| /* | |
| * Copyright 2008 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkBlender.h" | |
| #include "include/core/SkBlurTypes.h" | |
| #include "include/core/SkColorFilter.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageFilter.h" | |
| #include "include/core/SkMaskFilter.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkPathEffect.h" | |
| #include "include/core/SkPicture.h" | |
| #include "include/core/SkPixmap.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRSXform.h" | |
| #include "include/core/SkRasterHandleAllocator.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkRegion.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkStrokeRec.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkTextBlob.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/core/SkVertices.h" | |
| #include "include/private/base/SkDebug.h" | |
| #include "include/private/base/SkFloatingPoint.h" | |
| #include "include/private/base/SkSafe32.h" | |
| #include "include/private/base/SkTPin.h" | |
| #include "include/private/base/SkTemplates.h" | |
| #include "include/private/base/SkTo.h" | |
| #include "include/private/chromium/Slug.h" | |
| #include "include/utils/SkNoDrawCanvas.h" | |
| #include "src/base/SkEnumBitMask.h" | |
| #include "src/base/SkMSAN.h" | |
| #include "src/core/SkBlenderBase.h" | |
| #include "src/core/SkBlurMaskFilterImpl.h" | |
| #include "src/core/SkCanvasPriv.h" | |
| #include "src/core/SkDevice.h" | |
| #include "src/core/SkImageFilterTypes.h" | |
| #include "src/core/SkImageFilter_Base.h" | |
| #include "src/core/SkImagePriv.h" | |
| #include "src/core/SkLatticeIter.h" | |
| #include "src/core/SkMaskFilterBase.h" | |
| #include "src/core/SkMatrixPriv.h" | |
| #include "src/core/SkPaintPriv.h" | |
| #include "src/core/SkSpecialImage.h" | |
| #include "src/core/SkSurfacePriv.h" | |
| #include "src/core/SkTraceEvent.h" | |
| #include "src/core/SkVerticesPriv.h" | |
| #include "src/effects/colorfilters/SkColorFilterBase.h" | |
| #include "src/image/SkSurface_Base.h" | |
| #include "src/text/GlyphRun.h" | |
| #include "src/utils/SkPatchUtils.h" | |
| #include <algorithm> | |
| #include <memory> | |
| #include <new> | |
| #include <optional> | |
| #include <tuple> | |
| #include <utility> | |
| #define RETURN_ON_NULL(ptr) do { if (nullptr == (ptr)) return; } while (0) | |
| #define RETURN_ON_FALSE(pred) do { if (!(pred)) return; } while (0) | |
| // This is a test: static_assert with no message is a c++17 feature, | |
| // and std::max() is constexpr only since the c++14 stdlib. | |
| static_assert(std::max(3,4) == 4); | |
| using Slug = sktext::gpu::Slug; | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SK_MAKE_BITMASK_OPS(SkCanvas::PredrawFlags) | |
| /* | |
| * Return true if the drawing this rect would hit every pixels in the canvas. | |
| * | |
| * Returns false if | |
| * - rect does not contain the canvas' bounds | |
| * - paint is not fill | |
| * - paint would blur or otherwise change the coverage of the rect | |
| */ | |
| bool SkCanvas::wouldOverwriteEntireSurface(const SkRect* rect, const SkPaint* paint, | |
| SkEnumBitMask<PredrawFlags> flags) const { | |
| // Convert flags to a ShaderOverrideOpacity enum | |
| auto overrideOpacity = (flags & PredrawFlags::kOpaqueShaderOverride) ? | |
| SkPaintPriv::kOpaque_ShaderOverrideOpacity : | |
| (flags & PredrawFlags::kNonOpaqueShaderOverride) ? | |
| SkPaintPriv::kNotOpaque_ShaderOverrideOpacity : | |
| SkPaintPriv::kNone_ShaderOverrideOpacity; | |
| const SkISize size = this->getBaseLayerSize(); | |
| const SkRect bounds = SkRect::MakeIWH(size.width(), size.height()); | |
| // if we're clipped at all, we can't overwrite the entire surface | |
| { | |
| const SkDevice* root = this->rootDevice(); | |
| const SkDevice* top = this->topDevice(); | |
| if (root != top) { | |
| return false; // we're in a saveLayer, so conservatively don't assume we'll overwrite | |
| } | |
| if (!root->isClipWideOpen()) { | |
| return false; | |
| } | |
| } | |
| if (rect) { | |
| if (!this->getTotalMatrix().isScaleTranslate()) { | |
| return false; // conservative | |
| } | |
| SkRect devRect; | |
| this->getTotalMatrix().mapRectScaleTranslate(&devRect, *rect); | |
| if (!devRect.contains(bounds)) { | |
| return false; | |
| } | |
| } | |
| if (paint) { | |
| SkPaint::Style paintStyle = paint->getStyle(); | |
| if (!(paintStyle == SkPaint::kFill_Style || | |
| paintStyle == SkPaint::kStrokeAndFill_Style)) { | |
| return false; | |
| } | |
| if (paint->getMaskFilter() || paint->getPathEffect() || paint->getImageFilter()) { | |
| return false; // conservative | |
| } | |
| } | |
| return SkPaintPriv::Overwrites(paint, overrideOpacity); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| bool SkCanvas::predrawNotify(bool willOverwritesEntireSurface) { | |
| if (fSurfaceBase) { | |
| if (!fSurfaceBase->aboutToDraw(willOverwritesEntireSurface | |
| ? SkSurface::kDiscard_ContentChangeMode | |
| : SkSurface::kRetain_ContentChangeMode)) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool SkCanvas::predrawNotify(const SkRect* rect, const SkPaint* paint, | |
| SkEnumBitMask<PredrawFlags> flags) { | |
| if (fSurfaceBase) { | |
| SkSurface::ContentChangeMode mode = SkSurface::kRetain_ContentChangeMode; | |
| // Since willOverwriteAllPixels() may not be complete free to call, we only do so if | |
| // there is an outstanding snapshot, since w/o that, there will be no copy-on-write | |
| // and therefore we don't care which mode we're in. | |
| // | |
| if (fSurfaceBase->outstandingImageSnapshot()) { | |
| if (this->wouldOverwriteEntireSurface(rect, paint, flags)) { | |
| mode = SkSurface::kDiscard_ContentChangeMode; | |
| } | |
| } | |
| if (!fSurfaceBase->aboutToDraw(mode)) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkCanvas::Layer::Layer(sk_sp<SkDevice> device, | |
| FilterSpan imageFilters, | |
| const SkPaint& paint, | |
| bool isCoverage, | |
| bool includesPadding) | |
| : fDevice(std::move(device)) | |
| , fImageFilters(imageFilters.data(), imageFilters.size()) | |
| , fPaint(paint) | |
| , fIsCoverage(isCoverage) | |
| , fDiscard(false) | |
| , fIncludesPadding(includesPadding) { | |
| SkASSERT(fDevice); | |
| // Any image filter should have been pulled out and stored in 'imageFilter' so that 'paint' | |
| // can be used as-is to draw the result of the filter to the dst device. | |
| SkASSERT(!fPaint.getImageFilter()); | |
| } | |
| SkCanvas::BackImage::BackImage(sk_sp<SkSpecialImage> img, SkIPoint loc) | |
| :fImage(img), fLoc(loc) {} | |
| SkCanvas::BackImage::BackImage(const BackImage&) = default; | |
| SkCanvas::BackImage::BackImage(BackImage&&) = default; | |
| SkCanvas::BackImage& SkCanvas::BackImage::operator=(const BackImage&) = default; | |
| SkCanvas::BackImage::~BackImage() = default; | |
| SkCanvas::MCRec::MCRec(SkDevice* device) : fDevice(device) { | |
| SkASSERT(fDevice); | |
| } | |
| SkCanvas::MCRec::MCRec(const MCRec* prev) : fDevice(prev->fDevice), fMatrix(prev->fMatrix) { | |
| SkASSERT(fDevice); | |
| } | |
| SkCanvas::MCRec::~MCRec() {} | |
| void SkCanvas::MCRec::newLayer(sk_sp<SkDevice> layerDevice, | |
| FilterSpan filters, | |
| const SkPaint& restorePaint, | |
| bool layerIsCoverage, | |
| bool includesPadding) { | |
| SkASSERT(!fBackImage); | |
| fLayer = std::make_unique<Layer>(std::move(layerDevice), | |
| filters, | |
| restorePaint, | |
| layerIsCoverage, | |
| includesPadding); | |
| fDevice = fLayer->fDevice.get(); | |
| } | |
| void SkCanvas::MCRec::reset(SkDevice* device) { | |
| SkASSERT(!fLayer); | |
| SkASSERT(device); | |
| SkASSERT(fDeferredSaveCount == 0); | |
| fDevice = device; | |
| fMatrix.setIdentity(); | |
| } | |
| class SkCanvas::AutoUpdateQRBounds { | |
| public: | |
| explicit AutoUpdateQRBounds(SkCanvas* canvas) : fCanvas(canvas) { | |
| // pre-condition, fQuickRejectBounds and other state should be valid before anything | |
| // modifies the device's clip. | |
| fCanvas->validateClip(); | |
| } | |
| ~AutoUpdateQRBounds() { | |
| fCanvas->fQuickRejectBounds = fCanvas->computeDeviceClipBounds(); | |
| // post-condition, we should remain valid after re-computing the bounds | |
| fCanvas->validateClip(); | |
| } | |
| private: | |
| SkCanvas* fCanvas; | |
| AutoUpdateQRBounds(AutoUpdateQRBounds&&) = delete; | |
| AutoUpdateQRBounds(const AutoUpdateQRBounds&) = delete; | |
| AutoUpdateQRBounds& operator=(AutoUpdateQRBounds&&) = delete; | |
| AutoUpdateQRBounds& operator=(const AutoUpdateQRBounds&) = delete; | |
| }; | |
| ///////////////////////////////////////////////////////////////////////////// | |
| std::optional<AutoLayerForImageFilter> SkCanvas::aboutToDraw( | |
| const SkPaint& paint, | |
| const SkRect* rawBounds, | |
| SkEnumBitMask<PredrawFlags> flags) { | |
| if (flags & PredrawFlags::kCheckForOverwrite) { | |
| if (!this->predrawNotify(rawBounds, &paint, flags)) { | |
| return std::nullopt; | |
| } | |
| } else { | |
| if (!this->predrawNotify()) { | |
| return std::nullopt; | |
| } | |
| } | |
| // TODO: Eventually all devices will use this code path and this will just test 'flags'. | |
| const bool skipMaskFilterLayer = (flags & PredrawFlags::kSkipMaskFilterAutoLayer) || | |
| !this->topDevice()->useDrawCoverageMaskForMaskFilters(); | |
| return std::optional<AutoLayerForImageFilter>( | |
| std::in_place, this, paint, rawBounds, skipMaskFilterLayer); | |
| } | |
| std::optional<AutoLayerForImageFilter> SkCanvas::aboutToDraw( | |
| const SkPaint& paint, | |
| const SkRect* rawBounds) { | |
| return this->aboutToDraw(paint, rawBounds, PredrawFlags::kNone); | |
| } | |
| //////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::resetForNextPicture(const SkIRect& bounds) { | |
| this->restoreToCount(1); | |
| // We're peering through a lot of structs here. Only at this scope do we know that the device | |
| // is a SkNoPixelsDevice. | |
| SkASSERT(fRootDevice->isNoPixelsDevice()); | |
| SkNoPixelsDevice* asNoPixelsDevice = static_cast<SkNoPixelsDevice*>(fRootDevice.get()); | |
| if (!asNoPixelsDevice->resetForNextPicture(bounds)) { | |
| fRootDevice = sk_make_sp<SkNoPixelsDevice>(bounds, | |
| fRootDevice->surfaceProps(), | |
| fRootDevice->imageInfo().refColorSpace()); | |
| } | |
| fMCRec->reset(fRootDevice.get()); | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| } | |
| void SkCanvas::init(sk_sp<SkDevice> device) { | |
| if (!device) { | |
| device = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeEmpty(), fProps); | |
| } | |
| // From this point on, SkCanvas will always have a device | |
| SkASSERT(device); | |
| fSaveCount = 1; | |
| fMCRec = new (fMCStack.push_back()) MCRec(device.get()); | |
| // The root device and the canvas should always have the same pixel geometry | |
| SkASSERT(fProps.pixelGeometry() == device->surfaceProps().pixelGeometry()); | |
| fSurfaceBase = nullptr; | |
| fRootDevice = std::move(device); | |
| fScratchGlyphRunBuilder = std::make_unique<sktext::GlyphRunBuilder>(); | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| } | |
| SkCanvas::SkCanvas() : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) { | |
| this->init(nullptr); | |
| } | |
| SkCanvas::SkCanvas(int width, int height, const SkSurfaceProps* props) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps(SkSurfacePropsCopyOrDefault(props)) { | |
| this->init(sk_make_sp<SkNoPixelsDevice>( | |
| SkIRect::MakeWH(std::max(width, 0), std::max(height, 0)), fProps)); | |
| } | |
| SkCanvas::SkCanvas(const SkIRect& bounds) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) { | |
| SkIRect r = bounds.isEmpty() ? SkIRect::MakeEmpty() : bounds; | |
| this->init(sk_make_sp<SkNoPixelsDevice>(r, fProps)); | |
| } | |
| SkCanvas::SkCanvas(sk_sp<SkDevice> device) | |
| : fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)) | |
| , fProps(device->surfaceProps()) { | |
| this->init(std::move(device)); | |
| } | |
| SkCanvas::~SkCanvas() { | |
| // Mark all pending layers to be discarded during restore (rather than drawn) | |
| SkDeque::Iter iter(fMCStack, SkDeque::Iter::kFront_IterStart); | |
| for (;;) { | |
| MCRec* rec = (MCRec*)iter.next(); | |
| if (!rec) { | |
| break; | |
| } | |
| if (rec->fLayer) { | |
| rec->fLayer->fDiscard = true; | |
| } | |
| } | |
| // free up the contents of our deque | |
| this->restoreToCount(1); // restore everything but the last | |
| this->internalRestore(); // restore the last, since we're going away | |
| } | |
| SkSurface* SkCanvas::getSurface() const { | |
| return fSurfaceBase; | |
| } | |
| SkISize SkCanvas::getBaseLayerSize() const { | |
| return this->rootDevice()->imageInfo().dimensions(); | |
| } | |
| SkDevice* SkCanvas::topDevice() const { | |
| SkASSERT(fMCRec->fDevice); | |
| return fMCRec->fDevice; | |
| } | |
| bool SkCanvas::readPixels(const SkPixmap& pm, int x, int y) { | |
| return pm.addr() && this->rootDevice()->readPixels(pm, x, y); | |
| } | |
| bool SkCanvas::readPixels(const SkImageInfo& dstInfo, void* dstP, size_t rowBytes, int x, int y) { | |
| return this->readPixels({ dstInfo, dstP, rowBytes}, x, y); | |
| } | |
| bool SkCanvas::readPixels(const SkBitmap& bm, int x, int y) { | |
| SkPixmap pm; | |
| return bm.peekPixels(&pm) && this->readPixels(pm, x, y); | |
| } | |
| bool SkCanvas::writePixels(const SkBitmap& bitmap, int x, int y) { | |
| SkPixmap pm; | |
| if (bitmap.peekPixels(&pm)) { | |
| return this->writePixels(pm.info(), pm.addr(), pm.rowBytes(), x, y); | |
| } | |
| return false; | |
| } | |
| bool SkCanvas::writePixels(const SkImageInfo& srcInfo, const void* pixels, size_t rowBytes, | |
| int x, int y) { | |
| SkDevice* device = this->rootDevice(); | |
| // This check gives us an early out and prevents generation ID churn on the surface. | |
| // This is purely optional: it is a subset of the checks performed by SkWritePixelsRec. | |
