| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkMaskFilter.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/gpu/ganesh/GrContextOptions.h" | |
| #include "include/gpu/ganesh/GrRecordingContext.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkPoint_impl.h" | |
| #include "include/private/base/SkTPin.h" | |
| #include "include/private/base/SkTemplates.h" | |
| #include "include/private/gpu/ganesh/GrImageContext.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/base/SkTLazy.h" | |
| #include "src/core/SkColorData.h" | |
| #include "src/core/SkRRectPriv.h" | |
| #include "src/core/SkSpecialImage.h" | |
| #include "src/gpu/BlurUtils.h" | |
| #include "src/gpu/Swizzle.h" | |
| #include "src/gpu/TiledTextureUtils.h" | |
| #include "src/gpu/ganesh/Device.h" | |
| #include "src/gpu/ganesh/GrBlurUtils.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrColorInfo.h" | |
| #include "src/gpu/ganesh/GrColorSpaceXform.h" | |
| #include "src/gpu/ganesh/GrFPArgs.h" | |
| #include "src/gpu/ganesh/GrFragmentProcessor.h" | |
| #include "src/gpu/ganesh/GrFragmentProcessors.h" | |
| #include "src/gpu/ganesh/GrOpsTypes.h" | |
| #include "src/gpu/ganesh/GrPaint.h" | |
| #include "src/gpu/ganesh/GrRecordingContextPriv.h" | |
| #include "src/gpu/ganesh/GrSamplerState.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxy.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyPriv.h" | |
| #include "src/gpu/ganesh/GrSurfaceProxyView.h" | |
| #include "src/gpu/ganesh/GrTextureProxy.h" | |
| #include "src/gpu/ganesh/SkGr.h" | |
| #include "src/gpu/ganesh/SurfaceDrawContext.h" | |
| #include "src/gpu/ganesh/effects/GrBlendFragmentProcessor.h" | |
| #include "src/gpu/ganesh/effects/GrTextureEffect.h" | |
| #include "src/gpu/ganesh/geometry/GrRect.h" | |
| #include "src/gpu/ganesh/geometry/GrStyledShape.h" | |
| #include "src/gpu/ganesh/image/GrImageUtils.h" | |
| #include "src/gpu/ganesh/image/SkImage_Ganesh.h" | |
| #include "src/gpu/ganesh/image/SkSpecialImage_Ganesh.h" | |
| #include "src/image/SkImage_Base.h" | |
| #include "src/shaders/SkShaderBase.h" | |
| #include <memory> | |
| #include <tuple> | |
| #include <utility> | |
| class GrClip; | |
| using namespace skia_private; | |
| namespace { | |
| inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { | |
| return textureIsAlphaOnly && paint.getShader(); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // Helper functions for dropping src rect subset with GrSamplerState::Filter::kLinear. | |
| static const SkScalar kColorBleedTolerance = 0.001f; | |
| bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformedRect) { | |
| // detect pixel disalignment | |
| if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) - transformedRect.left()) < kColorBleedTolerance && | |
| SkScalarAbs(SkScalarRoundToScalar(transformedRect.top()) - transformedRect.top()) < kColorBleedTolerance && | |
| SkScalarAbs(transformedRect.width() - srcRect.width()) < kColorBleedTolerance && | |
| SkScalarAbs(transformedRect.height() - srcRect.height()) < kColorBleedTolerance) { | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool may_color_bleed(const SkRect& srcRect, | |
| const SkRect& transformedRect, | |
| const SkMatrix& m, | |
| int numSamples) { | |
| // Only gets called if has_aligned_samples returned false. | |
| // So we can assume that sampling is axis aligned but not texel aligned. | |
| SkASSERT(!has_aligned_samples(srcRect, transformedRect)); | |
| SkRect innerSrcRect(srcRect), innerTransformedRect, outerTransformedRect(transformedRect); | |
| if (numSamples > 1) { | |
| innerSrcRect.inset(SK_Scalar1, SK_Scalar1); | |
| } else { | |
| innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf); | |
| } | |
| m.mapRect(&innerTransformedRect, innerSrcRect); | |
| // The gap between outerTransformedRect and innerTransformedRect | |
