| // Copyright 2020 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(SkPath_arcto_conic_parametric, 512, 512, false, 0) { | |
| SkPoint conic(SkPoint p0, SkPoint p1, SkPoint p2, float w, float t) { | |
| float s = 1 - t; | |
| return {((s * s * p0.x()) + (2 * s * t * w * p1.x()) + (t * t * p2.x())) / | |
| ((s * s) + (w * 2 * s * t) + (t * t)), | |
| ((s * s * p0.y()) + (2 * s * t * w * p1.y()) + (t * t * p2.y())) / | |
| ((s * s) + (w * 2 * s * t) + (t * t))}; | |
| } | |
| void draw(SkCanvas* canvas) { | |
| canvas->clear(SkColorSetARGB(255, 255, 255, 255)); | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setStyle(SkPaint::kStroke_Style); | |
| paint.setStrokeWidth(2.5); | |
| SkPoint center = {256, 256}; | |
| float r = 192; | |
| SkRect oval = {center.x() - r, center.y() - r, center.x() + r, center.y() + r}; | |
| canvas->drawOval(oval, paint); | |
| float startAngle = 0; | |
| float sweepAngle = 179; | |
| SkPath arc = SkPathBuilder().arcTo(oval, startAngle, sweepAngle, false).detach(); | |
| paint.setStrokeWidth(5); | |
| paint.setColor(SkColorSetARGB(255, 0, 0, 255)); | |
| canvas->drawPath(arc, paint); | |
| SkPaint pointPaint; | |
| pointPaint.setAntiAlias(true); | |
| pointPaint.setStrokeWidth(8); | |
| pointPaint.setStrokeCap(SkPaint::kRound_Cap); | |
| pointPaint.setColor(SkColorSetARGB(255, 0, 255, 0)); | |
| float finalAngle = startAngle + sweepAngle; | |
| float middleAngle = startAngle + 0.5f * sweepAngle; | |
| float weight = cos(SkDegreesToRadians(sweepAngle) / 2); | |
| SkPoint p0 = {r * SkScalarCos(SkDegreesToRadians(startAngle)), | |
| r * SkScalarSin(SkDegreesToRadians(startAngle))}; | |
| float d = r / weight; | |
| SkPoint p1 = {d * SkScalarCos(SkDegreesToRadians(middleAngle)), | |
| d * SkScalarSin(SkDegreesToRadians(middleAngle))}; | |
| SkPoint p2 = {r * SkScalarCos(SkDegreesToRadians(finalAngle)), | |
| r * SkScalarSin(SkDegreesToRadians(finalAngle))}; | |
| p0 += center; | |
| p1 += center; | |
| p2 += center; | |
| const int N = 8; | |
| for (int i = 0; i <= N; ++i) { | |
| SkPoint p = conic(p0, p1, p2, weight, (float)i / N); | |
| canvas->drawPoint(p.x(), p.y(), pointPaint); | |
| } | |
| pointPaint.setColor(SkColorSetARGB(255, 255, 0, 0)); | |
| canvas->drawPoint(p0.x(), p0.y(), pointPaint); | |
| canvas->drawPoint(p1.x(), p1.y(), pointPaint); | |
| canvas->drawPoint(p2.x(), p2.y(), pointPaint); | |
| SkPathBuilder weightedQuadratic; | |
| weightedQuadratic.moveTo(p0); | |
| weightedQuadratic.conicTo(p1, p2, weight); | |
| paint.setColor(SK_ColorCYAN); | |
| paint.setStrokeWidth(1); | |
| canvas->drawPath(weightedQuadratic.detach(), paint); | |
| } | |
| } // END FIDDLE |