| SkIRect srcRect = SkIRect::MakeXYWH(x, y, srcInfo.width(), srcInfo.height()); | |
| if (!srcRect.intersect({0, 0, device->width(), device->height()})) { | |
| return false; | |
| } | |
| // Tell our owning surface to bump its generation ID. | |
| const bool completeOverwrite = srcRect.size() == device->imageInfo().dimensions(); | |
| if (!this->predrawNotify(completeOverwrite)) { | |
| return false; | |
| } | |
| // This can still fail, most notably in the case of a invalid color type or alpha type | |
| // conversion. We could pull those checks into this function and avoid the unnecessary | |
| // generation ID bump. But then we would be performing those checks twice, since they | |
| // are also necessary at the bitmap/pixmap entry points. | |
| return device->writePixels({srcInfo, pixels, rowBytes}, x, y); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::checkForDeferredSave() { | |
| if (fMCRec->fDeferredSaveCount > 0) { | |
| this->doSave(); | |
| } | |
| } | |
| int SkCanvas::getSaveCount() const { | |
| #ifdef SK_DEBUG | |
| int count = 0; | |
| SkDeque::Iter iter(fMCStack, SkDeque::Iter::kFront_IterStart); | |
| for (;;) { | |
| const MCRec* rec = (const MCRec*)iter.next(); | |
| if (!rec) { | |
| break; | |
| } | |
| count += 1 + rec->fDeferredSaveCount; | |
| } | |
| SkASSERT(count == fSaveCount); | |
| #endif | |
| return fSaveCount; | |
| } | |
| int SkCanvas::save() { | |
| fSaveCount += 1; | |
| fMCRec->fDeferredSaveCount += 1; | |
| return this->getSaveCount() - 1; // return our prev value | |
| } | |
| void SkCanvas::doSave() { | |
| this->willSave(); | |
| SkASSERT(fMCRec->fDeferredSaveCount > 0); | |
| fMCRec->fDeferredSaveCount -= 1; | |
| this->internalSave(); | |
| } | |
| void SkCanvas::restore() { | |
| if (fMCRec->fDeferredSaveCount > 0) { | |
| SkASSERT(fSaveCount > 1); | |
| fSaveCount -= 1; | |
| fMCRec->fDeferredSaveCount -= 1; | |
| } else { | |
| // check for underflow | |
| if (fMCStack.count() > 1) { | |
| this->willRestore(); | |
| SkASSERT(fSaveCount > 1); | |
| fSaveCount -= 1; | |
| this->internalRestore(); | |
| this->didRestore(); | |
| } | |
| } | |
| } | |
| void SkCanvas::restoreToCount(int count) { | |
| // safety check | |
| if (count < 1) { | |
| count = 1; | |
| } | |
| int n = this->getSaveCount() - count; | |
| for (int i = 0; i < n; ++i) { | |
| this->restore(); | |
| } | |
| } | |
| void SkCanvas::internalSave() { | |
| fMCRec = new (fMCStack.push_back()) MCRec(fMCRec); | |
| this->topDevice()->pushClipStack(); | |
| } | |
| int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint) { | |
| return this->saveLayer(SaveLayerRec(bounds, paint, 0)); | |
| } | |
| int SkCanvas::saveLayer(const SaveLayerRec& rec) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (rec.fPaint && rec.fPaint->nothingToDraw()) { | |
| // no need for the layer (or any of the draws until the matching restore() | |
| this->save(); | |
| this->clipRect({0,0,0,0}); | |
| } else { | |
| SaveLayerStrategy strategy = this->getSaveLayerStrategy(rec); | |
| fSaveCount += 1; | |
| this->internalSaveLayer(rec, strategy); | |
| } | |
| return this->getSaveCount() - 1; | |
| } | |
| int SkCanvas::only_axis_aligned_saveBehind(const SkRect* bounds) { | |
| if (bounds && !this->getLocalClipBounds().intersects(*bounds)) { | |
| // Assuming clips never expand, if the request bounds is outside of the current clip | |
| // there is no need to copy/restore the area, so just devolve back to a regular save. | |
| this->save(); | |
| } else { | |
| bool doTheWork = this->onDoSaveBehind(bounds); | |
| fSaveCount += 1; | |
| this->internalSave(); | |
| if (doTheWork) { | |
| this->internalSaveBehind(bounds); | |
| } | |
| } | |
| return this->getSaveCount() - 1; | |
| } | |
| // Helper function to compute the center reference point used for scale decomposition under | |
| // non-linear transformations. | |
| static skif::ParameterSpace<SkPoint> compute_decomposition_center( | |
| const SkM44& dstToLocal, | |
| std::optional<skif::ParameterSpace<SkRect>> contentBounds, | |
| const skif::DeviceSpace<SkIRect>& targetOutput) { | |
| // Will use the inverse and center of the device bounds if the content bounds aren't provided. | |
| SkRect rect = contentBounds ? SkRect(*contentBounds) : SkRect::Make(SkIRect(targetOutput)); | |
| SkPoint center = {rect.centerX(), rect.centerY()}; | |
| if (!contentBounds) { | |
| // Theoretically, the inverse transform could put center's homogeneous coord behind W = 0, | |
| // but that case is handled automatically in Mapping::decomposeCTM later. | |
| SkV4 mappedCenter = dstToLocal.map(center.fX, center.fY, 0.f, 1.f); | |
| center = {sk_ieee_float_divide(mappedCenter.x, mappedCenter.w), | |
| sk_ieee_float_divide(mappedCenter.y, mappedCenter.w)}; | |
| } | |
| return skif::ParameterSpace<SkPoint>(center); | |
| } | |
| // Helper when we need to upgrade a single filter to a FilterSpan | |
| struct FilterToSpan { | |
| FilterToSpan(const SkImageFilter* filter) : fFilter(sk_ref_sp(filter)) {} | |
| operator SkCanvas::FilterSpan() { | |
| return fFilter ? SkCanvas::FilterSpan{&fFilter, 1} : SkCanvas::FilterSpan{}; | |
| } | |
| sk_sp<SkImageFilter> fFilter; | |
| }; | |
| // Compute suitable transformations and layer bounds for a new layer that will be used as the source | |
| // input into 'filter' before being drawn into 'dst' via the returned skif::Mapping. | |
| // Null filters are permitted and act as the identity. The returned mapping will be compatible with | |
| // the image filter. | |
| // | |
| // An empty optional is returned if the layer mapping and bounds couldn't be determined, in which | |
| // case the layer should be skipped. An instantiated optional can have an empty layer bounds rect | |
| // if the image filter doesn't require an input image to produce a valid output. | |
| static std::optional<std::pair<skif::Mapping, skif::LayerSpace<SkIRect>>> | |
| get_layer_mapping_and_bounds( | |
| SkCanvas::FilterSpan filters, | |
| const SkM44& localToDst, | |
| const skif::DeviceSpace<SkIRect>& targetOutput, | |
| std::optional<skif::ParameterSpace<SkRect>> contentBounds = {}, | |
| SkScalar scaleFactor = 1.0f) { | |
| SkM44 dstToLocal; | |
| if (!localToDst.isFinite() || | |
| !localToDst.invert(&dstToLocal)) { | |
| return {}; | |
| } | |
| skif::ParameterSpace<SkPoint> center = | |
| compute_decomposition_center(dstToLocal, contentBounds, targetOutput); | |
| // Determine initial mapping and a reasonable maximum dimension to prevent layer-to-device | |
| // transforms with perspective and skew from triggering excessive buffer allocations. | |
| skif::Mapping mapping; | |
| skif::MatrixCapability capability = skif::MatrixCapability::kComplex; | |
| for (const sk_sp<SkImageFilter>& filter : filters) { | |
| if (filter) { | |
| capability = std::min(capability, as_IFB(filter)->getCTMCapability()); | |
| } | |
| } | |
| if (!mapping.decomposeCTM(localToDst, capability, center)) { | |
| return {}; | |
| } | |
| // Push scale factor into layer matrix and device matrix (net no change, but the layer will have | |
| // its resolution adjusted in comparison to the final device). | |
| if (scaleFactor != 1.0f && | |
| !mapping.adjustLayerSpace(SkM44::Scale(scaleFactor, scaleFactor))) { | |
| return {}; | |
| } | |
| // Perspective and skew could exceed this since mapping.deviceToLayer(targetOutput) is | |
| // theoretically unbounded under those conditions. Under a 45 degree rotation, a layer needs to | |
| // be 2X larger per side of the prior device in order to fully cover it. We use the max of that | |
| // and 2048 for a reasonable upper limit (this allows small layers under extreme transforms to | |
| // use more relative resolution than a larger layer). | |
| static const int kMinDimThreshold = 2048; | |
| int maxLayerDim = std::max(Sk64_pin_to_s32(2 * std::max(SkIRect(targetOutput).width64(), | |
| SkIRect(targetOutput).height64())), | |
| kMinDimThreshold); | |
| auto baseLayerBounds = mapping.deviceToLayer(targetOutput); | |
| if (contentBounds) { | |
| // For better or for worse, user bounds currently act as a hard clip on the layer's | |
| // extent (i.e., they implement the CSS filter-effects 'filter region' feature). | |
| skif::LayerSpace<SkIRect> knownBounds = mapping.paramToLayer(*contentBounds).roundOut(); | |
| if (!baseLayerBounds.intersect(knownBounds)) { | |
| baseLayerBounds = skif::LayerSpace<SkIRect>::Empty(); | |
| } | |
| } | |
| skif::LayerSpace<SkIRect> layerBounds; | |
| if (!filters.empty()) { | |
| layerBounds = skif::LayerSpace<SkIRect>::Union(filters.size(), [&](int i) { | |
| return filters[i] ? as_IFB(filters[i]) | |
| ->getInputBounds(mapping, targetOutput, contentBounds) | |
| : baseLayerBounds; | |
| }); | |
| // When a filter is involved, the layer size may be larger than the default maxLayerDim due | |
| // to required inputs for filters (e.g. a displacement map with a large radius). | |
| if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) { | |
| skif::Mapping idealMapping{mapping.layerMatrix()}; | |
| for (const sk_sp<SkImageFilter>& filter : filters) { | |
| if (filter) { | |
| auto idealLayerBounds = as_IFB(filter)->getInputBounds( | |
| idealMapping, targetOutput, contentBounds); | |
| maxLayerDim = std::max(std::max(idealLayerBounds.width(), | |
| idealLayerBounds.height()), | |
| maxLayerDim); | |
| } | |
| } | |
| } | |
| } else { | |
| if (baseLayerBounds.isEmpty()) { | |
| return {}; | |
| } | |
| layerBounds = baseLayerBounds; | |
| } | |
| if (layerBounds.width() > maxLayerDim || layerBounds.height() > maxLayerDim) { | |
| skif::LayerSpace<SkIRect> newLayerBounds( | |
| SkIRect::MakeWH(std::min(layerBounds.width(), maxLayerDim), | |
| std::min(layerBounds.height(), maxLayerDim))); | |
| SkM44 adjust = SkM44::RectToRect(SkRect::Make(SkIRect(layerBounds)), | |
| SkRect::Make(SkIRect(newLayerBounds))); | |
| if (!mapping.adjustLayerSpace(adjust)) { | |
| return {}; | |
| } else { | |
| layerBounds = newLayerBounds; | |
| } | |
| } | |
| return std::make_pair(mapping, layerBounds); | |
| } | |
| // Ideally image filters operate in the dst color type, but if there is insufficient alpha bits | |
| // we move some bits from color channels into the alpha channel since that can greatly improve | |
| // the quality of blurs and other filters. | |
| static SkColorType image_filter_color_type(const SkColorInfo& dstInfo) { | |
| if (dstInfo.bytesPerPixel() <= 4 && | |
| dstInfo.colorType() != kRGBA_8888_SkColorType && | |
| dstInfo.colorType() != kBGRA_8888_SkColorType) { | |
| // "Upgrade" A8, G8, 565, 4444, 1010102, 101010x, and 888x to 8888 | |
| return kN32_SkColorType; | |
| } else { | |
| return dstInfo.colorType(); | |
| } | |
| } | |
| static skif::FilterResult apply_alpha_and_colorfilter(const skif::Context& ctx, | |
| const skif::FilterResult& image, | |
| const SkPaint& paint) { | |
| // The only effects that apply to layers (other than the SkImageFilter that made this image in | |
| // the first place) are transparency and color filters. | |
| skif::FilterResult result = image; | |
| if (paint.getAlphaf() < 1.f) { | |
| result = result.applyColorFilter(ctx, SkColorFilters::Blend(paint.getColor4f(), | |
| /*colorSpace=*/nullptr, | |
| SkBlendMode::kDstIn)); | |
| } | |
| if (paint.getColorFilter()) { | |
| result = result.applyColorFilter(ctx, paint.refColorFilter()); | |
| } | |
| return result; | |
| } | |
| void SkCanvas::internalDrawDeviceWithFilter(SkDevice* src, | |
| SkDevice* dst, | |
| FilterSpan filters, | |
| const SkPaint& paint, | |
| DeviceCompatibleWithFilter compat, | |
| const SkColorInfo& filterColorInfo, | |
| SkScalar scaleFactor, | |
| SkTileMode srcTileMode, | |
| bool srcIsCoverageLayer) { | |
| // The dst is always required, the src can be null if 'filter' is non-null and does not require | |
| // a source image. For regular filters, 'src' is the layer and 'dst' is the parent device. For | |
| // backdrop filters, 'src' is the parent device and 'dst' is the layer. | |
| SkASSERT(dst); | |
| sk_sp<SkColorSpace> filterColorSpace = filterColorInfo.refColorSpace(); | |
| const SkColorType filterColorType = | |
| srcIsCoverageLayer ? kAlpha_8_SkColorType : image_filter_color_type(filterColorInfo); | |
| // 'filter' sees the src device's buffer as the implicit input image, and processes the image | |
| // in this device space (referred to as the "layer" space). However, the filter | |
| // parameters need to respect the current matrix, which is not necessarily the local matrix that | |
| // was set on 'src' (e.g. because we've popped src off the stack already). | |
| SkM44 localToSrc = src ? (src->globalToDevice() * fMCRec->fMatrix) : SkM44(); | |
| SkISize srcDims = src ? src->imageInfo().dimensions() : SkISize::Make(0, 0); | |
| // Whether or not we need to make a transformed tmp image from 'src', and what that transform is | |
| skif::LayerSpace<SkMatrix> srcToLayer; | |
| skif::Mapping mapping; | |
| skif::LayerSpace<SkIRect> requiredInput; | |
| skif::DeviceSpace<SkIRect> outputBounds{dst->devClipBounds()}; | |
| if (compat != DeviceCompatibleWithFilter::kUnknown) { | |
| // Just use the relative transform from src to dst and the src's whole image, since | |
| // internalSaveLayer should have already determined what was necessary. We explicitly | |
| // construct the inverse (dst->src) to avoid the case where src's and dst's coord transforms | |
| // were individually invertible by SkM44::invert() but their product is considered not | |
| // invertible by SkMatrix::invert(). When this happens the matrices are already poorly | |
| // conditioned so getRelativeTransform() gives us something reasonable. | |
| SkASSERT(src); | |
| SkASSERT(scaleFactor == 1.0f); | |
| SkASSERT(!srcDims.isEmpty()); | |
| mapping = skif::Mapping(src->getRelativeTransform(*dst), | |
| dst->getRelativeTransform(*src), | |
