| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/core/SkPaintPriv.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkBlender.h" | |
| #include "include/core/SkColorFilter.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkImageFilter.h" | |
| #include "include/core/SkMaskFilter.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPathEffect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "src/core/SkColorSpacePriv.h" | |
| #include "src/core/SkPicturePriv.h" | |
| #include "src/core/SkReadBuffer.h" | |
| #include "src/core/SkSafeRange.h" | |
| #include "src/core/SkWriteBuffer.h" | |
| #include "src/effects/colorfilters/SkColorFilterBase.h" | |
| #include "src/shaders/SkColorFilterShader.h" | |
| #include "src/shaders/SkShaderBase.h" | |
| #include <cstdint> | |
| #include <optional> | |
| class SkColorSpace; | |
| static bool changes_alpha(const SkPaint& paint) { | |
| SkColorFilter* cf = paint.getColorFilter(); | |
| return cf && !as_CFB(cf)->isAlphaUnchanged(); | |
| } | |
| enum SrcColorOpacity { | |
| // The src color is known to be opaque (alpha == 255) | |
| kOpaque_SrcColorOpacity = 0, | |
| // The src color is known to be fully transparent (color == 0) | |
| kTransparentBlack_SrcColorOpacity = 1, | |
| // The src alpha is known to be fully transparent (alpha == 0) | |
| kTransparentAlpha_SrcColorOpacity = 2, | |
| // The src color opacity is unknown | |
| kUnknown_SrcColorOpacity = 3 | |
| }; | |
| static bool blend_mode_is_opaque(SkBlendMode mode, SrcColorOpacity opacityType) { | |
| SkBlendModeCoeff src, dst; | |
| if (!SkBlendMode_AsCoeff(mode, &src, &dst)) { | |
| return false; | |
| } | |
| switch (src) { | |
| case SkBlendModeCoeff::kDA: | |
| case SkBlendModeCoeff::kDC: | |
| case SkBlendModeCoeff::kIDA: | |
| case SkBlendModeCoeff::kIDC: | |
| return false; | |
| default: | |
| break; | |
| } | |
| switch (dst) { | |
| case SkBlendModeCoeff::kZero: | |
| return true; | |
| case SkBlendModeCoeff::kISA: | |
| return kOpaque_SrcColorOpacity == opacityType; | |
| case SkBlendModeCoeff::kSA: | |
| return kTransparentBlack_SrcColorOpacity == opacityType || | |
| kTransparentAlpha_SrcColorOpacity == opacityType; | |
| case SkBlendModeCoeff::kSC: | |
| return kTransparentBlack_SrcColorOpacity == opacityType; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool SkPaintPriv::Overwrites(const SkPaint* paint, ShaderOverrideOpacity overrideOpacity) { | |
| if (!paint) { | |
| // No paint means we default to SRC_OVER, so we overwrite iff our shader-override | |
| // is opaque, or we don't have one. | |
| return overrideOpacity != kNotOpaque_ShaderOverrideOpacity; | |
| } | |
| SrcColorOpacity opacityType = kUnknown_SrcColorOpacity; | |
| if (!changes_alpha(*paint)) { | |
| const unsigned paintAlpha = paint->getAlpha(); | |
| if (0xff == paintAlpha && overrideOpacity != kNotOpaque_ShaderOverrideOpacity && | |
| (!paint->getShader() || paint->getShader()->isOpaque())) { | |
| opacityType = kOpaque_SrcColorOpacity; | |
| } else if (0 == paintAlpha) { | |
| if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { | |
| opacityType = kTransparentBlack_SrcColorOpacity; | |
| } else { | |
| opacityType = kTransparentAlpha_SrcColorOpacity; | |
| } | |
| } | |
| } | |
| const auto bm = paint->asBlendMode(); | |
| if (!bm) { | |
| return false; // don't know for sure, so we play it safe and return false. | |
| } | |
| return blend_mode_is_opaque(bm.value(), opacityType); | |
| } | |
| bool SkPaintPriv::ShouldDither(const SkPaint& p, SkColorType dstCT) { | |
| // The paint dither flag can veto. | |
| if (!p.isDither()) { | |
| return false; | |
| } | |
| if (dstCT == kUnknown_SkColorType) { | |
