| // Copyright 2019 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| #include <climits> | |
| #include <random> | |
| REG_FIDDLE(Bitmap_allocN32Pixels, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkBitmap bitmap; | |
| bitmap.allocN32Pixels(64, 64); | |
| bitmap.eraseColor(SK_ColorTRANSPARENT); | |
| std::default_random_engine rng; | |
| const auto randUint = [&rng](uint32_t min, uint32_t max) -> uint32_t { | |
| return std::uniform_int_distribution<uint32_t>(min, max)(rng); | |
| }; | |
| for (int y = 0; y < 256; y += 64) { | |
| for (int x = 0; x < 256; x += 64) { | |
| SkColor color = randUint(0, UINT_MAX); | |
| uint32_t w = randUint(4, 32); | |
| uint32_t cx = randUint(0, 64 - w); | |
| uint32_t h = randUint(4, 32); | |
| uint32_t cy = randUint(0, 64 - h); | |
| bitmap.erase(color, SkIRect::MakeXYWH(cx, cy, w, h)); | |
| canvas->drawImage(bitmap.asImage(), x, y); | |
| } | |
| } | |
| } | |
| } // END FIDDLE |