| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkPathBuilder.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPathTypes.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/private/SkPathRef.h" | |
| #include "include/private/base/SkAssert.h" // IWYU pragma: keep | |
| #include "include/private/base/SkFloatingPoint.h" | |
| #include "include/private/base/SkSafe32.h" | |
| #include "include/private/base/SkTArray.h" | |
| #include "include/private/base/SkTo.h" | |
| #include "src/base/SkVx.h" | |
| #include "src/core/SkGeometry.h" | |
| #include "src/core/SkMatrixPriv.h" | |
| #include "src/core/SkPathData.h" | |
| #include "src/core/SkPathEnums.h" | |
| #include "src/core/SkPathPriv.h" | |
| #include "src/core/SkPathRawShapes.h" | |
| #include <algorithm> | |
| #include <cmath> | |
| #include <cstdint> | |
| #include <cstring> | |
| #include <utility> | |
| namespace { | |
| void subdivide_cubic_to(SkPathBuilder* path, const SkPoint pts[4], int level = 2) { | |
| if (--level >= 0) { | |
| SkPoint tmp[7]; | |
| SkChopCubicAtHalf(pts, tmp); | |
| subdivide_cubic_to(path, &tmp[0], level); | |
| subdivide_cubic_to(path, &tmp[3], level); | |
| } else { | |
| path->cubicTo(pts[1], pts[2], pts[3]); | |
| } | |
| } | |
| } // namespace | |
| SkPathBuilder::SkPathBuilder() { | |
| this->reset(); | |
| } | |
| SkPathBuilder::SkPathBuilder(SkPathFillType ft) { | |
| this->reset(); | |
| fFillType = ft; | |
| } | |
| SkPathBuilder::SkPathBuilder(const SkPath& src) { | |
| *this = src; | |
| } | |
| SkPathBuilder::~SkPathBuilder() { | |
| } | |
| SkPathBuilder& SkPathBuilder::reset() { | |
| fPts.clear(); | |
| fVerbs.clear(); | |
| fConicWeights.clear(); | |
| fFillType = SkPathFillType::kDefault; | |
| fIsVolatile = false; | |
| // these are internal state | |
| fSegmentMask = 0; | |
| fLastMoveIndex = -1; // illegal | |
| fType = SkPathIsAType::kGeneral; | |
| fConvexity = SkPathConvexity::kUnknown; | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::operator=(const SkPath& src) { | |
| this->reset().setFillType(src.getFillType()); | |
| this->setIsVolatile(src.isVolatile()); | |
| const sk_sp<SkPathRef>& ref = src.fPathRef; | |
| fVerbs = ref->fVerbs; | |
| fPts = ref->fPoints; | |
| fConicWeights = ref->fConicWeights; | |
| fSegmentMask = ref->fSegmentMask; | |
| fLastMoveIndex = src.fLastMoveToIndex < 0 ? ~src.fLastMoveToIndex : src.fLastMoveToIndex; | |
| fType = ref->fType; | |
| fIsA = ref->fIsA; | |
| fConvexity = src.getConvexityOrUnknown(); | |
| return *this; | |
| } | |
| bool SkPathBuilder::operator==(const SkPathBuilder& o) const { | |
| // quick-accept | |
| if (this == &o) { | |
| return true; | |
| } | |
| // quick-reject | |
| if (fSegmentMask != o.fSegmentMask || fFillType != o.fFillType) { | |
| return false; | |
| } | |
| // deep compare | |
| return fVerbs == o.fVerbs && fPts == o.fPts && fConicWeights == o.fConicWeights; | |
| } | |
| void SkPathBuilder::incReserve(int extraPtCount, int extraVbCount, int extraCnCount) { | |
| fPts.reserve_exact(Sk32_sat_add(fPts.size(), extraPtCount)); | |
| fVerbs.reserve_exact(Sk32_sat_add(fVerbs.size(), extraVbCount)); | |
| fConicWeights.reserve_exact(Sk32_sat_add(fConicWeights.size(), extraCnCount)); | |
| } | |
| std::tuple<SkPoint*, SkScalar*> SkPathBuilder::growForVerbsInPath(const SkPathRef& path) { | |
| fSegmentMask |= path.fSegmentMask; | |
| if (int numVerbs = path.countVerbs()) { | |
| // TODO(borenet): If the current builder is empty or JustMoves, we can use the type of the | |
| // path. If the path is empty, we can keep the current type. | |
| fType = SkPathIsAType::kGeneral; | |
| memcpy(fVerbs.push_back_n(numVerbs), path.fVerbs.begin(), numVerbs * sizeof(fVerbs[0])); | |
| } | |
| SkPoint* pts = nullptr; | |
| if (int numPts = path.countPoints()) { | |
| pts = fPts.push_back_n(numPts); | |
| } | |
| SkScalar* weights = nullptr; | |
| if (int numConics = path.countWeights()) { | |
| weights = fConicWeights.push_back_n(numConics); | |
| } | |
| return {pts, weights}; | |
| } | |
| /* | |
| * Some old behavior in SkPath -- should we keep it? | |
| * | |
| * After each edit (i.e. adding a verb) | |
| this->setConvexityType(SkPathConvexity::kUnknown); | |
| this->setFirstDirection(SkPathPriv::kUnknown_FirstDirection); | |
| */ | |
| SkPathBuilder& SkPathBuilder::moveTo(SkPoint pt) { | |
| if (!fVerbs.empty() && fVerbs.back() == SkPathVerb::kMove) { | |
| fPts.back() = pt; | |
| SkASSERT(fType != SkPathIsAType::kOval && fType != SkPathIsAType::kRRect); | |
| SkASSERT(fConvexity == SkPathConvexity::kUnknown); | |
| SkASSERT(fLastMoveIndex == SkToInt(fPts.size()) - 1); | |
| } else { | |