| return false; | |
| } | |
| // We always dither 565 or 4444 when requested. | |
| if (dstCT == kRGB_565_SkColorType || dstCT == kARGB_4444_SkColorType) { | |
| return true; | |
| } | |
| // Otherwise, dither is only needed for non-const paints. | |
| return p.getImageFilter() || p.getMaskFilter() || | |
| (p.getShader() && !as_SB(p.getShader())->isConstant()); | |
| } | |
| // return true if the paint is just a single color (i.e. not a shader). If its | |
| // a shader, then we can't compute a const luminance for it :( | |
| static bool just_a_color(const SkPaint& paint, SkColor4f* color) { | |
| SkColor4f c = paint.getColor4f(); | |
| const auto* shader = as_SB(paint.getShader()); | |
| if (shader && !shader->asLuminanceColor(&c)) { | |
| return false; | |
| } | |
| if (paint.getColorFilter()) { | |
| // TODO: This colorspace is meaningless, replace it with something else | |
| SkColorSpace* cs = nullptr; | |
| c = paint.getColorFilter()->filterColor4f(c, cs, cs); | |
| } | |
| if (color) { | |
| *color = c; | |
| } | |
| return true; | |
| } | |
| SkColor SkPaintPriv::ComputeLuminanceColor(const SkPaint& paint) { | |
| SkColor4f c; | |
| if (!just_a_color(paint, &c)) { | |
| c = { 0.5f, 0.5f, 0.5f, 1.0f}; | |
| } | |
| return c.toSkColor(); | |
| } | |
| void SkPaintPriv::RemoveColorFilter(SkPaint* p, SkColorSpace* dstCS) { | |
| if (SkColorFilter* filter = p->getColorFilter()) { | |
| if (SkShader* shader = p->getShader()) { | |
| // SkColorFilterShader will modulate the shader color by paint alpha | |
| // before applying the filter, so we'll reset it to opaque. | |
| p->setShader(SkColorFilterShader::Make(sk_ref_sp(shader), | |
| p->getAlphaf(), | |
| sk_ref_sp(filter))); | |
| p->setAlphaf(1.0f); | |
| } else { | |
| p->setColor(filter->filterColor4f(p->getColor4f(), sk_srgb_singleton(), dstCS), dstCS); | |
| } | |
| p->setColorFilter(nullptr); | |
| } | |
| } | |
| #ifdef SK_DEBUG | |
| static void ASSERT_FITS_IN(uint32_t value, int bitCount) { | |
| SkASSERT(bitCount > 0 && bitCount <= 32); | |
| uint32_t mask = ~0U; | |
| mask >>= (32 - bitCount); | |
| SkASSERT(0 == (value & ~mask)); | |
| } | |
| #else | |
| #define ASSERT_FITS_IN(value, bitcount) | |
| #endif | |
| enum FlatFlags { | |
| kHasTypeface_FlatFlag = 0x1, | |
| kHasEffects_FlatFlag = 0x2, | |
| kFlatFlagMask = 0x3, | |
| }; | |
| // SkPaint originally defined flags, some of which now apply to SkFont. These are renames | |
| // of those flags, split into categories depending on which objects they (now) apply to. | |
| template <typename T> uint32_t shift_bits(T value, unsigned shift, unsigned bits) { | |
| SkASSERT(shift + bits <= 32); | |
| uint32_t v = static_cast<uint32_t>(value); | |
| ASSERT_FITS_IN(v, bits); | |
| return v << shift; | |
| } | |
| constexpr uint8_t CUSTOM_BLEND_MODE_SENTINEL = 0xFF; | |
| /* Packing the paint | |
| flags : 8 // 2... | |
| blend : 8 // 30+ | |
| cap : 2 // 3 | |
| join : 2 // 3 | |
| style : 2 // 3 | |
| filter: 2 // 4 | |
| flat : 8 // 1... | |
| total : 32 | |
| */ | |
| static uint32_t pack_v68(const SkPaint& paint, unsigned flatFlags) { | |
| uint32_t packed = 0; | |
| const auto bm = paint.asBlendMode(); | |
| const unsigned mode = bm ? static_cast<unsigned>(bm.value()) | |
| : CUSTOM_BLEND_MODE_SENTINEL; | |
| packed |= shift_bits(((unsigned)paint.isDither() << 1) | | |
| (unsigned)paint.isAntiAlias(), 0, 8); | |
| packed |= shift_bits(mode, 8, 8); | |
| packed |= shift_bits(paint.getStrokeCap(), 16, 2); | |
| packed |= shift_bits(paint.getStrokeJoin(), 18, 2); | |
| packed |= shift_bits(paint.getStyle(), 20, 2); | |
| packed |= shift_bits(0, 22, 2); // was filterquality | |
