| // Copyright 2020 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(UnpremulBugs, 400, 400, false, 6) { | |
| void fill(SkBitmap & b, SkColor c, int n) { | |
| for (int y = 0; y < n; y++) { | |
| for (int x = 0; x < n; x++) { | |
| *(b.getAddr32(x, y)) = c; | |
| } | |
| } | |
| } | |
| void doCell(SkCanvas* canvas, float x, float y, SkAlphaType at, SkColor c, int n) { | |
| SkImageInfo info = SkImageInfo::MakeS32(n, n, at); | |
| SkBitmap bmp; | |
| bmp.allocPixels(info); | |
| fill(bmp, c, n); | |
| sk_sp<SkImage> img = bmp.asImage(); | |
| SkPaint paint; | |
| const SkTileMode tile = SkTileMode::kRepeat; | |
| paint.setShader(img->makeShader(tile, tile, SkSamplingOptions())); | |
| canvas->drawRect(SkRect::MakeXYWH(x, y, 50, 50), paint); | |
| } | |
| void draw(SkCanvas* canvas) { | |
| canvas->clear(SK_ColorBLACK); | |
| doCell(canvas, 0, 0, kPremul_SkAlphaType, 0x80404040, 2); | |
| doCell(canvas, 0, 50, kUnpremul_SkAlphaType, 0x80808080, 2); | |
| doCell(canvas, 50, 0, kPremul_SkAlphaType, 0x80808080, 2); | |
| doCell(canvas, 50, 50, kUnpremul_SkAlphaType, 0x80FFFFFF, 2); | |
| doCell(canvas, 110, 0, kPremul_SkAlphaType, 0x80404040, 1); | |
| doCell(canvas, 110, 50, kUnpremul_SkAlphaType, 0x80808080, 1); | |
| doCell(canvas, 160, 0, kPremul_SkAlphaType, 0x80808080, 1); | |
| doCell(canvas, 160, 50, kUnpremul_SkAlphaType, 0x80FFFFFF, 1); | |
| SkFont font(fontMgr->matchFamilyStyle(nullptr, {}), 12); | |
| SkPaint paint; | |
| paint.setColor(SK_ColorWHITE); | |
| canvas->drawString("Premul", 220, 20, font, paint); | |
| canvas->drawString("Unpremul", 220, 70, font, paint); | |
| canvas->drawString("Gray", 5, 120, font, paint); | |
| canvas->drawString("White", 55, 120, font, paint); | |
| canvas->drawString("Gray", 115, 120, font, paint); | |
| canvas->drawString("White", 165, 120, font, paint); | |
| canvas->drawString("2x2", 40, 150, font, paint); | |
| canvas->drawString("1x1", 150, 150, font, paint); | |
| } | |
| } // END FIDDLE |