| // Copyright 2019 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Image_CrossContextTextureFromPixmap, 256, 64, false, 4) { | |
| void draw(SkCanvas * canvas) { | |
| auto dContext = GrAsDirectContext(canvas->recordingContext()); | |
| if (!dContext) { | |
| return; | |
| } | |
| SkPixmap pixmap; | |
| if (source.peekPixels(&pixmap)) { | |
| sk_sp<SkImage> image = SkImages::CrossContextTextureFromPixmap(dContext, pixmap, false); | |
| canvas->drawImage(image, 0, 0); | |
| } | |
| } | |
| } // END FIDDLE |