| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/core/SkDraw.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPathBuilder.h" | |
| #include "include/core/SkPathEffect.h" | |
| #include "include/core/SkPathUtils.h" | |
| #include "include/core/SkPixmap.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRegion.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkSpan.h" | |
| #include "include/core/SkStrokeRec.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/private/base/SkAlign.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "include/private/base/SkCPUTypes.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/base/SkFixed.h" | |
| #include "include/private/base/SkFloatingPoint.h" | |
| #include "include/private/base/SkTemplates.h" | |
| #include "include/private/base/SkTo.h" | |
| #include "src/base/SkArenaAlloc.h" | |
| #include "src/base/SkTLazy.h" | |
| #include "src/base/SkZip.h" | |
| #include "src/core/SkAutoBlitterChoose.h" | |
| #include "src/core/SkBlendModePriv.h" | |
| #include "src/core/SkBlitter.h" | |
| #include "src/core/SkBlitter_A8.h" | |
| #include "src/core/SkDevice.h" | |
| #include "src/core/SkDrawProcs.h" | |
| #include "src/core/SkDrawTypes.h" | |
| #include "src/core/SkImageInfoPriv.h" | |
| #include "src/core/SkImagePriv.h" | |
| #include "src/core/SkMask.h" | |
| #include "src/core/SkMaskFilterBase.h" | |
| #include "src/core/SkMatrixUtils.h" | |
| #include "src/core/SkPathData.h" | |
| #include "src/core/SkPathEffectBase.h" | |
| #include "src/core/SkPathPriv.h" | |
| #include "src/core/SkRasterClip.h" | |
| #include "src/core/SkRectPriv.h" | |
| #include "src/core/SkScan.h" | |
| #include <algorithm> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <optional> | |
| #include <string> | |
| class SkResourceCache; | |
| using namespace skia_private; | |
| namespace skcpu { | |
| static SkPaint make_paint_with_image(const SkPaint& origPaint, const SkBitmap& bitmap, | |
| const SkSamplingOptions& sampling, | |
| SkMatrix* matrix = nullptr) { | |
| SkPaint paint(origPaint); | |
| paint.setShader(SkMakeBitmapShaderForPaint(origPaint, bitmap, SkTileMode::kClamp, | |
| SkTileMode::kClamp, sampling, matrix, | |
| kNever_SkCopyPixelsMode)); | |
| return paint; | |
| } | |
| Draw::Draw() { fBlitterChooser = SkBlitter::Choose; } | |
| struct PtProcRec { | |
| SkCanvas::PointMode fMode; | |
| const SkPaint* fPaint; | |
| const SkRegion* fClip; | |
| const SkRasterClip* fRC; | |
| // computed values | |
| SkRect fClipBounds; | |
| SkScalar fRadius; | |
| typedef void (*Proc)(const PtProcRec&, SkSpan<const SkPoint> devPts, SkBlitter*); | |
| bool init(SkCanvas::PointMode, const SkPaint&, const SkMatrix* matrix, | |
| const SkRasterClip*); | |
| Proc chooseProc(SkBlitter** blitter); | |
| private: | |
| SkAAClipBlitterWrapper fWrapper; | |
| }; | |
| #define DIRECT_BLIT_LOOP(writable_method, value) \ | |
| do { \ | |
| for (auto p : devPts) { \ | |
| int x = SkScalarFloorToInt(p.fX); \ | |
| int y = SkScalarFloorToInt(p.fY); \ | |
| if (cr.contains(x, y)) { \ | |
| *pm.writable_method(x, y) = value; \ | |
| } \ | |
| } \ | |
| } while (0) | |
| static void bw_pt_hair_proc(const PtProcRec& rec, SkSpan<const SkPoint> devPts, | |
| SkBlitter* blitter) { | |
| const auto direct = blitter->canDirectBlit(); | |
| if (direct && rec.fClip->isRect()) { | |
| const SkIRect cr = rec.fClip->getBounds(); | |
| auto pm = direct->pm; | |
| const auto v = direct->value; | |
| switch (pm.info().bytesPerPixel()) { | |
| case 1: DIRECT_BLIT_LOOP(writable_addr8, v); break; | |
| case 2: DIRECT_BLIT_LOOP(writable_addr16, v); break; | |
| case 4: DIRECT_BLIT_LOOP(writable_addr32, v); break; | |
| case 8: DIRECT_BLIT_LOOP(writable_addr64, v); break; | |
| default: SkASSERT(false); | |
| } | |
| } else { | |
| for (auto p : devPts) { | |
| int x = SkScalarFloorToInt(p.fX); | |
| int y = SkScalarFloorToInt(p.fY); | |
| if (rec.fClip->contains(x, y)) { | |
| blitter->blitH(x, y, 1); | |
| } | |
| } | |
| } | |
| } | |
| static void bw_line_hair_proc(const PtProcRec& rec, SkSpan<const SkPoint> devPts, | |
| SkBlitter* blitter) { | |
| for (size_t i = 0; i+1 < devPts.size(); i += 2) { | |
| SkScan::HairLine({&devPts[i], 2}, *rec.fRC, blitter); | |
| } | |
| } | |
| static void bw_poly_hair_proc(const PtProcRec& rec, SkSpan<const SkPoint> devPts, | |
| SkBlitter* blitter) { | |
| SkScan::HairLine(devPts, *rec.fRC, blitter); | |
| } | |
| // aa versions | |
| static void aa_line_hair_proc(const PtProcRec& rec, SkSpan<const SkPoint> devPts, | |
| SkBlitter* blitter) { | |
| for (size_t i = 0; i+1 < devPts.size(); i += 2) { | |
| SkScan::AntiHairLine({&devPts[i], 2}, *rec.fRC, blitter); | |
| } | |
| } | |
| static void aa_poly_hair_proc(const PtProcRec& rec, SkSpan<const SkPoint> devPts, | |
| SkBlitter* blitter) { | |
| SkScan::AntiHairLine(devPts, *rec.fRC, blitter); | |
| } | |
| // square procs (strokeWidth > 0 but matrix is square-scale (sx == sy) | |
| static SkRect make_square_rad(SkPoint center, SkScalar radius) { | |
| return { | |
| center.fX - radius, center.fY - radius, | |
| center.fX + radius, center.fY + radius | |
| }; | |
| } | |
| static SkXRect make_xrect(const SkRect& r) { | |
| SkASSERT(SkRectPriv::FitsInFixed(r)); | |
| return { | |
| SkScalarToFixed(r.fLeft), SkScalarToFixed(r.fTop), | |