| fLastMoveIndex = SkToInt(fPts.size()); | |
| fPts.push_back(pt); | |
| fVerbs.push_back(SkPathVerb::kMove); | |
| if (fType == SkPathIsAType::kOval || fType == SkPathIsAType::kRRect) { | |
| fType = SkPathIsAType::kGeneral; | |
| } | |
| fConvexity = SkPathConvexity::kUnknown; | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::lineTo(SkPoint pt) { | |
| this->ensureMove(); | |
| fPts.push_back(pt); | |
| fVerbs.push_back(SkPathVerb::kLine); | |
| fSegmentMask |= kLine_SkPathSegmentMask; | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::quadTo(SkPoint pt1, SkPoint pt2) { | |
| this->ensureMove(); | |
| SkPoint* p = fPts.push_back_n(2); | |
| p[0] = pt1; | |
| p[1] = pt2; | |
| fVerbs.push_back(SkPathVerb::kQuad); | |
| fSegmentMask |= kQuad_SkPathSegmentMask; | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::conicTo(SkPoint pt1, SkPoint pt2, SkScalar w) { | |
| this->ensureMove(); | |
| SkPoint* p = fPts.push_back_n(2); | |
| p[0] = pt1; | |
| p[1] = pt2; | |
| if (w == 1) { | |
| fVerbs.push_back(SkPathVerb::kQuad); | |
| fSegmentMask |= kQuad_SkPathSegmentMask; | |
| } else { | |
| fVerbs.push_back(SkPathVerb::kConic); | |
| fConicWeights.push_back(w); | |
| fSegmentMask |= kConic_SkPathSegmentMask; | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::cubicTo(SkPoint pt1, SkPoint pt2, SkPoint pt3) { | |
| this->ensureMove(); | |
| SkPoint* p = fPts.push_back_n(3); | |
| p[0] = pt1; | |
| p[1] = pt2; | |
| p[2] = pt3; | |
| fVerbs.push_back(SkPathVerb::kCubic); | |
| fSegmentMask |= kCubic_SkPathSegmentMask; | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::close() { | |
| // If this is a 2nd 'close', we just ignore it | |
| if (!fVerbs.empty() && fVerbs.back() != SkPathVerb::kClose) { | |
| this->ensureMove(); | |
| fVerbs.push_back(SkPathVerb::kClose); | |
| } | |
| return *this; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////// | |
| SkPathBuilder& SkPathBuilder::rMoveTo(SkPoint pt) { | |
| SkPoint lastPt = {0,0}; // in case we're empty | |
| if (!fPts.empty()) { | |
| if (fVerbs.back() == SkPathVerb::kClose) { | |
| lastPt = fPts[fLastMoveIndex]; | |
| } else { | |
| lastPt = fPts.back(); | |
| } | |
| } | |
| return this->moveTo(lastPt + pt); | |
| } | |
| SkPathBuilder& SkPathBuilder::rLineTo(SkPoint p1) { | |
| this->ensureMove(); | |
| return this->lineTo(fPts.back() + p1); | |
| } | |
| SkPathBuilder& SkPathBuilder::rQuadTo(SkPoint p1, SkPoint p2) { | |
| this->ensureMove(); | |
| SkPoint base = fPts.back(); | |
| return this->quadTo(base + p1, base + p2); | |
| } | |
| SkPathBuilder& SkPathBuilder::rConicTo(SkPoint p1, SkPoint p2, SkScalar w) { | |
| this->ensureMove(); | |
| SkPoint base = fPts.back(); | |
| return this->conicTo(base + p1, base + p2, w); | |
| } | |
| SkPathBuilder& SkPathBuilder::rCubicTo(SkPoint p1, SkPoint p2, SkPoint p3) { | |
| this->ensureMove(); | |
| SkPoint base = fPts.back(); | |
| return this->cubicTo(base + p1, base + p2, base + p3); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////// | |
| SkPath SkPathBuilder::make(sk_sp<SkPathRef> pr) const { | |
| switch (fType) { | |
| case SkPathIsAType::kGeneral: | |
| break; | |
| case SkPathIsAType::kOval: | |
| pr->setIsOval(fIsA.fDirection, fIsA.fStartIndex); | |
| SkASSERT(SkPathConvexity_IsConvex(fConvexity)); | |
| break; | |
| case SkPathIsAType::kRRect: | |
| pr->setIsRRect(fIsA.fDirection, fIsA.fStartIndex); | |
| SkASSERT(SkPathConvexity_IsConvex(fConvexity)); | |
| break; | |
| } | |
| // Wonder if we can combine convexity and dir internally... | |
| // unknown, convex_cw, convex_ccw, concave | |
| // Do we ever have direction w/o convexity, or viceversa (inside path)? | |
| // | |
| auto path = SkPath(std::move(pr), fFillType, fIsVolatile, fConvexity); | |
| // This hopefully can go away in the future when Paths are immutable, | |
| // but if while they are still editable, we need to correctly set this. | |
| SkSpan<const SkPathVerb> verbs = path.fPathRef->verbs(); | |
| if (!verbs.empty()) { | |
| SkASSERT(fLastMoveIndex >= 0); | |
| // peek at the last verb, to know if our last contour is closed | |
| const bool isClosed = (verbs.back() == SkPathVerb::kClose); | |
| path.fLastMoveToIndex = isClosed ? ~fLastMoveIndex : fLastMoveIndex; | |
| } | |
| return path; | |
| } | |
| SkPath SkPathBuilder::snapshot(const SkMatrix* mx) const { | |
| return this->make(sk_sp<SkPathRef>(new SkPathRef(fPts, | |
| fVerbs, | |
| fConicWeights, | |
| fSegmentMask, | |
| mx))); | |
| } | |
| SkPath SkPathBuilder::detach(const SkMatrix* mx) { | |
| auto path = this->make(sk_sp<SkPathRef>(new SkPathRef(std::move(fPts), | |
| std::move(fVerbs), | |
| std::move(fConicWeights), | |