| // represents the projection of the source border area, which is | |
| // problematic for color bleeding. We must check whether any | |
| // destination pixels sample the border area. | |
| outerTransformedRect.inset(kColorBleedTolerance, kColorBleedTolerance); | |
| innerTransformedRect.outset(kColorBleedTolerance, kColorBleedTolerance); | |
| SkIRect outer, inner; | |
| outerTransformedRect.round(&outer); | |
| innerTransformedRect.round(&inner); | |
| // If the inner and outer rects round to the same result, it means the | |
| // border does not overlap any pixel centers. Yay! | |
| return inner != outer; | |
| } | |
| bool can_ignore_linear_filtering_subset(const SkRect& srcSubset, | |
| const SkMatrix& srcRectToDeviceSpace, | |
| int numSamples) { | |
| if (srcRectToDeviceSpace.rectStaysRect()) { | |
| // sampling is axis-aligned | |
| SkRect transformedRect; | |
| srcRectToDeviceSpace.mapRect(&transformedRect, srcSubset); | |
| if (has_aligned_samples(srcSubset, transformedRect) || | |
| !may_color_bleed(srcSubset, transformedRect, srcRectToDeviceSpace, numSamples)) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // Helper functions for drawing an image with ganesh::SurfaceDrawContext | |
| /** | |
| * Checks whether the paint is compatible with using SurfaceDrawContext::drawTexture. It is more | |
| * efficient than the SkImage general case. | |
| */ | |
| bool can_use_draw_texture(const SkPaint& paint, const SkSamplingOptions& sampling) { | |
| return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() && | |
| !paint.getImageFilter() && !paint.getBlender() && !sampling.isAniso() && | |
| !sampling.useCubic && sampling.mipmap == SkMipmapMode::kNone); | |
| } | |
| SkPMColor4f texture_color(SkColor4f paintColor, float entryAlpha, GrColorType srcColorType, | |
| const GrColorInfo& dstColorInfo) { | |
| paintColor.fA *= entryAlpha; | |
| if (GrColorTypeIsAlphaOnly(srcColorType)) { | |
| return SkColor4fPrepForDst(paintColor, dstColorInfo).premul(); | |
| } else { | |
| float paintAlpha = SkTPin(paintColor.fA, 0.f, 1.f); | |
| return { paintAlpha, paintAlpha, paintAlpha, paintAlpha }; | |
| } | |
| } | |
| // Assumes srcRect and dstRect have already been optimized to fit the proxy | |
| void draw_texture(skgpu::ganesh::SurfaceDrawContext* sdc, | |
| const GrClip* clip, | |
| const SkMatrix& ctm, | |
| const SkPaint& paint, | |
| GrSamplerState::Filter filter, | |
| const SkRect& srcRect, | |
| const SkRect& dstRect, | |
| const SkPoint dstClip[4], | |
| GrQuadAAFlags aaFlags, | |
| SkCanvas::SrcRectConstraint constraint, | |
| GrSurfaceProxyView view, | |
| const GrColorInfo& srcColorInfo) { | |
| if (GrColorTypeIsAlphaOnly(srcColorInfo.colorType())) { | |
| view.concatSwizzle(skgpu::Swizzle("aaaa")); | |
| } | |
| const GrColorInfo& dstInfo = sdc->colorInfo(); | |
| auto textureXform = GrColorSpaceXform::Make(srcColorInfo, sdc->colorInfo()); | |
| GrSurfaceProxy* proxy = view.proxy(); | |
| // Must specify the strict constraint when the proxy is not functionally exact and the src | |
| // rect would access pixels outside the proxy's content area without the constraint. | |
| if (constraint != SkCanvas::kStrict_SrcRectConstraint && !proxy->isFunctionallyExact()) { | |
| // Conservative estimate of how much a coord could be outset from src rect: | |
| // 1/2 pixel for AA and 1/2 pixel for linear filtering | |
| float buffer = 0.5f * (aaFlags != GrQuadAAFlags::kNone) + | |
| GrTextureEffect::kLinearInset * (filter == GrSamplerState::Filter::kLinear); | |
| SkRect safeBounds = proxy->getBoundsRect(); | |
| safeBounds.inset(buffer, buffer); | |
| if (!safeBounds.contains(srcRect)) { | |
| constraint = SkCanvas::kStrict_SrcRectConstraint; | |
| } | |
| } | |
| SkPMColor4f color = texture_color(paint.getColor4f(), 1.f, srcColorInfo.colorType(), dstInfo); | |
