualCount <= fLockCount); | |
| fTarget->putBackVertices(fLockCount - actualCount, fLockStride); | |
| if (!actualCount) { | |
| fVertexBuffer->reset(); | |
| *fBaseVertex = 0; | |
| } | |
| fLockCount = 0; | |
| } | |
| //------------------------------------------------------------------------------------------------- | |
| void* GrCpuVertexAllocator::lock(size_t stride, int eagerCount) { | |
| SkASSERT(!fLockStride && !fVertices && !fVertexData); | |
| SkASSERT(stride && eagerCount); | |
| fVertices = sk_malloc_throw(eagerCount * stride); | |
| fLockStride = stride; | |
| return fVertices; | |
| } | |
| void GrCpuVertexAllocator::unlock(int actualCount) { | |
| SkASSERT(fLockStride && fVertices && !fVertexData); | |
| fVertices = sk_realloc_throw(fVertices, actualCount * fLockStride); | |
| fVertexData = GrThreadSafeCache::MakeVertexData(fVertices, actualCount, fLockStride); | |
| fVertices = nullptr; | |
| fLockStride = 0; | |
| } | |
| sk_sp<GrThreadSafeCache::VertexData> GrCpuVertexAllocator::detachVertexData() { | |
| SkASSERT(!fLockStride && !fVertices && fVertexData); | |
| return std::move(fVertexData); | |
| } |