| fSegmentMask, | |
| mx))); | |
| this->reset(); | |
| return path; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| sk_sp<SkPathData> SkPathBuilder::snapshotData() const { | |
| if (fVerbs.size() <= 1) { | |
| return SkPathData::Empty(); | |
| } | |
| switch (fType) { | |
| case SkPathIsAType::kGeneral: | |
| break; | |
| case SkPathIsAType::kOval: | |
| if (auto r = SkRect::Bounds(fPts)) { | |
| return SkPathData::Oval(*r, fIsA.fDirection, fIsA.fStartIndex); | |
| } | |
| return nullptr; | |
| case SkPathIsAType::kRRect: | |
| if (auto r = SkRect::Bounds(fPts)) { | |
| return SkPathData::RRect(SkPathPriv::DeduceRRectFromContour(*r, fPts, fVerbs), | |
| fIsA.fDirection, fIsA.fStartIndex); | |
| } | |
| return nullptr; | |
| } | |
| SkASSERT(fType == SkPathIsAType::kGeneral); | |
| return SkPathData::Make(fPts, fVerbs, fConicWeights); | |
| } | |
| sk_sp<SkPathData> SkPathBuilder::detachData() { | |
| auto data = this->snapshotData(); | |
| this->reset(); | |
| return data; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| static bool arc_is_lone_point(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, | |
| SkPoint* pt) { | |
| if (0 == sweepAngle && (0 == startAngle || SkIntToScalar(360) == startAngle)) { | |
| // Chrome uses this path to move into and out of ovals. If not | |
| // treated as a special case the moves can distort the oval's | |
| // bounding box (and break the circle special case). | |
| pt->set(oval.fRight, oval.centerY()); | |
| return true; | |
| } else if (0 == oval.width() && 0 == oval.height()) { | |
| // Chrome will sometimes create 0 radius round rects. Having degenerate | |
| // quad segments in the path prevents the path from being recognized as | |
| // a rect. | |
| // TODO: optimizing the case where only one of width or height is zero | |
| // should also be considered. This case, however, doesn't seem to be | |
| // as common as the single point case. | |
| pt->set(oval.fRight, oval.fTop); | |
| return true; | |
| } | |
| return false; | |
| } | |
| // Return the unit vectors pointing at the start/stop points for the given start/sweep angles | |
| // | |
| static void angles_to_unit_vectors(SkScalar startAngle, SkScalar sweepAngle, | |
| SkVector* startV, SkVector* stopV, SkPathDirection* dir) { | |
| SkScalar startRad = SkDegreesToRadians(startAngle), | |
| stopRad = SkDegreesToRadians(startAngle + sweepAngle); | |
| startV->fY = SkScalarSinSnapToZero(startRad); | |
| startV->fX = SkScalarCosSnapToZero(startRad); | |
| stopV->fY = SkScalarSinSnapToZero(stopRad); | |
| stopV->fX = SkScalarCosSnapToZero(stopRad); | |
| /* If the sweep angle is nearly (but less than) 360, then due to precision | |
| loss in radians-conversion and/or sin/cos, we may end up with coincident | |
| vectors, which will fool SkBuildQuadArc into doing nothing (bad) instead | |
| of drawing a nearly complete circle (good). | |
| e.g. canvas.drawArc(0, 359.99, ...) | |
| -vs- canvas.drawArc(0, 359.9, ...) | |
| We try to detect this edge case, and tweak the stop vector | |
| */ | |
| if (*startV == *stopV) { | |
| SkScalar sw = SkScalarAbs(sweepAngle); | |
| if (sw < SkIntToScalar(360) && sw > SkIntToScalar(359)) { | |
| // make a guess at a tiny angle (in radians) to tweak by | |
| SkScalar deltaRad = SkScalarCopySign(SK_Scalar1/512, sweepAngle); | |
| // not sure how much will be enough, so we use a loop | |
| do { | |
| stopRad -= deltaRad; | |
| stopV->fY = SkScalarSinSnapToZero(stopRad); | |
| stopV->fX = SkScalarCosSnapToZero(stopRad); | |
| } while (*startV == *stopV); | |
| } | |
| } | |
| *dir = sweepAngle > 0 ? SkPathDirection::kCW : SkPathDirection::kCCW; | |
| } | |
| /** | |
| * If this returns 0, then the caller should just line-to the singlePt, else it should | |
| * ignore singlePt and append the specified number of conics. | |
| */ | |
| static int build_arc_conics(const SkRect& oval, const SkVector& start, const SkVector& stop, | |
| SkPathDirection dir, SkConic conics[SkConic::kMaxConicsForArc], | |
| SkPoint* singlePt) { | |
| SkMatrix matrix; | |
| matrix.setScale(SkScalarHalf(oval.width()), SkScalarHalf(oval.height())); | |
| matrix.postTranslate(oval.centerX(), oval.centerY()); | |
| int count = SkConic::BuildUnitArc(start, stop, dir, &matrix, conics); | |
| if (0 == count) { | |
| *singlePt = matrix.mapPoint(stop); | |
| } | |
| return count; | |
| } | |
| static bool nearly_equal(const SkPoint& a, const SkPoint& b) { | |
| return SkScalarNearlyEqual(a.fX, b.fX) | |
| && SkScalarNearlyEqual(a.fY, b.fY); | |
| } | |
| SkPathBuilder& SkPathBuilder::arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, | |
