| /* | |
| * Copyright 2023 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/graphite/Image_Base_Graphite.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "include/gpu/graphite/Image.h" | |
| #include "include/gpu/graphite/Recorder.h" | |
| #include "include/gpu/graphite/Surface.h" | |
| #include "src/gpu/graphite/Device.h" | |
| #include "src/gpu/graphite/DrawContext.h" | |
| #include "src/gpu/graphite/Image_Graphite.h" | |
| #include "src/gpu/graphite/Image_YUVA_Graphite.h" | |
| #include "src/gpu/graphite/Log.h" | |
| #include "src/gpu/graphite/RecorderPriv.h" | |
| #include "src/gpu/graphite/Surface_Graphite.h" | |
| #include "src/gpu/graphite/TextureUtils.h" | |
| #include "src/gpu/graphite/task/Task.h" | |
| namespace skgpu::graphite { | |
| Image_Base::Image_Base(const SkImageInfo& info, uint32_t uniqueID) | |
| : SkImage_Base(info, uniqueID) {} | |
| Image_Base::~Image_Base() = default; | |
| void Image_Base::linkDevices(const Image_Base* other) { | |
| SkASSERT(other); | |
| SkAutoSpinlock lock{other->fDeviceLinkLock}; | |
| for (const auto& device : other->fLinkedDevices) { | |
| this->linkDevice(device); | |
| } | |
| } | |
| void Image_Base::linkDevice(sk_sp<Device> device) { | |
| // Technically this lock isn't needed since this is only called before the Image is returned to | |
| // user code that could expose it to multiple threads. But this quiets threading warnings and | |
| // should be uncontested. | |
| SkAutoSpinlock lock{fDeviceLinkLock}; | |
| fLinkedDevices.push_back(std::move(device)); | |
| } | |
| void Image_Base::notifyInUse(Recorder* recorder, DrawContext* drawContext) const { | |
| SkASSERT(recorder); | |
| // The ref counts stored on each linked device are thread safe, but the Image's sk_sp's that | |
| // track the refs its responsible for are *not* thread safe. Use a spin lock since the majority | |
| // of device-linked images will be used only on the Recorder's thread. Since it should be | |
| // uncontended, the empty check is also done inside the lock vs. a double-checked locking | |
| // pattern that is non-trivial to ensure correctness in C++. | |
| SkAutoSpinlock lock{fDeviceLinkLock}; | |
| if (!fLinkedDevices.empty()) { | |
| int emptyCount = 0; | |
| for (sk_sp<Device>& device : fLinkedDevices) { | |
| if (!device) { | |
| emptyCount++; // Already unlinked but array isn't empty yet | |
| } else { | |
| if (device->isScratchDevice()) { | |
| sk_sp<Task> deviceDrawTask = device->lastDrawTask(); | |
| if (deviceDrawTask) { | |
| // Increment the pending read count for the device's target | |
| recorder->priv().addPendingRead(device->target()); | |
| if (drawContext) { | |
| // Add a reference to the device's drawTask to `drawContext` if that's | |
| // provided. | |
| drawContext->recordDependency(std::move(deviceDrawTask)); | |
| } else { | |
| // If there's no `drawContext` this notify represents a copy, so for | |
| // now append the task to the root task list since that is where the | |
| // subsequent copy task will go as well. | |
| recorder->priv().add(std::move(deviceDrawTask)); | |
| } | |
| } else { | |
| // If there's no draw task yet, there are two possible scenarios: | |
| // | |
| // 1) the device is being drawn into a child scratch device (backdrop filter | |
| // or init-from-prev layer), and the child will later on be drawn back | |
| // into the device's `drawContext`. In this case `device` should already | |
| // have performed an internal flush and have no pending work, and not yet | |
| // be marked immutable. The correct action at this point in time is to do | |
| // nothing: the final task order in the device's DrawTask will be | |