| if (dstClip) { | |
| // Get source coords corresponding to dstClip | |
| SkPoint srcQuad[4]; | |
| GrMapRectPoints(dstRect, srcRect, dstClip, srcQuad, 4); | |
| sdc->drawTextureQuad(clip, | |
| std::move(view), | |
| srcColorInfo.colorType(), | |
| srcColorInfo.alphaType(), | |
| filter, | |
| GrSamplerState::MipmapMode::kNone, | |
| paint.getBlendMode_or(SkBlendMode::kSrcOver), | |
| color, | |
| srcQuad, | |
| dstClip, | |
| aaFlags, | |
| constraint == SkCanvas::kStrict_SrcRectConstraint ? &srcRect : nullptr, | |
| ctm, | |
| std::move(textureXform)); | |
| } else { | |
| sdc->drawTexture(clip, | |
| std::move(view), | |
| srcColorInfo.alphaType(), | |
| filter, | |
| GrSamplerState::MipmapMode::kNone, | |
| paint.getBlendMode_or(SkBlendMode::kSrcOver), | |
| color, | |
| srcRect, | |
| dstRect, | |
| aaFlags, | |
| constraint, | |
| ctm, | |
| std::move(textureXform)); | |
| } | |
| } | |
| SkFilterMode downgrade_to_filter(const SkSamplingOptions& sampling) { | |
| SkFilterMode filter = sampling.filter; | |
| if (sampling.isAniso() || sampling.useCubic || sampling.mipmap != SkMipmapMode::kNone) { | |
| // if we were "fancier" than just bilerp, only do bilerp | |
| filter = SkFilterMode::kLinear; | |
| } | |
| return filter; | |
| } | |
| } // anonymous namespace | |
| ////////////////////////////////////////////////////////////////////////////// | |
| namespace skgpu::ganesh { | |
| void Device::drawEdgeAAImage(const SkImage* image, | |
| const SkRect& src, | |
| const SkRect& dst, | |
| const SkPoint dstClip[4], | |
| SkCanvas::QuadAAFlags canvasAAFlags, | |
| const SkMatrix& localToDevice, | |
| const SkSamplingOptions& sampling, | |
| const SkPaint& paint, | |
| SkCanvas::SrcRectConstraint constraint, | |
| const SkMatrix& srcToDst, | |
| SkTileMode tm) { | |
| GrRecordingContext* rContext = fContext.get(); | |
| SurfaceDrawContext* sdc = fSurfaceDrawContext.get(); | |
| const GrClip* clip = this->clip(); | |
| GrQuadAAFlags aaFlags = SkToGrQuadAAFlags(canvasAAFlags); | |
| auto ib = as_IB(image); | |
| if (tm == SkTileMode::kClamp && !ib->isYUVA() && can_use_draw_texture(paint, sampling)) { | |
| // We've done enough checks above to allow us to pass ClampNearest() and not check for | |
| // scaling adjustments. | |
| auto [view, ct] = skgpu::ganesh::AsView(rContext, | |
| image, | |
| skgpu::Mipmapped::kNo, | |
| this->targetProxy()); | |
| if (!view) { | |
| return; | |
| } | |
| GrColorInfo info(image->imageInfo().colorInfo()); | |
| info = info.makeColorType(ct); | |
| draw_texture(sdc, | |
| clip, | |
| localToDevice, | |
| paint, | |
| sampling.filter, | |
| src, | |
| dst, | |
| dstClip, | |
| aaFlags, | |
| constraint, | |
| std::move(view), | |
| info); | |
| return; | |
| } | |
| const SkMaskFilter* mf = paint.getMaskFilter(); | |
| // The shader expects proper local coords, so we can't replace local coords with texture coords | |
| // if the shader will be used. If we have a mask filter we will change the underlying geometry | |
| // that is rendered. | |
| bool canUseTextureCoordsAsLocalCoords = !use_shader(image->isAlphaOnly(), paint) && !mf; | |
| // Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp | |
| // combining by not baking anything about the srcRect, dstRect, or ctm, into the texture | |
| // FP. In the future this should be an opaque optimization enabled by the combination of | |
| // GrDrawOp/GP and FP. | |
| if (GrFragmentProcessors::IsSupported(mf)) { | |
| mf = nullptr; | |
| } | |
| bool restrictToSubset = SkCanvas::kStrict_SrcRectConstraint == constraint; | |
| // If we have to outset for AA then we will generate texture coords outside the src rect. The | |
| // same happens for any mask filter that extends the bounds rendered in the dst. | |
| // This is conservative as a mask filter does not have to expand the bounds rendered. | |