| bool forceMoveTo) { | |
| if (oval.width() < 0 || oval.height() < 0) { | |
| return *this; | |
| } | |
| startAngle = SkScalarMod(startAngle, 360.0f); | |
| if (fVerbs.empty()) { | |
| forceMoveTo = true; | |
| } | |
| SkPoint lonePt; | |
| if (arc_is_lone_point(oval, startAngle, sweepAngle, &lonePt)) { | |
| return forceMoveTo ? this->moveTo(lonePt) : this->lineTo(lonePt); | |
| } | |
| SkVector startV, stopV; | |
| SkPathDirection dir; | |
| angles_to_unit_vectors(startAngle, sweepAngle, &startV, &stopV, &dir); | |
| SkPoint singlePt; | |
| // Adds a move-to to 'pt' if forceMoveTo is true. Otherwise a lineTo unless we're sufficiently | |
| // close to 'pt' currently. This prevents spurious lineTos when adding a series of contiguous | |
| // arcs from the same oval. | |
| auto addPt = [forceMoveTo, this](const SkPoint& pt) { | |
| if (forceMoveTo) { | |
| this->moveTo(pt); | |
| } else if (!nearly_equal(fPts.back(), pt)) { | |
| this->lineTo(pt); | |
| } | |
| }; | |
| // At this point, we know that the arc is not a lone point, but startV == stopV | |
| // indicates that the sweepAngle is too small such that angles_to_unit_vectors | |
| // cannot handle it. | |
| if (startV == stopV) { | |
| SkScalar endAngle = SkDegreesToRadians(startAngle + sweepAngle); | |
| SkScalar radiusX = oval.width() / 2; | |
| SkScalar radiusY = oval.height() / 2; | |
| // We do not use SkScalar[Sin|Cos]SnapToZero here. When sin(startAngle) is 0 and sweepAngle | |
| // is very small and radius is huge, the expected behavior here is to draw a line. But | |
| // calling SkScalarSinSnapToZero will make sin(endAngle) be 0 which will then draw a dot. | |
| singlePt.set(oval.centerX() + radiusX * SkScalarCos(endAngle), | |
| oval.centerY() + radiusY * SkScalarSin(endAngle)); | |
| addPt(singlePt); | |
| return *this; | |
| } | |
| SkConic conics[SkConic::kMaxConicsForArc]; | |
| int count = build_arc_conics(oval, startV, stopV, dir, conics, &singlePt); | |
| if (count) { | |
| this->incReserve(count * 2 + 1); | |
| const SkPoint& pt = conics[0].fPts[0]; | |
| addPt(pt); | |
| for (int i = 0; i < count; ++i) { | |
| this->conicTo(conics[i].fPts[1], conics[i].fPts[2], conics[i].fW); | |
| } | |
| } else { | |
| addPt(singlePt); | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::rArcTo(SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, | |
| SkPathDirection sweep, SkPoint dxdy) { | |
| const SkPoint currentPoint = this->getLastPt().value_or(SkPoint{0, 0}); | |
| return this->arcTo(r, xAxisRotate, largeArc, sweep, currentPoint + dxdy); | |
| } | |
| SkPathBuilder& SkPathBuilder::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) { | |
| if (oval.isEmpty() || 0 == sweepAngle) { | |
| return *this; | |
| } | |
| const SkScalar kFullCircleAngle = SkIntToScalar(360); | |
| if (sweepAngle >= kFullCircleAngle || sweepAngle <= -kFullCircleAngle) { | |
| // We can treat the arc as an oval if it begins at one of our legal starting positions. | |
| // See SkPath::addOval() docs. | |
| SkScalar startOver90 = startAngle / 90.f; | |
| SkScalar startOver90I = SkScalarRoundToScalar(startOver90); | |
| SkScalar error = startOver90 - startOver90I; | |
| if (SkScalarNearlyEqual(error, 0)) { | |
| // Index 1 is at startAngle == 0. | |
| SkScalar startIndex = std::fmod(startOver90I + 1.f, 4.f); | |
| startIndex = startIndex < 0 ? startIndex + 4.f : startIndex; | |
| return this->addOval(oval, sweepAngle > 0 ? SkPathDirection::kCW : SkPathDirection::kCCW, | |
| (unsigned) startIndex); | |
| } | |
| } | |
| return this->arcTo(oval, startAngle, sweepAngle, true); | |
| } | |
| SkPathBuilder& SkPathBuilder::arcTo(SkPoint p1, SkPoint p2, SkScalar radius) { | |
| this->ensureMove(); | |
| if (radius == 0) { | |
| return this->lineTo(p1); | |
| } | |
| // need to know our prev pt so we can construct tangent vectors | |
| SkPoint start = fPts.back(); | |
| // need double precision for these calcs. | |
| skvx::double2 befored = normalize(skvx::double2{p1.fX - start.fX, p1.fY - start.fY}); | |
| skvx::double2 afterd = normalize(skvx::double2{p2.fX - p1.fX, p2.fY - p1.fY}); | |
| double cosh = dot(befored, afterd); | |
| double sinh = cross(befored, afterd); | |
| // If the previous point equals the first point, befored will be denormalized. | |
| // If the two points equal, afterd will be denormalized. | |
| // If the second point equals the first point, sinh will be zero. | |
| // In all these cases, we cannot construct an arc, so we construct a line to the first point. | |
| if (!isfinite(befored) || !isfinite(afterd) || SkScalarNearlyZero(SkDoubleToScalar(sinh))) { | |
| return this->lineTo(p1); | |
| } | |
