| // Copyright 2019 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include <memory> | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Canvas_accessTopRasterHandle, 256, 256, true, 0) { | |
| static void DeleteCallback(void*, void* context) { | |
| delete (char*) context; | |
| } | |
| class CustomAllocator : public SkRasterHandleAllocator { | |
| public: | |
| bool allocHandle(const SkImageInfo& info, Rec* rec) override { | |
| char* context = new char[4]{'s', 'k', 'i', 'a'}; | |
| rec->fReleaseProc = DeleteCallback; | |
| rec->fReleaseCtx = context; | |
| rec->fHandle = context; | |
| rec->fPixels = context; | |
| rec->fRowBytes = 4; | |
| return true; | |
| } | |
| void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override { | |
| // apply canvas matrix and clip to custom environment | |
| } | |
| }; | |
| void draw(SkCanvas* canvas) { | |
| const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1); | |
| std::unique_ptr<SkCanvas> c2 = | |
| SkRasterHandleAllocator::MakeCanvas(std::make_unique<CustomAllocator>(), info); | |
| char* context = (char*) c2->accessTopRasterHandle(); | |
| SkDebugf("context = %.4s\n", context); | |
| } | |
| } // END FIDDLE |