| bool coordsAllInsideSrcRect = aaFlags == GrQuadAAFlags::kNone && !mf; | |
| // Check for optimization to drop the src rect constraint when using linear filtering. | |
| // TODO: Just rely on image to handle this. | |
| if (sampling.isAniso() && !sampling.useCubic && sampling.filter == SkFilterMode::kLinear && | |
| restrictToSubset && sampling.mipmap == SkMipmapMode::kNone && coordsAllInsideSrcRect && | |
| !ib->isYUVA()) { | |
| SkMatrix combinedMatrix; | |
| combinedMatrix.setConcat(localToDevice, srcToDst); | |
| if (can_ignore_linear_filtering_subset(src, combinedMatrix, sdc->numSamples())) { | |
| restrictToSubset = false; | |
| } | |
| } | |
| SkMatrix textureMatrix; | |
| if (canUseTextureCoordsAsLocalCoords) { | |
| textureMatrix = SkMatrix::I(); | |
| } else { | |
| if (auto inv = srcToDst.invert()) { | |
| textureMatrix = *inv; | |
| } else { | |
| return; | |
| } | |
| } | |
| const SkRect* subset = restrictToSubset ? &src : nullptr; | |
| const SkRect* domain = coordsAllInsideSrcRect ? &src : nullptr; | |
| SkTileMode tileModes[] = {tm, tm}; | |
| std::unique_ptr<GrFragmentProcessor> fp = skgpu::ganesh::AsFragmentProcessor( | |
| sdc, image, sampling, tileModes, textureMatrix, subset, domain); | |
| fp = GrColorSpaceXformEffect::Make( | |
| std::move(fp), image->imageInfo().colorInfo(), sdc->colorInfo()); | |
| if (image->isAlphaOnly()) { | |
| if (const auto* shader = as_SB(paint.getShader())) { | |
| auto shaderFP = GrFragmentProcessors::Make(shader, | |
| GrFPArgs(sdc, | |
| &sdc->colorInfo(), | |
| sdc->surfaceProps(), | |
| GrFPArgs::Scope::kDefault), | |
| localToDevice); | |
| if (!shaderFP) { | |
| return; | |
| } | |
| fp = GrBlendFragmentProcessor::Make<SkBlendMode::kDstIn>(std::move(fp), | |
| std::move(shaderFP)); | |
| } else { | |
| // Multiply the input (paint) color by the texture (alpha) | |
| fp = GrFragmentProcessor::MulInputByChildAlpha(std::move(fp)); | |
| } | |
| } | |
| GrPaint grPaint; | |
| if (!SkPaintToGrPaintReplaceShader(sdc, paint, localToDevice, std::move(fp), &grPaint)) { | |
| return; | |
| } | |
| if (!mf) { | |
| // Can draw the image directly (any mask filter on the paint was converted to an FP already) | |
| if (dstClip) { | |
| SkPoint srcClipPoints[4]; | |
| SkPoint* srcClip = nullptr; | |
| if (canUseTextureCoordsAsLocalCoords) { | |
| // Calculate texture coordinates that match the dst clip | |
| GrMapRectPoints(dst, src, dstClip, srcClipPoints, 4); | |
| srcClip = srcClipPoints; | |
| } | |
| sdc->fillQuadWithEdgeAA(clip, std::move(grPaint), aaFlags, localToDevice, | |
| dstClip, srcClip); | |
| } else { | |
| // Provide explicit texture coords when possible, otherwise rely on texture matrix | |
| sdc->fillRectWithEdgeAA(clip, std::move(grPaint), aaFlags, localToDevice, dst, | |
| canUseTextureCoordsAsLocalCoords ? &src : nullptr); | |
| } | |
| } else { | |
| // Must draw the mask filter as a GrStyledShape. For now, this loses the per-edge AA | |
| // information since it always draws with AA, but that should not be noticeable since the | |
| // mask filter is probably a blur. | |
| GrStyledShape shape; | |
| if (dstClip) { | |
| // Represent it as an SkPath formed from the dstClip | |
| shape = GrStyledShape(SkPath::Polygon({dstClip, 4}, true)); | |
| } else { | |
| shape = GrStyledShape(dst); | |
| } | |
| GrBlurUtils::DrawShapeWithMaskFilter( | |
| rContext, sdc, clip, shape, std::move(grPaint), localToDevice, mf); | |
| } | |
| } | |
| void Device::drawSpecial(SkSpecialImage* special, | |
| const SkMatrix& localToDevice, | |
| const SkSamplingOptions& origSampling, | |
| const SkPaint& paint, | |
| SkCanvas::SrcRectConstraint constraint) { | |
| SkASSERT(!paint.getMaskFilter() && !paint.getImageFilter()); | |
| SkASSERT(special->isGaneshBacked()); | |
| SkRect src = SkRect::Make(special->subset()); | |