| // safe to convert back to floats now | |
| SkScalar dist = SkScalarAbs(SkDoubleToScalar(radius * (1 - cosh) / sinh)); | |
| SkScalar xx = p1.fX - dist * befored[0]; | |
| SkScalar yy = p1.fY - dist * befored[1]; | |
| SkVector after = SkVector::Make(afterd[0], afterd[1]); | |
| after.setLength(dist); | |
| this->lineTo(xx, yy); | |
| SkScalar weight = SkScalarSqrt(SkDoubleToScalar(SK_ScalarHalf + cosh * 0.5)); | |
| return this->conicTo(p1, p1 + after, weight); | |
| } | |
| // This converts the SVG arc to conics. | |
| // Partly adapted from Niko's code in kdelibs/kdecore/svgicons. | |
| // Then transcribed from webkit/chrome's SVGPathNormalizer::decomposeArcToCubic() | |
| // See also SVG implementation notes: | |
| // http://www.w3.org/TR/SVG/implnote.html#ArcConversionEndpointToCenter | |
| // Note that arcSweep bool value is flipped from the original implementation. | |
| SkPathBuilder& SkPathBuilder::arcTo(SkPoint rad, SkScalar angle, SkPathBuilder::ArcSize arcLarge, | |
| SkPathDirection arcSweep, SkPoint endPt) { | |
| this->ensureMove(); | |
| const SkPoint srcPts[2] = { fPts.back(), endPt }; | |
| // If rx = 0 or ry = 0 then this arc is treated as a straight line segment (a "lineto") | |
| // joining the endpoints. | |
| // http://www.w3.org/TR/SVG/implnote.html#ArcOutOfRangeParameters | |
| if (!rad.fX || !rad.fY) { | |
| return this->lineTo(endPt); | |
| } | |
| // If the current point and target point for the arc are identical, it should be treated as a | |
| // zero length path. This ensures continuity in animations. | |
| if (srcPts[0] == srcPts[1]) { | |
| return this->lineTo(endPt); | |
| } | |
| SkScalar rx = SkScalarAbs(rad.fX); | |
| SkScalar ry = SkScalarAbs(rad.fY); | |
| SkVector midPointDistance = srcPts[0] - srcPts[1]; | |
| midPointDistance *= 0.5f; | |
| SkMatrix pointTransform; | |
| pointTransform.setRotate(-angle); | |
| SkPoint transformedMidPoint = pointTransform.mapPoint(midPointDistance); | |
| SkScalar squareRx = rx * rx; | |
| SkScalar squareRy = ry * ry; | |
| SkScalar squareX = transformedMidPoint.fX * transformedMidPoint.fX; | |
| SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; | |
| // Check if the radii are big enough to draw the arc, scale radii if not. | |
| // http://www.w3.org/TR/SVG/implnote.html#ArcCorrectionOutOfRangeRadii | |
| SkScalar radiiScale = squareX / squareRx + squareY / squareRy; | |
| if (radiiScale > 1) { | |
| radiiScale = SkScalarSqrt(radiiScale); | |
| rx *= radiiScale; | |
| ry *= radiiScale; | |
| } | |
| pointTransform.setScale(1 / rx, 1 / ry); | |
| pointTransform.preRotate(-angle); | |
| SkPoint unitPts[2]; | |
| pointTransform.mapPoints(unitPts, srcPts); | |
| SkVector delta = unitPts[1] - unitPts[0]; | |
| SkScalar d = delta.fX * delta.fX + delta.fY * delta.fY; | |
| SkScalar scaleFactorSquared = std::max(1 / d - 0.25f, 0.f); | |
| SkScalar scaleFactor = SkScalarSqrt(scaleFactorSquared); | |
| if ((arcSweep == SkPathDirection::kCCW) != SkToBool(arcLarge)) { // flipped from the original implementation | |
| scaleFactor = -scaleFactor; | |
| } | |
| delta.scale(scaleFactor); | |
| SkPoint centerPoint = unitPts[0] + unitPts[1]; | |
| centerPoint *= 0.5f; | |
| centerPoint.offset(-delta.fY, delta.fX); | |
| unitPts[0] -= centerPoint; | |
| unitPts[1] -= centerPoint; | |
| SkScalar theta1 = SkScalarATan2(unitPts[0].fY, unitPts[0].fX); | |
| SkScalar theta2 = SkScalarATan2(unitPts[1].fY, unitPts[1].fX); | |
| SkScalar thetaArc = theta2 - theta1; | |
| if (thetaArc < 0 && (arcSweep == SkPathDirection::kCW)) { // arcSweep flipped from the original implementation | |
| thetaArc += SK_ScalarPI * 2; | |
| } else if (thetaArc > 0 && (arcSweep != SkPathDirection::kCW)) { // arcSweep flipped from the original implementation | |
| thetaArc -= SK_ScalarPI * 2; | |
| } | |
| // Very tiny angles cause our subsequent math to go wonky (skbug.com/40040578) | |
| // so we do a quick check here. The precise tolerance amount is just made up. | |
| // PI/million happens to fix the bug in 9272, but a larger value is probably | |
| // ok too. | |
| if (SkScalarAbs(thetaArc) < (SK_ScalarPI / (1000 * 1000))) { | |
| return this->lineTo(endPt); | |
| } | |
| pointTransform.setRotate(angle); | |
| pointTransform.preScale(rx, ry); | |
| // the arc may be slightly bigger than 1/4 circle, so allow up to 1/3rd | |
| int segments = SkScalarCeilToInt(SkScalarAbs(thetaArc / (2 * SK_ScalarPI / 3))); | |
| SkScalar thetaWidth = thetaArc / segments; | |
| SkScalar t = SkScalarTan(0.5f * thetaWidth); | |
| if (!SkIsFinite(t)) { | |
| return *this; | |
| } | |
| SkScalar startTheta = theta1; | |
| SkScalar w = SkScalarSqrt(SK_ScalarHalf + SkScalarCos(thetaWidth) * SK_ScalarHalf); | |