| // pre-notified tasks into the device's target, then the child's DrawTask | |
| // when it's drawn back into `device`, and then any post tasks that | |
| // further modify the `device`'s target. | |
| // 2) the scratch device was flushed to a drawContext's local task list, | |
| // resulting in no pending work but also no lastTask. The correct action | |
| // is again to do nothing. In this case, it is also possible that the | |
| // device was not registered with the recorder. | |
| SkASSERT(!device->recorder() || device->recorder() == recorder); | |
| } | |
| // Scratch devices are often already marked immutable, but they are also the | |
| // way in which Image finds the last snapped DrawTask so we don't unlink | |
| // scratch devices. The scratch image view will be short-lived as well, or the | |
| // device will transition to a non-scratch device in a future Recording and then | |
| // it will be unlinked then. | |
| } else { | |
| // Automatic flushing of image views only happens when mixing reads and writes | |
| // on the originating Recorder. Draws of the view on another Recorder will | |
| // always see the texture content dependent on how Recordings are inserted. | |
| if (device->recorder() == recorder) { | |
| // Non-scratch devices push their tasks to the root task list to maintain | |
| // an order consistent with the client-triggering actions. Because of this, | |
| // there's no need to add references to the `drawContext` that the device | |
| // is being drawn into. | |
| device->flushPendingWork(/*drawContext=*/nullptr); | |
| } | |
| if (!device->recorder() || device->unique()) { | |
| // The device will not record any more commands that modify the texture, so | |
| // the image doesn't need to be linked | |
| device.reset(); | |
| emptyCount++; | |
| } | |
| } | |
| } | |
| } | |
| if (emptyCount == fLinkedDevices.size()) { | |
| fLinkedDevices.clear(); | |
| } | |
| } | |
| } | |
| bool Image_Base::isDynamic() const { | |
| SkAutoSpinlock lock{fDeviceLinkLock}; | |
| int emptyCount = 0; | |
| if (!fLinkedDevices.empty()) { | |
| for (sk_sp<Device>& device : fLinkedDevices) { | |
| if (!device || !device->recorder() || device->unique()) { | |
| device.reset(); | |
| emptyCount++; | |
| } | |
| } | |
| if (emptyCount == fLinkedDevices.size()) { | |
| fLinkedDevices.clear(); | |
| emptyCount = 0; | |
| } | |
| } | |
| return emptyCount > 0; | |
| } | |
| // For now, CopyAsDraw is called with a nullptr for the drawContext, which causes the draw task | |
| // to be pushed onto the root task list. However, this could be given a drawContext in the future. | |
| sk_sp<Image> Image_Base::copyImage(Recorder* recorder, | |
| const SkIRect& subset, | |
| Budgeted budgeted, | |
| Mipmapped mipmapped, | |
| SkBackingFit backingFit, | |
| std::string_view label) const { | |
| return CopyAsDraw(recorder, | |
| /*drawContext=*/nullptr, this, subset, this->imageInfo().colorInfo(), | |
| budgeted, mipmapped, backingFit, std::move(label)); | |
| } | |
| namespace { | |
| TextureProxy* get_base_proxy_for_label(const Image_Base* baseImage) { | |
| if (baseImage->type() == SkImage_Base::Type::kGraphite) { | |
| const Image* img = static_cast<const Image*>(baseImage); | |
| return img->textureProxyView().proxy(); | |
| } | |
| SkASSERT(baseImage->type() == SkImage_Base::Type::kGraphiteYUVA); | |
| // We will end up flattening to RGBA for a YUVA image when we get a subset. We just grab | |
| // the label off of the first channel's proxy and use that to be the stand in label. | |
| const Image_YUVA* img = static_cast<const Image_YUVA*>(baseImage); | |
| return img->proxyView(0).proxy(); | |