| SkRect dst = SkRect::MakeWH(special->width(), special->height()); | |
| SkMatrix srcToDst = SkMatrix::RectToRectOrIdentity(src, dst); | |
| SkSamplingOptions sampling = SkSamplingOptions(downgrade_to_filter(origSampling)); | |
| GrAA aa = fSurfaceDrawContext->chooseAA(paint); | |
| SkCanvas::QuadAAFlags aaFlags = (aa == GrAA::kYes) ? SkCanvas::kAll_QuadAAFlags | |
| : SkCanvas::kNone_QuadAAFlags; | |
| GrSurfaceProxyView view = SkSpecialImages::AsView(this->recordingContext(), special); | |
| if (!view) { | |
| // This shouldn't happen since we shouldn't be mixing SkSpecialImage subclasses but | |
| // returning early should avoid problems in release builds. | |
| SkASSERT(false); | |
| return; | |
| } | |
| if (constraint == SkCanvas::kFast_SrcRectConstraint) { | |
| // If 'fast' was requested, we assume the caller has done sufficient analysis to know the | |
| // logical dimensions are safe (which is true for FilterResult, the only current caller that | |
| // passes in 'fast'). Without exactify'ing the proxy, GrTextureEffect would re-introduce | |
| // subset clamping. | |
| view.proxy()->priv().exactify(); | |
| } | |
| SkImage_Ganesh image(sk_ref_sp(special->getContext()), | |
| special->uniqueID(), | |
| std::move(view), | |
| special->colorInfo()); | |
| // In most cases this ought to hit draw_texture since there won't be a color filter, | |
| // alpha-only texture+shader, or a high filter quality. | |
| this->drawEdgeAAImage(&image, | |
| src, | |
| dst, | |
| /* dstClip= */nullptr, | |
| aaFlags, | |
| localToDevice, | |
| sampling, | |
| paint, | |
| constraint, | |
| srcToDst, | |
| SkTileMode::kClamp); | |
| } | |
| void Device::drawCoverageMask(const SkSpecialImage* mask, | |
| const SkMatrix& maskToDevice, | |
| const SkSamplingOptions& sampling, | |
| const SkPaint& paint) { | |
| // Use the active local-to-device transform for this since it determines the | |
| // local coords for evaluating the skpaint, whereas the provided 'maskToDevice' | |
| // just places the coverage mask. | |
| SkMatrix localToDevice = this->localToDevice(); | |
| auto deviceToLocal = localToDevice.invert(); | |
| if (!deviceToLocal) { | |
| return; | |
| } | |
| GrSurfaceProxyView view = SkSpecialImages::AsView(this->recordingContext(), mask); | |
| if (!view) { | |
| // This shouldn't happen since we shouldn't be mixing SkSpecialImage subclasses but | |
| // returning early should avoid problems in release builds. | |
| SkASSERT(false); | |
| return; | |
| } | |
| SkTileMode tileModes[] = {SkTileMode::kDecal, SkTileMode::kDecal}; | |
| auto deviceToMask = maskToDevice.invert(); | |
| if (!deviceToMask) { | |
| return; | |
| } | |
| // 'textureMaskSpace' needs to map from local coords -> mask coords -> texture coords. | |
| SkMatrix textureMaskSpace = localToDevice; | |
| textureMaskSpace.postConcat(*deviceToMask); | |
| textureMaskSpace.postTranslate(mask->subset().fLeft, mask->subset().fTop); | |
| SkRect maskSubset = SkRect::Make(mask->subset()); | |
| std::unique_ptr<GrFragmentProcessor> coverageFP = skgpu::ganesh::MakeFragmentProcessorFromView( | |
| this->recordingContext(), std::move(view), mask->alphaType(), sampling, tileModes, | |
| textureMaskSpace, &maskSubset, &maskSubset); | |
| coverageFP = GrFragmentProcessor::SwizzleOutput(std::move(coverageFP), skgpu::Swizzle("aaaa")); | |
| SurfaceDrawContext* sdc = fSurfaceDrawContext.get(); | |
| GrPaint grPaint; | |
| // Any shading is done in local space which we want to draw to the device. | |
| SkPaintToGrPaint(sdc, paint, localToDevice, &grPaint); | |
| grPaint.setCoverageFragmentProcessor(std::move(coverageFP)); | |
| GrAA aa = fSurfaceDrawContext->chooseAA(paint); | |
| SkCanvas::QuadAAFlags aaFlags = (aa == GrAA::kYes) ? SkCanvas::kAll_QuadAAFlags | |
| : SkCanvas::kNone_QuadAAFlags; | |