| SkScalarToFixed(r.fRight), SkScalarToFixed(r.fBottom) | |
| }; | |
| } | |
| static void bw_square_proc(const PtProcRec& rec, SkSpan<const SkPoint> devPts, | |
| SkBlitter* blitter) { | |
| for (auto p : devPts) { | |
| SkRect r = make_square_rad(p, rec.fRadius); | |
| if (r.intersect(rec.fClipBounds)) { | |
| SkScan::FillXRect(make_xrect(r), *rec.fRC, blitter); | |
| } | |
| } | |
| } | |
| static void aa_square_proc(const PtProcRec& rec, SkSpan<const SkPoint> devPts, | |
| SkBlitter* blitter) { | |
| for (auto p : devPts) { | |
| SkRect r = make_square_rad(p, rec.fRadius); | |
| if (r.intersect(rec.fClipBounds)) { | |
| SkScan::AntiFillXRect(make_xrect(r), *rec.fRC, blitter); | |
| } | |
| } | |
| } | |
| // If this returns true, then chooseProc() must return a valid proc | |
| bool PtProcRec::init(SkCanvas::PointMode mode, const SkPaint& paint, | |
| const SkMatrix* matrix, const SkRasterClip* rc) { | |
| if ((unsigned)mode > (unsigned)SkCanvas::kPolygon_PointMode) { | |
| return false; | |
| } | |
| if (paint.getPathEffect() || paint.getMaskFilter()) { | |
| return false; | |
| } | |
| SkScalar width = paint.getStrokeWidth(); | |
| SkScalar radius = -1; // sentinel value, a "valid" value must be > 0 | |
| if (0 == width) { | |
| radius = 0.5f; | |
| } else if (paint.getStrokeCap() != SkPaint::kRound_Cap && | |
| matrix->isScaleTranslate() && SkCanvas::kPoints_PointMode == mode) { | |
| SkScalar sx = matrix->get(SkMatrix::kMScaleX); | |
| SkScalar sy = matrix->get(SkMatrix::kMScaleY); | |
| if (SkScalarNearlyZero(sx - sy)) { | |
| radius = SkScalarHalf(width * SkScalarAbs(sx)); | |
| } | |
| } | |
| if (radius > 0) { | |
| SkRect clipBounds = SkRect::Make(rc->getBounds()); | |
| // if we return true, the caller may assume that the constructed shapes can be represented | |
| // using SkFixed (after clipping), so we preflight that here. | |
| if (!SkRectPriv::FitsInFixed(clipBounds)) { | |
| return false; | |
| } | |
| fMode = mode; | |
| fPaint = &paint; | |
| fClip = nullptr; | |
| fRC = rc; | |
| fClipBounds = clipBounds; | |
| fRadius = radius; | |
| return true; | |
| } | |
| return false; | |
| } | |
| PtProcRec::Proc PtProcRec::chooseProc(SkBlitter** blitterPtr) { | |
| Proc proc = nullptr; | |
| SkBlitter* blitter = *blitterPtr; | |
| if (fRC->isBW()) { | |
| fClip = &fRC->bwRgn(); | |
| } else { | |
| fWrapper.init(*fRC, blitter); | |
| fClip = &fWrapper.getRgn(); | |
| blitter = fWrapper.getBlitter(); | |
| *blitterPtr = blitter; | |
| } | |
| // for our arrays | |
| SkASSERT(0 == SkCanvas::kPoints_PointMode); | |
| SkASSERT(1 == SkCanvas::kLines_PointMode); | |
| SkASSERT(2 == SkCanvas::kPolygon_PointMode); | |
| SkASSERT((unsigned)fMode <= (unsigned)SkCanvas::kPolygon_PointMode); | |
| if (fPaint->isAntiAlias()) { | |
| if (0 == fPaint->getStrokeWidth()) { | |
| static const Proc gAAProcs[] = { | |
| aa_square_proc, aa_line_hair_proc, aa_poly_hair_proc | |
| }; | |
| proc = gAAProcs[fMode]; | |
| } else if (fPaint->getStrokeCap() != SkPaint::kRound_Cap) { | |
| SkASSERT(SkCanvas::kPoints_PointMode == fMode); | |
| proc = aa_square_proc; | |
| } | |
| } else { // BW | |
| if (fRadius <= 0.5f) { // small radii and hairline | |
| static const Proc gBWProcs[] = { | |
| bw_pt_hair_proc, bw_line_hair_proc, bw_poly_hair_proc | |
| }; | |
| proc = gBWProcs[fMode]; | |
| } else { | |
| proc = bw_square_proc; | |
| } | |
| } | |
| return proc; | |
| } | |
| // each of these costs 8-bytes of stack space, so don't make it too large | |
| // must be even for lines/polygon to work | |
| #define MAX_DEV_PTS 32 | |
| void Draw::drawPoints(SkCanvas::PointMode mode, | |
| SkSpan<const SkPoint> points, | |
| const SkPaint& paint, | |
| SkDevice* device) const { | |
| // if we're in lines mode, force count to be even | |
| if (SkCanvas::kLines_PointMode == mode) { | |
| points = points.first(points.size() & ~1); // force it to be even | |
| } | |
| SkDEBUGCODE(this->validate();) | |
| // nothing to draw | |
| if (points.empty() || fRC->isEmpty()) { | |
| return; | |
| } | |
| PtProcRec rec; | |
| if (!device && rec.init(mode, paint, fCTM, fRC)) { | |
| // Can't easily get bounds of points so don't try. | |
| SkAutoBlitterChoose blitter(*this, nullptr, paint, SkRect::MakeEmpty()); | |
| SkPoint devPts[MAX_DEV_PTS]; | |
| SkBlitter* bltr = blitter.get(); | |
| PtProcRec::Proc proc = rec.chooseProc(&bltr); | |
| // we have to back up subsequent passes if we're in polygon mode | |
| const size_t backup = (SkCanvas::kPolygon_PointMode == mode); | |
| auto count = points.size(); | |
| auto pts = points.data(); | |
| do { | |
| int n = SkToInt(count); | |
| if (n > MAX_DEV_PTS) { | |
| n = MAX_DEV_PTS; | |
| } | |
| fCTM->mapPoints({devPts, n}, {pts, n}); | |
| if (!SkIsFinite(&devPts[0].fX, n * 2)) { | |
| return; | |
| } | |
| proc(rec, {devPts, n}, bltr); | |
| pts += n - backup; | |
| SkASSERT(SkToInt(count) >= n); | |
| count -= n; | |
| if (count > 0) { | |
| count += backup; | |
| } | |
| } while (count != 0); | |
| } else { | |
| this->drawDevicePoints(mode, points, paint, device); | |
| } | |
| } | |
| static bool clipped_out(const SkMatrix& m, const SkRasterClip& c, | |
| const SkRect& srcR) { | |
| SkRect dstR; | |
| m.mapRect(&dstR, srcR); | |
| return c.quickReject(dstR.roundOut()); | |