| } | |
| } // anonymous namespace | |
| sk_sp<SkImage> Image_Base::onMakeSubset(SkRecorder* recorder, | |
| const SkIRect& subset, | |
| RequiredProperties requiredProps) const { | |
| auto gRecorder = AsGraphiteRecorder(recorder); | |
| if (!gRecorder) { | |
| return nullptr; | |
| } | |
| // optimization : return self if the subset == our bounds and requirements met and the image's | |
| // texture is immutable | |
| if (this->bounds() == subset && | |
| (!requiredProps.fMipmapped || this->hasMipmaps()) && | |
| !this->isDynamic()) { | |
| return sk_ref_sp(this); | |
| } | |
| TextureProxy* proxy = get_base_proxy_for_label(this); | |
| SkASSERT(proxy); | |
| std::string label = proxy->label(); | |
| if (label.empty()) { | |
| label = "ImageSubsetTexture"; | |
| } else { | |
| label += "_Subset"; | |
| } | |
| // The copied image is not considered budgeted because this is a client-invoked API and they | |
| // will own the image. | |
| return this->copyImage(gRecorder, | |
| subset, | |
| Budgeted::kNo, | |
| requiredProps.fMipmapped ? Mipmapped::kYes : Mipmapped::kNo, | |
| SkBackingFit::kExact, | |
| label); | |
| } | |
| sk_sp<SkSurface> Image_Base::onMakeSurface(SkRecorder* recorder, const SkImageInfo& info) const { | |
| auto gRecorder = AsGraphiteRecorder(recorder); | |
| if (!gRecorder) { | |
| return nullptr; | |
| } | |
| return SkSurfaces::RenderTarget(gRecorder, info); | |
| } | |
| sk_sp<SkImage> Image_Base::makeColorTypeAndColorSpace(SkRecorder* recorder, | |
| SkColorType targetCT, | |
| sk_sp<SkColorSpace> targetCS, | |
| RequiredProperties requiredProps) const { | |
| auto gRecorder = AsGraphiteRecorder(recorder); | |
| if (!gRecorder) { | |
| return nullptr; | |
| } | |
| SkColorInfo dstColorInfo{targetCT, this->alphaType(), std::move(targetCS)}; | |
| // optimization : return self if there's no color type/space change and the image's texture | |
| // is immutable | |
| if (this->imageInfo().colorInfo() == dstColorInfo && !this->isDynamic()) { | |
| return sk_ref_sp(this); | |
| } | |
| TextureProxy* proxy = get_base_proxy_for_label(this); | |
| SkASSERT(proxy); | |
| std::string label = proxy->label(); | |
| if (label.empty()) { | |
| label = "ImageMakeCTandCSTexture"; | |
| } else { | |
| label += "_CTandCSConversion"; | |
| } | |
| // Use CopyAsDraw directly to perform the color space changes. The copied image is not | |
| // considered budgeted because this is a client-invoked API and they will own the image. | |
| return CopyAsDraw(gRecorder, | |
| /*drawContext=*/nullptr, | |
| this, | |
| this->bounds(), | |
| dstColorInfo, | |
| Budgeted::kNo, | |
| requiredProps.fMipmapped ? Mipmapped::kYes : Mipmapped::kNo, | |
| SkBackingFit::kExact, | |
| label); | |
| } | |
| // Ganesh APIs are no-ops | |
| void Image_Base::onAsyncRescaleAndReadPixels(const SkImageInfo& info, | |
| SkIRect srcRect, | |
| RescaleGamma rescaleGamma, | |
| RescaleMode rescaleMode, | |
| ReadPixelsCallback callback, | |
| ReadPixelsContext context) const { | |
| SKGPU_LOG_W("Cannot use Ganesh async API with Graphite-backed image, use API on Context"); | |
| callback(context, nullptr); | |
| } | |
| void Image_Base::onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, | |
| bool readAlpha, | |
| sk_sp<SkColorSpace> dstColorSpace, | |
| const SkIRect srcRect, | |
| const SkISize dstSize, | |
| RescaleGamma rescaleGamma, | |
| RescaleMode rescaleMode, | |
| ReadPixelsCallback callback, | |
| ReadPixelsContext context) const { | |
| SKGPU_LOG_W("Cannot use Ganesh async API with Graphite-backed image, use API on Context"); | |
| callback(context, nullptr); | |
| } | |
| } // namespace skgpu::graphite |