| localToSrc); | |
| requiredInput = skif::LayerSpace<SkIRect>(SkIRect::MakeSize(srcDims)); | |
| srcToLayer = skif::LayerSpace<SkMatrix>(SkMatrix::I()); | |
| } else { | |
| // Compute the image filter mapping by decomposing the local->device matrix of dst and | |
| // re-determining the required input. | |
| auto mappingAndBounds = get_layer_mapping_and_bounds( | |
| filters, dst->localToDevice44(), outputBounds, {}, SkTPin(scaleFactor, 0.f, 1.f)); | |
| if (!mappingAndBounds) { | |
| return; | |
| } | |
| std::tie(mapping, requiredInput) = *mappingAndBounds; | |
| if (src) { | |
| if (!requiredInput.isEmpty()) { | |
| // The above mapping transforms from local to dst's device space, where the layer | |
| // space represents the intermediate buffer. Now we need to determine the transform | |
| // from src to intermediate to prepare the input to the filter. | |
| SkM44 srcToLocal; | |
| if (!localToSrc.invert(&srcToLocal)) { | |
| return; | |
| } | |
| srcToLayer = skif::LayerSpace<SkMatrix>((mapping.layerMatrix()*srcToLocal).asM33()); | |
| } // Else no input is needed which can happen if a backdrop filter that doesn't use src | |
| } else { | |
| // Trust the caller that no input was required, but keep the calculated mapping | |
| requiredInput = skif::LayerSpace<SkIRect>::Empty(); | |
| } | |
| } | |
| // Start out with an empty source image, to be replaced with the snapped 'src' device. | |
| auto backend = dst->createImageFilteringBackend(src ? src->surfaceProps() : dst->surfaceProps(), | |
| filterColorType); | |
| skif::Stats stats; | |
| skif::Context ctx{std::move(backend), | |
| mapping, | |
| requiredInput, | |
| skif::FilterResult{}, | |
| filterColorSpace.get(), | |
| &stats}; | |
| skif::FilterResult source; | |
| if (src && !requiredInput.isEmpty()) { | |
| skif::LayerSpace<SkIRect> srcSubset; | |
| if (!srcToLayer.inverseMapRect(requiredInput, &srcSubset)) { | |
| return; | |
| } | |
| // Include the layer in the offscreen count | |
| ctx.markNewSurface(); | |
| auto availSrc = skif::LayerSpace<SkIRect>(src->size()).relevantSubset( | |
| srcSubset, srcTileMode); | |
| if (SkMatrix(srcToLayer).isScaleTranslate()) { | |
| // Apply the srcToLayer transformation directly while snapping an image from the src | |
| // device. Calculate the subset of requiredInput that corresponds to srcSubset that was | |
| // restricted to the actual src dimensions. | |
| auto requiredSubset = srcToLayer.mapRect(availSrc); | |
| if (requiredSubset.width() == availSrc.width() && | |
| requiredSubset.height() == availSrc.height()) { | |
| // Unlike snapSpecialScaled(), snapSpecial() can avoid a copy when the underlying | |
| // representation permits it. | |
| source = {src->snapSpecial(SkIRect(availSrc)), requiredSubset.topLeft()}; | |
| } else { | |
| SkASSERT(compat == DeviceCompatibleWithFilter::kUnknown); | |
| source = {src->snapSpecialScaled(SkIRect(availSrc), | |
| SkISize(requiredSubset.size())), | |
| requiredSubset.topLeft()}; | |
| ctx.markNewSurface(); | |
| } | |
| } | |
| if (compat == DeviceCompatibleWithFilter::kYesWithPadding) { | |
| // Padding was added to the source image when the 'src' SkDevice was created, so inset | |
| // to allow bounds tracking to skip shader-based tiling when possible. | |
| SkASSERT(!filters.empty()); | |
| source = source.insetForSaveLayer(); | |
| } else if (compat == DeviceCompatibleWithFilter::kYes) { | |
| // Do nothing, leave `source` as-is; FilterResult will automatically augment the image | |
| // sampling as needed to be visually equivalent to the more optimal kYesWithPadding case | |
| } else if (source) { | |
| // A backdrop filter that succeeded in snapSpecial() or snapSpecialScaled(), but since | |
| // the 'src' device wasn't prepared with 'requiredInput' in mind, add clamping. | |
| source = source.applyCrop(ctx, source.layerBounds(), srcTileMode); | |
| } else if (!requiredInput.isEmpty()) { | |
| // Otherwise snapSpecialScaled() failed or the transform was complex, so snap the source | |
| // image at its original resolution and then apply srcToLayer to map to the effective | |
| // layer coordinate space. | |
| source = {src->snapSpecial(SkIRect(availSrc)), availSrc.topLeft()}; | |
| // We adjust the desired output of the applyCrop() because ctx was original set to | |
| // fulfill 'requiredInput', which is valid *after* we apply srcToLayer. Use the original | |
| // 'srcSubset' for the desired output so that the tilemode applied to the available | |
| // subset is not discarded as a no-op. | |
| source = source.applyCrop(ctx.withNewDesiredOutput(srcSubset), | |
| source.layerBounds(), | |
| srcTileMode) | |
| .applyTransform(ctx, srcToLayer, SkFilterMode::kLinear); | |
| } | |
| } // else leave 'source' as the empty image | |
| // Evaluate the image filter, with a context pointing to the source snapped from 'src' and | |
| // possibly transformed into the intermediate layer coordinate space. | |
| ctx = ctx.withNewDesiredOutput(mapping.deviceToLayer(outputBounds)) | |
| .withNewSource(source); | |
| // Here, we allow a single-element FilterSpan with a null entry, to simplify the loop: | |
| sk_sp<SkImageFilter> nullFilter; | |
| FilterSpan filtersOrNull = filters.empty() ? FilterSpan{&nullFilter, 1} : filters; | |
| for (const sk_sp<SkImageFilter>& filter : filtersOrNull) { | |
| auto result = filter ? as_IFB(filter)->filterImage(ctx) : source; | |
| if (srcIsCoverageLayer) { | |
| SkASSERT(dst->useDrawCoverageMaskForMaskFilters()); | |
| // TODO: Can FilterResult optimize this in any meaningful way if it still has to go | |
| // through drawCoverageMask that requires an image (vs a coverage shader)? | |
| auto [coverageMask, origin] = result.imageAndOffset(ctx); | |
| if (coverageMask) { | |
| SkM44 deviceMatrixWithOffset = mapping.layerToDevice(); | |
| deviceMatrixWithOffset.preTranslate(origin.x(), origin.y()); | |
| dst->drawCoverageMask( | |
| coverageMask.get(), deviceMatrixWithOffset.asM33(), | |
| result.sampling(), paint); | |
| } | |
| } else { | |
| result = apply_alpha_and_colorfilter(ctx, result, paint); | |
| result.draw(ctx, dst, paint.getBlender()); | |
| } | |
| } | |
| stats.reportStats(); | |
| } | |
| void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, | |
| SaveLayerStrategy strategy, | |
| bool coverageOnly) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // Do this before we create the layer. We don't call the public save() since that would invoke a | |
| // possibly overridden virtual. | |
| this->internalSave(); | |
| if (this->isClipEmpty()) { | |
| // Early out if the layer wouldn't draw anything | |
| return; | |
| } | |
| // Build up the paint for restoring the layer, taking only the pieces of rec.fPaint that are | |
| // relevant. Filtering is automatically chosen in internalDrawDeviceWithFilter based on the | |
| // device's coordinate space. | |
| SkPaint restorePaint(rec.fPaint ? *rec.fPaint : SkPaint()); | |
| restorePaint.setStyle(SkPaint::kFill_Style); // a layer is filled out "infinitely" | |
| restorePaint.setPathEffect(nullptr); // path effects are ignored for saved layers | |
| restorePaint.setMaskFilter(nullptr); // mask filters are ignored for saved layers | |
| restorePaint.setImageFilter(nullptr); // the image filter is held separately | |
| // Smooth non-axis-aligned layer edges; this automatically downgrades to non-AA for aligned | |
| // layer restores. This is done to match legacy behavior where the post-applied MatrixTransform | |
| // bilerp also smoothed cropped edges. See skbug.com/40042614 | |
| restorePaint.setAntiAlias(true); | |
| sk_sp<SkImageFilter> paintFilter = rec.fPaint ? rec.fPaint->refImageFilter() : nullptr; | |
| FilterSpan filters = paintFilter ? FilterSpan{&paintFilter, 1} : rec.fFilters; | |
| if (filters.size() > kMaxFiltersPerLayer) { | |
| filters = filters.first(kMaxFiltersPerLayer); | |
| } | |
| const SkColorFilter* cf = restorePaint.getColorFilter(); | |
| const SkBlender* blender = restorePaint.getBlender(); | |
| // When this is false, restoring the layer filled with unmodified prior contents should be | |
| // identical to the prior contents, so we can restrict the layer even more than just the | |
| // clip bounds. | |
| bool filtersPriorDevice = rec.fBackdrop; | |
| #if !defined(SK_LEGACY_INITWITHPREV_LAYER_SIZING) | |
| // A regular filter applied to a layer initialized with prior contents is somewhat | |
| // analogous to a backdrop filter so they are treated the same. | |
| // TODO(b/314968012): Chrome needs to be updated to clip saveAlphaLayer bounds explicitly when | |
| // it uses kInitWithPrevious and LCD text. | |
| filtersPriorDevice |= ((rec.fSaveLayerFlags & kInitWithPrevious_SaveLayerFlag) && | |
| (!filters.empty() || cf || blender || restorePaint.getAlphaf() < 1.f)); | |
| #endif | |
| // If the restorePaint has a transparency-affecting colorfilter or blender, the output is | |
| // unbounded during restore(). `internalDrawDeviceWithFilter` automatically applies these | |
| // effects. When there's no image filter, SkDevice::drawDevice is used, which does | |
| // not apply effects beyond the layer's image so we mark `trivialRestore` as false too. | |
| // TODO: drawDevice() could be updated to apply transparency-affecting effects to a content- | |
| // clipped image, but this is the simplest solution when considering document-based SkDevices. | |
| const bool drawDeviceMustFillClip = filters.empty() && | |
| ((cf && as_CFB(cf)->affectsTransparentBlack()) || | |
| (blender && as_BB(blender)->affectsTransparentBlack())); | |
| const bool trivialRestore = !filtersPriorDevice && !drawDeviceMustFillClip; | |
| // Size the new layer relative to the prior device, which may already be aligned for filters. | |
| SkDevice* priorDevice = this->topDevice(); | |
| skif::Mapping newLayerMapping; | |
| skif::LayerSpace<SkIRect> layerBounds; | |
| skif::DeviceSpace<SkIRect> outputBounds{priorDevice->devClipBounds()}; | |
| std::optional<skif::ParameterSpace<SkRect>> contentBounds; | |
| // Set the bounds hint if provided and there's no further effects on prior device content | |
| if (rec.fBounds && trivialRestore) { | |
| contentBounds = skif::ParameterSpace<SkRect>(*rec.fBounds); | |
| } | |
| auto mappingAndBounds = get_layer_mapping_and_bounds( | |
| filters, priorDevice->localToDevice44(), outputBounds, contentBounds); | |
| auto abortLayer = [this]() { | |
| // The filtered content would not draw anything, or the new device space has an invalid | |
| // coordinate system, in which case we mark the current top device as empty so that nothing | |
| // draws until the canvas is restored past this saveLayer. | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipRect(SkRect::MakeEmpty(), SkClipOp::kIntersect, /* aa */ false); | |
| }; | |
| if (!mappingAndBounds) { | |
| abortLayer(); | |
| return; | |
| } | |
| std::tie(newLayerMapping, layerBounds) = *mappingAndBounds; | |
| bool paddedLayer = false; | |
| if (layerBounds.isEmpty()) { | |
| // The image filter graph does not require any input, so we don't need to actually render | |
| // a new layer for the source image. This could be because the image filter itself will not | |
| // produce output, or that the filter DAG has no references to the dynamic source image. | |
| // In this case it still has an output that we need to render, but do so now since there is | |
| // no new layer pushed on the stack and the paired restore() will be a no-op. | |
| if (!filters.empty() && !priorDevice->isNoPixelsDevice()) { | |
| SkColorInfo filterColorInfo = priorDevice->imageInfo().colorInfo(); | |
| if (rec.fColorSpace) { | |
| filterColorInfo = filterColorInfo.makeColorSpace(sk_ref_sp(rec.fColorSpace)); | |
| } | |
| this->internalDrawDeviceWithFilter(/*src=*/nullptr, priorDevice, filters, restorePaint, | |
| DeviceCompatibleWithFilter::kUnknown, | |
| filterColorInfo); | |
| } | |
| // Regardless of if we drew the "restored" image filter or not, mark the layer as empty | |
| // until the restore() since we don't care about any of its content. | |
| abortLayer(); | |
| return; | |
| } else { | |
| // TODO(b/329700315): Once dithers can be anchored more flexibly, we can return to | |
| // universally adding padding even for layers w/o filters. This change would simplify layer | |
| // prep and restore logic and allow us to flexibly switch the sampling to linear if NN has | |
| // issues on certain hardware. | |
| if (!filters.empty()) { | |
| // Add a buffer of padding so that image filtering can avoid accessing unitialized data | |
| // and switch from shader-decal'ing to clamping. | |
| auto paddedLayerBounds = layerBounds; | |
| paddedLayerBounds.outset(skif::LayerSpace<SkISize>({1, 1})); | |
| if (paddedLayerBounds.left() < layerBounds.left() && | |
| paddedLayerBounds.top() < layerBounds.top() && | |
| paddedLayerBounds.right() > layerBounds.right() && | |
| paddedLayerBounds.bottom() > layerBounds.bottom()) { | |
| // The outset was not saturated to INT_MAX, so the transparent pixels can be | |
| // preserved. | |
| layerBounds = paddedLayerBounds; | |
| paddedLayer = true; | |
| } | |
| } | |
| } | |
| sk_sp<SkDevice> newDevice; | |
| if (strategy == kFullLayer_SaveLayerStrategy) { | |
| SkASSERT(!layerBounds.isEmpty()); | |
| SkColorType layerColorType; | |
| if (coverageOnly) { | |
| layerColorType = kAlpha_8_SkColorType; | |
| } else { | |
| layerColorType = SkToBool(rec.fSaveLayerFlags & kF16ColorType) | |
| ? kRGBA_F16_SkColorType | |
| : image_filter_color_type(priorDevice->imageInfo().colorInfo()); | |
| } | |
| SkImageInfo info = | |
| SkImageInfo::Make(layerBounds.width(), | |
| layerBounds.height(), | |
| layerColorType, | |
| kPremul_SkAlphaType, | |
| rec.fColorSpace ? sk_ref_sp(rec.fColorSpace) | |
| : priorDevice->imageInfo().refColorSpace()); | |
