| // Copyright 2019 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Canvas_writePixels_2, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkImageInfo imageInfo = SkImageInfo::MakeN32Premul(2, 2); | |
| SkBitmap bitmap; | |
| bitmap.setInfo(imageInfo); | |
| uint32_t pixels[4]; | |
| bitmap.setPixels(pixels); | |
| for (int y = 0; y < 256; y += 2) { | |
| for (int x = 0; x < 256; x += 2) { | |
| pixels[0] = SkColorSetRGB(x, y, x | y); | |
| pixels[1] = SkColorSetRGB(x ^ y, y, x); | |
| pixels[2] = SkColorSetRGB(x, x & y, y); | |
| pixels[3] = SkColorSetRGB((~x) & 0xFF, (~y) & 0xFF, x); | |
| canvas->writePixels(bitmap, x, y); | |
| } | |
| } | |
| } | |
| } // END FIDDLE |