| /* | |
| * Copyright 2018 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "skcms_public.h" // NO_G3_REWRITE | |
| #include "skcms_internals.h" // NO_G3_REWRITE | |
| #include "skcms_Transform.h" // NO_G3_REWRITE | |
| #include <assert.h> | |
| #include <float.h> | |
| #include <limits.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #if defined(__ARM_NEON) | |
| #include <arm_neon.h> | |
| #elif defined(__SSE__) | |
| #include <immintrin.h> | |
| #if defined(__clang__) | |
| // That #include <immintrin.h> is usually enough, but Clang's headers | |
| // avoid #including the whole kitchen sink when _MSC_VER is defined, | |
| // because lots of programs on Windows would include that and it'd be | |
| // a lot slower. But we want all those headers included, so we can use | |
| // their features (after making runtime checks). | |
| #include <smmintrin.h> | |
| #endif | |
| #elif defined(__loongarch_sx) | |
| #include <lsxintrin.h> | |
| #endif | |
| namespace skcms_private { | |
| namespace baseline { | |
| #if defined(SKCMS_PORTABLE) | |
| // Build skcms in a portable scalar configuration. | |
| #define N 1 | |
| template <typename T> using V = T; | |
| #else | |
| // Build skcms with basic four-line SIMD support. (SSE on Intel, or Neon on ARM) | |
| #define N 4 | |
| template <typename T> using V = skcms_private::Vec<N,T>; | |
| #endif | |
| #include "Transform_inl.h" | |
| } // namespace baseline | |
| } // namespace skcms_private |