| SkPixelGeometry geo = rec.fSaveLayerFlags & kPreserveLCDText_SaveLayerFlag | |
| ? fProps.pixelGeometry() | |
| : kUnknown_SkPixelGeometry; | |
| const auto createInfo = SkDevice::CreateInfo(info, geo, fAllocator.get()); | |
| // Use the original paint as a hint so that it includes the image filter | |
| newDevice = priorDevice->createDevice(createInfo, rec.fPaint); | |
| } | |
| bool initBackdrop = (rec.fSaveLayerFlags & kInitWithPrevious_SaveLayerFlag) || rec.fBackdrop; | |
| if (!newDevice) { | |
| // Either we weren't meant to allocate a full layer, or the full layer creation failed. | |
| // Using an explicit NoPixelsDevice lets us reflect what the layer state would have been | |
| // on success (or kFull_LayerStrategy) while squashing draw calls that target something that | |
| // doesn't exist. | |
| newDevice = sk_make_sp<SkNoPixelsDevice>(SkIRect::MakeWH(layerBounds.width(), | |
| layerBounds.height()), | |
| fProps, this->imageInfo().refColorSpace()); | |
| initBackdrop = false; | |
| } | |
| // Clip while the device coordinate space is the identity so it's easy to define the rect that | |
| // excludes the added padding pixels. This ensures they remain cleared to transparent black. | |
| if (paddedLayer) { | |
| newDevice->clipRect(SkRect::Make(newDevice->devClipBounds().makeInset(1, 1)), | |
| SkClipOp::kIntersect, /*aa=*/false); | |
| } | |
| // Configure device to match determined mapping for any image filters. | |
| // The setDeviceCoordinateSystem applies the prior device's global transform since | |
| // 'newLayerMapping' only defines the transforms between the two devices and it must be updated | |
| // to the global coordinate system. | |
| newDevice->setDeviceCoordinateSystem( | |
| priorDevice->deviceToGlobal() * newLayerMapping.layerToDevice(), | |
| newLayerMapping.deviceToLayer() * priorDevice->globalToDevice(), | |
| newLayerMapping.layerMatrix(), | |
| layerBounds.left(), | |
| layerBounds.top()); | |
| if (initBackdrop) { | |
| SkASSERT(!coverageOnly); | |
| SkPaint backdropPaint; | |
| FilterToSpan backdropAsSpan(rec.fBackdrop); | |
| // The new device was constructed to be compatible with 'filter', not necessarily | |
| // 'rec.fBackdrop', so allow DrawDeviceWithFilter to transform the prior device contents | |
| // if necessary to evaluate the backdrop filter. If no filters are involved, then the | |
| // devices differ by integer translations and are always compatible. | |
| bool scaleBackdrop = rec.fExperimentalBackdropScale != 1.0f; | |
| auto compat = (!filters.empty() || rec.fBackdrop || scaleBackdrop) | |
| ? DeviceCompatibleWithFilter::kUnknown : DeviceCompatibleWithFilter::kYes; | |
| // Using the color info of 'newDevice' is equivalent to using 'rec.fColorSpace'. | |
| this->internalDrawDeviceWithFilter(priorDevice, // src | |
| newDevice.get(), // dst | |
| backdropAsSpan, | |
| backdropPaint, | |
| compat, | |
| newDevice->imageInfo().colorInfo(), | |
| rec.fExperimentalBackdropScale, | |
| rec.fBackdropTileMode); | |
| } | |
| fMCRec->newLayer(std::move(newDevice), filters, restorePaint, coverageOnly, paddedLayer); | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| } | |
| int SkCanvas::saveLayerAlphaf(const SkRect* bounds, float alpha) { | |
| if (alpha >= 1.0f) { | |
| return this->saveLayer(bounds, nullptr); | |
| } else { | |
| SkPaint tmpPaint; | |
| tmpPaint.setAlphaf(alpha); | |
| return this->saveLayer(bounds, &tmpPaint); | |
| } | |
| } | |
| void SkCanvas::internalSaveBehind(const SkRect* localBounds) { | |
| SkDevice* device = this->topDevice(); | |
| // Map the local bounds into the top device's coordinate space (this is not | |
| // necessarily the full global CTM transform). | |
| SkIRect devBounds; | |
| if (localBounds) { | |
| SkRect tmp; | |
| device->localToDevice().mapRect(&tmp, *localBounds); | |
| if (!devBounds.intersect(tmp.round(), device->devClipBounds())) { | |
| devBounds.setEmpty(); | |
| } | |
| } else { | |
| devBounds = device->devClipBounds(); | |
| } | |
| if (devBounds.isEmpty()) { | |
| return; | |
| } | |
| // This is getting the special image from the current device, which is then drawn into (both by | |
| // a client, and the drawClippedToSaveBehind below). Since this is not saving a layer, with its | |
| // own device, we need to explicitly copy the back image contents so that its original content | |
| // is available when we splat it back later during restore. | |
| auto backImage = device->snapSpecial(devBounds, /* forceCopy= */ true); | |
| if (!backImage) { | |
| return; | |
| } | |
| // we really need the save, so we can wack the fMCRec | |
| this->checkForDeferredSave(); | |
| fMCRec->fBackImage = | |
| std::make_unique<BackImage>(BackImage{std::move(backImage), devBounds.topLeft()}); | |
| SkPaint paint; | |
| paint.setBlendMode(SkBlendMode::kClear); | |
| this->drawClippedToSaveBehind(paint); | |
| } | |
| void SkCanvas::internalRestore() { | |
| SkASSERT(!fMCStack.empty()); | |
| // now detach these from fMCRec so we can pop(). Gets freed after its drawn | |
| std::unique_ptr<Layer> layer = std::move(fMCRec->fLayer); | |
| std::unique_ptr<BackImage> backImage = std::move(fMCRec->fBackImage); | |
| // now do the normal restore() | |
| fMCRec->~MCRec(); // balanced in save() | |
| fMCStack.pop_back(); | |
| fMCRec = (MCRec*) fMCStack.back(); | |
| if (!fMCRec) { | |
| // This was the last record, restored during the destruction of the SkCanvas | |
| return; | |
| } | |
| this->topDevice()->popClipStack(); | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| if (backImage) { | |
| SkPaint paint; | |
| paint.setBlendMode(SkBlendMode::kDstOver); | |
| this->topDevice()->drawSpecial(backImage->fImage.get(), | |
| SkMatrix::Translate(backImage->fLoc), | |
| SkSamplingOptions(), | |
| paint); | |
| } | |
| // Draw the layer's device contents into the now-current older device. We can't call public | |
| // draw functions since we don't want to record them. | |
| if (layer && !layer->fDevice->isNoPixelsDevice() && !layer->fDiscard) { | |
| layer->fDevice->setImmutable(); | |
| // Don't go through AutoLayerForImageFilter since device draws are so closely tied to | |
| // internalSaveLayer and internalRestore. | |
| if (this->predrawNotify()) { | |
| SkDevice* dstDev = this->topDevice(); | |
| if (!layer->fImageFilters.empty()) { | |
| auto compat = layer->fIncludesPadding ? DeviceCompatibleWithFilter::kYesWithPadding | |
| : DeviceCompatibleWithFilter::kYes; | |
| this->internalDrawDeviceWithFilter(layer->fDevice.get(), // src | |
| dstDev, // dst | |
| layer->fImageFilters, | |
| layer->fPaint, | |
| compat, | |
| layer->fDevice->imageInfo().colorInfo(), | |
| /*scaleFactor=*/1.0f, | |
| /*srcTileMode=*/SkTileMode::kDecal, | |
| layer->fIsCoverage); | |
| } else { | |
| // NOTE: We don't just call internalDrawDeviceWithFilter with a null filter | |
| // because we want to take advantage of overridden drawDevice functions for | |
| // document-based devices. | |
| SkASSERT(!layer->fIsCoverage && !layer->fIncludesPadding); | |
| SkSamplingOptions sampling; | |
| dstDev->drawDevice(layer->fDevice.get(), sampling, layer->fPaint); | |
| } | |
| } | |
| } | |
| // Reset the clip restriction if the restore went past the save point that had added it. | |
| if (this->getSaveCount() < fClipRestrictionSaveCount) { | |
| fClipRestrictionRect.setEmpty(); | |
| fClipRestrictionSaveCount = -1; | |
| } | |
| // Update the quick-reject bounds in case the restore changed the top device or the | |
| // removed save record had included modifications to the clip stack. | |
| fQuickRejectBounds = this->computeDeviceClipBounds(); | |
| this->validateClip(); | |
| } | |
| sk_sp<SkSurface> SkCanvas::makeSurface(const SkImageInfo& info, const SkSurfaceProps* props) { | |
| if (nullptr == props) { | |
| props = &fProps; | |
| } | |
| return this->onNewSurface(info, *props); | |
| } | |
| sk_sp<SkSurface> SkCanvas::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) { | |
| return this->rootDevice()->makeSurface(info, props); | |
| } | |
| SkImageInfo SkCanvas::imageInfo() const { | |
| return this->onImageInfo(); | |
| } | |
| SkImageInfo SkCanvas::onImageInfo() const { | |
| return this->rootDevice()->imageInfo(); | |
| } | |
| bool SkCanvas::getProps(SkSurfaceProps* props) const { | |
| return this->onGetProps(props, /*top=*/false); | |
| } | |
| SkSurfaceProps SkCanvas::getBaseProps() const { | |
| SkSurfaceProps props; | |
| this->onGetProps(&props, /*top=*/false); | |
| return props; | |
| } | |
| SkSurfaceProps SkCanvas::getTopProps() const { | |
| SkSurfaceProps props; | |
| this->onGetProps(&props, /*top=*/true); | |
| return props; | |
| } | |
| bool SkCanvas::onGetProps(SkSurfaceProps* props, bool top) const { | |
| if (props) { | |
| *props = top ? topDevice()->surfaceProps() : fProps; | |
| } | |
| return true; | |
| } | |
| bool SkCanvas::peekPixels(SkPixmap* pmap) { | |
| return this->onPeekPixels(pmap); | |
| } | |
| bool SkCanvas::onPeekPixels(SkPixmap* pmap) { | |
| return this->rootDevice()->peekPixels(pmap); | |
| } | |
| void* SkCanvas::accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin) { | |
| SkPixmap pmap; | |
| if (!this->onAccessTopLayerPixels(&pmap)) { | |
| return nullptr; | |
| } | |
| if (info) { | |
| *info = pmap.info(); | |
| } | |
| if (rowBytes) { | |
| *rowBytes = pmap.rowBytes(); | |
| } | |
| if (origin) { | |
| // If the caller requested the origin, they presumably are expecting the returned pixels to | |
| // be axis-aligned with the root canvas. If the top level device isn't axis aligned, that's | |
| // not the case. Until we update accessTopLayerPixels() to accept a coord space matrix | |
| // instead of an origin, just don't expose the pixels in that case. Note that this means | |
| // that layers with complex coordinate spaces can still report their pixels if the caller | |
| // does not ask for the origin (e.g. just to dump its output to a file, etc). | |
| if (this->topDevice()->isPixelAlignedToGlobal()) { | |
| *origin = this->topDevice()->getOrigin(); | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| return pmap.writable_addr(); | |
| } | |
| bool SkCanvas::onAccessTopLayerPixels(SkPixmap* pmap) { | |
| return this->topDevice()->accessPixels(pmap); | |
| } | |
| ///////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::translate(SkScalar dx, SkScalar dy) { | |
| if (dx || dy) { | |
| this->checkForDeferredSave(); | |
| fMCRec->fMatrix.preTranslate(dx, dy); | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| this->didTranslate(dx,dy); | |
| } | |
| } | |
| void SkCanvas::scale(SkScalar sx, SkScalar sy) { | |
| if (sx != 1 || sy != 1) { | |
| this->checkForDeferredSave(); | |
| fMCRec->fMatrix.preScale(sx, sy); | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| this->didScale(sx, sy); | |
| } | |
| } | |
| void SkCanvas::rotate(SkScalar degrees) { | |
| SkMatrix m; | |
| m.setRotate(degrees); | |
| this->concat(m); | |
| } | |
| void SkCanvas::rotate(SkScalar degrees, SkScalar px, SkScalar py) { | |
| SkMatrix m; | |
| m.setRotate(degrees, px, py); | |
| this->concat(m); | |
| } | |
| void SkCanvas::skew(SkScalar sx, SkScalar sy) { | |
| SkMatrix m; | |
| m.setSkew(sx, sy); | |
| this->concat(m); | |
| } | |
| void SkCanvas::concat(const SkMatrix& matrix) { | |
| if (matrix.isIdentity()) { | |
| return; | |
| } | |
| this->concat(SkM44(matrix)); | |
| } | |
| void SkCanvas::internalConcat44(const SkM44& m) { | |
| this->checkForDeferredSave(); | |
| fMCRec->fMatrix.preConcat(m); | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| } | |
| void SkCanvas::concat(const SkM44& m) { | |
| this->internalConcat44(m); | |
| // notify subclasses | |
| this->didConcat44(m); | |
| } | |
| void SkCanvas::internalSetMatrix(const SkM44& m) { | |
| fMCRec->fMatrix = m; | |
| this->topDevice()->setGlobalCTM(fMCRec->fMatrix); | |
| } | |
| void SkCanvas::setMatrix(const SkMatrix& matrix) { | |
| this->setMatrix(SkM44(matrix)); | |
| } | |
| void SkCanvas::setMatrix(const SkM44& m) { | |
| this->checkForDeferredSave(); | |
| this->internalSetMatrix(m); | |
| this->didSetM44(m); | |
| } | |
| void SkCanvas::resetMatrix() { | |
| this->setMatrix(SkM44()); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::clipRect(const SkRect& rect, SkClipOp op, bool doAA) { | |
| if (!rect.isFinite()) { | |
| return; | |
| } | |
| this->checkForDeferredSave(); | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| this->onClipRect(rect.makeSorted(), op, edgeStyle); | |
| } | |
| void SkCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| SkASSERT(rect.isSorted()); | |
| const bool isAA = kSoft_ClipEdgeStyle == edgeStyle; | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipRect(rect, op, isAA); | |
| } | |
| void SkCanvas::androidFramework_setDeviceClipRestriction(const SkIRect& rect) { | |
| // The device clip restriction is a surface-space rectangular intersection that cannot be | |
| // drawn outside of. The rectangle is remembered so that subsequent resetClip calls still | |
| // respect the restriction. Other than clip resetting, all clip operations restrict the set | |
| // of renderable pixels, so once set, the restriction will be respected until the canvas | |
| // save stack is restored past the point this function was invoked. Unfortunately, the current | |
| // implementation relies on the clip stack of the underyling SkDevices, which leads to some | |
| // awkward behavioral interactions (see skbug.com/40043342). | |
| // | |
| // Namely, a canvas restore() could undo the clip restriction's rect, and if | |
| // setDeviceClipRestriction were called at a nested save level, there's no way to undo just the | |
| // prior restriction and re-apply the new one. It also only makes sense to apply to the base | |
| // device; any other device for a saved layer will be clipped back to the base device during its | |