| auto scalar_is_integer = [](SkScalar scalar) -> bool { | |
| return scalar == SkScalarFloorToScalar(scalar); | |
| }; | |
| bool expectIntegers = SkScalarNearlyZero(SK_ScalarPI/2 - SkScalarAbs(thetaWidth)) && | |
| scalar_is_integer(rx) && scalar_is_integer(ry) && | |
| scalar_is_integer(endPt.fX) && scalar_is_integer(endPt.fY); | |
| for (int i = 0; i < segments; ++i) { | |
| SkScalar endTheta = startTheta + thetaWidth, | |
| sinEndTheta = SkScalarSinSnapToZero(endTheta), | |
| cosEndTheta = SkScalarCosSnapToZero(endTheta); | |
| unitPts[1].set(cosEndTheta, sinEndTheta); | |
| unitPts[1] += centerPoint; | |
| unitPts[0] = unitPts[1]; | |
| unitPts[0].offset(t * sinEndTheta, -t * cosEndTheta); | |
| SkPoint mapped[2]; | |
| pointTransform.mapPoints(mapped, unitPts); | |
| /* | |
| Computing the arc width introduces rounding errors that cause arcs to start | |
| outside their marks. A round rect may lose convexity as a result. If the input | |
| values are on integers, place the conic on integers as well. | |
| */ | |
| if (expectIntegers) { | |
| for (SkPoint& point : mapped) { | |
| point.fX = SkScalarRoundToScalar(point.fX); | |
| point.fY = SkScalarRoundToScalar(point.fY); | |
| } | |
| } | |
| this->conicTo(mapped[0], mapped[1], w); | |
| startTheta = endTheta; | |
| } | |
| // The final point should match the input point (by definition); replace it to | |
| // ensure that rounding errors in the above math don't cause any problems. | |
| fPts.back() = endPt; | |
| return *this; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////// | |
| SkPathIter SkPathBuilder::iter() const { | |
| return SkPathIter(fPts, fVerbs, fConicWeights); | |
| } | |
| SkPathBuilder& SkPathBuilder::addRaw(const SkPathRaw& raw) { | |
| this->incReserve(raw.points().size(), raw.verbs().size(), raw.conics().size()); | |
| for (auto iter = raw.iter(); auto rec = iter.next();) { | |
| const auto pts = rec->fPoints; | |
| switch (rec->fVerb) { | |
| case SkPathVerb::kMove: this->moveTo( pts[0]); break; | |
| case SkPathVerb::kLine: this->lineTo( pts[1]); break; | |
| case SkPathVerb::kQuad: this->quadTo( pts[1], pts[2]); break; | |
| case SkPathVerb::kConic: this->conicTo(pts[1], pts[2], rec->fConicWeight); break; | |
| case SkPathVerb::kCubic: this->cubicTo(pts[1], pts[2], pts[3]); break; | |
| case SkPathVerb::kClose: this->close(); break; | |
| } | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::addRect(const SkRect& rect, SkPathDirection dir, unsigned index) { | |
| const bool wasEmpty = (fSegmentMask == 0); | |
| this->addRaw(SkPathRawShapes::Rect(rect, dir, index)); | |
| if (wasEmpty) { | |
| // now we're a rect | |
| fConvexity = SkPathDirection_ToConvexity(dir); | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::addOval(const SkRect& oval, SkPathDirection dir, unsigned index) { | |
| const bool wasEmpty = (fSegmentMask == 0); | |
| this->addRaw(SkPathRawShapes::Oval(oval, dir, index)); | |
| if (wasEmpty) { | |
| fType = SkPathIsAType::kOval; | |
| fIsA.fDirection = dir; | |
| fIsA.fStartIndex = index % 4; | |
| fConvexity = SkPathDirection_ToConvexity(dir); | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::addRRect(const SkRRect& rrect, SkPathDirection dir, unsigned index) { | |
| const SkRect& bounds = rrect.getBounds(); | |
| if (rrect.isRect() || rrect.isEmpty()) { | |
| // degenerate(rect) => radii points are collapsing | |
| return this->addRect(bounds, dir, (index + 1) / 2); | |
| } | |
| if (rrect.isOval()) { | |
| // degenerate(oval) => line points are collapsing | |
| return this->addOval(bounds, dir, index / 2); | |
| } | |
| const bool wasEmpty = (fSegmentMask == 0); | |
| this->addRaw(SkPathRawShapes::RRect(rrect, dir, index)); | |
| if (wasEmpty) { | |
| fType = SkPathIsAType::kRRect; | |
| fIsA.fDirection = dir; | |
| fIsA.fStartIndex = index % 8; | |
| fConvexity = SkPathDirection_ToConvexity(dir); | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::addCircle(SkScalar x, SkScalar y, SkScalar r, SkPathDirection dir) { | |
| if (r >= 0) { | |
| this->addOval(SkRect::MakeLTRB(x - r, y - r, x + r, y + r), dir); | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::addPolygon(SkSpan<const SkPoint> pts, bool isClosed) { | |
| if (pts.empty()) { | |
| return *this; | |
| } | |
| this->moveTo(pts[0]); | |
| this->polylineTo(pts.last(pts.size() - 1)); | |
| if (isClosed) { | |
| this->close(); | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::polylineTo(SkSpan<const SkPoint> pts) { | |
| if (!pts.empty()) { | |
| this->ensureMove(); | |
| const auto count = pts.size(); | |
| this->incReserve(count, count, 0); | |
