| // Copyright 2020 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(radial_gradient_test, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| #define SIZE 121 | |
| SkScalar half = SIZE * 0.5f; | |
| const SkColor preColor = 0xFFFF0000; // clamp color before start | |
| const SkColor postColor = 0xFF0000FF; // clamp color after end | |
| const SkColor color0 = 0xFF000000; | |
| const SkColor color1 = 0xFF00FF00; | |
| SkColor cs[] = {preColor, color0, color1, postColor}; | |
| SkScalar pos[] = {0, 0, 1, 1}; | |
| auto s = SkGradientShader::MakeRadial({half, half}, half - 10, cs, pos, 4, | |
| SkTileMode::kClamp); | |
| SkPaint p; | |
| const SkRect rect = SkRect::MakeWH(SIZE, SIZE); | |
| p.setShader(s); | |
| canvas->drawRect(rect, p); | |
| } | |
| } // END FIDDLE |