| } | |
| static bool clipped_out(const SkMatrix& matrix, const SkRasterClip& clip, | |
| int width, int height) { | |
| SkRect r; | |
| r.setIWH(width, height); | |
| return clipped_out(matrix, clip, r); | |
| } | |
| static bool clipHandlesSprite(const SkRasterClip& clip, int x, int y, const SkPixmap& pmap) { | |
| return clip.isBW() || clip.quickContains(SkIRect::MakeXYWH(x, y, pmap.width(), pmap.height())); | |
| } | |
| void Draw::drawBitmap(const SkBitmap& bitmap, | |
| const SkMatrix& prematrix, | |
| const SkRect* dstBounds, | |
| const SkSamplingOptions& sampling, | |
| const SkPaint& origPaint) const { | |
| SkDEBUGCODE(this->validate();) | |
| // nothing to draw | |
| if (fRC->isEmpty() || | |
| bitmap.width() == 0 || bitmap.height() == 0 || | |
| bitmap.colorType() == kUnknown_SkColorType) { | |
| return; | |
| } | |
| SkTCopyOnFirstWrite<SkPaint> paint(origPaint); | |
| if (origPaint.getStyle() != SkPaint::kFill_Style) { | |
| paint.writable()->setStyle(SkPaint::kFill_Style); | |
| } | |
| SkMatrix matrix = *fCTM * prematrix; | |
| if (clipped_out(matrix, *fRC, bitmap.width(), bitmap.height())) { | |
| return; | |
| } | |
| if (!SkColorTypeIsAlphaOnly(bitmap.colorType()) && | |
| SkTreatAsSprite(matrix, bitmap.dimensions(), sampling, paint->isAntiAlias())) { | |
| // | |
| // It is safe to call lock pixels now, since we know the matrix is | |
| // (more or less) identity. | |
| // | |
| SkPixmap pmap; | |
| if (!bitmap.peekPixels(&pmap)) { | |
| return; | |
| } | |
| int ix = SkScalarRoundToInt(matrix.getTranslateX()); | |
| int iy = SkScalarRoundToInt(matrix.getTranslateY()); | |
| if (clipHandlesSprite(*fRC, ix, iy, pmap)) { | |
| SkSTArenaAlloc<kSkBlitterContextSize> allocator; | |
| // blitter will be owned by the allocator. | |
| SkBlitter* blitter = SkBlitter::ChooseSprite(fDst, *paint, pmap, ix, iy, &allocator, | |
| fRC->clipShader()); | |
| if (blitter) { | |
| SkScan::FillIRect(SkIRect::MakeXYWH(ix, iy, pmap.width(), pmap.height()), | |
| *fRC, blitter); | |
| return; | |
| } | |
| // if !blitter, then we fall-through to the slower case | |
| } | |
| } | |
| // now make a temp draw on the stack, and use it | |
| Draw draw(*this); | |
| draw.fCTM = &matrix; | |
| // For a long time, the CPU backend treated A8 bitmaps as coverage, rather than alpha. This was | |
| // inconsistent with the GPU backend (skbug.com/40041022). When this was fixed, it altered behavior | |
| // for some Android apps (b/231400686). Thus: keep the old behavior in the framework. | |
| #if defined(SK_SUPPORT_LEGACY_ALPHA_BITMAP_AS_COVERAGE) | |
| if (bitmap.colorType() == kAlpha_8_SkColorType && !paint->getColorFilter()) { | |
| draw.drawBitmapAsMask(bitmap, sampling, *paint, nullptr); | |
| return; | |
| } | |
| #endif | |
| SkPaint paintWithShader = make_paint_with_image(*paint, bitmap, sampling); | |
| const SkRect srcBounds = SkRect::MakeIWH(bitmap.width(), bitmap.height()); | |
| if (dstBounds) { | |
| this->drawRect(srcBounds, paintWithShader, &prematrix, dstBounds); | |
| } else { | |
| draw.drawRect(srcBounds, paintWithShader); | |
| } | |
| } | |
| void Draw::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& origPaint) const { | |
| SkDEBUGCODE(this->validate();) | |
| // nothing to draw | |
| if (fRC->isEmpty() || | |
| bitmap.width() == 0 || bitmap.height() == 0 || | |
| bitmap.colorType() == kUnknown_SkColorType) { | |
| return; | |
| } | |
| const SkIRect bounds = SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height()); | |
| if (fRC->quickReject(bounds)) { | |
| return; // nothing to draw | |
| } | |
| SkPaint paint(origPaint); | |
| paint.setStyle(SkPaint::kFill_Style); | |
| SkPixmap pmap; | |
| if (!bitmap.peekPixels(&pmap)) { | |
| return; | |
| } | |
| if (nullptr == paint.getColorFilter() && clipHandlesSprite(*fRC, x, y, pmap)) { | |
| // blitter will be owned by the allocator. | |
| SkSTArenaAlloc<kSkBlitterContextSize> allocator; | |
| SkBlitter* blitter = SkBlitter::ChooseSprite(fDst, paint, pmap, x, y, &allocator, | |
| fRC->clipShader()); | |
| if (blitter) { | |
| SkScan::FillIRect(bounds, *fRC, blitter); | |
| return; | |
| } | |
| } | |
| SkMatrix matrix; | |
| SkRect r; | |
| // get a scalar version of our rect | |
| r.set(bounds); | |
| // create shader with offset | |
| matrix.setTranslate(r.fLeft, r.fTop); | |
| SkPaint paintWithShader = make_paint_with_image(paint, bitmap, SkSamplingOptions(), &matrix); | |
| Draw draw(*this); | |
| draw.fCTM = &SkMatrix::I(); | |
| // call ourself with a rect | |
| draw.drawRect(r, paintWithShader); | |
| } | |
| void Draw::drawDevMask(const SkMask& srcM, | |
| const SkPaint& paint, | |
| const SkMatrix* paintMatrix) const { | |
| if (srcM.fBounds.isEmpty()) { | |
| return; | |
| } | |
| const SkMask* mask = &srcM; | |
| SkMaskBuilder dstM; | |
| if (paint.getMaskFilter() && | |
| as_MFB(paint.getMaskFilter())->filterMask(&dstM, srcM, *fCTM, nullptr)) { | |
| mask = &dstM; | |
| } | |
| SkAutoMaskFreeImage ami(dstM.image()); | |
| SkAutoBlitterChoose blitterChooser(*this, paintMatrix, paint, SkRect::Make(dstM.bounds())); | |
| SkBlitter* blitter = blitterChooser.get(); | |
| SkAAClipBlitterWrapper wrapper; | |
| const SkRegion* clipRgn; | |
| if (fRC->isBW()) { | |
| clipRgn = &fRC->bwRgn(); | |
| } else { | |