| memcpy(fPts.push_back_n(count), pts.data(), count * sizeof(SkPoint)); | |
| memset(fVerbs.push_back_n(count), (uint8_t)SkPathVerb::kLine, count); | |
| fSegmentMask |= kLine_SkPathSegmentMask; | |
| } | |
| return *this; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SkPathBuilder& SkPathBuilder::offset(SkScalar dx, SkScalar dy) { | |
| for (auto& p : fPts) { | |
| p += {dx, dy}; | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::addPath(const SkPath& path, SkScalar dx, SkScalar dy, | |
| SkPath::AddPathMode mode) { | |
| SkMatrix matrix = SkMatrix::Translate(dx, dy); | |
| return this->addPath(path, matrix, mode); | |
| } | |
| SkPathBuilder& SkPathBuilder::addPath(const SkPath& src, const SkMatrix& matrix, | |
| SkPath::AddPathMode mode) { | |
| if (src.isEmpty()) { | |
| return *this; | |
| } | |
| const bool canReplaceThis = (mode == SkPath::AddPathMode::kAppend_AddPathMode && | |
| SkPathPriv::IsEffectivelyEmpty(*this)) | |
| || this->verbs().empty(); | |
| if (canReplaceThis && matrix.isIdentity()) { | |
| const SkPathFillType fillType = fFillType; | |
| *this = src; | |
| fFillType = fillType; | |
| return *this; | |
| } | |
| // We're about to append - clear convexity. | |
| fConvexity = SkPathConvexity::kUnknown; | |
| if (SkPath::AddPathMode::kAppend_AddPathMode == mode && !matrix.hasPerspective()) { | |
| if (src.fLastMoveToIndex >= 0) { | |
| fLastMoveIndex = src.fLastMoveToIndex + this->countPoints(); | |
| } else { | |
| fLastMoveIndex = ~src.fLastMoveToIndex + this->countPoints(); | |
| } | |
| auto [newPts, newWeights] = this->growForVerbsInPath(*src.fPathRef); | |
| const auto count = src.countPoints(); | |
| matrix.mapPoints({newPts, count}, {src.fPathRef->points(), count}); | |
| if (int numWeights = src.fPathRef->countWeights()) { | |
| memcpy(newWeights, src.fPathRef->conicWeights(), numWeights * sizeof(newWeights[0])); | |
| } | |
| return *this; | |
| } | |
| SkMatrixPriv::MapPtsProc mapPtsProc = SkMatrixPriv::GetMapPtsProc(matrix); | |
| bool firstVerb = true; | |
| for (auto [verb, pts, w] : SkPathPriv::Iterate(src)) { | |
| SkPoint mappedPts[3]; | |
| switch (verb) { | |
| case SkPathVerb::kMove: | |
| mapPtsProc(matrix, mappedPts, &pts[0], 1); | |
| if (firstVerb && mode == SkPath::kExtend_AddPathMode && !isEmpty()) { | |
| this->ensureMove(); // In case last contour is closed | |
| std::optional<SkPoint> lastPt = this->getLastPt(); | |
| // don't add lineTo if it is degenerate | |
| if (!lastPt.has_value() || lastPt.value() != mappedPts[0]) { | |
| this->lineTo(mappedPts[0]); | |
| } | |
| } else { | |
| this->moveTo(mappedPts[0]); | |
| } | |
| break; | |
| case SkPathVerb::kLine: | |
| mapPtsProc(matrix, mappedPts, &pts[1], 1); | |
| this->lineTo(mappedPts[0]); | |
| break; | |
| case SkPathVerb::kQuad: | |
| mapPtsProc(matrix, mappedPts, &pts[1], 2); | |
| this->quadTo(mappedPts[0], mappedPts[1]); | |
| break; | |
| case SkPathVerb::kConic: | |
| mapPtsProc(matrix, mappedPts, &pts[1], 2); | |
| this->conicTo(mappedPts[0], mappedPts[1], *w); | |
| break; | |
| case SkPathVerb::kCubic: | |
| mapPtsProc(matrix, mappedPts, &pts[1], 3); | |
| this->cubicTo(mappedPts[0], mappedPts[1], mappedPts[2]); | |
| break; | |
| case SkPathVerb::kClose: | |
| this->close(); | |
| break; | |
| } | |
| firstVerb = false; | |
| } | |
| return *this; | |
| } | |
| // ignore the last point of the 1st contour | |
| SkPathBuilder& SkPathBuilder::privateReversePathTo(const SkPath& path) { | |
| auto verbSpan = path.verbs(); | |
| if (verbSpan.empty()) { | |
| return *this; | |
| } | |
| const SkPathVerb* verbs = verbSpan.end(); | |
| const SkPathVerb* verbsBegin = verbSpan.begin(); | |
| const SkPoint* pts = path.points().end() - 1; | |
| const SkScalar* conicWeights = path.conicWeights().end(); | |
| while (verbs > verbsBegin) { | |
| SkPathVerb v = *--verbs; | |
| pts -= SkPathPriv::PtsInVerb(v); | |
| switch (v) { | |
| case SkPathVerb::kMove: | |
| // if the path has multiple contours, stop after reversing the last | |
| return *this; | |
| case SkPathVerb::kLine: | |
| this->lineTo(pts[0]); | |
| break; | |
| case SkPathVerb::kQuad: | |
| this->quadTo(pts[1], pts[0]); | |
| break; | |
| case SkPathVerb::kConic: | |
| this->conicTo(pts[1], pts[0], *--conicWeights); | |
| break; | |
| case SkPathVerb::kCubic: | |
| this->cubicTo(pts[2], pts[1], pts[0]); | |
| break; | |
| case SkPathVerb::kClose: | |
| break; | |
| } | |
| } | |
| return *this; | |
| } | |
| SkPathBuilder& SkPathBuilder::privateReverseAddPath(const SkPath& src) { | |
| auto verbSpan = src.verbs(); | |
| if (verbSpan.empty()) { | |
| return *this; | |
| } | |