| // matched restore. As such, we: | |
| // - Remember the save count that added the clip restriction and reset the rect to empty when | |
| // we've restored past that point to keep our state in sync with the device's clip stack. | |
| // - We assert that we're on the base device when this is invoked. | |
| // - We assert that setDeviceClipRestriction() is only called when there was no prior | |
| // restriction (cannot re-restrict, and prior state must have been reset by restoring the | |
| // canvas state). | |
| // - Historically, the empty rect would reset the clip restriction but it only could do so | |
| // partially since the device's clips wasn't adjusted. Resetting is now handled | |
| // automatically via SkCanvas::restore(), so empty input rects are skipped. | |
| SkASSERT(this->topDevice() == this->rootDevice()); // shouldn't be in a nested layer | |
| // and shouldn't already have a restriction | |
| SkASSERT(fClipRestrictionSaveCount < 0 && fClipRestrictionRect.isEmpty()); | |
| if (fClipRestrictionSaveCount < 0 && !rect.isEmpty()) { | |
| fClipRestrictionRect = rect; | |
| fClipRestrictionSaveCount = this->getSaveCount(); | |
| // A non-empty clip restriction immediately applies an intersection op (ignoring the ctm). | |
| // so we have to resolve the save. | |
| this->checkForDeferredSave(); | |
| AutoUpdateQRBounds aqr(this); | |
| // Use clipRegion() since that operates in canvas-space, whereas clipRect() would apply the | |
| // device's current transform first. | |
| this->topDevice()->clipRegion(SkRegion(rect), SkClipOp::kIntersect); | |
| } | |
| } | |
| void SkCanvas::internal_private_resetClip() { | |
| this->checkForDeferredSave(); | |
| this->onResetClip(); | |
| } | |
| void SkCanvas::onResetClip() { | |
| SkIRect deviceRestriction = this->topDevice()->imageInfo().bounds(); | |
| if (fClipRestrictionSaveCount >= 0 && this->topDevice() == this->rootDevice()) { | |
| // Respect the device clip restriction when resetting the clip if we're on the base device. | |
| // If we're not on the base device, then the "reset" applies to the top device's clip stack, | |
| // and the clip restriction will be respected automatically during a restore of the layer. | |
| if (!deviceRestriction.intersect(fClipRestrictionRect)) { | |
| deviceRestriction = SkIRect::MakeEmpty(); | |
| } | |
| } | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->replaceClip(deviceRestriction); | |
| } | |
| void SkCanvas::clipRRect(const SkRRect& rrect, SkClipOp op, bool doAA) { | |
| this->checkForDeferredSave(); | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| if (rrect.isRect()) { | |
| this->onClipRect(rrect.getBounds(), op, edgeStyle); | |
| } else { | |
| this->onClipRRect(rrect, op, edgeStyle); | |
| } | |
| } | |
| void SkCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| bool isAA = kSoft_ClipEdgeStyle == edgeStyle; | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipRRect(rrect, op, isAA); | |
| } | |
| void SkCanvas::clipPath(const SkPath& path, SkClipOp op, bool doAA) { | |
| this->checkForDeferredSave(); | |
| ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle; | |
| if (!path.isInverseFillType() && fMCRec->fMatrix.asM33().rectStaysRect()) { | |
| SkRect r; | |
| if (path.isRect(&r)) { | |
| this->onClipRect(r, op, edgeStyle); | |
| return; | |
| } | |
| SkRRect rrect; | |
| if (path.isOval(&r)) { | |
| rrect.setOval(r); | |
| this->onClipRRect(rrect, op, edgeStyle); | |
| return; | |
| } | |
| if (path.isRRect(&rrect)) { | |
| this->onClipRRect(rrect, op, edgeStyle); | |
| return; | |
| } | |
| } | |
| this->onClipPath(path, op, edgeStyle); | |
| } | |
| void SkCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) { | |
| bool isAA = kSoft_ClipEdgeStyle == edgeStyle; | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipPath(path, op, isAA); | |
| } | |
| void SkCanvas::clipShader(sk_sp<SkShader> sh, SkClipOp op) { | |
| if (sh) { | |
| if (sh->isOpaque()) { | |
| if (op == SkClipOp::kIntersect) { | |
| // we don't occlude anything, so skip this call | |
| } else { | |
| SkASSERT(op == SkClipOp::kDifference); | |
| // we occlude everything, so set the clip to empty | |
| this->clipRect({0,0,0,0}); | |
| } | |
| } else { | |
| this->checkForDeferredSave(); | |
| this->onClipShader(std::move(sh), op); | |
| } | |
| } | |
| } | |
| void SkCanvas::onClipShader(sk_sp<SkShader> sh, SkClipOp op) { | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipShader(sh, op); | |
| } | |
| void SkCanvas::clipRegion(const SkRegion& rgn, SkClipOp op) { | |
| this->checkForDeferredSave(); | |
| this->onClipRegion(rgn, op); | |
| } | |
| void SkCanvas::onClipRegion(const SkRegion& rgn, SkClipOp op) { | |
| AutoUpdateQRBounds aqr(this); | |
| this->topDevice()->clipRegion(rgn, op); | |
| } | |
| void SkCanvas::validateClip() const { | |
| #ifdef SK_DEBUG | |
| SkRect tmp = this->computeDeviceClipBounds(); | |
| if (this->isClipEmpty()) { | |
| SkASSERT(fQuickRejectBounds.isEmpty()); | |
| } else { | |
| SkASSERT(tmp == fQuickRejectBounds); | |
| } | |
| #endif | |
| } | |
| bool SkCanvas::androidFramework_isClipAA() const { | |
| return this->topDevice()->isClipAntiAliased(); | |
| } | |
| void SkCanvas::temporary_internal_getRgnClip(SkRegion* rgn) { | |
| rgn->setEmpty(); | |
| SkDevice* device = this->topDevice(); | |
| if (device && device->isPixelAlignedToGlobal()) { | |
| device->android_utils_clipAsRgn(rgn); | |
| SkIPoint origin = device->getOrigin(); | |
| if (origin.x() | origin.y()) { | |
| rgn->translate(origin.x(), origin.y()); | |
| } | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| bool SkCanvas::isClipEmpty() const { | |
| return this->topDevice()->isClipEmpty(); | |
| } | |
| bool SkCanvas::isClipRect() const { | |
| return this->topDevice()->isClipRect(); | |
| } | |
| bool SkCanvas::quickReject(const SkRect& src) const { | |
| #ifdef SK_DEBUG | |
| // Verify that fQuickRejectBounds are set properly. | |
| this->validateClip(); | |
| #endif | |
| SkRect devRect = SkMatrixPriv::MapRect(fMCRec->fMatrix, src); | |
| return !devRect.isFinite() || !devRect.intersects(fQuickRejectBounds); | |
| } | |
| bool SkCanvas::quickReject(const SkPath& path) const { | |
| return path.isEmpty() || this->quickReject(path.getBounds()); | |
| } | |
| bool SkCanvas::internalQuickReject(const SkRect& bounds, const SkPaint& paint, | |
| const SkMatrix* matrix) { | |
| if (!bounds.isFinite() || paint.nothingToDraw()) { | |
| return true; | |
| } | |
| if (paint.canComputeFastBounds()) { | |
| SkRect tmp = matrix ? matrix->mapRect(bounds) : bounds; | |
| return this->quickReject(paint.computeFastBounds(tmp, &tmp)); | |
| } | |
| return false; | |
| } | |
| SkRect SkCanvas::getLocalClipBounds() const { | |
| SkIRect ibounds = this->getDeviceClipBounds(); | |
| if (ibounds.isEmpty()) { | |
| return SkRect::MakeEmpty(); | |
| } | |
| auto inverse = fMCRec->fMatrix.asM33().invert(); | |
| // if we can't invert the CTM, we can't return local clip bounds | |
| if (!inverse) { | |
| return SkRect::MakeEmpty(); | |
| } | |
| // adjust it outwards in case we are antialiasing | |
| const int margin = 1; | |
| return inverse->mapRect(SkRect::Make(ibounds.makeOutset(margin, margin))); | |
| } | |
| SkIRect SkCanvas::getDeviceClipBounds() const { | |
| return this->computeDeviceClipBounds(/*outsetForAA=*/false).roundOut(); | |
| } | |
| SkRect SkCanvas::computeDeviceClipBounds(bool outsetForAA) const { | |
| const SkDevice* dev = this->topDevice(); | |
| if (dev->isClipEmpty()) { | |
| return SkRect::MakeEmpty(); | |
| } else { | |
| SkRect devClipBounds = | |
| SkMatrixPriv::MapRect(dev->deviceToGlobal(), SkRect::Make(dev->devClipBounds())); | |
| if (outsetForAA) { | |
| // Expand bounds out by 1 in case we are anti-aliasing. We store the | |
| // bounds as floats to enable a faster quick reject implementation. | |
| devClipBounds.outset(1.f, 1.f); | |
| } | |
| return devClipBounds; | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////// | |
| SkMatrix SkCanvas::getTotalMatrix() const { | |
| return fMCRec->fMatrix.asM33(); | |
| } | |
| SkM44 SkCanvas::getLocalToDevice() const { | |
| return fMCRec->fMatrix; | |
| } | |
| GrRecordingContext* SkCanvas::recordingContext() const { | |
| return this->topDevice()->recordingContext(); | |
| } | |
| skgpu::graphite::Recorder* SkCanvas::recorder() const { | |
| return this->topDevice()->recorder(); | |
| } | |
| SkRecorder* SkCanvas::baseRecorder() const { | |
| return this->topDevice()->baseRecorder(); | |
| } | |
| void SkCanvas::drawDRRect(const SkRRect& outer, const SkRRect& inner, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (outer.isEmpty()) { | |
| return; | |
| } | |
| if (inner.isEmpty()) { | |
| this->drawRRect(outer, paint); | |
| return; | |
| } | |
| // We don't have this method (yet), but technically this is what we should | |
| // be able to return ... | |
| // if (!outer.contains(inner))) { | |
| // | |
| // For now at least check for containment of bounds | |
| if (!outer.getBounds().contains(inner.getBounds())) { | |
| return; | |
| } | |
| this->onDrawDRRect(outer, inner, paint); | |
| } | |
| void SkCanvas::drawPaint(const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawPaint(paint); | |
| } | |
| void SkCanvas::drawRect(const SkRect& r, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // To avoid redundant logic in our culling code and various backends, we always sort rects | |
| // before passing them along. | |
| this->onDrawRect(r.makeSorted(), paint); | |
| } | |
| void SkCanvas::drawClippedToSaveBehind(const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawBehind(paint); | |
| } | |
| void SkCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (region.isEmpty()) { | |
| return; | |
| } | |
| if (region.isRect()) { | |
| return this->drawIRect(region.getBounds(), paint); | |
| } | |
| this->onDrawRegion(region, paint); | |
| } | |
| void SkCanvas::drawOval(const SkRect& r, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // To avoid redundant logic in our culling code and various backends, we always sort rects | |
| // before passing them along. | |
| this->onDrawOval(r.makeSorted(), paint); | |
| } | |
| void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawRRect(rrect, paint); | |
| } | |
| void SkCanvas::drawPoints(PointMode mode, SkSpan<const SkPoint> pts, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (!pts.empty()) { | |
| this->onDrawPoints(mode, pts.size(), pts.data(), paint); | |
| } | |
| } | |
| void SkCanvas::drawVertices(const sk_sp<SkVertices>& vertices, SkBlendMode mode, | |
| const SkPaint& paint) { | |
| this->drawVertices(vertices.get(), mode, paint); | |
| } | |
| void SkCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(vertices); | |
| // We expect fans to be converted to triangles when building or deserializing SkVertices. | |
| SkASSERT(vertices->priv().mode() != SkVertices::kTriangleFan_VertexMode); | |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| // Preserve legacy behavior for Android: ignore the SkShader if there are no texCoords present | |
| if (paint.getShader() && !vertices->priv().hasTexCoords()) { | |
| SkPaint noShaderPaint(paint); | |
| noShaderPaint.setShader(nullptr); | |
| this->onDrawVerticesObject(vertices, mode, noShaderPaint); | |
| return; | |
| } | |
| #endif | |
| this->onDrawVerticesObject(vertices, mode, paint); | |
| } | |
| void SkCanvas::drawMesh(const SkMesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (!blender) { | |
| blender = SkBlender::Mode(SkBlendMode::kModulate); | |
| } | |
| this->onDrawMesh(mesh, std::move(blender), paint); | |
| } | |
| void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawPath(path, paint); | |
| } | |
| // Returns true if the rect can be "filled" : non-empty and finite | |
| static bool fillable(const SkRect& r) { | |
| SkScalar w = r.width(); | |
| SkScalar h = r.height(); | |
| return SkIsFinite(w, h) && w > 0 && h > 0; | |
| } | |
| static SkPaint clean_paint_for_lattice(const SkPaint* paint) { | |
| SkPaint cleaned; | |
| if (paint) { | |
| cleaned = *paint; | |
| cleaned.setMaskFilter(nullptr); | |
| cleaned.setAntiAlias(false); | |
| } | |
| return cleaned; | |
| } | |
| void SkCanvas::drawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst, | |
| SkFilterMode filter, const SkPaint* paint) { | |
| RETURN_ON_NULL(image); | |
| const int xdivs[] = {center.fLeft, center.fRight}; | |
| const int ydivs[] = {center.fTop, center.fBottom}; | |
| Lattice lat; | |
| lat.fXDivs = xdivs; | |
| lat.fYDivs = ydivs; | |
| lat.fRectTypes = nullptr; | |
| lat.fXCount = lat.fYCount = 2; | |
| lat.fBounds = nullptr; | |
| lat.fColors = nullptr; | |
| this->drawImageLattice(image, lat, dst, filter, paint); | |
| } | |
| void SkCanvas::drawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst, | |
| SkFilterMode filter, const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(image); | |
| if (dst.isEmpty()) { | |
| return; | |
| } | |
| SkIRect bounds; | |
| Lattice latticePlusBounds = lattice; | |
| if (!latticePlusBounds.fBounds) { | |
| bounds = SkIRect::MakeWH(image->width(), image->height()); | |
| latticePlusBounds.fBounds = &bounds; | |
| } | |
| SkPaint latticePaint = clean_paint_for_lattice(paint); | |
| if (SkLatticeIter::Valid(image->width(), image->height(), latticePlusBounds)) { | |
| this->onDrawImageLattice2(image, latticePlusBounds, dst, filter, &latticePaint); | |
| } else { | |
| this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst, | |
| SkSamplingOptions(filter), &latticePaint, kStrict_SrcRectConstraint); | |
| } | |
| } | |
| void SkCanvas::drawAtlas(const SkImage* atlas, SkSpan<const SkRSXform> xform, | |
| SkSpan<const SkRect> tex, SkSpan<const SkColor> colors, SkBlendMode mode, | |