| wrapper.init(*fRC, blitter); | |
| clipRgn = &wrapper.getRgn(); | |
| blitter = wrapper.getBlitter(); | |
| } | |
| blitter->blitMaskRegion(*mask, *clipRgn); | |
| } | |
| void Draw::drawBitmapAsMask(const SkBitmap& bitmap, | |
| const SkSamplingOptions& sampling, | |
| const SkPaint& paint, | |
| const SkMatrix* paintMatrix) const { | |
| SkASSERT(bitmap.colorType() == kAlpha_8_SkColorType); | |
| // nothing to draw | |
| if (fRC->isEmpty()) { | |
| return; | |
| } | |
| if (SkTreatAsSprite(*fCTM, bitmap.dimensions(), sampling, paint.isAntiAlias())) | |
| { | |
| int ix = SkScalarRoundToInt(fCTM->getTranslateX()); | |
| int iy = SkScalarRoundToInt(fCTM->getTranslateY()); | |
| SkPixmap pmap; | |
| if (!bitmap.peekPixels(&pmap)) { | |
| return; | |
| } | |
| SkMask mask(pmap.addr8(0, 0), | |
| SkIRect::MakeXYWH(ix, iy, pmap.width(), pmap.height()), | |
| SkToU32(pmap.rowBytes()), | |
| SkMask::kA8_Format); | |
| this->drawDevMask(mask, paint, paintMatrix); | |
| } else { // need to xform the bitmap first | |
| SkRect r; | |
| SkMaskBuilder mask; | |
| r.setIWH(bitmap.width(), bitmap.height()); | |
| fCTM->mapRect(&r); | |
| r.round(&mask.bounds()); | |
| // set the mask's bounds to the transformed bitmap-bounds, | |
| // clipped to the actual device and further limited by the clip bounds | |
| { | |
| SkASSERT(fDst.bounds().contains(fRC->getBounds())); | |
| SkIRect devBounds = fDst.bounds(); | |
| devBounds.intersect(fRC->getBounds().makeOutset(1, 1)); | |
| // need intersect(l, t, r, b) on irect | |
| if (!mask.bounds().intersect(devBounds)) { | |
| return; | |
| } | |
| } | |
| mask.format() = SkMask::kA8_Format; | |
| mask.rowBytes() = SkAlign4(mask.fBounds.width()); | |
| size_t size = mask.computeImageSize(); | |
| if (0 == size) { | |
| // the mask is too big to allocated, draw nothing | |
| return; | |
| } | |
| // allocate (and clear) our temp buffer to hold the transformed bitmap | |
| AutoTMalloc<uint8_t> storage(size); | |
| mask.image() = storage.get(); | |
| memset(mask.image(), 0, size); | |
| // now draw our bitmap(src) into mask(dst), transformed by the matrix | |
| { | |
| SkBitmap device; | |
| device.installPixels(SkImageInfo::MakeA8(mask.fBounds.width(), mask.fBounds.height()), | |
| mask.image(), mask.fRowBytes); | |
| SkCanvas c(device); | |
| // need the unclipped top/left for the translate | |
| c.translate(-SkIntToScalar(mask.fBounds.fLeft), | |
| -SkIntToScalar(mask.fBounds.fTop)); | |
| c.concat(*fCTM); | |
| // We can't call drawBitmap, or we'll infinitely recurse. Instead | |
| // we manually build a shader and draw that into our new mask | |
| SkPaint tmpPaint; | |
| tmpPaint.setAntiAlias(paint.isAntiAlias()); | |
| tmpPaint.setDither(paint.isDither()); | |
| SkPaint paintWithShader = make_paint_with_image(tmpPaint, bitmap, sampling); | |
| SkRect rr; | |
| rr.setIWH(bitmap.width(), bitmap.height()); | |
| c.drawRect(rr, paintWithShader); | |
| } | |
| this->drawDevMask(mask, paint, paintMatrix); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| bool Draw::computeConservativeLocalClipBounds(SkRect* localBounds) const { | |
| if (fRC->isEmpty()) { | |
| return false; | |
| } | |
| if (auto inverse = fCTM->invert()) { | |
| SkIRect devBounds = fRC->getBounds(); | |
| // outset to have slop for antialasing and hairlines | |
| devBounds.outset(1, 1); | |
| inverse->mapRect(localBounds, SkRect::Make(devBounds)); | |
| return true; | |
| } | |
| return false; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void Draw::drawPaint(const SkPaint& paint) const { | |
| SkDEBUGCODE(this->validate();) | |
| if (fRC->isEmpty()) { | |
| return; | |
| } | |
| SkIRect devRect; | |
| devRect.setWH(fDst.width(), fDst.height()); | |
| SkAutoBlitterChoose blitter(*this, nullptr, paint, SkRect::Make(devRect)); | |
| SkScan::FillIRect(devRect, *fRC, blitter.get()); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static inline SkPoint compute_stroke_size(const SkPaint& paint, const SkMatrix& matrix) { | |
| SkASSERT(matrix.rectStaysRect()); | |
| SkASSERT(SkPaint::kFill_Style != paint.getStyle()); | |
| SkVector size = matrix.mapVector({paint.getStrokeWidth(), paint.getStrokeWidth()}); | |
| return SkPoint::Make(SkScalarAbs(size.fX), SkScalarAbs(size.fY)); | |
| } | |
| static bool easy_rect_join(const SkRect& rect, | |
| const SkPaint& paint, | |
| const SkMatrix& matrix, | |
| SkPoint* strokeSize) { | |
| if (rect.isEmpty() || SkPaint::kMiter_Join != paint.getStrokeJoin() || | |
| paint.getStrokeMiter() < SK_ScalarSqrt2) { | |
| return false; | |
| } | |
| *strokeSize = compute_stroke_size(paint, matrix); | |
| return true; | |
| } | |
| Draw::RectType Draw::ComputeRectType(const SkRect& rect, | |
| const SkPaint& paint, | |
| const SkMatrix& matrix, | |
| SkPoint* strokeSize) { | |
| const SkScalar width = paint.getStrokeWidth(); | |
| const bool zeroWidth = (0 == width); | |
| SkPaint::Style style = paint.getStyle(); | |
| if ((SkPaint::kStrokeAndFill_Style == style) && zeroWidth) { | |
| style = SkPaint::kFill_Style; | |
| } | |
| if (paint.getPathEffect() || paint.getMaskFilter() || !matrix.rectStaysRect() || | |
| SkPaint::kStrokeAndFill_Style == style) { | |
| return RectType::kPath; | |
| } | |
| if (SkPaint::kFill_Style == style) { | |
| return RectType::kFill; | |
| } | |
