| // Copyright 2020 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| #include <random> | |
| REG_FIDDLE(drawarcs, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setStyle(SkPaint::kStroke_Style); | |
| paint.setStrokeWidth(8); | |
| std::default_random_engine rng; | |
| const auto randScalar = [&rng](SkScalar min, SkScalar max) -> SkScalar { | |
| return std::uniform_real_distribution<SkScalar>(min, max)(rng); | |
| }; | |
| const auto randOpaqueColor = [&rng]() -> SkColor { | |
| return std::uniform_int_distribution<uint32_t>(0, 0xFFFFFF)(rng) | 0xFF000000; | |
| }; | |
| for (int i = 0; i < 100; ++i) { | |
| SkScalar x = randScalar(0, 200); | |
| SkScalar y = randScalar(0, 200); | |
| SkPath path = SkPathBuilder() | |
| .addArc(SkRect::MakeXYWH(x, y, 70, 70), randScalar(0, 360), | |
| randScalar(0, 360)) | |
| .detach(); | |
| paint.setColor(randOpaqueColor()); | |
| canvas->drawPath(path, paint); | |
| } | |
| } | |
| } // END FIDDLE |