| SkMatrix maskToLocal = SkMatrix::Concat(*deviceToLocal, maskToDevice); | |
| SkRect maskRect = SkRect::MakeWH(mask->width(), mask->height()); | |
| // 'local' are mask points transformed to get local space. 'localToDevice' may | |
| // have a perspective transform that 'maskToDevice' doesn't so this is necessary. | |
| SkPoint local[4]; | |
| maskToLocal.mapRectToQuad(local, maskRect); | |
| sdc->fillQuadWithEdgeAA(this->clip(), | |
| std::move(grPaint), | |
| SkToGrQuadAAFlags(aaFlags), | |
| localToDevice, | |
| local, | |
| nullptr); | |
| } | |
| void Device::drawImageQuadDirect(const SkImage* image, | |
| const SkRect& srcRect, | |
| const SkRect& dstRect, | |
| const SkPoint dstClip[4], | |
| SkCanvas::QuadAAFlags aaFlags, | |
| const SkMatrix* preViewMatrix, | |
| const SkSamplingOptions& origSampling, | |
| const SkPaint& paint, | |
| SkCanvas::SrcRectConstraint constraint) { | |
| SkRect src; | |
| SkRect dst; | |
| SkMatrix srcToDst; | |
| auto mode = TiledTextureUtils::OptimizeSampleArea(SkISize::Make(image->width(), | |
| image->height()), | |
| srcRect, dstRect, dstClip, | |
| &src, &dst, &srcToDst); | |
| if (mode == TiledTextureUtils::ImageDrawMode::kSkip) { | |
| return; | |
| } | |
| if (src.contains(image->bounds())) { | |
| constraint = SkCanvas::kFast_SrcRectConstraint; | |
| } | |
| // Depending on the nature of image, it can flow through more or less optimal pipelines | |
| SkTileMode tileMode = mode == TiledTextureUtils::ImageDrawMode::kDecal ? SkTileMode::kDecal | |
| : SkTileMode::kClamp; | |
| // Get final CTM matrix | |
| SkMatrix ctm = this->localToDevice(); | |
| if (preViewMatrix) { | |
| ctm.preConcat(*preViewMatrix); | |
| } | |
| SkSamplingOptions sampling = origSampling; | |
| bool sharpenMM = fContext->priv().options().fSharpenMipmappedTextures; | |
| if (sampling.mipmap != SkMipmapMode::kNone && | |
| TiledTextureUtils::CanDisableMipmap(ctm, srcToDst, sharpenMM)) { | |
| sampling = SkSamplingOptions(sampling.filter); | |
| } | |
| this->drawEdgeAAImage(image, | |
| src, | |
| dst, | |
| dstClip, | |
| aaFlags, | |
| ctm, | |
| sampling, | |
| paint, | |
| constraint, | |
| srcToDst, | |
| tileMode); | |
| } | |
| void Device::drawEdgeAAImageSet(const SkCanvas::ImageSetEntry set[], int count, | |
| const SkPoint dstClips[], const SkMatrix preViewMatrices[], | |
| const SkSamplingOptions& sampling, const SkPaint& paint, | |
| SkCanvas::SrcRectConstraint constraint) { | |
| SkASSERT(count > 0); | |
| if (!can_use_draw_texture(paint, sampling)) { | |
| // Send every entry through drawImageQuad() to handle the more complicated paint | |
| int dstClipIndex = 0; | |
| for (int i = 0; i < count; ++i) { | |
| // Only no clip or quad clip are supported | |
| SkASSERT(!set[i].fHasClip || dstClips); | |
| SkASSERT(set[i].fMatrixIndex < 0 || preViewMatrices); | |
| SkTCopyOnFirstWrite<SkPaint> entryPaint(paint); | |
| if (set[i].fAlpha != 1.f) { | |
| auto paintAlpha = paint.getAlphaf(); | |
| entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); | |
| } | |
| this->drawImageQuadDirect( | |
| set[i].fImage.get(), set[i].fSrcRect, set[i].fDstRect, | |
| set[i].fHasClip ? dstClips + dstClipIndex : nullptr, | |
| static_cast<SkCanvas::QuadAAFlags>(set[i].fAAFlags), | |
| set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex, | |
| sampling, *entryPaint, constraint); | |
| dstClipIndex += 4 * set[i].fHasClip; | |
| } | |
| return; | |
| } | |
| GrSamplerState::Filter filter = sampling.filter == SkFilterMode::kNearest | |
| ? GrSamplerState::Filter::kNearest | |
| : GrSamplerState::Filter::kLinear; | |
| SkBlendMode mode = paint.getBlendMode_or(SkBlendMode::kSrcOver); | |
| AutoTArray<GrTextureSetEntry> textures(count); | |
| // We accumulate compatible proxies until we find an an incompatible one or reach the end and | |