| if (zeroWidth) { | |
| return RectType::kHair; | |
| } | |
| if (easy_rect_join(rect, paint, matrix, strokeSize)) { | |
| return RectType::kStroke; | |
| } | |
| return RectType::kPath; | |
| } | |
| static SkSpan<const SkPoint> rect_points(const SkRect& r) { | |
| return {reinterpret_cast<const SkPoint*>(&r), 2}; | |
| } | |
| static SkSpan<SkPoint> rect_points(SkRect& r) { return {reinterpret_cast<SkPoint*>(&r), 2}; } | |
| static void draw_rect_as_path(const Draw& orig, | |
| const SkRect& prePaintRect, | |
| const SkPaint& paint, | |
| const SkMatrix& ctm) { | |
| Draw draw(orig); | |
| draw.fCTM = &ctm; | |
| draw.drawPath(SkPath::Rect(prePaintRect), paint, nullptr); | |
| } | |
| void Draw::drawRect(const SkRect& prePaintRect, | |
| const SkPaint& paint, | |
| const SkMatrix* paintMatrix, | |
| const SkRect* postPaintRect) const { | |
| SkDEBUGCODE(this->validate();) | |
| // nothing to draw | |
| if (fRC->isEmpty()) { | |
| return; | |
| } | |
| SkTCopyOnFirstWrite<SkMatrix> matrix(fCTM); | |
| if (paintMatrix) { | |
| SkASSERT(postPaintRect); | |
| matrix.writable()->preConcat(*paintMatrix); | |
| } else { | |
| SkASSERT(!postPaintRect); | |
| } | |
| SkPoint strokeSize; | |
| RectType rtype = ComputeRectType(prePaintRect, paint, *fCTM, &strokeSize); | |
| if (RectType::kPath == rtype) { | |
| draw_rect_as_path(*this, prePaintRect, paint, *matrix); | |
| return; | |
| } | |
| SkRect devRect; | |
| const SkRect& paintRect = paintMatrix ? *postPaintRect : prePaintRect; | |
| // skip the paintMatrix when transforming the rect by the CTM | |
| fCTM->mapPoints(rect_points(devRect), rect_points(paintRect)); | |
| devRect.sort(); | |
| // look for the quick exit, before we build a blitter | |
| SkRect bbox = devRect; | |
| if (paint.getStyle() != SkPaint::kFill_Style) { | |
| // extra space for hairlines | |
| if (paint.getStrokeWidth() == 0) { | |
| bbox.outset(1, 1); | |
| } else { | |
| // For RectType::kStroke, strokeSize is already computed. | |
| const SkPoint& ssize = (RectType::kStroke == rtype) | |
| ? strokeSize | |
| : compute_stroke_size(paint, *fCTM); | |
| bbox.outset(SkScalarHalf(ssize.x()), SkScalarHalf(ssize.y())); | |
| } | |
| } | |
| if (SkPathPriv::TooBigForMath(bbox)) { | |
| return; | |
| } | |
| if (!SkRectPriv::FitsInFixed(bbox) && rtype != RectType::kHair) { | |
| draw_rect_as_path(*this, prePaintRect, paint, *matrix); | |
| return; | |
| } | |
| SkIRect ir = bbox.roundOut(); | |
| if (fRC->quickReject(ir)) { | |
| return; | |
| } | |
| SkAutoBlitterChoose blitterStorage(*this, matrix, paint, devRect); | |
| const SkRasterClip& clip = *fRC; | |
| SkBlitter* blitter = blitterStorage.get(); | |
| // we want to "fill" if we are kFill or kStrokeAndFill, since in the latter | |
| // case we are also hairline (if we've gotten to here), which devolves to | |
| // effectively just kFill | |
| switch (rtype) { | |
| case RectType::kFill: | |
| if (paint.isAntiAlias()) { | |
| SkScan::AntiFillRect(devRect, clip, blitter); | |
| } else { | |
| SkScan::FillRect(devRect, clip, blitter); | |
| } | |
| break; | |
| case RectType::kStroke: | |
| if (paint.isAntiAlias()) { | |
| SkScan::AntiFrameRect(devRect, strokeSize, clip, blitter); | |
| } else { | |
| SkScan::FrameRect(devRect, strokeSize, clip, blitter); | |
| } | |
| break; | |
| case RectType::kHair: | |
| if (paint.isAntiAlias()) { | |
| SkScan::AntiHairRect(devRect, clip, blitter); | |
| } else { | |
| SkScan::HairRect(devRect, clip, blitter); | |
| } | |
| break; | |
| default: | |
| SkDEBUGFAIL("bad rtype"); | |
| } | |
| } | |
| static SkScalar fast_len(const SkVector& vec) { | |
| SkScalar x = SkScalarAbs(vec.fX); | |
| SkScalar y = SkScalarAbs(vec.fY); | |
| if (x < y) { | |
| using std::swap; | |
| swap(x, y); | |
| } | |
| return x + SkScalarHalf(y); | |
| } | |
| bool DrawTreatAAStrokeAsHairline(SkScalar strokeWidth, const SkMatrix& matrix, SkScalar* coverage) { | |
| SkASSERT(strokeWidth > 0); | |
| // We need to try to fake a thick-stroke with a modulated hairline. | |
| if (matrix.hasPerspective()) { | |
| return false; | |
| } | |
| SkVector src[2], dst[2]; | |
| src[0].set(strokeWidth, 0); | |
| src[1].set(0, strokeWidth); | |
| matrix.mapVectors(dst, src); | |
| SkScalar len0 = fast_len(dst[0]); | |
| SkScalar len1 = fast_len(dst[1]); | |
| if (len0 <= SK_Scalar1 && len1 <= SK_Scalar1) { | |
| if (coverage) { | |
| *coverage = sk_float_midpoint(len0, len1); | |
| } | |
| return true; | |
| } | |
| return false; | |
| } | |
| void Draw::drawOval(const SkRect& oval, const SkPaint& paint) const { | |
| SkDEBUGCODE(this->validate();) | |
| if (fRC->isEmpty()) { | |
| return; | |
| } | |
| this->drawPath(SkPath::Oval(oval), paint, nullptr); | |
| } | |
| void Draw::drawRRect(const SkRRect& rrect, const SkPaint& paint) const { | |
| SkDEBUGCODE(this->validate();) | |
| if (fRC->isEmpty()) { | |
| return; | |
| } | |
| { | |
| // TODO: Investigate optimizing these options. They are in the same | |
| // order as skcpu::Draw::drawPath, which handles each case. It may be | |
| // that there is no way to optimize for these using the SkRRect path. | |
| SkScalar coverage; | |
| if (skcpu::DrawTreatAsHairline(paint, *fCTM, &coverage)) { | |
| goto DRAW_PATH; | |
| } | |
| if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) { | |