| const SkSamplingOptions& sampling, const SkRect* cull, | |
| const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(atlas); | |
| size_t count = std::min(xform.size(), tex.size()); | |
| if (!colors.empty()) { | |
| count = std::min(count, colors.size()); | |
| } | |
| if (count == 0) { | |
| return; | |
| } | |
| this->onDrawAtlas2(atlas, xform.data(), tex.data(), colors.data(), count, mode, sampling, | |
| cull, paint); | |
| } | |
| void SkCanvas::drawAnnotation(const SkRect& rect, const char key[], SkData* value) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (key) { | |
| this->onDrawAnnotation(rect, key, value); | |
| } | |
| } | |
| void SkCanvas::private_draw_shadow_rec(const SkPath& path, const SkDrawShadowRec& rec) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| this->onDrawShadowRec(path, rec); | |
| } | |
| void SkCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) { | |
| // We don't test quickReject because the shadow outsets the path's bounds. | |
| // TODO(michaelludwig): Is it worth calling SkDrawShadowMetrics::GetLocalBounds here? | |
| if (!this->predrawNotify()) { | |
| return; | |
| } | |
| this->topDevice()->drawShadow(this, path, rec); | |
| } | |
| void SkCanvas::experimental_DrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], | |
| QuadAAFlags aaFlags, const SkColor4f& color, | |
| SkBlendMode mode) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // Make sure the rect is sorted before passing it along | |
| this->onDrawEdgeAAQuad(rect.makeSorted(), clip, aaFlags, color, mode); | |
| } | |
| void SkCanvas::experimental_DrawEdgeAAImageSet(const ImageSetEntry imageSet[], int cnt, | |
| const SkPoint dstClips[], | |
| const SkMatrix preViewMatrices[], | |
| const SkSamplingOptions& sampling, | |
| const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| // Route single, rectangular quads to drawImageRect() to take advantage of image filter | |
| // optimizations that avoid a layer. | |
| if (paint && (paint->getImageFilter() || paint->getMaskFilter()) && cnt == 1) { | |
| const auto& entry = imageSet[0]; | |
| // If the preViewMatrix is skipped or a positive-scale + translate matrix, we can apply it | |
| // to the entry's dstRect w/o changing output behavior. | |
| const bool canMapDstRect = entry.fMatrixIndex < 0 || | |
| (preViewMatrices[entry.fMatrixIndex].isScaleTranslate() && | |
| preViewMatrices[entry.fMatrixIndex].getScaleX() > 0.f && | |
| preViewMatrices[entry.fMatrixIndex].getScaleY() > 0.f); | |
| if (!entry.fHasClip && canMapDstRect) { | |
| SkRect dst = entry.fDstRect; | |
| if (entry.fMatrixIndex >= 0) { | |
| preViewMatrices[entry.fMatrixIndex].mapRect(&dst); | |
| } | |
| this->drawImageRect(entry.fImage.get(), entry.fSrcRect, dst, | |
| sampling, paint, constraint); | |
| return; | |
| } // Else the entry is doing more than can be represented by drawImageRect | |
| } // Else no filter, or many entries that should be filtered together | |
| this->onDrawEdgeAAImageSet2(imageSet, cnt, dstClips, preViewMatrices, sampling, paint, | |
| constraint); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // These are the virtual drawing methods | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::onDiscard() { | |
| if (fSurfaceBase) { | |
| sk_ignore_unused_variable(fSurfaceBase->aboutToDraw(SkSurface::kDiscard_ContentChangeMode)); | |
| } | |
| } | |
| void SkCanvas::onDrawPaint(const SkPaint& paint) { | |
| this->internalDrawPaint(paint); | |
| } | |
| void SkCanvas::internalDrawPaint(const SkPaint& paint) { | |
| // drawPaint does not call internalQuickReject() because computing its geometry is not free | |
| // (see getLocalClipBounds(), and the two conditions below are sufficient. | |
| if (paint.nothingToDraw() || this->isClipEmpty()) { | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(paint, nullptr, PredrawFlags::kCheckForOverwrite); | |
| if (layer) { | |
| this->topDevice()->drawPaint(layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
| const SkPaint& paint) { | |
| if ((long)count <= 0 || paint.nothingToDraw()) { | |
| return; | |
| } | |
| SkASSERT(pts != nullptr); | |
| // Enforce paint style matches implicit behavior of drawPoints | |
| SkPaint strokePaint = paint; | |
| strokePaint.setStyle(SkPaint::kStroke_Style); | |
| SkRect boundsStorage; | |
| const SkRect* boundsPtr = nullptr; | |
| /* | |
| * Computing the bounds can actually slow us down (since we check inside). | |
| * But if there is a filter, then it is useful to limit the size of | |
| * its offscreen, hence we only compute it in those cases. | |
| * | |
| * Note: it would be "correct" to never compute this, it is just considered | |
| * an optimization opportunity. | |
| */ | |
| if (paint.getImageFilter() || paint.getMaskFilter()) { | |
| auto bounds = SkRect::Bounds({pts, count}); | |
| if (!bounds) { | |
| return; | |
| } | |
| if (this->internalQuickReject(bounds.value(), strokePaint)) { | |
| return; | |
| } | |
| boundsStorage = bounds.value(); | |
| boundsPtr = &boundsStorage; | |
| } | |
| auto layer = this->aboutToDraw(strokePaint, boundsPtr); | |
| if (layer) { | |
| this->topDevice()->drawPoints(mode, {pts, count}, layer->paint()); | |
| } | |
| } | |
| const SkBlurMaskFilterImpl* SkCanvas::canAttemptBlurredRRectDraw(const SkPaint& paint) const { | |
| if (!this->topDevice()->useDrawCoverageMaskForMaskFilters()) { | |
| // Perform a regular draw in the legacy mask filter case. | |
| return nullptr; | |
| } | |
| if (paint.getPathEffect()) { | |
| return nullptr; | |
| } | |
| // TODO: Once stroke-and-fill goes away, we can check the paint's style directly. | |
| if (SkStrokeRec(paint).getStyle() != SkStrokeRec::kFill_Style) { | |
| return nullptr; | |
| } | |
| const SkMaskFilterBase* maskFilter = as_MFB(paint.getMaskFilter()); | |
| if (!maskFilter || maskFilter->type() != SkMaskFilterBase::Type::kBlur) { | |
| return nullptr; | |
| } | |
| const SkBlurMaskFilterImpl* blurMaskFilter = | |
| static_cast<const SkBlurMaskFilterImpl*>(maskFilter); | |
| if (blurMaskFilter->blurStyle() != kNormal_SkBlurStyle) { | |
| return nullptr; | |
| } | |
| if (!this->getTotalMatrix().isSimilarity()) { | |
| // TODO: If the CTM does more than just translation, rotation, and uniform scale, then the | |
| // results of analytic blurring will be different than mask filter blurring. Skip the | |
| // specialized path in this case. | |
| return nullptr; | |
| } | |
| return blurMaskFilter; | |
| } | |
| std::optional<AutoLayerForImageFilter> SkCanvas::attemptBlurredRRectDraw( | |
| const SkRRect& rrect, | |
| const SkBlurMaskFilterImpl* blurMaskFilter, | |
| const SkPaint& paint, | |
| SkEnumBitMask<PredrawFlags> flags) { | |
| SkASSERT(blurMaskFilter && blurMaskFilter == this->canAttemptBlurredRRectDraw(paint) && | |
| !(flags & PredrawFlags::kSkipMaskFilterAutoLayer)); | |
| const SkRect& bounds = rrect.getBounds(); | |
| auto layer = this->aboutToDraw(paint, &bounds, flags | PredrawFlags::kSkipMaskFilterAutoLayer); | |
| if (!layer) { | |
| // predrawNotify failed. | |
| return std::nullopt; | |
| } | |
| const float deviceSigma = blurMaskFilter->computeXformedSigma(this->getTotalMatrix()); | |
| if (this->topDevice()->drawBlurredRRect(rrect, layer->paint(), deviceSigma)) { | |
| // Analytic draw was successful. | |
| return std::nullopt; | |
| } | |
| // Fall back on a regular draw, adding any mask filter layer we skipped earlier. We know the | |
| // paint has a mask filter here, otherwise we would have failed the can_attempt check above. | |
| layer->addMaskFilterLayer(&bounds); | |
| return layer; | |
| } | |
| void SkCanvas::onDrawRect(const SkRect& r, const SkPaint& paint) { | |
| SkASSERT(r.isSorted()); | |
| if (this->internalQuickReject(r, paint)) { | |
| return; | |
| } | |
| std::optional<AutoLayerForImageFilter> layer; | |
| constexpr PredrawFlags kPredrawFlags = PredrawFlags::kCheckForOverwrite; | |
| if (const SkBlurMaskFilterImpl* blurMaskFilter = this->canAttemptBlurredRRectDraw(paint)) { | |
| // Returns a layer if a blurred draw was unsuccessful. | |
| layer = this->attemptBlurredRRectDraw( | |
| SkRRect::MakeRect(r), blurMaskFilter, paint, kPredrawFlags); | |
| } else { | |
| layer = this->aboutToDraw(paint, &r, kPredrawFlags); | |
| } | |
| if (layer) { | |
| this->topDevice()->drawRect(r, layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) { | |
| const SkRect bounds = SkRect::Make(region.getBounds()); | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(paint, &bounds); | |
| if (layer) { | |
| this->topDevice()->drawRegion(region, layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawBehind(const SkPaint& paint) { | |
| SkDevice* dev = this->topDevice(); | |
| if (!dev) { | |
| return; | |
| } | |
| SkIRect bounds; | |
| SkDeque::Iter iter(fMCStack, SkDeque::Iter::kBack_IterStart); | |
| for (;;) { | |
| const MCRec* rec = (const MCRec*)iter.prev(); | |
| if (!rec) { | |
| return; // no backimages, so nothing to draw | |
| } | |
| if (rec->fBackImage) { | |
| // drawBehind should only have been called when the saveBehind record is active; | |
| // if this fails, it means a real saveLayer was made w/o being restored first. | |
| SkASSERT(dev == rec->fDevice); | |
| bounds = SkIRect::MakeXYWH(rec->fBackImage->fLoc.fX, rec->fBackImage->fLoc.fY, | |
| rec->fBackImage->fImage->width(), | |
| rec->fBackImage->fImage->height()); | |
| break; | |
| } | |
| } | |
| // The backimage location (and thus bounds) were defined in the device's space, so mark it | |
| // as a clip. We use a clip instead of just drawing a rect in case the paint has an image | |
| // filter on it (which is applied before any auto-layer so the filter is clipped). | |
| dev->pushClipStack(); | |
| { | |
| // We also have to temporarily whack the device matrix since clipRegion is affected by the | |
| // global-to-device matrix and clipRect is affected by the local-to-device. | |
| SkAutoDeviceTransformRestore adtr(dev, SkM44()); | |
| dev->clipRect(SkRect::Make(bounds), SkClipOp::kIntersect, /* aa */ false); | |
| // ~adtr will reset the local-to-device matrix so that drawPaint() shades correctly. | |
| } | |
| auto layer = this->aboutToDraw(paint); | |
| if (layer) { | |
| this->topDevice()->drawPaint(layer->paint()); | |
| } | |
| dev->popClipStack(); | |
| } | |
| void SkCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) { | |
| SkASSERT(oval.isSorted()); | |
| if (this->internalQuickReject(oval, paint)) { | |
| return; | |
| } | |
| std::optional<AutoLayerForImageFilter> layer; | |
| if (const SkBlurMaskFilterImpl* blurMaskFilter = this->canAttemptBlurredRRectDraw(paint)) { | |
| // Returns a layer if a blurred draw was unsuccessful. | |
| layer = this->attemptBlurredRRectDraw( | |
| SkRRect::MakeOval(oval), blurMaskFilter, paint, PredrawFlags::kNone); | |
| } else { | |
| layer = this->aboutToDraw(paint, &oval); | |
| } | |
| if (layer) { | |
| this->topDevice()->drawOval(oval, layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawArc(const SkRect& oval, SkScalar startAngle, | |
| SkScalar sweepAngle, bool useCenter, | |
| const SkPaint& paint) { | |
| SkASSERT(oval.isSorted()); | |
| if (this->internalQuickReject(oval, paint)) { | |
| return; | |
| } | |
| std::optional<AutoLayerForImageFilter> layer; | |
| // Arcs with sweeps >= 360° are ovals. In this case, attempt a specialized blurred draw. | |
| if (const SkBlurMaskFilterImpl* blurMaskFilter = this->canAttemptBlurredRRectDraw(paint); | |
| blurMaskFilter && SkScalarAbs(sweepAngle) >= 360.f) { | |
| // Returns a layer if a blurred draw was unsuccessful. | |
| layer = this->attemptBlurredRRectDraw( | |
| SkRRect::MakeOval(oval), blurMaskFilter, paint, PredrawFlags::kNone); | |
| } else { | |
| layer = this->aboutToDraw(paint, &oval); | |
| } | |
| if (layer) { | |
| this->topDevice()->drawArc(SkArc::Make(oval, startAngle, sweepAngle, useCenter), | |
| layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { | |
| const SkRect& bounds = rrect.getBounds(); | |
| // Delegating to simpler draw operations | |
| if (rrect.isRect()) { | |
| // call the non-virtual version | |
| this->SkCanvas::drawRect(bounds, paint); | |
| return; | |
| } else if (rrect.isOval()) { | |
| // call the non-virtual version | |
| this->SkCanvas::drawOval(bounds, paint); | |
| return; | |
| } | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| std::optional<AutoLayerForImageFilter> layer; | |
| if (const SkBlurMaskFilterImpl* blurMaskFilter = this->canAttemptBlurredRRectDraw(paint)) { | |
| // Returns a layer if a blurred draw was unsuccessful. | |
| layer = this->attemptBlurredRRectDraw(rrect, blurMaskFilter, paint, PredrawFlags::kNone); | |
| } else { | |
| layer = this->aboutToDraw(paint, &bounds); | |
| } | |
| if (layer) { | |
| this->topDevice()->drawRRect(rrect, layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) { | |
| const SkRect& bounds = outer.getBounds(); | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(paint, &bounds); | |
| if (layer) { | |
| this->topDevice()->drawDRRect(outer, inner, layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) { | |
| if (!path.isFinite()) { | |
| return; | |
| } | |
| const SkRect& pathBounds = path.getBounds(); | |
| if (!path.isInverseFillType() && this->internalQuickReject(pathBounds, paint)) { | |
| return; | |
| } | |
| if (path.isInverseFillType() && pathBounds.width() <= 0 && pathBounds.height() <= 0) { | |
| this->internalDrawPaint(paint); | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(paint, path.isInverseFillType() ? nullptr : &pathBounds); | |
| if (layer) { | |
| this->topDevice()->drawPath(path, layer->paint()); | |
| } | |
| } | |
| // Clean-up the paint to match the drawing semantics for drawImage et al. (skbug.com/40039059). | |
| static SkPaint clean_paint_for_drawImage(const SkPaint* paint) { | |
| SkPaint cleaned; | |