| // issue the accumulated 'n' draws starting at 'base'. 'p' represents the number of proxy | |
| // switches that occur within the 'n' entries. | |
| int base = 0, n = 0, p = 0; | |
| auto draw = [&](int nextBase) { | |
| if (n > 0) { | |
| auto textureXform = GrColorSpaceXform::Make(set[base].fImage->imageInfo().colorInfo(), | |
| fSurfaceDrawContext->colorInfo()); | |
| fSurfaceDrawContext->drawTextureSet(this->clip(), | |
| textures.get() + base, | |
| n, | |
| p, | |
| filter, | |
| GrSamplerState::MipmapMode::kNone, | |
| mode, | |
| constraint, | |
| this->localToDevice(), | |
| std::move(textureXform)); | |
| } | |
| base = nextBase; | |
| n = 0; | |
| p = 0; | |
| }; | |
| int dstClipIndex = 0; | |
| for (int i = 0; i < count; ++i) { | |
| SkASSERT(!set[i].fHasClip || dstClips); | |
| SkASSERT(set[i].fMatrixIndex < 0 || preViewMatrices); | |
| // Manage the dst clip pointer tracking before any continues are used so we don't lose | |
| // our place in the dstClips array. | |
| const SkPoint* clip = set[i].fHasClip ? dstClips + dstClipIndex : nullptr; | |
| dstClipIndex += 4 * set[i].fHasClip; | |
| // The default SkDevice implementation is based on drawImageRect which does not allow | |
| // non-sorted src rects. TODO: Decide this is OK or make sure we handle it. | |
| if (!set[i].fSrcRect.isSorted()) { | |
| draw(i + 1); | |
| continue; | |
| } | |
| GrSurfaceProxyView view; | |
| const SkImage_Base* image = as_IB(set[i].fImage.get()); | |
| // Extract view from image, but skip YUV images so they get processed through | |
| // drawImageQuad and the proper effect to dynamically sample their planes. | |
| if (!image->isYUVA()) { | |
| std::tie(view, std::ignore) = | |
| skgpu::ganesh::AsView(this->recordingContext(), | |
| image, | |
| skgpu::Mipmapped::kNo, | |
| this->targetProxy()); | |
| if (image->isAlphaOnly()) { | |
| skgpu::Swizzle swizzle = skgpu::Swizzle::Concat(view.swizzle(), | |
| skgpu::Swizzle("aaaa")); | |
| view = {view.detachProxy(), view.origin(), swizzle}; | |
| } | |
| } | |
| if (!view) { | |
| // This image can't go through the texture op, send through general image pipeline | |
| // after flushing current batch. | |
| draw(i + 1); | |
| SkTCopyOnFirstWrite<SkPaint> entryPaint(paint); | |
| if (set[i].fAlpha != 1.f) { | |
| auto paintAlpha = paint.getAlphaf(); | |
| entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); | |
| } | |
| this->drawImageQuadDirect( | |
| image, set[i].fSrcRect, set[i].fDstRect, clip, | |
| static_cast<SkCanvas::QuadAAFlags>(set[i].fAAFlags), | |
| set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex, | |
| sampling, *entryPaint, constraint); | |
| continue; | |
| } | |
| textures[i].fProxyView = std::move(view); | |
| textures[i].fSrcAlphaType = image->alphaType(); | |
| textures[i].fSrcRect = set[i].fSrcRect; | |
| textures[i].fDstRect = set[i].fDstRect; | |
| textures[i].fDstClipQuad = clip; | |
| textures[i].fPreViewMatrix = | |
| set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex; | |
| textures[i].fColor = texture_color(paint.getColor4f(), set[i].fAlpha, | |
| SkColorTypeToGrColorType(image->colorType()), | |
| fSurfaceDrawContext->colorInfo()); | |
| textures[i].fAAFlags = SkToGrQuadAAFlags(set[i].fAAFlags); | |
| if (n > 0 && | |
| (!GrTextureProxy::ProxiesAreCompatibleAsDynamicState( | |
| textures[i].fProxyView.proxy(), | |
| textures[base].fProxyView.proxy()) || | |
| textures[i].fProxyView.swizzle() != textures[base].fProxyView.swizzle() || | |
| set[i].fImage->alphaType() != set[base].fImage->alphaType() || | |
| !SkColorSpace::Equals(set[i].fImage->colorSpace(), set[base].fImage->colorSpace()))) { | |
| draw(i); | |
| } | |
| // Whether or not we submitted a draw in the above if(), this ith entry is in the current | |
| // set being accumulated so increment n, and increment p if proxies are different. | |