| goto DRAW_PATH; | |
| } | |
| } | |
| if (paint.getMaskFilter()) { | |
| if (this->drawRRectNinePatch(rrect, paint)) { | |
| return; | |
| } | |
| } | |
| DRAW_PATH: | |
| // Now fall back to the default case of using a path. | |
| this->drawPath(SkPath::RRect(rrect), paint, nullptr); | |
| } | |
| bool Draw::drawRRectNinePatch(const SkRRect& rrect, const SkPaint& paint) const { | |
| SkASSERT(paint.getMaskFilter()); | |
| if (auto rr = rrect.transform(*fCTM)) { | |
| SkAutoBlitterChoose blitter(*this, nullptr, paint, rrect.getBounds()); | |
| SkResourceCache* cache = nullptr; // TODO(kjlubick) get this from fCtx | |
| const SkMaskFilterBase* maskFilter = as_MFB(paint.getMaskFilter()); | |
| if (rrect.getType() == SkRRect::kRect_Type) { | |
| SkRect devRect = rr->rect(); | |
| if (maskFilter->filterRects(SkSpan(&devRect, 1), *fCTM, *fRC, blitter.get(), cache) == | |
| SkMaskFilterBase::FilterReturn::kTrue) { | |
| return true; | |
| } | |
| } else { | |
| if (maskFilter->filterRRect(*rr, *fCTM, *fRC, blitter.get(), cache)) { | |
| return true; // filterRRect() called the blitter, so we're done | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| void Draw::drawDevPath(const SkPathRaw& raw, | |
| const SkPaint& paint, | |
| SkDrawCoverage drawCoverage, | |
| SkBlitter* customBlitter, | |
| bool doFill) const { | |
| if (SkPathPriv::TooBigForMath(raw.bounds())) { | |
| return; | |
| } | |
| SkBlitter* blitter = nullptr; | |
| SkAutoBlitterChoose blitterStorage; | |
| if (nullptr == customBlitter) { | |
| blitter = blitterStorage.choose(*this, nullptr, paint, raw.bounds(), drawCoverage); | |
| } else { | |
| blitter = customBlitter; | |
| } | |
| if (paint.getMaskFilter()) { | |
| SkStrokeRec::InitStyle style = doFill ? SkStrokeRec::kFill_InitStyle | |
| : SkStrokeRec::kHairline_InitStyle; | |
| SkResourceCache* cache = nullptr; // TODO(kjlubick) get this from fCtx | |
| if (as_MFB(paint.getMaskFilter())->filterPath(raw, *fCTM, *fRC, blitter, style, cache)) { | |
| return; // filterPath() called the blitter, so we're done | |
| } | |
| } | |
| void (*proc)(const SkPathRaw&, const SkRasterClip&, SkBlitter*); | |
| if (doFill) { | |
| if (paint.isAntiAlias()) { | |
| proc = SkScan::AntiFillPath; | |
| } else { | |
| proc = SkScan::FillPath; | |
| } | |
| } else { // hairline | |
| if (paint.isAntiAlias()) { | |
| switch (paint.getStrokeCap()) { | |
| case SkPaint::kButt_Cap: | |
| proc = SkScan::AntiHairPath; | |
| break; | |
| case SkPaint::kSquare_Cap: | |
| proc = SkScan::AntiHairSquarePath; | |
| break; | |
| case SkPaint::kRound_Cap: | |
| proc = SkScan::AntiHairRoundPath; | |
| break; | |
| } | |
| } else { | |
| switch (paint.getStrokeCap()) { | |
| case SkPaint::kButt_Cap: | |
| proc = SkScan::HairPath; | |
| break; | |
| case SkPaint::kSquare_Cap: | |
| proc = SkScan::HairSquarePath; | |
| break; | |
| case SkPaint::kRound_Cap: | |
| proc = SkScan::HairRoundPath; | |
| break; | |
| } | |
| } | |
| } | |
| proc(raw, *fRC, blitter); | |
| } | |
| /* | |
| * Tricky idea: can we treat thin strokes as hairlines? If so, depending on how | |
| * thin, we may decide to modulate the paint's alpha to 'simulate' very think | |
| * strokes, even though hairline is always 1-pixel wide. | |
| * | |
| * The motivation at the time was performance: hairlines draw faster than constructing | |
| * the inner/outer contours and filling that (as we do for normal stroking). | |
| * | |
| * Questionable decision, since our hairline algorithm draws each segment of the path | |
| * separately, meaning a path that crosses itself can have blending artifacts. | |
| * Note: this doesn't happen with normal stroking, as the built inner/outer path | |
| * never double-hits a pixel. | |
| */ | |
| static std::optional<SkPaint> modifyPaintForHairlines(const SkPaint& origPaint, | |
| const SkMatrix& matrix) { | |
| float coverage; | |
| if (DrawTreatAsHairline(origPaint, matrix, &coverage)) { | |
| const auto bm = origPaint.asBlendMode(); | |
| if (coverage == 1) { | |
| SkPaint paint(origPaint); | |
| paint.setStrokeWidth(0); | |
| return paint; | |
| } else if (bm && SkBlendMode_SupportsCoverageAsAlpha(bm.value())) { | |
| U8CPU newAlpha; | |
| #if 0 | |
| newAlpha = SkToU8(SkScalarRoundToInt(coverage * origPaint.getAlpha())); | |
| #else | |
| // this is the old technique, which we preserve for now so | |
| // we don't change previous results (testing) | |
| // the new way seems fine, its just (a tiny bit) different | |
| int scale = (int)(coverage * 256); | |
| newAlpha = origPaint.getAlpha() * scale >> 8; | |
| #endif | |
| SkPaint paint(origPaint); | |
| paint.setStrokeWidth(0); | |
| paint.setAlpha(newAlpha); | |
| return paint; | |
| } | |
| } | |
| return {}; | |
| } | |
| void Draw::drawPath(const SkPath& origSrcPath, | |
| const SkPaint& origPaint, | |
| const SkMatrix* prePathMatrix, | |
| SkDrawCoverage drawCoverage, | |
| SkBlitter* customBlitter) const { | |
| SkDEBUGCODE(this->validate();) | |
| // nothing to draw | |
| if (fRC->isEmpty()) { | |
| return; | |
| } | |
| std::optional<SkPaint> newPaint = modifyPaintForHairlines(origPaint, *fCTM); | |
| const SkPaint* paint = newPaint.has_value() ? &newPaint.value() | |
| : &origPaint; | |
| const bool needsFillPath = paint->getPathEffect() || paint->getStyle() != SkPaint::kFill_Style; | |