| const SkPathVerb* verbs = verbSpan.end(); | |
| const SkPathVerb* verbsBegin = verbSpan.begin(); | |
| const SkPoint* pts = src.points().end(); | |
| const SkScalar* conicWeights = src.conicWeights().end(); | |
| bool needMove = true; | |
| bool needClose = false; | |
| while (verbs > verbsBegin) { | |
| SkPathVerb v = *--verbs; | |
| int n = SkPathPriv::PtsInVerb(v); | |
| if (needMove) { | |
| --pts; | |
| this->moveTo(pts->fX, pts->fY); | |
| needMove = false; | |
| } | |
| pts -= n; | |
| switch ((SkPathVerb)v) { | |
| case SkPathVerb::kMove: | |
| if (needClose) { | |
| this->close(); | |
| needClose = false; | |
| } | |
| needMove = true; | |
| pts += 1; // so we see the point in "if (needMove)" above | |
| break; | |
| case SkPathVerb::kLine: | |
| this->lineTo(pts[0]); | |
| break; | |
| case SkPathVerb::kQuad: | |
| this->quadTo(pts[1], pts[0]); | |
| break; | |
| case SkPathVerb::kConic: | |
| this->conicTo(pts[1], pts[0], *--conicWeights); | |
| break; | |
| case SkPathVerb::kCubic: | |
| this->cubicTo(pts[2], pts[1], pts[0]); | |
| break; | |
| case SkPathVerb::kClose: | |
| needClose = true; | |
| break; | |
| } | |
| } | |
| return *this; | |
| } | |
| std::optional<SkPoint> SkPathBuilder::getLastPt() const { | |
| int count = this->fPts.size(); | |
| if (count > 0) { | |
| return this->fPts.at(count - 1); | |
| } | |
| return std::nullopt; | |
| } | |
| void SkPathBuilder::setLastPt(SkScalar x, SkScalar y) { | |
| int count = fPts.size(); | |
| if (count == 0) { | |
| this->moveTo(x, y); | |
| } else { | |
| fPts.at(count-1).set(x, y); | |
| fType = SkPathIsAType::kGeneral; | |
| } | |
| } | |
| void SkPathBuilder::setPoint(size_t index, SkPoint p) { | |
| if (index < (size_t)fPts.size()) { | |
| fPts[index] = p; | |
| fType = SkPathIsAType::kGeneral; | |
| } | |
| } | |
| SkPathBuilder& SkPathBuilder::transform(const SkMatrix& matrix) { | |
| if (matrix.isIdentity() || this->isEmpty()) { | |
| return *this; | |
| } | |
| if (matrix.hasPerspective()) { | |
| SkPath src = this->detach(); | |
| // remember this from before the detach() | |
| this->setFillType(src.getFillType()); | |
| SkPath clipped; | |
| if (SkPathPriv::PerspectiveClip(src, matrix, &clipped)) { | |
| src = std::move(clipped); | |
| } | |
| for (auto [verb, pts, wt] : SkPathPriv::Iterate(src)) { | |
| switch (verb) { | |
| case SkPathVerb::kMove: | |
| this->moveTo(pts[0]); | |
| break; | |
| case SkPathVerb::kLine: | |
| this->lineTo(pts[1]); | |
| break; | |
| case SkPathVerb::kQuad: | |
| // promote the quad to a conic | |
| this->conicTo(pts[1], pts[2], SkConic::TransformW(pts, SK_Scalar1, matrix)); | |
| break; | |
| case SkPathVerb::kConic: | |
| this->conicTo(pts[1], pts[2], SkConic::TransformW(pts, wt[0], matrix)); | |
| break; | |
| case SkPathVerb::kCubic: | |
| subdivide_cubic_to(this, pts); | |
| break; | |
| case SkPathVerb::kClose: | |
| this->close(); | |
| break; | |
| } | |
| } | |
| } else { | |
| // Can we maintain our special case shape? | |
| if (!matrix.rectStaysRect() || !SkPathPriv::IsAxisAligned(fPts)) { | |
| fType = SkPathIsAType::kGeneral; | |
| // lose convexity (just to be numerically safe) | |
| if (SkPathConvexity_IsConvex(fConvexity)) { | |
| fConvexity = SkPathConvexity::kUnknown; | |
| } | |
| } | |
| // If we're still a special case, check if we need to reverse our winding | |
| if (fType == SkPathIsAType::kOval || fType == SkPathIsAType::kRRect) { | |
| auto [dir, start] = | |
| SkPathPriv::TransformDirAndStart(matrix, fType == SkPathIsAType::kRRect, | |
| fIsA.fDirection, fIsA.fStartIndex); | |
| fIsA.fDirection = dir; | |
| fIsA.fStartIndex = start; | |
| } | |
| } | |
| matrix.mapPoints(fPts); | |
| return *this; | |
| } | |
| std::optional<SkRect> SkPathBuilder::computeTightBounds() const { | |
| if (!this->isFinite()) { | |
| return {}; | |
| } | |
| return SkPathPriv::ComputeTightBounds(this->points(), this->verbs(), this->conicWeights()); | |
| } | |
| bool SkPathBuilder::isFinite() const { | |
| for (auto p : fPts) { | |
| if (!p.isFinite()) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool SkPathBuilder::isZeroLengthSincePoint(int startPtIndex) const { | |
| int count = fPts.size() - startPtIndex; | |
| if (count < 2) { | |
| return true; | |
| } | |
| const SkPoint* pts = fPts.begin() + startPtIndex; | |
| const SkPoint& first = *pts; | |
| for (int index = 1; index < count; ++index) { | |
| if (first != pts[index]) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool SkPathBuilder::contains(SkPoint p) const { | |
| const auto raw = SkPathPriv::Raw(*this, SkResolveConvexity::kNo); | |
| return raw.has_value() && SkPathPriv::Contains(*raw, p); | |
| } |