| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_render_VerticesRenderStep_DEFINED | |
| #define skgpu_graphite_render_VerticesRenderStep_DEFINED | |
| #include "include/core/SkVertices.h" | |
| #include "src/gpu/graphite/Renderer.h" | |
| namespace skgpu::graphite { | |
| class VerticesRenderStep final : public RenderStep { | |
| public: | |
| explicit VerticesRenderStep(PrimitiveType, bool hasColor, bool hasTexCoords); | |
| ~VerticesRenderStep() override; | |
| std::string vertexSkSL() const override; | |
| void writeVertices(DrawWriter* writer, const DrawParams& params, int ssboIndex) const override; | |
| void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; | |
| const char* fragmentColorSkSL() const override; | |
| private: | |
| const bool fHasColor; | |
| const bool fHasTexCoords; | |
| }; | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_render_VerticesRenderStep_DEFINED |