| SkPathBuilder builder; | |
| std::optional<SkPathRaw> raw; // will point to either origSrcPath or builder | |
| bool doFill = true; | |
| sk_sp<SkPathData> pdata; | |
| if (needsFillPath) { | |
| SkRect cullRect; | |
| const SkRect* cullRectPtr = nullptr; | |
| if (this->computeConservativeLocalClipBounds(&cullRect)) { | |
| cullRectPtr = &cullRect; | |
| } | |
| std::optional<SkPath> prePathStorage; | |
| const SkPath* pathPtr = &origSrcPath; | |
| if (prePathMatrix) { | |
| prePathStorage = pathPtr->tryMakeTransform(*prePathMatrix); | |
| if (!prePathStorage.has_value()) { | |
| return; | |
| } | |
| pathPtr = &prePathStorage.value(); | |
| } | |
| doFill = skpathutils::FillPathWithPaint(*pathPtr, *paint, &builder, cullRectPtr, *fCTM); | |
| builder.transform(*fCTM); | |
| raw = SkPathPriv::Raw(builder, SkResolveConvexity::kYes); | |
| } else { | |
| SkMatrix matrix = *fCTM; | |
| if (prePathMatrix) { | |
| matrix.preConcat(*prePathMatrix); | |
| } | |
| if (matrix.isIdentity()) { | |
| raw = SkPathPriv::Raw(origSrcPath, SkResolveConvexity::kYes); | |
| } else { | |
| raw = SkPathPriv::Raw(origSrcPath, SkResolveConvexity::kNo); | |
| if (raw && (pdata = SkPathData::MakeTransform(*raw, matrix))) { | |
| raw = pdata->raw(origSrcPath.getFillType(), SkResolveConvexity::kYes); | |
| } else { | |
| return; // failed to create pdata | |
| } | |
| } | |
| } | |
| if (!raw) { | |
| return; | |
| } | |
| #if defined(SK_BUILD_FOR_FUZZER) | |
| if (raw.points().size() > 1000) { | |
| return; | |
| } | |
| #endif | |
| this->drawDevPath(*raw, *paint, drawCoverage, customBlitter, doFill); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////////////////////// | |
| #ifdef SK_DEBUG | |
| void Draw::validate() const { | |
| SkASSERT(fCTM != nullptr); | |
| SkASSERT(fRC != nullptr); | |
| const SkIRect& cr = fRC->getBounds(); | |
| SkIRect br; | |
| br.setWH(fDst.width(), fDst.height()); | |
| SkASSERT(cr.isEmpty() || br.contains(cr)); | |
| } | |
| #endif | |
| //////////////////////////////////////////////////////////////////////////////////////////////// | |
| static bool compute_mask_bounds(const SkRect& devPathBounds, | |
| const SkIRect& clipBounds, | |
| const SkMaskFilter* filter, | |
| const SkMatrix* filterMatrix, | |
| SkIRect* bounds) { | |
| SkASSERT(filter); | |
| SkASSERT(filterMatrix); | |
| // init our bounds from the path | |
| *bounds = devPathBounds.makeOutset(SK_ScalarHalf, SK_ScalarHalf).roundOut(); | |
| SkIVector margin = SkIPoint::Make(0, 0); | |
| SkMask srcM(nullptr, *bounds, 0, SkMask::kA8_Format); | |
| SkMaskBuilder dstM; | |
| if (!as_MFB(filter)->filterMask(&dstM, srcM, *filterMatrix, &margin)) { | |
| return false; | |
| } | |
| // trim the bounds to reflect the clip (plus whatever slop the filter needs) | |
| // Ugh. Guard against gigantic margins from wacky filters. Without this | |
| // check we can request arbitrary amounts of slop beyond our visible | |
| // clip, and bring down the renderer (at least on finite RAM machines | |
| // like handsets, etc.). Need to balance this invented value between | |
| // quality of large filters like blurs, and the corresponding memory | |
| // requests. | |
| static constexpr int kMaxMargin = 128; | |
| if (!bounds->intersect(clipBounds.makeOutset(std::min(margin.fX, kMaxMargin), | |
| std::min(margin.fY, kMaxMargin)))) { | |
| return false; | |
| } | |
| return true; | |
| } | |
| static void draw_into_mask(const SkMask& mask, | |
| SkPathRaw raw, | |
| SkStrokeRec::InitStyle style) { | |
| SkPixmap dst; | |
| if (!dst.reset(mask)) { | |
| return; | |
| } | |
| const float dx = -mask.fBounds.fLeft, | |
| dy = -mask.fBounds.fTop; | |
| const SkMatrix translate = SkMatrix::Translate(dx, dy); | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| SkBlitterSizedArena alloc; | |
| SkBlitter* blitter = SkChooseA8Blitter(dst, translate, paint, &alloc, | |
| SkDrawCoverage::kNo, nullptr); | |
| // transform a copy of the points, so we can apply the ctm/translate | |
| skia_private::AutoSTArray<32, SkPoint> devPoints(raw.fPoints.size()); | |
| translate.mapPoints(devPoints, raw.fPoints); | |
| raw.fPoints = devPoints; | |
| raw.fBounds = raw.fBounds.makeOffset(dx, dy); | |
| if (!raw.fBounds.isFinite()) { | |
| return; | |
| } | |
| const SkRasterClip clip(SkIRect::MakeWH(mask.fBounds.width(), mask.fBounds.height())); | |
| switch (style) { | |
| case SkStrokeRec::kHairline_InitStyle: | |
| SkScan::AntiHairPath(raw, clip, blitter); | |
| break; | |
| case SkStrokeRec::kFill_InitStyle: | |
| SkScan::AntiFillPath(raw, clip, blitter); | |
| break; | |
| } | |
| } | |
| bool DrawToMask(const SkPathRaw& devRaw, | |
| const SkIRect& clipBounds, | |
| const SkMaskFilter* filter, | |
| const SkMatrix* filterMatrix, | |
| SkMaskBuilder* dst, | |
| SkMaskBuilder::CreateMode mode, | |
| SkStrokeRec::InitStyle style) { | |
| SkASSERT(filter); | |
| if (devRaw.empty()) { | |
| return false; | |
| } | |
| if (SkMaskBuilder::kJustRenderImage_CreateMode != mode) { | |
| // By using infinite bounds for inverse fills, compute_mask_bounds is able to clip it to | |
| // 'clipBounds' outset by whatever extra margin the mask filter requires. | |
| static const SkRect kInverseBounds = {SK_ScalarNegativeInfinity, | |
