| // Copyright 2019 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Path_Iter_next, 256, 256, true, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkPath path = SkPathBuilder() | |
| .moveTo(10, 10) | |
| .moveTo(20, 20) | |
| .quadTo(10, 20, 30, 40) | |
| .moveTo(1, 1) | |
| .close() | |
| .moveTo(30, 30) | |
| .lineTo(30.00001f, 30) | |
| .detach(); | |
| SkPath::Iter iter(path, false); | |
| const char* verbStr[] = { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" }; | |
| while (auto rec = iter.next()) { | |
| SkDebugf("k%s_Verb ", verbStr[(int)rec->fVerb]); | |
| for (SkPoint p : rec->fPoints) { | |
| SkDebugf("{%1.8g, %1.8g}, ", p.fX, p.fY); | |
| } | |
| SkDebugf("\n"); | |
| } | |
| SkDebugf("\n"); | |
| } | |
| } // END FIDDLE |