| if (paint) { | |
| cleaned = *paint; | |
| cleaned.setStyle(SkPaint::kFill_Style); | |
| cleaned.setPathEffect(nullptr); | |
| } | |
| return cleaned; | |
| } | |
| // drawVertices fills triangles and ignores mask filter and path effect, | |
| // so canonicalize the paint before checking quick reject. | |
| static SkPaint clean_paint_for_drawVertices(SkPaint paint) { | |
| paint.setStyle(SkPaint::kFill_Style); | |
| paint.setMaskFilter(nullptr); | |
| paint.setPathEffect(nullptr); | |
| return paint; | |
| } | |
| // TODO: Delete this since it is no longer used | |
| void SkCanvas::onDrawImage2(const SkImage* image, SkScalar x, SkScalar y, | |
| const SkSamplingOptions& sampling, const SkPaint* paint) { | |
| SkUNREACHABLE; | |
| } | |
| static SkSamplingOptions clean_sampling_for_constraint( | |
| const SkSamplingOptions& sampling, | |
| SkCanvas::SrcRectConstraint constraint) { | |
| if (constraint == SkCanvas::kStrict_SrcRectConstraint) { | |
| if (sampling.mipmap != SkMipmapMode::kNone) { | |
| return SkSamplingOptions(sampling.filter); | |
| } | |
| if (sampling.isAniso()) { | |
| return SkSamplingOptions(SkFilterMode::kLinear); | |
| } | |
| } | |
| return sampling; | |
| } | |
| void SkCanvas::onDrawImageRect2(const SkImage* image, const SkRect& src, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| SkPaint realPaint = clean_paint_for_drawImage(paint); | |
| SkSamplingOptions realSampling = clean_sampling_for_constraint(sampling, constraint); | |
| if (this->internalQuickReject(dst, realPaint)) { | |
| return; | |
| } | |
| if (this->topDevice()->shouldDrawAsTiledImageRect()) { | |
| if (this->topDevice()->drawAsTiledImageRect( | |
| this, image, &src, dst, realSampling, realPaint, constraint)) { | |
| return; | |
| } | |
| } | |
| // drawImageRect()'s behavior is modified by the presence of an image filter, a mask filter, a | |
| // color filter, the paint's alpha, the paint's blender, and--when it's an alpha-only image-- | |
| // the paint's color or shader. When there's an image filter, the paint's blender is applied to | |
| // the result of the image filter function, but every other aspect would influence the source | |
| // image that's then rendered with src-over blending into a transparent temporary layer. | |
| // | |
| // However, skif::FilterResult can apply the paint alpha and any color filter often without | |
| // requiring a layer, and src-over blending onto a transparent dst is a no-op, so we can use the | |
| // input image directly as the source for filtering. When the image is alpha-only and must be | |
| // colorized, or when a mask filter would change the coverage we skip this optimization for | |
| // simplicity since *somehow* embedding colorization or mask blurring into the filter graph | |
| // would likely be equivalent to using the existing AutoLayerForImageFilter functionality. | |
| if (realPaint.getImageFilter() && !image->isAlphaOnly() && !realPaint.getMaskFilter()) { | |
| SkDevice* device = this->topDevice(); | |
| skif::ParameterSpace<SkRect> imageBounds{dst}; | |
| skif::DeviceSpace<SkIRect> outputBounds{device->devClipBounds()}; | |
| FilterToSpan filterAsSpan(realPaint.getImageFilter()); | |
| auto mappingAndBounds = get_layer_mapping_and_bounds(filterAsSpan, | |
| device->localToDevice44(), | |
| outputBounds, | |
| imageBounds); | |
| if (!mappingAndBounds) { | |
| return; | |
| } | |
| if (!this->predrawNotify()) { | |
| return; | |
| } | |
| // Start out with an empty source image, to be replaced with the converted 'image', and a | |
| // desired output equal to the calculated initial source layer bounds, which accounts for | |
| // how the image filters will access 'image' (possibly different than just 'outputBounds'). | |
| auto backend = device->createImageFilteringBackend( | |
| device->surfaceProps(), | |
| image_filter_color_type(device->imageInfo().colorInfo())); | |
| auto [mapping, srcBounds] = *mappingAndBounds; | |
| skif::Stats stats; | |
| skif::Context ctx{std::move(backend), | |
| mapping, | |
| srcBounds, | |
| skif::FilterResult{}, | |
| device->imageInfo().colorSpace(), | |
| &stats}; | |
| auto source = skif::FilterResult::MakeFromImage( | |
| ctx, sk_ref_sp(image), src, imageBounds, sampling); | |
| // Apply effects that are normally processed on the draw *before* any layer/image filter. | |
| source = apply_alpha_and_colorfilter(ctx, source, realPaint); | |
| // Evaluate the image filter, with a context pointing to the source created directly from | |
| // 'image' (which will not require intermediate renderpasses when 'src' is integer aligned). | |
| // and a desired output matching the device clip bounds. | |
| ctx = ctx.withNewDesiredOutput(mapping.deviceToLayer(outputBounds)) | |
| .withNewSource(source); | |
| auto result = as_IFB(realPaint.getImageFilter())->filterImage(ctx); | |
| result.draw(ctx, device, realPaint.getBlender()); | |
| stats.reportStats(); | |
| return; | |
| } | |
| if (realPaint.getMaskFilter() && this->topDevice()->useDrawCoverageMaskForMaskFilters()) { | |
| // Route mask-filtered drawImages to drawRect() to use the auto-layer for mask filters, | |
| // which require all shading to be encoded in the paint. | |
| SkRect drawDst = SkModifyPaintAndDstForDrawImageRect( | |
| image, sampling, src, dst, constraint == kStrict_SrcRectConstraint, &realPaint); | |
| if (drawDst.isEmpty()) { | |
| return; | |
| } else { | |
| this->drawRect(drawDst, realPaint); | |
| return; | |
| } | |
| } | |
| auto layer = this->aboutToDraw(realPaint, &dst, | |
| PredrawFlags::kCheckForOverwrite | | |
| (image->isOpaque() ? PredrawFlags::kOpaqueShaderOverride | |
| : PredrawFlags::kNonOpaqueShaderOverride)); | |
| if (layer) { | |
| this->topDevice()->drawImageRect(image, &src, dst, realSampling, layer->paint(), | |
| constraint); | |
| } | |
| } | |
| void SkCanvas::onDrawImageLattice2(const SkImage* image, const Lattice& lattice, const SkRect& dst, | |
| SkFilterMode filter, const SkPaint* paint) { | |
| SkPaint realPaint = clean_paint_for_drawImage(paint); | |
| if (this->internalQuickReject(dst, realPaint)) { | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(realPaint, &dst); | |
| if (layer) { | |
| this->topDevice()->drawImageLattice(image, lattice, dst, filter, layer->paint()); | |
| } | |
| } | |
| void SkCanvas::drawImage(const SkImage* image, SkScalar x, SkScalar y, | |
| const SkSamplingOptions& sampling, const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(image); | |
| this->drawImageRect(image, | |
| /*src=*/SkRect::MakeWH(image->width(), image->height()), | |
| /*dst=*/SkRect::MakeXYWH(x, y, image->width(), image->height()), | |
| sampling, | |
| paint, | |
| kFast_SrcRectConstraint); | |
| } | |
| void SkCanvas::drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| RETURN_ON_NULL(image); | |
| if (!fillable(dst) || !fillable(src)) { | |
| return; | |
| } | |
| this->onDrawImageRect2(image, src, dst, sampling, paint, constraint); | |
| } | |
| void SkCanvas::drawImageRect(const SkImage* image, const SkRect& dst, | |
| const SkSamplingOptions& sampling, const SkPaint* paint) { | |
| RETURN_ON_NULL(image); | |
| this->drawImageRect(image, SkRect::MakeIWH(image->width(), image->height()), dst, sampling, | |
| paint, kFast_SrcRectConstraint); | |
| } | |
| void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| auto glyphRunList = fScratchGlyphRunBuilder->blobToGlyphRunList(*blob, {x, y}); | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::onDrawGlyphRunList(const sktext::GlyphRunList& glyphRunList, const SkPaint& paint) { | |
| SkRect bounds = glyphRunList.sourceBoundsWithOrigin(); | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| // Text attempts to apply any SkMaskFilter internally and save the blurred masks in the | |
| // strike cache; if a glyph must be drawn as a path or drawable, SkDevice routes back to | |
| // this SkCanvas to retry, which will go through a function that does *not* skip the mask | |
| // filter layer. | |
| auto layer = this->aboutToDraw(paint, &bounds, PredrawFlags::kSkipMaskFilterAutoLayer); | |
| if (layer) { | |
| this->topDevice()->drawGlyphRunList(this, glyphRunList, layer->paint()); | |
| } | |
| } | |
| sk_sp<Slug> SkCanvas::convertBlobToSlug( | |
| const SkTextBlob& blob, SkPoint origin, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| auto glyphRunList = fScratchGlyphRunBuilder->blobToGlyphRunList(blob, origin); | |
| return this->onConvertGlyphRunListToSlug(glyphRunList, paint); | |
| } | |
| sk_sp<Slug> SkCanvas::onConvertGlyphRunListToSlug(const sktext::GlyphRunList& glyphRunList, | |
| const SkPaint& paint) { | |
| SkRect bounds = glyphRunList.sourceBoundsWithOrigin(); | |
| if (bounds.isEmpty() || !bounds.isFinite() || paint.nothingToDraw()) { | |
| return nullptr; | |
| } | |
| // See comment in onDrawGlyphRunList() | |
| auto layer = this->aboutToDraw(paint, &bounds, PredrawFlags::kSkipMaskFilterAutoLayer); | |
| if (layer) { | |
| return this->topDevice()->convertGlyphRunListToSlug(glyphRunList, layer->paint()); | |
| } | |
| return nullptr; | |
| } | |
| void SkCanvas::drawSlug(const Slug* slug, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (slug) { | |
| this->onDrawSlug(slug, paint); | |
| } | |
| } | |
| void SkCanvas::onDrawSlug(const Slug* slug, const SkPaint& paint) { | |
| SkRect bounds = slug->sourceBoundsWithOrigin(); | |
| if (this->internalQuickReject(bounds, paint)) { | |
| return; | |
| } | |
| // See comment in onDrawGlyphRunList() | |
| auto layer = this->aboutToDraw(paint, &bounds, PredrawFlags::kSkipMaskFilterAutoLayer); | |
| if (layer) { | |
| this->topDevice()->drawSlug(this, slug, layer->paint()); | |
| } | |
| } | |
| // These call the (virtual) onDraw... method | |
| void SkCanvas::drawSimpleText(const void* text, size_t byteLength, SkTextEncoding encoding, | |
| SkScalar x, SkScalar y, const SkFont& font, const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (byteLength) { | |
| sk_msan_assert_initialized(text, SkTAddOffset<const void>(text, byteLength)); | |
| const sktext::GlyphRunList& glyphRunList = | |
| fScratchGlyphRunBuilder->textToGlyphRunList( | |
| font, paint, text, byteLength, {x, y}, encoding); | |
| if (!glyphRunList.empty()) { | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| } | |
| } | |
| void SkCanvas::drawGlyphs(SkSpan<const SkGlyphID> glyphs, SkSpan<const SkPoint> positions, | |
| SkSpan<const uint32_t> clusters, SkSpan<const char> utf8text, | |
| SkPoint origin, const SkFont& font, const SkPaint& paint) { | |
| if (glyphs.empty()) { return; } | |
| sktext::GlyphRun glyphRun { | |
| font, | |
| positions, | |
| glyphs, | |
| utf8text, | |
| clusters, | |
| SkSpan<SkVector>() | |
| }; | |
| sktext::GlyphRunList glyphRunList = fScratchGlyphRunBuilder->makeGlyphRunList( | |
| glyphRun, paint, origin); | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::drawGlyphs(SkSpan<const SkGlyphID> glyphs, SkSpan<const SkPoint> positions, | |
| SkPoint origin, const SkFont& font, const SkPaint& paint) { | |
| if (glyphs.empty()) { return; } | |
| sktext::GlyphRun glyphRun { | |
| font, | |
| positions, | |
| glyphs, | |
| SkSpan<const char>(), | |
| SkSpan<const uint32_t>(), | |
| SkSpan<SkVector>() | |
| }; | |
| sktext::GlyphRunList glyphRunList = fScratchGlyphRunBuilder->makeGlyphRunList( | |
| glyphRun, paint, origin); | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::drawGlyphsRSXform(SkSpan<const SkGlyphID> glyphs, SkSpan<const SkRSXform> xforms, | |
| SkPoint origin, const SkFont& font, const SkPaint& paint) { | |
| if (glyphs.empty()) { return; } | |
| auto [positions, rotateScales] = | |
| fScratchGlyphRunBuilder->convertRSXForm(xforms); | |
| sktext::GlyphRun glyphRun { | |
| font, | |
| positions, | |
| glyphs, | |
| SkSpan<const char>(), | |
| SkSpan<const uint32_t>(), | |
| rotateScales | |
| }; | |
| sktext::GlyphRunList glyphRunList = fScratchGlyphRunBuilder->makeGlyphRunList( | |
| glyphRun, paint, origin); | |
| this->onDrawGlyphRunList(glyphRunList, paint); | |
| } | |
| void SkCanvas::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(blob); | |
| RETURN_ON_FALSE(blob->bounds().makeOffset(x, y).isFinite()); | |
| // Overflow if more than 2^21 glyphs stopping a buffer overflow latter in the stack. | |
| // See chromium:1080481 | |
| // TODO: can consider unrolling a few at a time if this limit becomes a problem. | |
| int totalGlyphCount = 0; | |
| constexpr int kMaxGlyphCount = 1 << 21; | |
| SkTextBlob::Iter i(*blob); | |
| SkTextBlob::Iter::Run r; | |
| while (i.next(&r)) { | |
| int glyphsLeft = kMaxGlyphCount - totalGlyphCount; | |
| RETURN_ON_FALSE(r.fGlyphCount <= glyphsLeft); | |
| totalGlyphCount += r.fGlyphCount; | |
| } | |
| this->onDrawTextBlob(blob, x, y, paint); | |
| } | |
| void SkCanvas::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| SkPaint simplePaint = clean_paint_for_drawVertices(paint); | |
| const SkRect& bounds = vertices->bounds(); | |
| if (this->internalQuickReject(bounds, simplePaint)) { | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(simplePaint, &bounds); | |
| if (layer) { | |
| this->topDevice()->drawVertices(vertices, SkBlender::Mode(bmode), layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawMesh(const SkMesh& mesh, sk_sp<SkBlender> blender, const SkPaint& paint) { | |
| SkPaint simplePaint = clean_paint_for_drawVertices(paint); | |
| auto layer = this->aboutToDraw(simplePaint, nullptr); | |
| if (layer) { | |
| this->topDevice()->drawMesh(mesh, std::move(blender), paint); | |
| } | |
| } | |
| void SkCanvas::drawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| const SkPoint texCoords[4], SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (nullptr == cubics) { | |
| return; | |
| } | |
| this->onDrawPatch(cubics, colors, texCoords, bmode, paint); | |
| } | |
