| // Copyright 2020 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(skpaint_path_2d_path_effect, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkScalar scale = 10.0f; | |
| SkPathBuilder path; | |
| static const int8_t pts[] = {2, 2, 1, 3, 0, 3, 2, 1, 3, 1, 4, 0, 4, 1, | |
| 5, 1, 4, 2, 4, 3, 2, 5, 2, 4, 3, 3, 2, 3}; | |
| path.moveTo(2 * scale, 3 * scale); | |
| for (size_t i = 0; i < sizeof(pts) / sizeof(pts[0]); i += 2) { | |
| path.lineTo(pts[i] * scale, pts[i + 1] * scale); | |
| } | |
| path.close(); | |
| SkMatrix matrix = SkMatrix::Scale(4 * scale, 4 * scale); | |
| SkPaint paint; | |
| paint.setPathEffect(SkPath2DPathEffect::Make(matrix, path.detach())); | |
| paint.setAntiAlias(true); | |
| canvas->clear(SK_ColorWHITE); | |
| SkRect bounds{-4 * scale, -4 * scale, 256, 256}; | |
| canvas->drawRect(bounds, paint); | |
| } | |
| } // END FIDDLE |