| ++n; | |
| if (n == 1 || textures[i - 1].fProxyView.proxy() != textures[i].fProxyView.proxy()) { | |
| // First proxy or a different proxy (that is compatible, otherwise we'd have drawn up | |
| // to i - 1). | |
| ++p; | |
| } | |
| } | |
| draw(count); | |
| } | |
| bool Device::drawBlurredRRect(const SkRRect& rrect, const SkPaint& paint, float deviceSigma) { | |
| SkMatrix localToDevice = this->localToDevice(); | |
| SurfaceDrawContext* sdc = fSurfaceDrawContext.get(); | |
| const GrClip* clip = this->clip(); | |
| GrRecordingContext* context = this->recordingContext(); | |
| SkPaint skPaint = paint; | |
| skPaint.setMaskFilter(nullptr); | |
| GrPaint grPaint; | |
| SkPaintToGrPaint(sdc, skPaint, localToDevice, &grPaint); | |
| if (skgpu::BlurIsEffectivelyIdentity(deviceSigma)) { | |
| sdc->drawShape(clip, std::move(grPaint), GrAA::kYes, localToDevice, GrStyledShape(rrect)); | |
| return true; | |
| } | |
| std::unique_ptr<GrFragmentProcessor> fp; | |
| auto devRRect = rrect.transform(localToDevice); | |
| bool devRRectIsRect = devRRect.has_value() && (*devRRect).isRect(); | |
| bool devRRectIsCircle = devRRect.has_value() && SkRRectPriv::IsCircle(*devRRect); | |
| bool canBeRect = (rrect.isRect() && localToDevice.preservesRightAngles()) || devRRectIsRect; | |
| bool canBeCircle = (SkRRectPriv::IsCircle(rrect) && localToDevice.isSimilarity()) || | |
| devRRectIsCircle; | |
| if (canBeRect || canBeCircle) { | |
| if (canBeRect) { | |
| fp = GrBlurUtils::MakeRectBlur( | |
| context, | |
| *context->priv().caps()->shaderCaps(), | |
| rrect.rect(), | |
| devRRectIsRect ? std::optional((*devRRect).rect()) : std::nullopt, | |
| localToDevice, | |
| deviceSigma); | |
| } else { | |
| SkRect devBounds; | |
| if (devRRectIsCircle) { | |
| devBounds = devRRect->getBounds(); | |
| } else { | |
| SkPoint center = localToDevice.mapPoint(rrect.getBounds().center()); | |
| SkScalar radius = localToDevice.mapVector(0, rrect.width()/2.f).length(); | |
| devBounds = {center.x() - radius, | |
| center.y() - radius, | |
| center.x() + radius, | |
| center.y() + radius}; | |
| } | |
| fp = GrBlurUtils::MakeCircleBlur(context, devBounds, deviceSigma); | |
| } | |
| if (!fp) { | |
| return false; | |
| } | |
| SkRect srcProxyRect = rrect.rect(); | |
| // Determine how much to outset the src rect to ensure we hit pixels within three sigma. | |
| SkScalar outsetX = 3.0f*deviceSigma; | |
| SkScalar outsetY = 3.0f*deviceSigma; | |
| if (localToDevice.isScaleTranslate()) { | |
| outsetX /= SkScalarAbs(localToDevice.getScaleX()); | |
| outsetY /= SkScalarAbs(localToDevice.getScaleY()); | |
| } else { | |
| SkSize scale; | |
| if (!localToDevice.decomposeScale(&scale, nullptr)) { | |
| return false; | |
| } | |
| outsetX /= scale.width(); | |
| outsetY /= scale.height(); | |
| } | |
| srcProxyRect.outset(outsetX, outsetY); | |
| grPaint.setCoverageFragmentProcessor(std::move(fp)); | |
| sdc->drawRect(clip, std::move(grPaint), GrAA::kNo, localToDevice, srcProxyRect); | |
| return true; | |
| } | |
| if (!localToDevice.rectStaysRect()) { | |
| return false; | |
| } | |
| if (!devRRect.has_value() || !SkRRectPriv::AllCornersCircular(*devRRect)) { | |
| return false; | |
| } | |
| auto deviceToLocal = localToDevice.invert(); | |
| if (!deviceToLocal) { | |
| return false; | |
| } | |
| float localSigma = deviceToLocal->mapRadius(deviceSigma); | |
| fp = GrBlurUtils::MakeRRectBlur(context, localSigma, deviceSigma, rrect, *devRRect); | |
| if (!fp) { | |
| return false; | |
| } | |
| SkRect srcProxyRect = rrect.rect(); | |
| srcProxyRect.outset(3.0f*localSigma, 3.0f*localSigma); | |
| grPaint.setCoverageFragmentProcessor(std::move(fp)); | |
| sdc->drawRect(clip, std::move(grPaint), GrAA::kNo, localToDevice, srcProxyRect); | |
| return true; | |
| } | |
| } // namespace skgpu::ganesh |