| packed |= shift_bits(flatFlags, 24, 8); | |
| return packed; | |
| } | |
| static uint32_t unpack_v68(SkPaint* paint, uint32_t packed, SkSafeRange& safe) { | |
| paint->setAntiAlias((packed & 1) != 0); | |
| paint->setDither((packed & 2) != 0); | |
| packed >>= 8; | |
| { | |
| unsigned mode = packed & 0xFF; | |
| if (mode != CUSTOM_BLEND_MODE_SENTINEL) { // sentinel for custom blender | |
| paint->setBlendMode(safe.checkLE(mode, SkBlendMode::kLastMode)); | |
| } | |
| // else we will unflatten the custom blender | |
| } | |
| packed >>= 8; | |
| paint->setStrokeCap(safe.checkLE(packed & 0x3, SkPaint::kLast_Cap)); | |
| packed >>= 2; | |
| paint->setStrokeJoin(safe.checkLE(packed & 0x3, SkPaint::kLast_Join)); | |
| packed >>= 2; | |
| paint->setStyle(safe.checkLE(packed & 0x3, SkPaint::kStrokeAndFill_Style)); | |
| packed >>= 2; | |
| // skip the (now ignored) filterquality bits | |
| packed >>= 2; | |
| return packed; | |
| } | |
| /* To save space/time, we analyze the paint, and write a truncated version of | |
| it if there are not tricky elements like shaders, etc. | |
| */ | |
| void SkPaintPriv::Flatten(const SkPaint& paint, SkWriteBuffer& buffer) { | |
| uint8_t flatFlags = 0; | |
| if (paint.getPathEffect() || | |
| paint.getShader() || | |
| paint.getMaskFilter() || | |
| paint.getColorFilter() || | |
| paint.getImageFilter() || | |
| !paint.asBlendMode()) { | |
| flatFlags |= kHasEffects_FlatFlag; | |
| } | |
| buffer.writeScalar(paint.getStrokeWidth()); | |
| buffer.writeScalar(paint.getStrokeMiter()); | |
| buffer.writeColor4f(paint.getColor4f()); | |
| buffer.write32(pack_v68(paint, flatFlags)); | |
| if (flatFlags & kHasEffects_FlatFlag) { | |
| buffer.writeFlattenable(paint.getPathEffect()); | |
| buffer.writeFlattenable(paint.getShader()); | |
| buffer.writeFlattenable(paint.getMaskFilter()); | |
| buffer.writeFlattenable(paint.getColorFilter()); | |
| buffer.writeFlattenable(paint.getImageFilter()); | |
| buffer.writeFlattenable(paint.getBlender()); | |
| } | |
| } | |
| SkPaint SkPaintPriv::Unflatten(SkReadBuffer& buffer) { | |
| SkPaint paint; | |
| paint.setStrokeWidth(buffer.readScalar()); | |
| paint.setStrokeMiter(buffer.readScalar()); | |
| { | |
| SkColor4f color; | |
| buffer.readColor4f(&color); | |
| paint.setColor(color, sk_srgb_singleton()); | |
| } | |
| SkSafeRange safe; | |
| unsigned flatFlags = unpack_v68(&paint, buffer.readUInt(), safe); | |
| if (!(flatFlags & kHasEffects_FlatFlag)) { | |
| // This is a simple SkPaint without any effects, so clear all the effect-related fields. | |
| paint.setPathEffect(nullptr); | |
| paint.setShader(nullptr); | |
| paint.setMaskFilter(nullptr); | |
| paint.setColorFilter(nullptr); | |
| paint.setImageFilter(nullptr); | |
| } else if (buffer.isVersionLT(SkPicturePriv::kSkBlenderInSkPaint)) { | |
| // This paint predates the introduction of user blend functions (via SkBlender). | |
| paint.setPathEffect(buffer.readPathEffect()); | |
| paint.setShader(buffer.readShader()); | |
| paint.setMaskFilter(buffer.readMaskFilter()); | |
| paint.setColorFilter(buffer.readColorFilter()); | |
| (void)buffer.read32(); // was drawLooper (now deprecated) | |
| paint.setImageFilter(buffer.readImageFilter()); | |
| } else { | |
| paint.setPathEffect(buffer.readPathEffect()); | |
| paint.setShader(buffer.readShader()); | |
| paint.setMaskFilter(buffer.readMaskFilter()); | |
| paint.setColorFilter(buffer.readColorFilter()); | |
| paint.setImageFilter(buffer.readImageFilter()); | |
| paint.setBlender(buffer.readBlender()); | |
| } | |
| if (!buffer.validate(safe.ok())) { | |
| paint.reset(); | |
| } | |
| return paint; | |
| } |