| SK_ScalarNegativeInfinity, | |
| SK_ScalarInfinity, | |
| SK_ScalarInfinity}; | |
| SkRect pathBounds = devRaw.isInverseFillType() ? kInverseBounds : devRaw.bounds(); | |
| if (!compute_mask_bounds(pathBounds, clipBounds, filter, filterMatrix, &dst->bounds())) { | |
| return false; | |
| } | |
| } | |
| if (SkMaskBuilder::kComputeBoundsAndRenderImage_CreateMode == mode) { | |
| dst->format() = SkMask::kA8_Format; | |
| dst->rowBytes() = dst->fBounds.width(); | |
| size_t size = dst->computeImageSize(); | |
| if (0 == size) { | |
| // we're too big to allocate the mask, abort | |
| return false; | |
| } | |
| dst->image() = SkMaskBuilder::AllocImage(size, SkMaskBuilder::kZeroInit_Alloc); | |
| } | |
| if (SkMaskBuilder::kJustComputeBounds_CreateMode != mode) { | |
| draw_into_mask(*dst, devRaw, style); | |
| } | |
| return true; | |
| } | |
| void Draw::drawDevicePoints(SkCanvas::PointMode mode, | |
| SkSpan<const SkPoint> points, | |
| const SkPaint& paint, | |
| SkDevice* device) const { | |
| // if we're in lines mode, force count to be even | |
| if (SkCanvas::kLines_PointMode == mode) { | |
| points = points.first(points.size() & ~1); // force it to be even | |
| } | |
| SkDEBUGCODE(this->validate();) | |
| // nothing to draw | |
| if (points.empty() || fRC->isEmpty()) { | |
| return; | |
| } | |
| // needed? | |
| if (!SkIsFinite(&points[0].fX, points.size() * 2)) { | |
| return; | |
| } | |
| switch (mode) { | |
| case SkCanvas::kPoints_PointMode: { | |
| // temporarily mark the paint as filling. | |
| SkPaint newPaint(paint); | |
| newPaint.setStyle(SkPaint::kFill_Style); | |
| SkScalar width = newPaint.getStrokeWidth(); | |
| SkScalar radius = SkScalarHalf(width); | |
| if (newPaint.getStrokeCap() == SkPaint::kRound_Cap) { | |
| if (device) { | |
| for (const auto& pt : points) { | |
| SkRect r = SkRect::MakeLTRB(pt.fX - radius, pt.fY - radius, | |
| pt.fX + radius, pt.fY + radius); | |
| device->drawOval(r, newPaint); | |
| } | |
| } else { | |
| SkPath path = SkPath::Circle(0, 0, radius); | |
| SkMatrix preMatrix; | |
| for (const auto& pt : points) { | |
| preMatrix.setTranslate(pt.fX, pt.fY); | |
| this->drawPath(path, newPaint, &preMatrix); | |
| } | |
| } | |
| } else { | |
| SkRect r; | |
| for (const auto& pt : points) { | |
| r.fLeft = pt.fX - radius; | |
| r.fTop = pt.fY - radius; | |
| r.fRight = r.fLeft + width; | |
| r.fBottom = r.fTop + width; | |
| if (device) { | |
| device->drawRect(r, newPaint); | |
| } else { | |
| this->drawRect(r, newPaint); | |
| } | |
| } | |
| } | |
| break; | |
| } | |
| case SkCanvas::kLines_PointMode: | |
| if (2 == points.size() && paint.getPathEffect()) { | |
| // most likely a dashed line - see if it is one of the ones | |
| // we can accelerate | |
| SkStrokeRec stroke(paint); | |
| SkPathEffectBase::PointData pointData; | |
| SkPath path = SkPath::Line(points[0], points[1]); | |
| SkRect cullRect = SkRect::Make(fRC->getBounds()); | |
| if (as_PEB(paint.getPathEffect()) | |
| ->asPoints(&pointData, path, stroke, *fCTM, &cullRect)) { | |
| // 'asPoints' managed to find some fast path | |
| SkPaint newP(paint); | |
| newP.setPathEffect(nullptr); | |
| newP.setStyle(SkPaint::kFill_Style); | |
| if (!pointData.fFirst.isEmpty()) { | |
| if (device) { | |
| device->drawPath(pointData.fFirst, newP); | |
| } else { | |
| this->drawPath(pointData.fFirst, newP, nullptr); | |
| } | |
| } | |
| if (!pointData.fLast.isEmpty()) { | |
| if (device) { | |
| device->drawPath(pointData.fLast, newP); | |
| } else { | |
| this->drawPath(pointData.fLast, newP, nullptr); | |
| } | |
| } | |
| if (pointData.fSize.fX == pointData.fSize.fY) { | |
| // The rest of the dashed line can just be drawn as points | |
| SkASSERT(pointData.fSize.fX == SkScalarHalf(newP.getStrokeWidth())); | |
| if (SkPathEffectBase::PointData::kCircles_PointFlag & pointData.fFlags) { | |
| newP.setStrokeCap(SkPaint::kRound_Cap); | |
| } else { | |
| newP.setStrokeCap(SkPaint::kButt_Cap); | |
| } | |
| if (device) { | |
| device->drawPoints( | |
| SkCanvas::kPoints_PointMode, pointData.points(), newP); | |
| } else { | |
| this->drawDevicePoints( | |
| SkCanvas::kPoints_PointMode, pointData.points(), newP, device); | |
| } | |
| break; | |
| } else { | |
| // The rest of the dashed line must be drawn as rects | |
| SkASSERT(!(SkPathEffectBase::PointData::kCircles_PointFlag & | |
| pointData.fFlags)); | |
| SkRect r; | |
| for (const auto& pt : pointData.points()) { | |
| r.setLTRB(pt.fX - pointData.fSize.fX, | |
| pt.fY - pointData.fSize.fY, | |
| pt.fX + pointData.fSize.fX, | |
| pt.fY + pointData.fSize.fY); | |
| if (device) { | |
| device->drawRect(r, newP); | |
| } else { | |
| this->drawRect(r, newP); | |
| } | |
| } | |
| } | |
| break; | |
| } | |
| } | |
| [[fallthrough]]; // couldn't take fast path | |
| case SkCanvas::kPolygon_PointMode: { | |
| auto count = points.size() - 1; | |
| SkPaint p(paint); | |
| p.setStyle(SkPaint::kStroke_Style); | |
| size_t inc = (SkCanvas::kLines_PointMode == mode) ? 2 : 1; | |
| for (size_t i = 0; i < count; i += inc) { | |
| auto path = SkPath::Line(points[i], points[i + 1]); | |
| if (device) { | |
| device->drawPath(path, p); | |
| } else { | |
| this->drawPath(path, p, nullptr); | |
| } | |
| } | |
| break; | |
| } | |
| } | |
| } | |
| } // namespace skcpu |