| void SkCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| const SkPoint texCoords[4], SkBlendMode bmode, | |
| const SkPaint& paint) { | |
| auto bounds = SkRect::Bounds({cubics, (size_t)SkPatchUtils::kNumCtrlPts}); | |
| if (!bounds) { | |
| return; // we don't draw if the bounds are not finite | |
| } | |
| // drawPatch has the same behavior restrictions as drawVertices | |
| SkPaint simplePaint = clean_paint_for_drawVertices(paint); | |
| // Since a patch is always within the convex hull of the control points, we discard it when its | |
| // bounding rectangle is completely outside the current clip. | |
| if (this->internalQuickReject(bounds.value(), simplePaint)) { | |
| return; | |
| } | |
| auto r = bounds.value(); | |
| auto layer = this->aboutToDraw(simplePaint, &r); | |
| if (layer) { | |
| this->topDevice()->drawPatch(cubics, colors, texCoords, SkBlender::Mode(bmode), | |
| layer->paint()); | |
| } | |
| } | |
| void SkCanvas::drawDrawable(SkDrawable* dr, SkScalar x, SkScalar y) { | |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| #endif | |
| RETURN_ON_NULL(dr); | |
| if (x || y) { | |
| SkMatrix matrix = SkMatrix::Translate(x, y); | |
| this->onDrawDrawable(dr, &matrix); | |
| } else { | |
| this->onDrawDrawable(dr, nullptr); | |
| } | |
| } | |
| void SkCanvas::drawDrawable(SkDrawable* dr, const SkMatrix* matrix) { | |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| #endif | |
| RETURN_ON_NULL(dr); | |
| if (matrix && matrix->isIdentity()) { | |
| matrix = nullptr; | |
| } | |
| this->onDrawDrawable(dr, matrix); | |
| } | |
| void SkCanvas::onDrawDrawable(SkDrawable* dr, const SkMatrix* matrix) { | |
| // drawable bounds are no longer reliable (e.g. android displaylist) | |
| // so don't use them for quick-reject | |
| if (this->predrawNotify()) { | |
| this->topDevice()->drawDrawable(this, dr, matrix); | |
| } | |
| } | |
| void SkCanvas::onDrawAtlas2(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], | |
| const SkColor colors[], int count, SkBlendMode bmode, | |
| const SkSamplingOptions& sampling, const SkRect* cull, | |
| const SkPaint* paint) { | |
| // drawAtlas is a combination of drawVertices and drawImage... | |
| SkPaint realPaint = clean_paint_for_drawVertices(clean_paint_for_drawImage(paint)); | |
| realPaint.setShader(atlas->makeShader(sampling)); | |
| if (cull && this->internalQuickReject(*cull, realPaint)) { | |
| return; | |
| } | |
| // drawAtlas should not have mask filters on its paint, so we don't need to worry about | |
| // converting its "drawImage" behavior into the paint to work with the auto-mask-filter system. | |
| SkASSERT(!realPaint.getMaskFilter()); | |
| auto layer = this->aboutToDraw(realPaint); | |
| if (layer) { | |
| this->topDevice()->drawAtlas({xform, count}, {tex, count}, {colors, colors ? count : 0}, | |
| SkBlender::Mode(bmode), layer->paint()); | |
| } | |
| } | |
| void SkCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) { | |
| SkASSERT(key); | |
| if (this->predrawNotify()) { | |
| this->topDevice()->drawAnnotation(rect, key, value); | |
| } | |
| } | |
| void SkCanvas::onDrawEdgeAAQuad(const SkRect& r, const SkPoint clip[4], QuadAAFlags edgeAA, | |
| const SkColor4f& color, SkBlendMode mode) { | |
| SkASSERT(r.isSorted()); | |
| SkPaint paint{color}; | |
| paint.setBlendMode(mode); | |
| if (this->internalQuickReject(r, paint)) { | |
| return; | |
| } | |
| if (this->predrawNotify()) { | |
| this->topDevice()->drawEdgeAAQuad(r, clip, edgeAA, color, mode); | |
| } | |
| } | |
| void SkCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry imageSet[], int count, | |
| const SkPoint dstClips[], const SkMatrix preViewMatrices[], | |
| const SkSamplingOptions& sampling, const SkPaint* paint, | |
| SrcRectConstraint constraint) { | |
| if (count <= 0) { | |
| // Nothing to draw | |
| return; | |
| } | |
| SkPaint realPaint = clean_paint_for_drawImage(paint); | |
| SkSamplingOptions realSampling = clean_sampling_for_constraint(sampling, constraint); | |
| // We could calculate the set's dstRect union to always check quickReject(), but we can't reject | |
| // individual entries and Chromium's occlusion culling already makes it likely that at least one | |
| // entry will be visible. So, we only calculate the draw bounds when it's trivial (count == 1), | |
| // or we need it for the autolooper (since it greatly improves image filter perf). | |
| bool needsAutoLayer = SkToBool(realPaint.getImageFilter() || realPaint.getMaskFilter()); | |
| bool setBoundsValid = count == 1 || needsAutoLayer; | |
| SkRect setBounds = imageSet[0].fDstRect; | |
| if (imageSet[0].fMatrixIndex >= 0) { | |
| // Account for the per-entry transform that is applied prior to the CTM when drawing | |
| preViewMatrices[imageSet[0].fMatrixIndex].mapRect(&setBounds); | |
| } | |
| if (needsAutoLayer) { | |
| for (int i = 1; i < count; ++i) { | |
| SkRect entryBounds = imageSet[i].fDstRect; | |
| if (imageSet[i].fMatrixIndex >= 0) { | |
| preViewMatrices[imageSet[i].fMatrixIndex].mapRect(&entryBounds); | |
| } | |
| setBounds.joinPossiblyEmptyRect(entryBounds); | |
| } | |
| } | |
| // If we happen to have the draw bounds, though, might as well check quickReject(). | |
| if (setBoundsValid && this->internalQuickReject(setBounds, realPaint)) { | |
| return; | |
| } | |
| if (realPaint.getMaskFilter() && this->topDevice()->useDrawCoverageMaskForMaskFilters()) { | |
| // Route mask-filtered drawEdgeAAImageSets to drawEdgeAAQuad() or drawImageRect() | |
| // to use the auto-layer for mask filters, which require all shading to be encoded in | |
| // the paint. | |
| int dstClipIndex = 0; | |
| for (int i = 0; i < count; ++i) { | |
| SkPaint imagePaint = realPaint; | |
| SkRect drawDst = SkModifyPaintAndDstForDrawImageRect( | |
| imageSet[i].fImage.get(), sampling, | |
| imageSet[i].fSrcRect, imageSet[i].fDstRect, | |
| constraint == kStrict_SrcRectConstraint, &imagePaint); | |
| if (drawDst.isEmpty()) { | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(imagePaint, &drawDst); | |
| if (layer) { | |
| // Since we can't call mapRect to apply any preview matrix and drawEdgeAAQuad | |
| // doesn't take an optional matrix, we can modify the local-to-device matrix | |
| // of the layers top device. | |
| if (imageSet[i].fMatrixIndex >= 0) { | |
| this->topDevice()->setLocalToDevice( | |
| this->topDevice()->localToDevice44() * | |
| SkM44(preViewMatrices[imageSet[i].fMatrixIndex])); | |
| } | |
| // Call drawEdgeAAImageSet on each image one at a time, to correctly | |
| // paint the image. | |
| this->topDevice()->drawEdgeAAQuad(drawDst, | |
| imageSet[i].fHasClip ? dstClips + dstClipIndex | |
| : nullptr, | |
| (QuadAAFlags)imageSet[i].fAAFlags, | |
| layer->paint().getColor4f(), | |
| SkBlendMode::kSrcOver); | |
| } | |
| dstClipIndex += 4 * imageSet[i].fHasClip; | |
| } | |
| return; | |
| } | |
| auto layer = this->aboutToDraw(realPaint, setBoundsValid ? &setBounds : nullptr); | |
| if (layer) { | |
| this->topDevice()->drawEdgeAAImageSet(imageSet, count, dstClips, preViewMatrices, | |
| realSampling, layer->paint(), constraint); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // These methods are NOT virtual, and therefore must call back into virtual | |
| // methods, rather than actually drawing themselves. | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void SkCanvas::drawColor(const SkColor4f& c, SkBlendMode mode) { | |
| SkPaint paint; | |
| paint.setColor(c); | |
| paint.setBlendMode(mode); | |
| this->drawPaint(paint); | |
| } | |
| void SkCanvas::drawPoint(SkScalar x, SkScalar y, const SkPaint& paint) { | |
| const SkPoint pt[1] = {{ x, y }}; | |
| this->drawPoints(kPoints_PointMode, pt, paint); | |
| } | |
| void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint) { | |
| SkPoint pts[2]; | |
| pts[0].set(x0, y0); | |
| pts[1].set(x1, y1); | |
| this->drawPoints(kLines_PointMode, pts, paint); | |
| } | |
| void SkCanvas::drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint) { | |
| if (radius < 0) { | |
| radius = 0; | |
| } | |
| SkRect r; | |
| r.setLTRB(cx - radius, cy - radius, cx + radius, cy + radius); | |
| this->drawOval(r, paint); | |
| } | |
| void SkCanvas::drawRoundRect(const SkRect& r, SkScalar rx, SkScalar ry, | |
| const SkPaint& paint) { | |
| if (rx > 0 && ry > 0) { | |
| SkRRect rrect; | |
| rrect.setRectXY(r, rx, ry); | |
| this->drawRRect(rrect, paint); | |
| } else { | |
| this->drawRect(r, paint); | |
| } | |
| } | |
| void SkCanvas::drawArc(const SkRect& oval, SkScalar startAngle, | |
| SkScalar sweepAngle, bool useCenter, | |
| const SkPaint& paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| if (oval.isEmpty() || !sweepAngle) { | |
| return; | |
| } | |
| this->onDrawArc(oval, startAngle, sweepAngle, useCenter, paint); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| #ifdef SK_DISABLE_SKPICTURE | |
| void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) {} | |
| void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | |
| const SkPaint* paint) {} | |
| #else | |
| void SkCanvas::drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint) { | |
| TRACE_EVENT0("skia", TRACE_FUNC); | |
| RETURN_ON_NULL(picture); | |
| if (matrix && matrix->isIdentity()) { | |
| matrix = nullptr; | |
| } | |
| if (picture->approximateOpCount() <= kMaxPictureOpsToUnrollInsteadOfRef) { | |
| SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect()); | |
| picture->playback(this); | |
| } else { | |
| this->onDrawPicture(picture, matrix, paint); | |
| } | |
| } | |
| void SkCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | |
| const SkPaint* paint) { | |
| if (this->internalQuickReject(picture->cullRect(), paint ? *paint : SkPaint{}, matrix)) { | |
| return; | |
| } | |
| SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect()); | |
| picture->playback(this); | |
| } | |
| #endif | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkCanvas::ImageSetEntry::ImageSetEntry() = default; | |
| SkCanvas::ImageSetEntry::~ImageSetEntry() = default; | |
| SkCanvas::ImageSetEntry::ImageSetEntry(const ImageSetEntry&) = default; | |
| SkCanvas::ImageSetEntry& SkCanvas::ImageSetEntry::operator=(const ImageSetEntry&) = default; | |
| SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect, | |
| const SkRect& dstRect, int matrixIndex, float alpha, | |
| unsigned aaFlags, bool hasClip) | |
| : fImage(std::move(image)) | |
| , fSrcRect(srcRect) | |
| , fDstRect(dstRect) | |
| , fMatrixIndex(matrixIndex) | |
| , fAlpha(alpha) | |
| , fAAFlags(aaFlags) | |
| , fHasClip(hasClip) {} | |
| SkCanvas::ImageSetEntry::ImageSetEntry(sk_sp<const SkImage> image, const SkRect& srcRect, | |
| const SkRect& dstRect, float alpha, unsigned aaFlags) | |
| : fImage(std::move(image)) | |
| , fSrcRect(srcRect) | |
| , fDstRect(dstRect) | |
| , fAlpha(alpha) | |
| , fAAFlags(aaFlags) {} | |
| /////////////////////////////////////////////////////////////////////////////// | |
| std::unique_ptr<SkCanvas> SkCanvas::MakeRasterDirect(const SkImageInfo& info, void* pixels, | |
| size_t rowBytes, const SkSurfaceProps* props) { | |
| if (!SkSurfaceValidateRasterInfo(info, rowBytes)) { | |
| return nullptr; | |
| } | |
| SkBitmap bitmap; | |
| if (!bitmap.installPixels(info, pixels, rowBytes)) { | |
| return nullptr; | |
| } | |
| return props ? | |
| std::make_unique<SkCanvas>(bitmap, *props) : | |
| std::make_unique<SkCanvas>(bitmap); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkNoDrawCanvas::SkNoDrawCanvas(int width, int height) | |
| : INHERITED(SkIRect::MakeWH(width, height)) {} | |
| SkNoDrawCanvas::SkNoDrawCanvas(const SkIRect& bounds) | |
| : INHERITED(bounds) {} | |
| SkCanvas::SaveLayerStrategy SkNoDrawCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) { | |
| (void)this->INHERITED::getSaveLayerStrategy(rec); | |
| return kNoLayer_SaveLayerStrategy; | |
| } | |
| bool SkNoDrawCanvas::onDoSaveBehind(const SkRect*) { | |
| return false; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static_assert((int)SkRegion::kDifference_Op == (int)SkClipOp::kDifference, ""); | |
| static_assert((int)SkRegion::kIntersect_Op == (int)SkClipOp::kIntersect, ""); | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SkRasterHandleAllocator::Handle SkCanvas::accessTopRasterHandle() const { | |
| const SkDevice* dev = this->topDevice(); | |
| if (fAllocator) { | |
| SkRasterHandleAllocator::Handle handle = dev->getRasterHandle(); | |
| SkIRect clip = dev->devClipBounds(); | |
| if (!clip.intersect({0, 0, dev->width(), dev->height()})) { | |
| clip.setEmpty(); | |
| } | |
| fAllocator->updateHandle(handle, dev->localToDevice(), clip); | |
| return handle; | |
| } | |
| return nullptr; | |
| } | |
| static bool install(SkBitmap* bm, const SkImageInfo& info, | |
| const SkRasterHandleAllocator::Rec& rec) { | |
| return bm->installPixels(info, rec.fPixels, rec.fRowBytes, rec.fReleaseProc, rec.fReleaseCtx); | |
| } | |
| SkRasterHandleAllocator::Handle SkRasterHandleAllocator::allocBitmap(const SkImageInfo& info, | |
| SkBitmap* bm) { | |
| SkRasterHandleAllocator::Rec rec; | |
| if (!this->allocHandle(info, &rec) || !install(bm, info, rec)) { | |
| return nullptr; | |
| } | |
| return rec.fHandle; | |
| } | |
| std::unique_ptr<SkCanvas> | |
| SkRasterHandleAllocator::MakeCanvas(std::unique_ptr<SkRasterHandleAllocator> alloc, | |
| const SkImageInfo& info, const Rec* rec, | |
| const SkSurfaceProps* props) { | |
| if (!alloc || !SkSurfaceValidateRasterInfo(info, rec ? rec->fRowBytes : kIgnoreRowBytesValue)) { | |
| return nullptr; | |
| } | |
| SkBitmap bm; | |
| Handle hndl; | |
| if (rec) { | |
| hndl = install(&bm, info, *rec) ? rec->fHandle : nullptr; | |
| } else { | |
| hndl = alloc->allocBitmap(info, &bm); | |
| } | |
| return hndl ? std::unique_ptr<SkCanvas>(new SkCanvas(bm, std::move(alloc), hndl, props)) | |
| : nullptr; | |
| } |